games(TM)'s Scores

  • Games
For 3,106 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Metal Gear Solid V: The Phantom Pain
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3106 game reviews
    • 85 Metascore
    • 90 Critic Score
    The series is no longer revolutionising the strategy genre, it is raising the bar with every effort – which, if the first game was a masterpiece such as Shogun: Total War, is not a feat to be scoffed at. [Nov 2007, p.112]
    • games(TM)
    • 92 Metascore
    • 90 Critic Score
    It’s not perfect; online multiplayer still harbours some niggling issues, and it still has no answer to Melee’s brilliant Adventure mode. But if you love Super Smash Bros., fighting games or even just Nintendo as a whole, you should snap up this game without a second thought.
    • 86 Metascore
    • 90 Critic Score
    If you can't find at least one thing you love about this deceptively deep arcade game then you're probably not a gamer at all. [Aug 2010, p.118]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    There’s a depth of content here that matches the game’s undoubted class, and ensures Playground Games is a genuine powerhouse in the world of digital racing. Forza Horizon 2 is a gorgeous, confident and relentlessly gratifying drive, and easily the best first-party exclusive on Xbox One.
    • 94 Metascore
    • 90 Critic Score
    It's heavily steeped in RPG tradition, however, its appeal stretches far beyond the hardcore RPG demographic thanks to its ease of play, boundless ambition and focused attention to detail. [May 2006, p.112]
    • games(TM)
    • 81 Metascore
    • 90 Critic Score
    Playful proof that the classic RPG isn't dead. [Issue#174, p.76]
    • 90 Metascore
    • 90 Critic Score
    Does exactly what a good sequel should, retaining the core appeal of the first game but with enough twists added to make it feel as altogether new and exciting as a completely original title. [Oct 2008, p.118]
    • games(TM)
    • 91 Metascore
    • 90 Critic Score
    Wrath Of The Lich King has ensured that World Of Warcraft remains the pinnacle of the genre in its current form. [Feb 2009, p.124]
    • games(TM)
    • 83 Metascore
    • 90 Critic Score
    You can tackle the 160, inappropriately named ‘standard levels’ in any order, so Treasure’s glorious design work is immediately on show. [May 2008, p.108]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    One of the most inventive uses of VR so far...A unique and entertaining social VR experience. [Issue#180, p.48]
    • games(TM)
    • 95 Metascore
    • 90 Critic Score
    Your legacy will be as twisted, as exciting or as brutal as your imagination will allow... San Andreas is an experience as unique as you are. Sometimes, it’s okay to believe the hype. [Christmas 2004, p.98]
    • games(TM)
    • 93 Metascore
    • 90 Critic Score
    Engrossing. [Issue#100, p.128]
    • games(TM)
    • 92 Metascore
    • 90 Critic Score
    The whole drop-in drop-out nature of the world tour, both online and off, is outstanding. It’s also worryingly addictive. There never feels like a good enough reason to stop. [Jan 2009, p.98]
    • games(TM)
    • 74 Metascore
    • 90 Critic Score
    One of those games that will engrain itself in the mind - it's a must-play. [Issue#180, p.48]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    The only rewards here are visual, and challenge is virtually non-existent. Yet thanks to elegance and lyricism, Flower made us feel slightly richer after putting down the pad. [Apr 2009, p.123]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    An energetic new protagonist, a focus on piracy and pillaging, excellent naval combat and a huge, beautiful open world make Black Flag an easy game to recommend, and a decent way to kick off the next generation.
    • 87 Metascore
    • 80 Critic Score
    Despite the inclusion of new gadgets and stunning visuals, the series is starting to decompose; playing the same thing over and over is beginning to wear a little thin. It’s a good job the multiplayer experience continues to blossom. [Apr 2005, p.90]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    That none of these extra-curricular activities can stack up to the base thrill of simply lobbing Kat into the abyss and seeing where she might end up a few gravity shifts down the line is no slight on the optional stuff on offer, though – it's simply testament to the captivating power of so novel a central mechanic.
