games(TM)'s Scores

  • Games
For 2,509 reviews, this publication has graded:
  • 22% higher than the average critic
  • 4% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Dead Space 2
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
2,509 game reviews
    • 72 Metascore
    • 80 Critic Score
    There’s no reason why sharpshooters shouldn’t like this version as much as any other. [July 2007, p.112]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    2K wasn’t exaggerating when it called Beyond The Sword the biggest Civilization expansion ever, but it failed to mention that it’s also its most innovative and entertaining expansion too. [Sept 2007, p.112]
    • games(TM)
    • 67 Metascore
    • 80 Critic Score
    Mario & Sonic brings with it the return of the dreaded ‘Nintendonitis’. Play for more than an hour, aiming to break the world record on each event and it’s likely that your arms won’t forgive you for the rest of the day. [Chrismas 2007, p.128]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    A joyous Wii game that’s sure to be a jewel in the console’s crown for years to come. [Jan 2008, p.114]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    We’re also happy to inform fans that HD Remix is one of the tightest, lag-free online fighters we’ve ever had the pleasure of playing. [Jan 2009, p.104]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Capcom’s writer-translators have crafted a cast of believable characters to root for, two utterly detestable villains, and a script so dramatic and humorous that you’ll wish every game had this much care poured into it. [Dec 2007, p.116]
    • games(TM)
    • 78 Metascore
    • 80 Critic Score
    Ultimately, Intelligent Systems is giving Fire Emblem fans precisely what they want: more (much more) of the same. [JPN Import; May 2007, p.106]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    With far too much new content to list here, it offers a brilliantly rejuvenated experience to die-hard fans and a reason for the wandering flock to return. [Oct 2007, p.118]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Like titles such as Yakuza and Forbidden Siren 2, it’s a late-era PlayStation 2 game that will likely be ignored by the masses and cherished by a bedazzled minority. [Sept 2007, p.116]
    • games(TM)
    • 69 Metascore
    • 80 Critic Score
    As with previous games, these songs do mostly turn out to be quite good fun to play even if they’re not so great to listen to. [Sept 2007, p.124]
    • games(TM)
    • 69 Metascore
    • 80 Critic Score
    With so many ways to customise your experience, and the addictive allure of the online high-score tables, Ghost Squad is a game you’ll return to long after more epic adventures have been and gone. [Feb 2008, p.124]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    With this same level of investigating, the original would have birthed a classic horror videogame not a cult title. [Apr 2008, p.102]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    It may be a bit too traditional for those raised on the episodic hand-holders of recent times, but seasoned adventurers will love the stunning visuals, smart writing, and difficult puzzles. [Jan 2009, p.119]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    As for consolidation and logical expansion, Final Fantasy Tactics: War Of The Lions achieves more for SRPGs than recent efforts from other studios. [Aug 2007, p.108]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    The emperor is wearing tense, compelling and entirely seductive clothes. It's just a shame his outfit is from the 2005 collection. [Issue#95, p.102]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    It lacks the sheer personality of Puzzle Quest or the exciting dynamism of Meteos, but it’s every bit as hypnotic. [Aug 2007, p.110]
    • games(TM)
    • 94 Metascore
    • 80 Critic Score
    At its finest, Call Of Duty 4: Modern Warfare is the pinnacle of the war genre, mixing cinematic flair with rock-solid gameplay, but when it reverts to type and simply throws waves of enemies in your direction, its symptomatic of a series that is bordering on stagnation. [Chrismas 2007, p.106]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    Those used to the drama of Pro Evo may well be put off by some often dull matches, but as a simulation, FIFA 08 stands as another EA Sports success story. [Dec 2007, p.121]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    Not only the best NFL game yet on a next-generation platform, but also one that could even rival the best in the series. [Oct 2007, p.122]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    This is easily the best Soul Calibur package to date, though there is a niggling feeling that things may not have moved on enough. [Sept 2008, p.114]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    WayForward Technologies has successfully managed to create that old-school arcade experience in the palm of your hand. And if that doesn’t impress you, you may as well stick to "Brain Training." [Jan 2008, p.117]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    It is just an extension of PGR3. The shift in style, the new vehicles and weather, they could never hope to revolutionise the franchise in the way online has. [Nov 2007, p.124]
    • games(TM)
    • 91 Metascore
    • 80 Critic Score
