games(TM)'s Scores

  • Games
For 2,522 reviews, this publication has graded:
  • 22% higher than the average critic
  • 4% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
2,522 game reviews
    • 62 Metascore
    • 70 Critic Score
    Conflict: Global Storm is such an improvement over the debacle that was Vietnam that it's amazing to think they came from the same developer. [Nov 2005, p.118]
    • games(TM)
    • 62 Metascore
    • 50 Critic Score
    The action never inspires. [Issue#142, p.124]
    • games(TM)
    • 62 Metascore
    • 30 Critic Score
    You'll quickly realise that it's button bashing and not finesse that will aid you in your quest. Add to this a tacked-on rhythm-action game and you're left with a shallow and derivative game that offers no redeeming features. [Nov 2003, p.122]
    • games(TM)
    • 62 Metascore
    • 60 Critic Score
    The ideas Grin has introduced work well within the plot put forward by the comic books, it's just a shame they don't hold up over an extended period. [May 2009, p.110]
    • games(TM)
    • 62 Metascore
    • 60 Critic Score
    There's a major flaw in actually controlling Mario, as the physics just don't seem to act as they should - aiming at specific targets can be extremely tricky at times, making completing some tasks more infuriating than challenging. It's a shame, because everything else about Super Mario Ball is so impressive.
    • 62 Metascore
    • 30 Critic Score
    We can only come to one conclusion here: Odama really isn't any fun to play. At all. [May 2006, p.122]
    • games(TM)
    • 62 Metascore
    • 40 Critic Score
    It may have its good points, but when it comes down to it PowerUp Forever isn’t as good as many of the other similar titles available over Xbox Live. [Feb 2009, p.113]
    • games(TM)
    • 62 Metascore
    • 50 Critic Score
    It’s the same old formula with a few moments of motion-controlled inspiration. [Aug 2007, p.111]
    • games(TM)
    • 62 Metascore
    • 60 Critic Score
    Rather than providing the knockout punch they are intended to give, the comic extremity of the executions tends to diffuse the tension the game so effectively manages to build. [Aug 2007, p.106]
    • games(TM)
    • 62 Metascore
    • 70 Critic Score
    Story aside, everything that’s in the game is very competent and enjoyable but it doesn’t quite go out of its way enough to push the envelope as far as the overall experience goes, when compared to where the genre is today. [Oct 2004, p.116]
    • games(TM)
    • 62 Metascore
    • 50 Critic Score
    If Sony Cambridge had placed as much emphasis on the gameplay mechanics as it had recreating the show’s style, then 24: The Game would have been an excellent action title. [Apr 2006, p.102]
    • games(TM)
    • 62 Metascore
    • 50 Critic Score
    There are worse wrestling games out there. At least Rumble Roses is solid, if you can put up with its general silliness. [June 2006, p.114]
    • games(TM)
    • 62 Metascore
    • 40 Critic Score
    The game is so immensely frustrating and linear that moments of fun are few and far between. [Apr 2006, p.124]
    • games(TM)
    • 62 Metascore
    • 70 Critic Score
    A very accessible game for all to play, and a pretty decent way to spend a few pounds and a couple of hours of your time. [Nov 2007, p.109]
    • games(TM)
    • 62 Metascore
    • 30 Critic Score
    You'll quickly realise that it's button bashing and not finesse that will aid you in your quest. Add to this a tacked-on rhythm-action game and you're left with a shallow and derivative game that offers no redeeming features. [Nov 2003, p.122]
    • games(TM)
    • 62 Metascore
    • 40 Critic Score
    The game is so immensely frustrating and linear that moments of fun are few and far between. [Apr 2006, p.124]
    • games(TM)
    • 62 Metascore
    • 60 Critic Score
    No matter how many minigame collections Ubisoft cranks out, Rabbids will still remain charming and enduringly funny. [Issue#104, p.127]
    • games(TM)
    • 62 Metascore
    • 70 Critic Score
    Heatseeker is one of the more substantial playing experiences currently available on the Wii, and perhaps the first multi-platform release that feels superior rather than compromised. [May 2007, p.120]
    • games(TM)
    • 62 Metascore
    • 60 Critic Score
    By not setting impossible standards, and despite its derivations from countless other better shooters. BlackSite has achieved that most important of objectives: it is entertaining from beginning to end. [Jan 2008, p.129]
    • games(TM)
    • 62 Metascore
    • 50 Critic Score
    It's the epitome of an average game and one of the most disappointing 3DS releases of recent times. [Issue#135, p.121]
    • games(TM)
    • 62 Metascore
    • 80 Critic Score
    PixelJunk Racers is perhaps the most unlikely sort of game to appear on the boastfully next-gen PS3 but that also makes it one of the most enjoyable titles on the system. [Dec 2007, p.116]
    • games(TM)
    • 62 Metascore
    • 70 Critic Score
    Be prepared to get occasionally frustrated by a rather limited solo experience. [Issue#136, p.98]
    • games(TM)
    • 62 Metascore
    • 60 Critic Score
    If the game left less to chance, perhaps we'd be somewhat more ready to join their ranks. [Issue#149, p.120]
    • games(TM)
    • 62 Metascore
    • 50 Critic Score
    Outside of a few key moments when things get changed up, gameplay is only ever average at best. [Issue#138, p.108]
    • 62 Metascore
    • 50 Critic Score
    A poor payoff for hours spent trudging through this black-and-white world. [Issue#147, p.120]
    • games(TM)
    • 62 Metascore
    • 40 Critic Score
    Trinity Universe's combat lacks the depth that Nippon Ichi and Gust have shown in the past. It too often feels repetitive, clunky, and lacking the strategy we've come to expect. [Aug 2010, p.124]
    • games(TM)
    • 61 Metascore
    • 70 Critic Score
    It's only the aesthetics that truly let Athens 2004 down. With a clean, unfussy menu system, it's disappointing to find this gives way to rough in-game visuals and limited animation....Nevertheless, the substandard veneer doesn't dim the shine of the gameplay. [Aug 2004, p.113]
    • games(TM)
    • 61 Metascore
    • 40 Critic Score
    Feels like a trip back to the last generation. [Issue#99, p.122]
    • games(TM)
    • 61 Metascore
    • 60 Critic Score
    Lost Planet 3's mere existence? It's a mystery. [Issue#140, p.102]
    • games(TM)
    • 61 Metascore
    • 30 Critic Score
    It bears no relation to the real thing: fine if it’s fun, but unpleasant and frustrating when it’s not. And it’s really not. [June 2007, p.127]
    • games(TM)

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