    • 86 Metascore
    • 80 Critic Score
    For many, the new modes won’t be enough to call for another purchase; as a standalone package however, Soul Calibur III offers more than could ever be asked of a fighting game. [Christmas 2005, p.96]
    • games(TM)
    • 63 Metascore
    • 80 Critic Score
    Alpha Protocol threatens absurdity only on rare occasions - generally its plot is well conceived and told, particularly when you factor in the multiple narrative strands that can be followed. [July 2010, p.112]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    It's tight, focused and despite its flaws is easily the best shooter to arrive so far this year. In this sense, we can't help but wonder why EA has not made a bigger deal out of Syndicate.
    • 77 Metascore
    • 80 Critic Score
    Left us wanting more. In a game crammed with workaday wise guys, that's probably the wisest move of all. [Issue#100, p.140]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    Red Alert 3 is full of elements that you’ll be surprised haven’t been used before and plays like the genre always should have yet never has. [Christmas 2008, p.100]
    • games(TM)
    • 91 Metascore
    • 80 Critic Score
    Right now, Overwatch is a fantastic multiplayer shooter that will likely only hold your attention in the weeks to come if you have friends to roll with.
    • 82 Metascore
    • 80 Critic Score
    Extraction is one of the best looking, well polished and expertly choreographed mature titles we've played on Wii, and one of the finest lightgun games full stop. [Dec 2009, p.120]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    An interactive experience unlike any other. [Issue#180, p.48]
    • 82 Metascore
    • 80 Critic Score
    Lead character Garrett slides effortlessly from the shadows in order to pick a lock (or pocket) before silently dropping out of sight. It's an effect you simply never tire of, and it's why it never feels stupid to be hiding three inches away from a patrolling guard without being seen (as is so often the case in "Splinter Cell"). [July 2004, p.104]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    While more could be done to make the world feel believable – thereby making you feel more responsible for the choices you make – Ubisoft is just trying to play it safe with its latest in the series, and at this point more of the same is just enough to make Far Cry 4 a valid purchase.
    • 82 Metascore
    • 80 Critic Score
    We struggle to see how this handheld version of Arc's brilliant new fighter could be much better without an arcade stick peripheral. Which would be stupid. [Aug 2010, p.123]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    In an age where choice of avatar often means nothing more than trivial personalisation, it's great to see a game like Muramasa come along and use that choice to offer twice as much game. [Dec 2009, p.124]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Broken Destiny is undoubtedly one of the high points for the series so far, and a must-buy for fans. [Oct 2009, p.130]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Navigation on the PS4 port might be slightly wonky, but you get used to it. This is a crazily thorough and thoughtful management sim; slick and surprising enough to recommend regardless of format.
    • 90 Metascore
    • 80 Critic Score
    What Super Mario 3D Land does get right is what every Mario game gets right: a high benchmark for quality that virtually no other platform game series seems capable of matching. There's a level of humour, invention and a sheer sense of joy that you only find in a Mario game.
    • 81 Metascore
    • 80 Critic Score
    It’s unabashedly repetitive, cartoony and not as pretty as many would like, but it’s still the most beautiful journey yet. [Mar 2006, p.96]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    Sniper Elite makes headshots a grizzly reward that becomes addictive and, because the battle is always weighted against you, filled with air-punching satisfaction every time you make a connection. Bravo. [Nov 2005, p.96]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    BioWare has managed to create a new franchise that will grow to become the cornerstone of the developer's flourishing portfolio. [June 2005, p.94]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    Ultimately, though, its age has only given it a new layer of context that seems to enhance its fun and intrigue. Grim Fandango remains one of the best of its class and a wonderfully witty noir adventure.
