games(TM)'s Scores

  • Games
For 2,573 reviews, this publication has graded:
  • 22% higher than the average critic
  • 4% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Espgaluda II
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
2,573 game reviews
    • 61 Metascore
    • 40 Critic Score
    It's almost as though Jam can't decide what kind of fighting game it wants to be, thanks to a dramatic clash of styles in terms of both combat and visuals. [March 2005, p.118]
    • games(TM)
    • 81 Metascore
    • 40 Critic Score
    It may be a technical marvel, a beautiful game of staggering scope and scale, but its gameplay is narrow, linear and never changes. [Chrismas 2007, p.122]
    • games(TM)
    • 56 Metascore
    • 40 Critic Score
    Yes, it’s bright and character-filled, but with such bewildering mechanics and erratic difficulty, there won’t be many youngsters that will tolerate it for any great length of time. [Mar 2008, p.135]
    • games(TM)
    • 66 Metascore
    • 40 Critic Score
    There's no doubt that you'll find a lot of praise for Episode II out there, since it addresses the physics issues with the first episode so well, but games™ can't honestly recommend a game so under-developed on quality controls alone.
    • 59 Metascore
    • 40 Critic Score
    Invasion's innocent looks and gameplay do have some cohesion and its very simplicity is its one saving grace. It's bubblegum for your mind and never offensive. If it had appeared five years ago at the same price it would come recommended for the younger gamer. [Feb 2005, p.108]
    • games(TM)
    • 69 Metascore
    • 40 Critic Score
    It’s harmless mass-market entertainment; the kind that any discerning gamer should already know to leave well alone. [Christmas 2005, p.116]
    • games(TM)
    • 47 Metascore
    • 40 Critic Score
    The design of the islands, which seem to have been put together with a random level generator, adds to the sensation that Wing Island is more of a tech demo than a carefully planned game. [Apr 2007, p.119]
    • games(TM)
    • 43 Metascore
    • 40 Critic Score
    Still thinking of buying this? You must be out of your mind. [Issue#106, p.106]
    • games(TM)
    • 41 Metascore
    • 40 Critic Score
    Things On Wheels is too pedestrian to catch on in the demanding Live Marketplace, and too frustrating to be fun. [Feb 2009, p.121]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    Perhaps the biggest letdown of all is that Wario’s mischievous side is never allowed to flourish with few opportunities to create havoc in Kaitou Wario The Seven’s sprawling levels. [JPN Import; Apr 2007, p.108]
    • games(TM)
    • 61 Metascore
    • 40 Critic Score
    Feels like a trip back to the last generation. [Issue#99, p.122]
    • games(TM)
    • 48 Metascore
    • 40 Critic Score
    Certainly, many of Colonial Marines’ flaws could have been excusable back in the early days of the Xbox 360 and PlayStation 3, but now, when every title is polished to a near excruciating level of quality, it just doesn’t cut it.
    • 45 Metascore
    • 40 Critic Score
    Despite glaring issues with aliasing and shaders, Sniper is a technically adept game. [Issue#99, p.126]
    • games(TM)
    • 55 Metascore
    • 40 Critic Score
    It's a trudge of a game, and while it performs its chosen task moderately well, it's about as ambitious and captivating as a drizzle-soaked walk to the local shop.
    • 67 Metascore
    • 40 Critic Score
    The most inadequate of games: a platformer that struggles in its platforming. [Issue#110, p.122]
    • games(TM)
    • 77 Metascore
    • 40 Critic Score
    Half the game it should have been. Whoever came up with the inventive level structuring or spent months mapping LA has every reason to be furious with the lacklustre implementation of their ideas. [Christmas 2003, p.106]
    • games(TM)
    • 63 Metascore
    • 40 Critic Score
    This being Pro Evo it’s still possible to knock the ball about with reasonable proficiency and score the occasional memorable goal, but if it’s handheld football you’re after, then this is simply not the right console. [Mar 2007, p.110]
    • games(TM)
    • 65 Metascore
    • 40 Critic Score
    The genre has moved on, and after over two years in the making we expected more than a basic continuation of the PSone game complete with all the trappings of that generation's first clutch of action titles. [July 2004, p.120]
    • games(TM)
    • 55 Metascore
    • 40 Critic Score
    Simply a bit boring. [Issue#142, p.92]
    • games(TM)
    • 51 Metascore
    • 40 Critic Score
    Another unfortunate example of a classic game that has been marred by a shoddy modern redux. [Issue#106, p.124]
    • games(TM)
    • 47 Metascore
    • 40 Critic Score
    A woeful misstep into the pantheon of disposable first-person shooters, and a balsa wood ghost town of a game that no amount of support patching could possibly shore up. [Issue#113, p.96]
    • games(TM)
    • 49 Metascore
    • 40 Critic Score
    The 3D effect itself, cheerfully rotating its wheels in the background, does absolutely nothing. [Issue#108, p.116]
    • games(TM)
    • 66 Metascore
    • 40 Critic Score
    Another Code R commits all the same crimes a bad novel would: the dialogue is uninteresting, the characters unlikeable, the pace slow and the premise so uninspiring that you soon lose the motivation to see what happens next. [Sept 2009, p.122]
    • games(TM)
    • 52 Metascore
    • 40 Critic Score
    The animation is clunky and below par, but the art direction is quite good, in a lowbrow, pulp comic book kind of a way. The script is trite, and music and voice acting both well below par, but you still couldn't accuse it of being a technical shambles. Design wise, though, it's formulaic, tedious and messy.
    • 49 Metascore
    • 40 Critic Score
    Calling's biggest failing is that you never ever feel scared. [Issue#95, p.124]
    • games(TM)
    • 56 Metascore
    • 40 Critic Score
    Creation options also feel somewhat limited, particularly as you can't create a female wrestler. [Issue#156, p.116]
    • games(TM)
    • 57 Metascore
    • 40 Critic Score
    It quickly turns into a daily act of attrition rather than anything that promotes mental or physical growth, and a game that is unlikely to hold the attention of anyone - of any age - for very long. [Issue#108, p.125]
    • games(TM)
    • tbd Metascore
    • 40 Critic Score
    The first great sniper-themed shooter still hasn’t arrived.
    • 54 Metascore
    • 40 Critic Score
    There’s something strangely likeable about it all – the ambition and passion of the development team is actually oddly appealing. It’s just all so misguided. [Mar 2009, p.124]
    • games(TM)
    • 55 Metascore
    • 40 Critic Score
    Reliance on simple motion controls is bound to put off the more serious sports fans. [Issue#142, p.119]
    • games(TM)