    Killzone 2 is a gamer’s game. And although it fails to go beyond the confines of the genre, we wouldn’t criticise it for being anything other than a wonderful example of what can be achieved within them. [Mar 2009, p.108]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Like "The Club" earlier in the year, Mirror’s Edge needs to be played again and again if you’re to discover its true worth, and there are many who won’t play ball. [Christmas 2008, p.88]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    The few features Neversoft has introduced are less than dazzling. They are what they are – nice additions. [Chrismas 2007, p.108]
    • games(TM)
    • 68 Metascore
    • 80 Critic Score
    With some of the best motion control yet seen on the console, accessible but deep gameplay and beautiful character animation, Table Tennis Wii is the machine’s premier sports title. [Dec 2007, p.114]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    Electronic Arts has once again proved it is the king of American sport, and its constant drive to innovate is something to be commended and rewarded. Roll on next year, we say. [Nov 2007, p.120]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    In main character Jimmy Hopkins’ quest to turn one of the worst schools in the US around, you’ll find Bully has a lot of heart. [Apr 2008, p.116]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    One of the most enjoyable strategy games to hit consoles in a very long time. [Aug 2008, p.110]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    In terms of value, Gearbox has created an extraordinary package - one that will offer subtly different rewards regardless of how you approach it. [Dec 2009, p.114]
    • games(TM)
    • 68 Metascore
    • 80 Critic Score
    It’s hard not to think of Space Giraffe as one of the best value games currently available. [Nov 2007, p.126]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    What we’re left with is a wonderfully polished sequel that you will enjoy every minute of and then wonder why all you can think about is how it felt to play its predecessor. [Mar 2009, p.112]
    • games(TM)
    • 62 Metascore
    • 80 Critic Score
    PixelJunk Racers is perhaps the most unlikely sort of game to appear on the boastfully next-gen PS3 but that also makes it one of the most enjoyable titles on the system. [Dec 2007, p.116]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    The best-made golf game on the system. [Aug 2008, p.106]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    Like Uncharted: Drake’s Fortune, its influences are too obvious for it to transcend the medium, but they are so tastefully and skilfully referenced that it feels like rediscovering an overlooked gem. [Dec 2008, p.98]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    It’s classic WipEout adorned with the kind of hypnotic visuals that only PS3 can slupply. [Dec 2008, p.100]
    • games(TM)
    • 73 Metascore
    • 80 Critic Score
    Great stuff. Now how about a proper sequel? [Apr 2008, p.125]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    Despite Telltale’s reluctance to evolve Sam & Max further, this opening to Season 2 is still one of the best point-and-click games of the year and remains the benchmark by which all other episodic adventures will be judged. [Chrismas 2007, p.133]
    • games(TM)
    • 78 Metascore
    • 80 Critic Score
    It may not be the most perfect RPG you’ll ever play, but some will doubtless find Lost Odyssey among the most emotionally affecting videogame experiences of their lives. [Apr 2008, p.112]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    A core mechanic that can be understood within minutes but refined and appreciated for hours. [Mar 2008, p.134]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    N+
    The depth of play and excellent level design make up for any problems that you may have with the visual style. [Apr 2008, p.117]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    All in all, Trackmania DS is a very worthy addition to both the series and the DS's catalogue of racers, and its multiplayer mode while sadly unable to support Wi-Fi, still allows for some heated competition among friends. [Dec 2008, p.]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    Black Rock’s fast, inventive and polished racing indicates Pure may have enough grunt to keep itself ahead of the pack. [Nov 2008, p.125]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    A game that almost anyone with a love of music will enjoy. [Apr 2008, p.122]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    Red Alert 3 is full of elements that you’ll be surprised haven’t been used before and plays like the genre always should have yet never has. [Christmas 2008, p.100]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    The best available entry point for newcomers to next-gen racing, and a worthy investment for anyone else. [July 2008, p.104]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    The immaculate structure and pacing of the game further exemplifies the developer’s intelligence, distilling the essence of the console experience perfectly. [July 2008, p.118]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Electronic Arts has managed to fire yet another positive shot in the football sim battle. [May 2008, p.117]
    • games(TM)
    • 63 Metascore
    • 80 Critic Score