    • 79 Metascore
    • 80 Critic Score
    A curious and original jaunt about the psyche whose quirkiness and atmosphere far overshadow its few faults and brevity. [Feb 2010, p.126]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    The real deal, and anyone after something more cerebral than another heavy dose of gunning down swathes of [insert fashionable victim here] should seriously consider tracking this one down. War is finally good for something. [July 2004, p.124]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    Those who play games for their mechanics and nothing more will be disappointed, but if you, like us, are the type of gamer who longs for escapism, for originality, for style and for panache, then you simply must play this game. Every component part has been meticulously and diligently placed for the purposes of immersion. [Aug 2007, p.100]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    The expense of having to use four GBAs, each with their own link cable, can't be avoided if you want to experience the game as it was intended; however, doing so gives you access to a world that proves that connectivity is more than just a gimmick - done properly, it can offer a wealth of new gameplay experiences. [July 2004, p.106]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    Rockstar’s gift for salty humour and broad characterisation is ideally suited to the playground. Not only is this its finest game outside GTA, it’s arguably the best open-world game since too. [Dec 2006, p.128]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    As much as we enjoy Zero Mission, we can't help feel disappointed with the many boss encounters you'll face throughout Samus' adventure. ... It's all very well filling Zero Mission with an array of huge, well-animated bosses but they're crippled by extremely poor attack patterns and being incredibly easy to dispose of. [Apr 2004, p.104]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    FIFA 14 is probably the least revolutionary football game in some years – a near carbon copy of its predecessor that makes tiny adjustments in key areas, the likes of which many players might not even notice.
    • 78 Metascore
    • 80 Critic Score
    Throw some wonderfully realised boss battles into the mix of gentle exploration and high-speed escape and you have one of the most varied yet consistently polished platform games of the generation. [Nov 2008, p.110]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Pirates! Is a challenging and rewarding open-ended adventure... what better than a game that let’s you write your own pirate-filled legacy. [Jan 2005, p.118]
    • 79 Metascore
    • 80 Critic Score
    Like "The Club" earlier in the year, Mirror’s Edge needs to be played again and again if you’re to discover its true worth, and there are many who won’t play ball. [Christmas 2008, p.88]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    While we’ve all seen two dozen enemies cluttering up the screen while you hack into them for ten minutes by repeatedly hammering a single button, Dante’s Awakening does it properly. As with all the previous titles, the combat is superb. [Apr 2005, p.120]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Quadrilateral Cowboy is a puzzle game unlike any other, but it’s not quite substantial enough to establish itself as a bonafide classic.
    • 80 Metascore
    • 80 Critic Score
    An enthralling and time-sapping trial of nerve and persistence. [Issue#147, p.125]
    • 80 Metascore
    • 80 Critic Score
    The two different modes may play completely differently but they compliment each other far better than we'd anticipated. For that, EA should be commended. [Dec 2005, p.94]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    It could be argued that Pandemic’s extra-terrestrial effort is a little on the simple side, but in terms of sheer playability, scale and freedom - albeit within fairly limited areas - Destroy All Humans! is a class act indeed. [July 2005, p.96]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    N+
    The depth of play and excellent level design make up for any problems that you may have with the visual style. [Apr 2008, p.117]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    Take away the costumes and the lasers and you've still got an excellent example of how to produce multiplayer bedlam. [Dec 2005, p.110]
    • games(TM)
    • 90 Metascore
    • 80 Critic Score
    GTR 2 is a serious driver’s utopia and an experience unrivalled by any other PC racing game to date. [Nov 2006, p.118]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    It’s the sheer epic nature of the single-player campaign that will leave you craving more. [May 2007, p.104]
    • games(TM)
    • 68 Metascore
    • 80 Critic Score
    Excels where it counts thanks to its imaginative and engrossing battles. [Issue#93, p.120]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    It’s not the best 2D adventure to be found on PlayStation systems, but it’s a wonderful example of Sony’s dedication to bringing new and independent experiences to the hands of its gamers.
