games(TM)'s Scores

  • Games
For 2,134 reviews, this publication has graded:
  • 22% higher than the average critic
  • 4% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score:
Critic Score 100
Lowest review score:
Score distribution:
2,134 game reviews
    • Metascore: 79
    • Critic Score 90
    A modern action epic that feels like a classic.
    • Metascore: 91
    • Critic Score 90
    Reach couldn't be expected to replicate the impact of Combat Evolved, but it's superior in just about every other way. Mission accomplished.
    • Metascore: 93
    • Critic Score 90
    Engrossing. [Issue#100, p.128]
    • Metascore: 84
    • Critic Score 90
    If we had played Fallout 3 and New Vegas once each and were offered the chance to play one of them for a second time, after much deliberation we'd choose New Vegas. There can be no more telling indicator of a job well done.
    • Metascore: 82
    • Critic Score 90
    More of the same in the best possible way.
    • Metascore: 84
    • Critic Score 90
    Vanquish proves that there's still space for ridiculous dialogue, clichéd characters, amped-up power-suits and big guns alongside the Heavy Rains of the industry, as long as the intelligent gameplay structure is present too. And it is. Platinum Games knows how to craft a good videogame. It's as simple as that, and right now, the team is competing only with itself.
    • Metascore: 84
    • Critic Score 90
    Vanquish proves that there's still space for ridiculous dialogue, clichéd characters, amped-up power-suits and big guns alongside the Heavy Rains of the industry, as long as the intelligent gameplay structure is present too. And it is. Platinum Games knows how to craft a good videogame. It's as simple as that, and right now, the team is competing only with itself.
    • Metascore: 90
    • Critic Score 90
    Hitting the mark in just about every area, Assassin's Creed: Brotherhood is a stunningly considered improvement on its predecessor. Essential for fans of the series, it's also an adventure of tremendous substance and beauty in its own right.
    • Metascore: 89
    • Critic Score 90
    Hitting the mark in just about every area, Assassin's Creed: Brotherhood is a stunningly considered improvement on its predecessor. Essential for fans of the series, it's also an adventure of tremendous substance and beauty in its own right.
    • Metascore: 84
    • Critic Score 90
    There's little to take away from the fact that GT5 is a full, accomplished and insanely deep racing sim of the highest calibre. [Issue#104, p.104]
    • Metascore: 77
    • Critic Score 90
    Atlus believed that it could push the series that little bit further, however, and discover something special within the Etrian Odyssey formula. In The Drowned City, it has found it. [Christmas 2010, p.122]
    • Metascore: 87
    • Critic Score 90
    We can only hope that the team at Infinity Ward has the humility to learn from and implement the features Treyarch has introduced here when it comes to the next Call Of Duty, particularly with regards to multiplayer. [Christmas 2010, p.84]
    • Metascore: 93
    • Critic Score 90
    Anyone looking for a traditional Rock Band experience has the definitive one before them, packaged here with an optional and extensive set of educational devices that offer further reading for anyone who feels their virtual musicianship is ready to blossom and evolve into the real deal. [Christmas 2010, p.88]
    • Metascore: 88
    • Critic Score 90
    Visually stunning, mechanically incredible and impossible to put down, Hot Pursuit is, quite frankly, the game we've always wanted Need For Speed to be. [Christmas 2010, p.103]
    • Metascore: 90
    • Critic Score 90
    A near-constant flow of hardcore platforming, visual gags and references that span indie and retro gaming's rich histories makes Super Meat Boy a tireless entertainer. [Christmas 2010, p.119]
    • Metascore: 79
    • Critic Score 90
    A veritable knock-out. [Issue#102, p.100]
    • Metascore: 89
    • Critic Score 90
    The best simulation of the series. [Issue#102, p.105]
    • Metascore: 85
    • Critic Score 90
    It's only let down by a lack of fresh blood, but in terms of where the hammer falls, it still bangs the nail in cleanly. [Issue#102, p.117]
    • Metascore: 90
    • Critic Score 90
    It's certainly done its share to bring the World of Warcraft into the modern era. [Issue#106, p.102]
    • Metascore: 86
    • Critic Score 90
    As beautiful as it is barbaric, and as technical as the player wants it to be. [Issue#107, p.90]
    • Metascore: 84
    • Critic Score 90
    Frankly, we could play Stacking for 20 hours, and it's just a shame we can't. [Issue#107, p.110]
    • Metascore: 90
    • Critic Score 90
    It may not lean enough in either direction for hardcore platform or RPG fanatics to find everything they're looking for, but as far as genre-crossing titles go, they don't come much more enjoyable or extensive than this. [Jan 2004, p.104]
    • Metascore: 89
    • Critic Score 90
    In creating the Minish Cap, Capcom has managed to bring back feelings we haven't experienced since the first time we went adventuring with Link; considering those are the feelings that made us love Zelda in the first place, that can only be a good thing.
    • Metascore: 96
    • Critic Score 90
    Xbox gamers have been granted superior versions of two of the best mainstream games of this generation. [Christmas 2003, p.124]
    • Metascore: 94
    • Critic Score 90
    Knights suceeds in evoking the films without simply plagiarising Lucas' stories and characters. With it, BioWare has cemented itself as the number-one RPG developer outside of Japan...oh, and has made just about the best Star Wars game ever in the process. [Oct 2003, p.104]
    • Metascore: 95
    • Critic Score 90
    Bungie has managed to whittle away many of the elements we felt uncomfortable with in the original game (specifically some dull level design and unappealing multiplayer), as well as adding enough polish to make Halo 2's gameplay shine... As a sequel that's good enough to convert even those who didn't enjoy the original title, we doubt anyone could have asked for anything more. [Christmas 2004, p.122]
    • Metascore: 90
    • Critic Score 90
    What bumps PGR2 into the league of truly great racers is the extensive Xbox Live support. It really does feel like you're part of a community full of gamers vying to be the ultimate Project Gotham racer. [Christmas 2003, p.92]
    • Metascore: 89
    • Critic Score 90
    The great tennis game lineage now has a new addition. It's subtle and complex without losing the pick-up-and-play appeal that all tennis games need. It is, in short, the best tennis game ever made. [Dec 2003, p.100]
    • Metascore: 93
    • Critic Score 90
    Patience is still a virtue, and fans of mindless action titles should still give Splinter Cell a wide berth. Unless you're partial to a little online gaming, that is. Put simply, Pandora Tommorrow's multiplayer takes your breath away. [Apr 2004, p.108]
    • Metascore: 88
    • Critic Score 90
    We'd struggle to think of a developer that does better-quality FMV than Oddworld Inhabitants; we've seen tangible, real-life things that don't look as convincing as some of the clips in this game. [Feb 2005, p.98]