    Alpha Protocol threatens absurdity only on rare occasions - generally its plot is well conceived and told, particularly when you factor in the multiple narrative strands that can be followed. [July 2010, p.112]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Final Fantasy Tactics A2 takes all of the divisive elements of its predecessor and runs with them. [Sept 2008, p.119]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Every moment spent with Echochrome is a refined and edifying one. [May 2008, p.109]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    For anyone looking for an affordable, thoroughly enjoyable, and long-lasting RPG unlike any other, Persona 3 FES delivers in spades. [Dec 2008, p.128]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Those who’ve played the first three might feel short-changed, especially with the omission of the two-player mode and online leaderboards from New Blood, but players pulling on those surgical gloves for the first time will be doing so with the best game in the series to date. [Oct 2008, p.112]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    Space Invaders Extreme’s nearest contemporary is Ikaruga. But even Treasure’s superb blaster is unable to match the sheer intricacy that Taito has managed to pack into this diminutive shooter. [May 2008, p.125]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    A simple setup that gives way to complexity the more you experiment with the game’s higher levels of play. [Apr 2009, p.120]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    A calculated and intelligent game that favours forethought and tactics over button mashing and impatience. [Aug 2009, p.110]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    It may be the most expensive WiiWare release, but it effortlessly ranks as the most notable. [Aug 2008, p.118]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    One of the finest, most confident Metroidvania games we’ve seen in years. [Aug 2008, p.116]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    Although the formula is very similar to the first title, the sheer number of extra elements makes it fun to collect all those piñatas again. [Nov 2008, p.98]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    The N64 predecessors are, whether we like it or not, relics of a time when everyone seemed happy just to riff on Super Mario 64, but Nuts & Bolts is a long-overdue move away from that style and a great one at that. [Christmas 2008, p.84]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    Order Of Ecclesia represents a solid but never ridiculous challenge that breathes new life into a franchise that was beginning to flag. [Jan 2009, p.128]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Its greatest asset is the expert level design, which provides a fair yet challenging difficulty curve and that rare one-more-go addictiveness. [Aug 2008, p.119]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    If you’re a massive fan of the original then you should be aware that this game is incredibly similar to the 360 instalment, but newcomers should consider this essential. [Nov 2008, p.114]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    It’s polished to the nth degree, the set pieces come together nicely, and the mix of freeform and linear play works well, but there’s nothing here to distinguish it from the original. [Nov 2008, p.100]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    With both its addictive, rewarding gameplay and the wealth of imagination that's been poured into the presentation, it's incredibly difficult to stop playing Little King's Story. [May 2009, p.112]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    It’s no longer a culturally significant event, and even Lara’s charms are beginning to lose their edge. But make no mistake, it warms our hearts to see Lara back doing what she does best. [Christmas 2008, p.98]
    • games(TM)
    • 69 Metascore
    • 80 Critic Score
    A game that's just as enjoyable as any other in the series but with a wow factor that far exceeds the vast majority of them. [July 2008, p.123]
    • games(TM)
    • 78 Metascore
    • 80 Critic Score
    Throw some wonderfully realised boss battles into the mix of gentle exploration and high-speed escape and you have one of the most varied yet consistently polished platform games of the generation. [Nov 2008, p.110]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    Ultimately, it’s the set pieces that linger in the memory. It never seems more than five minutes before Resistance 2 throws another leviathan at you. (…) There are moments to savour in every one of the game’s ten action-packed hours. [Christmas 2008, p.92]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    SCEA Bend has done an impressive job of making the transition, and Sony can rest assured that its valuable first-party property has survived intact. [May 2009, p.130]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    We finally have the game we hoped we were getting a year ago. Just. [Dec 2008, p.105]
    • games(TM)
    • 54 Metascore
    • 80 Critic Score