    • 72 Metascore
    • 80 Critic Score
    A compulsive burst of deeply gratifying challenge. [Issue#147, p.125]
    • games(TM)
    • 72 Metascore
    • 80 Critic Score
    Tokobot may be disappointingly straightforward for a game that could have involved so much more player creativity in terms of solving puzzles, but it’s still very enjoyable. [Mar 2006, p.100]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Intoxicating stuff. [Issue#138, p.102]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    It’s classic WipEout adorned with the kind of hypnotic visuals that only PS3 can slupply. [Dec 2008, p.100]
    • games(TM)
    • 69 Metascore
    • 80 Critic Score
    A game that's just as enjoyable as any other in the series but with a wow factor that far exceeds the vast majority of them. [July 2008, p.123]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    Every Extend Extra is undeniably an ingenious game, but not easy to recommend for everyone simply due to being so different and very tough. [Nov 2006, p.107]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    An emergent party game that's fun for everyone to take part in even if they don't crawl away the victor. [July 2009, p.130]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    It feels like the developer has come to an apex of open-world design, and while the game makes some missteps along the way in its story and characterisation, it all makes up for it in the exploration of the world. [Issue#196, p.82]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Visually, stylistically and technically, Pure is nothing short of breathtaking. If the guy sat behind you on the bus doesn't peer over your shoulder in a slightly creepy manner while youâ??re tearing through the skies of Sol 2, you can pretty much assume heâ??s blind - that kind of breathtaking. [May 2005, p.92]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    If you’re after a fair few hours of well-presented violence combined with a surprisingly interesting history lesson, then look no further than Dawn Of Dreams. [Apr 2006, p.118]
    • games(TM)
    • 93 Metascore
    • 80 Critic Score
    If you've ever so much as seen an Unreal Tournament game, you'll know what to expect here and, thanks to the addition of vehicles, modes and maps galore, this clearly represents the culmination of genre evolution thus far. [May 2004, p.108]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    This is a game for the fans, paid for by the fans, and limited only by its budget. The music won’t be to everyone’s taste, and of course doesn’t include any pop classics, but the precision and excitement of the moment-to-moment musical action has never been stronger.
    • 74 Metascore
    • 80 Critic Score
    Ode
    A wonderfully-executed musical masterpiece. [Issue#196, p.87]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Absolutely Capcom at its best. [Issue#141, p.115]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    It feels as though Techland has always had this game inside of it, like it’s been waiting to bust out this technically proficient outpouring of destructive fun. Dying Light is a class apart from its typical output, and a class apart from most zombie games too. A shining beacon in a sea of grisly rotting death.
    • 82 Metascore
    • 80 Critic Score
    Maybe Lunar Knights doesn’t have enough moments you’d really describe as spectacular, but similarly you’ll rarely be playing without a smile on your face. [Apr 2007, p.100]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    Sands of Time is very much a 21st century product - sumptuous visuals, intuitive control and many unique ideas. Buy it, play it, love it. [Dec 2003, p.92]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    There's a lot to admire in La-Mulana. After struggling to hit Western shores in its WiiWare incarnation for years, it's a treat to finally be able to play it. Actually, it's not a treat. It's a nightmare. But if the success of Dark Souls has proven anything, it's that there's a world of people out there who just want to be punished.
    • 77 Metascore
    • 80 Critic Score
    Massively derivative and dated. [Issue#96, p.102]
    • games(TM)
    • 67 Metascore
    • 80 Critic Score
    Mario & Sonic brings with it the return of the dreaded ‘Nintendonitis’. Play for more than an hour, aiming to break the world record on each event and it’s likely that your arms won’t forgive you for the rest of the day. [Chrismas 2007, p.128]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Fun monarch simulator that's almost too witty. [Issue#196, p.89]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    It's happy faces all round when Tekken goes on. It's fast, accessible, varied and incredibly pretty. [Dec 2009, p.127]
    • games(TM)
    • 70 Metascore
    • 80 Critic Score
    Not all videogames should be like Beyond Two Souls. But be thankful that some are. Another flawed but essential tale from a man who genuinely cares and a publisher that believes in the power of videogames.
