games(TM)'s Scores
- Games
For 2,146 reviews, this publication has graded:
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22% higher than the average critic
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4% same as the average critic
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74% lower than the average critic
On average, this publication grades 7.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
10
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Score distribution:
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Positive: 721 out of 2146
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Mixed: 1,148 out of 2146
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Negative: 277 out of 2146
2,146
game reviews
- By critic score
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Critic Score 90
It's heavily steeped in RPG tradition, however, its appeal stretches far beyond the hardcore RPG demographic thanks to its ease of play, boundless ambition and focused attention to detail. [May 2006, p.112] -
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Critic Score 90
Such ambition hasn’t been seen on the PC in God knows how long and Atari has landed itself an absolute classic here. A must-have - no questions asked. [July 2005, p.100] -
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Critic Score 90
It’s achingly beautiful, deeply involving and as breathtaking to watch as it is to play. [Christmas 2005, p.90] -
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Critic Score 90
For the first time in the series’ beleaguered overseas history, the game is going to hook westerners long enough to draw them in past the insane difficulty and into one of the most rewarding, player-loving games of the last decade. [JPN Import; Feb 2005, p.86] -
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Critic Score 90
Unlockable extras such as field items (both beneficial and hindering) and alien lifeform icons that alter the way the game plays when chosen are nice additions, but the gameplay is more than compulsive enough to keep you hooked anyway. [May 2005, p.102] -
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Critic Score 90
By far the biggest step up lies in the course design, offering dozens of alternative routes and short-cuts on each map and making far more use of vertical travel than Burnout ever did. [Nov 2005, p.90] -
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Critic Score 90
Legends is essentially a Burnout’s greatest hits; a best-of compilation of past glories, while the new album Revenge moves the series in a different direction. [Nov 2005, p.102] -
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Critic Score 90
As a single-player game it is very enjoyable, but as a multi-player Xbox Live game it raises the bar for all others to follow. [Apr 2006, p.100] -
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Critic Score 90
There’s something oddly noble about Okami. Hayao Miyazaki’s Princess Mononoke brought the deep forest theme of Japan’s ancient mythology to life in anime movie form, and Atsushi Inaba’s Okami does the same thing in a videogame context...The bottom line: this is a game you can really care about. [July 2006, p.110] -
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Critic Score 90
It's heavily steeped in RPG tradition, however, its appeal stretches far beyond the hardcore RPG demographic thanks to its ease of play, boundless ambition and focused attention to detail. [May 2006, p.112] -
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Critic Score 90
This is one of the most ambitious, fun, and stimulating pieces of software for the last decade and, frankly, what does it matter whether its 100 percent videogame or not. [Nov 2008, p.94] -
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Critic Score 90
Intelligent Systems has come good for Advance Wars fans and made its latest title arguably the best reason to own a DS so far. [Sept 2005, p.98] -
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Critic Score 90
An empowering, engrossing and downright gorgeous racer, Project Gotham Racer 3 is definitely among the best games to ever launch alongside a console. [Christmas 2005, p.124] -
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Critic Score 90
An exceptional game that will remain a pleasure even when the graphics begin to spoil. [Chrismas 2007, p.112] -
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Critic Score 90
A yarn is only as good a s the characters knitting it. This is perhaps the most valuable lesson Level-5 has learned from "Dragon Quest VIII." Progressing the game just to see the characters talking has never felt more fun. [JPN Import; Mar 2006, p.124] -
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Critic Score 90
The best thing on PSP by some way, LocoRoco is pure fun on a little silver disc. Destined for cult status – buy it now, before everyone else tells you to. [Aug 2006, p.110] -
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Critic Score 90
Rainbow Six Vegas is a breathtaking return to form after questions over Ubisoft's commitment to the series were raised after Lockdown's release last year. [Christmas 2006, p.124] -
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Critic Score 90
The Metroid series is in need of an overhaul before it steps out onto the Wii again. But for now, Metroid Prime 3: Corruption represents a triumphant last hurrah for what has been a consistently excellent series. [Nov 2007, p.116] -
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Critic Score 90
Phantom Hourglass launches from into the DS’s feature list like the past is over and out, moving from one new technology-application marriage to another. [Sept 2007, p.106] -
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Critic Score 90
While some are sure to brand it 'stale', Twilight Princess succeeds in being not only a superb game, but also one that can appeal to both new and seasoned Zelda players at the same time - something we feel time will show to be a very difficult thing to achieve. [Christmas 2006, p.116] -
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Critic Score 90
Nintendo has crafted a platform game that, while not as technologically pioneering as its grandfather, is, level for level, more fun to play than "Mario 64." [Dec 2007, p.128] -
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Critic Score 90
The time we spent with Mass Effect ranks as one of the most rewarding experiences we have had this year, and with the medium in such rude health that is quite a compliment. [Chrismas 2007, p.102] -
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Critic Score 90
It’s not the best Nintendo game of all time, but thanks to the sheer amount of polished content packed within the disc, it is definitely the ultimate one. [May 2008, p.98] -
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Critic Score 90
Faster, slicker, with countless new animations and creative possibilities: Winning Eleven 10 has made its predecessor feel robotic, stiff and altogether redundant. [July 2006, p.133] -
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Critic Score 90
With The Burning Crusade, Blizzard has yet again raised the standard by which all MMORPGs will be judged. [Mar 2007, p.112] -
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Critic Score 90
Immerse yourself in its choices and the peerless beauty of the world that supports them, and it reveals a quality that cannot be detected through objective distance. This is a game you can love, and that’s at least as rare as perfection. [Dec 2008, p.122] -
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Critic Score 90
This is an intimidating prospect for the casual PS2 gamer, but a worthwhile purchase for anyone who derived any pleasure from any tactical RPG on any platform. [Oct 2006, p.122] -
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Critic Score 90
Introversion’s best yet – chillingly brilliant. [Nov 2006, p.126] -
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Critic Score 90
It’s relatively shallow but contains enjoyable combat, and is packed full of secrets and wonderfully realized worlds. [June 2007, p.102] -