    There are no nasty surprises, no ill-considered gameplay changes and no sense that Sonic Team is ever confused about what the game is supposed to be. It’s a game that is totally comfortable with itself. And it has every right to be. [Apr 2009, p.106]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Between its wonderful style, superb boss fights and chaotic carnage, Madworld is evidently a magnificent and unique title. [Apr 2009, p.117]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Small, affordable, and utterly absorbing. [Oct 2008, p.121]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    Undisputed catches the rise of the sport in a timely and accomplished fashion. [July 2009, p.116]
    • games(TM)
    • 91 Metascore
    • 80 Critic Score
    Rocksteady Studios has produced a game as ravishing as Uncharted: Drake's Fortune and as compelling as Dead Space, one that very nearly lives up to its own hype. [Oct 2009, p.122]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    Ambition at the expense of excellence. [Dec 2008, p.116]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    The creative skating and dexterity demanded keep Skate 2 from ever feeling dull. [Feb 2009, p.116]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Our dissatisfaction comes in the finding that the Princes adventurous new gameplay elements simply don’t play to his strengths, resulting in an experience that often wavers between intense highs and irritating lows. [Jan 2009, p.94]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    The unrelenting, incredibly hard levels are in complete contrast with everything else on the market. [Dec 2008, p.127]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    In an age where choice of avatar often means nothing more than trivial personalisation, it's great to see a game like Muramasa come along and use that choice to offer twice as much game. [Dec 2009, p.124]
    • games(TM)
    • 94 Metascore
    • 80 Critic Score
    A beautifully presented, elegantly constructed puzzle game that draws you in with its charm and personality, then keeps you playing with its addictive, inventive level design. [Christmas 2008, p.121]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    It's happy faces all round when Tekken goes on. It's fast, accessible, varied and incredibly pretty. [Dec 2009, p.127]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    Lavished with new modes and features but retaining its air of accessibility, this update does not disappoint. [Jan 2009, p.105]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    A handheld game that pitches the balance between pick-up-and-play fun and engaging gameplay exactly. The clever level design and artistic merit are an added bonus. [Jan 2009, p.129]
    • games(TM)
    • 71 Metascore
    • 80 Critic Score
    From the looks of things the formula is still going strong and is in no real danger of becoming stale any time in the near future. [Feb 2009, p.113]
    • games(TM)
    • 93 Metascore
    • 80 Critic Score
    A game aware of its shortcomings and eager to prove its worth in other areas, Chinatown Wars manages to retain much of the classic Grand Theft Auto feel even without some of the series' lynchpins. [May 2009, p.102]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    A Final Fantasy spin-off with real merit. [Mar 2009, p.126]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    An imaginative and engrossing game. If the least of its worries is that it allows too much player choice, then that’s really no worry at all. [Mar 2009, p.123]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    It has more character and better tunes than any other music game. [June 2009, p.112]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    The only rewards here are visual, and challenge is virtually non-existent. Yet thanks to elegance and lyricism, Flower made us feel slightly richer after putting down the pad. [Apr 2009, p.123]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    Sandbox silliness at its best. [Apr 2009, p.123]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    Extraction is one of the best looking, well polished and expertly choreographed mature titles we've played on Wii, and one of the finest lightgun games full stop. [Dec 2009, p.120]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    A superb Battlefield game, then, and an unmistakable sign that downloadable games are ready to give retail a run for its money. [Sept 2009, p.121]
    • games(TM)
    • 72 Metascore
    • 80 Critic Score
    Still addictive, but lacking the original’s impact. [Apr 2009, p.121]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    By far one of the strongest downloadable titles of the year so far. [June 2009, p.121]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    It's the instant gratification of fireworks and classical music that comes with victories so addictive that you see entire evenings wasted on a game in which you seemingly do nothing at all. [May 2009, p.124]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    We can't see it getting any better than this for quite some time. [Sept 2009, p.127]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    BitTrip Beat certainly makes for an atmospheric, pulse pounding experience, but it's not one that comes easily. [June 2009, p.128]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    The hidden depths of the franchise remain mind-boggling, battles taking the form of a super-complex, multi-layered version of Rock Paper Scissors driven by more hidden and adjustable values than even the most hardcore MMO can boast. [June 2009, p.110]
    • games(TM)