games(TM)'s Scores

  • Games
For 2,932 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Gears of War
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
2932 game reviews
    • 87 Metascore
    • 90 Critic Score
    Warlords is the ultimate celebration of the Warcraft franchise’s 20-year legacy and World Of Warcraft’s seemingly unending potential. Some of its mechanics are starting to creak under a decade-old design, but it shows no signs of withering against the tides of time.
    • 88 Metascore
    • 90 Critic Score
    Owlboy’s deceivingly simplistic delivery belies an enviable narrative, tourniquet-tight gameplay, and a cast you’ll fall in love with. Don’t miss it.
    • 83 Metascore
    • 90 Critic Score
    We’re tempted to say that there are few Wii games as deserving of your attention as No More Heroes but then there are few games as good as this on any platform. [Mar 2008, p.124]
    • games(TM)
    • 87 Metascore
    • 90 Critic Score
    We're hard-pressed to see how anything is going to come along and top this in the immediate future. [Sept 2014, p.108]
    • games(TM)
    • 72 Metascore
    • 90 Critic Score
    If this review was written in 1995 then we’d probably have filled six pages with screenshots to point out every touch of genius that makes this one of the best shooters we’ve ever played. We don’t have that luxury, but the sentiment remains the same. [Mar 2008, p.134]
    • games(TM)
    • 89 Metascore
    • 90 Critic Score
    Rockstar North hasn't lost its grip on its capacity to take the GTA template and invent interesting twists on its design, ensuring that every mission is as amusing and explosive as the last, right up until the bombastic finale. [Dec 2009, p.122]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    The Swapper manages to be both a perfect example of ‘genre fiction’ (it’s a sci-fi experience up there with Moon, Solaris or Alien), it also manages to make itself an exemplar of a ‘genre game’ – a puzzler so fresh in its ideas, yet so widely familiar, that no matter how you like your brain to get picked at, The Swapper will satisfy you.
    • 94 Metascore
    • 90 Critic Score
    It's heavily steeped in RPG tradition, however, its appeal stretches far beyond the hardcore RPG demographic thanks to its ease of play, boundless ambition and focused attention to detail. [May 2006, p.112]
    • games(TM)
    • 81 Metascore
    • 90 Critic Score
    Another gem of an XBLA release then. [Issue#99, p.110]
    • games(TM)
    • 93 Metascore
    • 90 Critic Score
    There’s something oddly noble about Okami. Hayao Miyazaki’s Princess Mononoke brought the deep forest theme of Japan’s ancient mythology to life in anime movie form, and Atsushi Inaba’s Okami does the same thing in a videogame context...The bottom line: this is a game you can really care about. [July 2006, p.110]
    • games(TM)
    • 94 Metascore
    • 90 Critic Score
    Knights suceeds in evoking the films without simply plagiarising Lucas' stories and characters. With it, BioWare has cemented itself as the number-one RPG developer outside of Japan...oh, and has made just about the best Star Wars game ever in the process. [Oct 2003, p.104]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    Executed with the utmost intelligence. [Issue#93, p.114]
    • games(TM)
    • 92 Metascore
    • 90 Critic Score
    The first Hero brought a guitar peripheral to the masses, and for that it was praised. This time, we hope it's the enhancements that sell the product - it truly deserves it. [Christmas 2006, p.112]
    • games(TM)
    • 90 Metascore
    • 90 Critic Score
    It's certainly done its share to bring the World of Warcraft into the modern era. [Issue#106, p.102]
    • games(TM)
    • 90 Metascore
    • 90 Critic Score
    Phantom Hourglass launches from into the DS’s feature list like the past is over and out, moving from one new technology-application marriage to another. [Sept 2007, p.106]
    • games(TM)
    • 85 Metascore
    • 90 Critic Score
    It’s relatively shallow but contains enjoyable combat, and is packed full of secrets and wonderfully realized worlds. [June 2007, p.102]
    • games(TM)
    • 89 Metascore
    • 90 Critic Score
    Games like these succeed because they suck the player into a virtual world of their own creation and never let them go. Football manager does so in spectacular style. [Christmas 2004, p.104]
    • 95 Metascore
    • 90 Critic Score
    It’s the relationships that really make The Last Of Us. It’s a technical marvel, a true triple-A with best-in-show production values, but it’s the beautiful combination of performance and story that elevates it clearly above the competition.
