games(TM)'s Scores

  • Games
For 3,057 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Fallout 3
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3057 game reviews
    • 86 Metascore
    • 90 Critic Score
    It's easily one of the best Total War experiences yet, which in turn makes it one of the best RTS games available. [Issue#194, p.73]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    Microsoft's true standout exclusive for 2017. [Issue#194, p.70]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    While it's huge and complex in many of its systems, it still feels as if it is caught in 2014. [Issue#194, p.68]
    • games(TM)
    • 97 Metascore
    • 100 Critic Score
    We don't give out tens lightly, but we have to ask, what more could we have wanted from this game? What could it have offered that would have made it better? The answer is not much. Playing Super Mario Odyssey is to experience pure joy. We couldn't wish for anything more than that from this series or from Nintendo. [Issue#193, p.64]
    • games(TM)
    • tbd Metascore
    • 70 Critic Score
    A strange and hauntingly beautiful adventure. [Issue#192, p.84]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    A meaningful and memorable text-adventure. [Issue#192, p.84]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    The combination of approaches offers gameplay that's initially engrossing. But a lack of emerging ideas and differing enemy types robs latter sections of that same excitement. [Issue#192, p.83]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    Fast, intense, but flawed. [Issue#192, p.82]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    It it had just managed to add a little more depth to this Windjammers update, it might have made something better than this nostalgic celebration. [Issue#192, p.81]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    Approachable gameplay, obstructionist systems. [Issue#192, p.81]
    • games(TM)
    • 83 Metascore
    • 90 Critic Score
    Builds on last year's game and impresses again. [Issue#192, p.80]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    While the game is still intrinsically limited by the conceits of the original 1986 release, it's ultimately a return to a much-missed component of the gaming landscape. [Issue#192, p.78]
    • games(TM)
    • 69 Metascore
    • 50 Critic Score
    Sadly, the writing, the story, the level scenarios, the pacing, and the characters are apocalyptically awful. At its best, monotonous, and at its worst, infuriatingly rote. [Issue#192, p.77]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    A beautiful simulation of wilderness survival. [Issue#192, p.76]
    • games(TM)
    • 70 Metascore
    • 80 Critic Score
    Ark is near masterful in its ability to keep you caught up in a sense of discovery. There always seems to be more. [Issue#192, p.74]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    It's compelling. It's one of the most gripping short games we've had the pleasure of playing in recent months, it's seven-hour lifespan never outstaying its welcome or diffusing the innate tension or intrigue. [Issue#192, p.73]
    • games(TM)
    • 85 Metascore
    • 70 Critic Score
    A challenging but repetitive tactical RPG. [Issue#192, p.72]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    Fun and frustrating solo, but a riot together. [Issue#192, p.71]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    A great mix of styles that almost works. [Issue#192, p.68]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    The studio built great things on weaker foundations with the previous game, so it's going to be exciting to see just how tall a Tower it can build when it's working off an even stronger base from day one. [Issue#192, p.64]
    • games(TM)
    • 73 Metascore
    • 60 Critic Score
    Beautiful, joke-filled, but ultimately a little empty. [Issue#191, p.82]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    Dream Daddy is a breath of fresh air. [Issue#191, p.82]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    Gorgeous, but sometimes laborious. [Issue#191, p.81]
    • games(TM)
    • 58 Metascore
    • 50 Critic Score
    If you don't mind poor gameplay, this will entertain. [Issue#191, p.81]
    • games(TM)
    • 72 Metascore
    • 80 Critic Score
    Tight stealthing and funky style. Not to be missed. [Issue#191, p.80]
    • games(TM)
    • 72 Metascore
    • 60 Critic Score
    Good, but nowhere near Housemarque's best work. [Issue#191, p.78]
    • games(TM)
    • 62 Metascore
    • 40 Critic Score
    The game is a weak attempt to get your money, by patronising and giving you exactly what you expect... An ugly game that's affecting all its attitude. [Issue#191, p.76]
    • games(TM)
    • 86 Metascore
    • 70 Critic Score
    Ultimately this all amounts to - hold on to your trousers, because this'll shock you - a genuinely good Sonic the Hedgehog game. Yes, in 2017. That this exists at all after so many failed attempts is impressive, but the fact that it's really good is a bloody miracle. [Issue#191, p.75]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    You've never played anything quite like this. [Issue#191, p.74]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    There is a great game within, that in small ways perfectly shakes up the Quake/Unreal formula. Finding it though means pushing through several barriers to entry. LawBreakers plays great. It just feels like a game its developers don't want anyone, except a select few, to play. This fixation on niche has bred a singular shooter but might just kill the game before it can get started. [Issue#191, p.72]
    • games(TM)

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