games(TM)'s Scores

  • Games
For 2,604 reviews, this publication has graded:
  • 22% higher than the average critic
  • 4% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Burnout 3: Takedown
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
2,604 game reviews
    • 68 Metascore
    • 60 Critic Score
    As it stands, it's just another indie game lost in the noise. [Issue#139, p.119]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    Unfinished, or at the very least, unpolished. [Issue#102, p.112]
    • games(TM)
    • 64 Metascore
    • 60 Critic Score
    While it may not be anywhere near the calibre of the PC titles, it does become a perfectly playable action RPG (with the emphasis on 'action') after the first trudging hour or so. [Apr 2004, p.122]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Nowhere near the shallow quality those infernal Miis would suggest. [Issue#102, p.114]
    • games(TM)
    • 71 Metascore
    • 60 Critic Score
    It’s unfortunate that the design aspect is so much more entertaining than the game itself but that’s not to discredit the actual adventure – it’s still a perfectly enjoyable action RPG title that just suffers from being a little simple. [Nov 2005, p.120]
    • games(TM)
    • 72 Metascore
    • 60 Critic Score
    Childish, bright and gaudy - but great fun! [Issue#149, p.127]
    • games(TM)
    • 72 Metascore
    • 60 Critic Score
    There’s an overriding feeling of novelty, however, and as much fun as the game can be, it’s hard to shake the impression that your interest will eventually wane. [Aug 2006, p.131]
    • games(TM)
    • 73 Metascore
    • 60 Critic Score
    First Light struggles to display any new ideas. [Issue#153, p.120]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Definitely worth a look, but for anyone familiar with the rest of Nippon Ichi's output, Atelier Iris 2 will dazzle and at times almost insult with its simplicity. [Sept 2006, p.124]
    • games(TM)
    • 70 Metascore
    • 60 Critic Score
    Limited gameplay appeal. [Issue#102, p.116]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    If you put any value in the game mechanics that have arrived over the last 20 years with a mind to prevent tantrum-inducing frustration, you might want to steer clear.
    • 75 Metascore
    • 60 Critic Score
    While the card and strategy elements work surprisingly well, they don’t really fit the stealth side of the game for which the series is so highly regarded. [June 2005, p.112]
    • games(TM)
    • 78 Metascore
    • 60 Critic Score
    Wii has plenty of other titles that offer a few hours of undemanding fun. The abandoned potential of Road Trip is proof of what a wasteful approach that can be. [Christmas 2008, p.103]
    • games(TM)
    • 71 Metascore
    • 60 Critic Score
    It's a mile-long love letter to the fans. [Issue#148, p.120]
    • games(TM)
    • 71 Metascore
    • 60 Critic Score
    Between the reworked note charts that often don't feel quite right, and the barebones structure of Guitar Hero: Greatest Hits, a full-price release seems optimistic. [Aug 2009, p.119]
    • games(TM)
    • 69 Metascore
    • 60 Critic Score
    The series still doesn't quite work in 3D; you'd need a lot of patience and considerable tolerance to truly enjoy this game. [Aug 2005, p.112]
    • games(TM)
    • 73 Metascore
    • 60 Critic Score
    This is RPG lite, Animal Crossing plus questing, and for some people that's absolutely fine. [Issue#153, p.124]
    • games(TM)
    • 54 Metascore
    • 60 Critic Score
    The downside of Boogie Bunnies comes only from the vast number of titles it’s up against. [Apr 2008, p.117]
    • games(TM)
    • 58 Metascore
    • 60 Critic Score
    In order to get any challenge or satisfaction from Rebellion’s dustbowl shooter, it must be tackled on the hardest difficulty setting right away; only then will Black Hawk Down demonstrate any of the depth or well-implemented tactical elements it has to offer. [Sept 2005, p.110]
    • games(TM)
    • 73 Metascore
    • 60 Critic Score
    It is strong when it comes to emulating cricket, and gameplay mechanics are better than anything we've seen from cricket games over the last few years. However, the so-called "budget" feel that permeates the title detracts from an otherwise decent effort. [Issue#148, p.125]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Ultimately, this is a run-of-the-mill dating sim that, while fun, is a hard game to love. [Issue#153, p.125]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    Fun, but too annoying and limited to be anything more. It's technically impressive, but that's not all you pay for and, sadly, the gameplay can't cash the cheques that the visuals write. [May 2004, p.100]
    • games(TM)
    • 81 Metascore
    • 60 Critic Score
    It's fair to say that Deception remains true to the series in that it delivers much of what you'd want from it, though this only means it's a reasonable fighting game with plenty of blood and some grisly deaths... Kould have been much better. [Dec 2004, p.110]
    • games(TM)
    • 66 Metascore
    • 60 Critic Score
    All three groups will merely be content, not delighted. [Issue#160, p.96]
    • 54 Metascore
    • 60 Critic Score
    A lack of interactivity makes playing Flower, Sun, And Rain an experience not unlike listening to a favourite album, letting images wash through the mind for their own worth. [Dec 2008, p.119]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    There's no doubt that this is a fine hockey-management game; the question is, how much fun can a hockey-management game really be? [Aug 2004, p.115]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    If you like your games to tell an engaging story or to break new ground, Prototype 2 will probably make you vomit up your own pelvis through sheer outrage. If you're looking for powerful messages or the advancement of a medium, you'll likely be left with little but a sour taste in your mouth and the desire to write a strongly worded letter to Radical expressing your dissatisfaction with the whole experience. But if, on the flipside, you're someone that goes into a game armed with nothing more than a desire to be entertained, you'll struggle to find a more accommodating host than Prototype 2.
    • 86 Metascore
    • 60 Critic Score
    As a standalone adventure, The Lost Future can't help but disappoint once its bite-sized, unimaginative nature begins to show through. [Issue#102, p.120]
    • games(TM)
    • 69 Metascore
    • 60 Critic Score
    World Of Warplanes is a neat addition to Wargaming’s repertoire, but it all just feels a little too shallow to really make waves.
    • 62 Metascore
    • 60 Critic Score
    Diversity in the playable cast doesn't equal diversity in gameplay, though. [Issue#160, p.104]