    • 85 Metascore
    • 90 Critic Score
    With its sense of fun, complex tools, and balance of enjoyment and depth, World Tour contains the ability to both teach and entertain. [Dec 2008, p.94]
    • games(TM)
    • 93 Metascore
    • 90 Critic Score
    It’s not the best Nintendo game of all time, but thanks to the sheer amount of polished content packed within the disc, it is definitely the ultimate one. [May 2008, p.98]
    • games(TM)
    • 81 Metascore
    • 90 Critic Score
    The finest game Sports Interactive has released. Games released annually tend to feel incredibly similar year on year, but a lack of progress isn’t something that can be claimed here. Yes, at its core it’s the Football Manager we know and love, only this time it’s a treat for the eyes as well as the head.
    • 97 Metascore
    • 90 Critic Score
    Breath Of The Wild delivers a huge world, and one that is interesting to explore even when such escapades prove fruitless. It comes good with satisfying combat and dozens of reasons to carry on playing after the credits. For all of its issues, it’s a game that manages to reinvent itself, comfortably, effortlessly, in a space dominated by the industry’s triple-A heavyweights. This is one of the most creative and engrossing open-world games in quite some time.
    • 87 Metascore
    • 90 Critic Score
    The core formula has had slow refinements enacted upon it for generations, but X/Y feel like a triumphant return to the central philosophy that made Red/Blue great – these are games about exploration, and getting in touch with that childish joy of the undiscovered. A game that prompts that in both adults and children can be considered nothing other than a success.
    • 88 Metascore
    • 90 Critic Score
    The core formula has had slow refinements enacted upon it for generations, but X/Y feel like a triumphant return to the central philosophy that made Red/Blue great – these are games about exploration, and getting in touch with that childish joy of the undiscovered. A game that prompts that in both adults and children can be considered nothing other than a success.
    • 89 Metascore
    • 90 Critic Score
    Valve has put together a wonderfully unconventional game – a taut FPS multiplayer that retains the same unease felt in the likes of Resident Evil. [Jan 2009, p.114]
    • games(TM)
    • 89 Metascore
    • 90 Critic Score
    By far the biggest step up lies in the course design, offering dozens of alternative routes and short-cuts on each map and making far more use of vertical travel than Burnout ever did. [Nov 2005, p.90]
    • games(TM)
    • 83 Metascore
    • 90 Critic Score
    You get the impression that "The Sands of Time" was just a warm-up for the main event, a game that’s familiar at first but soon reveals a level of imagination beyond that of the original, and displays as little room for error as one of the Prince’s most daring acrobatic leaps. [Christmas 2004, p.100]
    • games(TM)
    • 91 Metascore
    • 90 Critic Score
    The time we spent with Mass Effect ranks as one of the most rewarding experiences we have had this year, and with the medium in such rude health that is quite a compliment. [Chrismas 2007, p.102]
    • games(TM)
    • 84 Metascore
    • 90 Critic Score
    When you're interacting with music in a way you never have before, you'll want to slap yourself for even giving the idea of emptying your wallet a second thought. [Christmas 2009, p.104]
    • games(TM)
    • 80 Metascore
    • 90 Critic Score
    While a few technical hiccups do occasionally spoil the party – there’s a touch of latency in the jumping controls and the odd little bug that makes matters a touch confusing – there’s so little to fault in Bithell’s striking debut. This is a game to admire, to enjoy and evangelise; a thoroughly English slice of indie magic that is every bit as accomplished as anything with a budget and a team. If this truly is the year of the indie, then long may it continue.