    • 84 Metascore
    • 80 Critic Score
    It's Skyrim, warts and all, in your pocket. [Issue#196, p.90]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    It may be an unnecessary sequel but, unlike the umpteen other unnecessary sequels in the series, it's one that at least learns from the mistakes of the past. [Issue#95, p.127]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    Sniper Elite makes headshots a grizzly reward that becomes addictive and, because the battle is always weighted against you, filled with air-punching satisfaction every time you make a connection. Bravo. [Nov 2005, p.96]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    Bringing the highly stylised environments to life has obviously been a labour of love for the design team. Not only does the game's dazzling aesthetic individuality evoke instant appeal, the immaculate attention to detail plays a crucial role in generating the aura of quality that runs throughout the world of TRON. [Nov 2003, p.120]
    • 85 Metascore
    • 80 Critic Score
    At times it feels low budget and it’s hard to look past unlicensed teams in 2016, but then that perfect goal happens and you forget; your senses dulled by the unstoppable one-touch move that peeled a defensive line like a big sweaty banana. That’s what PES has always been about, and this is the most satisfying Pro Evolution Soccer ever.
    • 86 Metascore
    • 80 Critic Score
    While Dance Central 2's selection of tracks still lacks the eclectic feel (and silliness) found in Ubisoft's Just Dance, it still offers dozens of fine danceables.
    • 92 Metascore
    • 80 Critic Score
    Despite the inclusion of new gadgets and stunning visuals, the series is starting to decompose; playing the same thing over and over is beginning to wear a little thin. It’s a good job the multiplayer experience continues to blossom. [Apr 2005, p.90]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    GTR is a truly awesome racing game that will have petrolheads in raptures. However, the extreme nature of the game is intimidating, even for the hardened racer. [Apr 2005, p.106]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Its greatest asset is the expert level design, which provides a fair yet challenging difficulty curve and that rare one-more-go addictiveness. [Aug 2008, p.119]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    IT does offer a great time, as well as a chuckle now and again. [Issue#162, p.109]
    • 78 Metascore
    • 80 Critic Score
    We've waited a while to see Tarsier strike out on its own and it's gratifying to see it succeed with a game as good as this. [Issue#187, p.70]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    A complete transformation of a genre. [Issue#162, p.110]
    • 80 Metascore
    • 80 Critic Score
    The addition of MotionPlus makes Wii Sports Resort more intuitive to play and adds lastability to gameplay. Controls aside, presentation and quantity of content has also been improved. [Sept 2009, p.108]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Given the sports simulations that have decorated 360 so far, there’s an inescapable sense of yearning for what could have been. An evolution is no longer enough. [Dec 2006, p.110]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    It’s still great, but next year we do hope EA concentrates on what’s in the game less, and more about what’s fun to play.
    • 79 Metascore
    • 80 Critic Score
    Like titles such as Yakuza and Forbidden Siren 2, it’s a late-era PlayStation 2 game that will likely be ignored by the masses and cherished by a bedazzled minority. [Sept 2007, p.116]
    • games(TM)
    • 78 Metascore
    • 80 Critic Score
    It's a very clever concept that makes for a poker-style of RTS, a real thinking man's strategy title, where getting inside the head of your opponent and planning several steps ahead of his game is much more important than straightforward land-grabbing and tank-busting. [Issue#100, p.130]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    If there ever was a perfect MOBA ambassador for consoles then it was always going to be Smite. [Issue#166, p.88]
    • 86 Metascore
    • 80 Critic Score
    Ultimately, however essential we say this update is, it’s only relevant if you’re a Destiny sceptic and haven’t already upgraded. If this is you, pick it up – the price is steep but there’s a huge amount of content here, plus you won’t fall too far behind. If you’re a new player, thanks to this update this is now one of the best ‘shared-world’ experiences out there – one that you’ll find hard to put down due to its stellar FPS mechanics, enormous scope and undeniable progression.

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