Gamestyle's Scores

  • Games
For 1,636 reviews, this publication has graded:
  • 38% higher than the average critic
  • 3% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Rocket League
Lowest review score: 10 Ninjabread Man
Score distribution:
1,636 game reviews
    • 77 Metascore
    • 70 Critic Score
    The new features add to what was already an enjoyable and entertaining experience, only now you can kick, punch, shoot and strangle your way to the top and feel like you're actually doing it.
    • 84 Metascore
    • 70 Critic Score
    On balance, however, this is a great game that outperforms most others in the field, but it's also obvious - painfully so - that it could have been so much more.
    • 64 Metascore
    • 70 Critic Score
    An average but fun 2D Arena Shooter that provides some fun distraction.
    • 56 Metascore
    • 70 Critic Score
    Not for everyone, but a good laugh for those who want something that doesn't take itself too seriously.
    • 80 Metascore
    • 70 Critic Score
    A game you have to play through at your own pace; there are so many things you can do that are optional it is a title that personifies the idea that the more you put in the more you will get out.
    • 88 Metascore
    • 70 Critic Score
    For some experienced Madden and NCAA players there is little challenge (or reason to sustain a long career with a small college team) due to an AI that at times is lacking. However, the commentary (when it does occur) is well handled.
    • 80 Metascore
    • 70 Critic Score
    As one of the premiere strategy series, this feels like an almost budget expansion pack. Whilst there is plenty of game, you’ve got to wonder about the number of unplayable factions.
    • 81 Metascore
    • 70 Critic Score
    The single player is where Blur starts to show it faults. While the constant progression via the fans is good, after the first few sets of events the game difficulty ramps up and soon enough we found ourselves coming up against a brick wall.
    • 68 Metascore
    • 70 Critic Score
    Overall Need For Speed: The Run is a solid game, with a few tweaks and maybe a deeper racing map it could of been sublime.
    • 63 Metascore
    • 70 Critic Score
    The whole game screams rough diamond. The racing is fast frantic and surprisingly deep, but everything that surrounds it feels like it has potential, but never quite lives up to what it promises. It is a solid base to build on though and if the risk they have taken to deliver mainly though digital distribution in-game works out, then there is a bright future ahead. At the low price point it has been released at and for just how well done the actual racing is, then this is a game well worth your time.
    • 78 Metascore
    • 70 Critic Score
    A game of this overall technical sheen that can really make you smile and take notice, doesn't come along every day... in fact it comes along every nine years. If you've not sampled it before, now is the time.
    • 64 Metascore
    • 70 Critic Score
    And, if nothing else, danger truly defines the lot of a Bounty Hunter; it truly feels as if the environment is somehow calculating your defeat (or insurgence).
    • 64 Metascore
    • 70 Critic Score
    As an experience, as well as a smartly-written and smartly-presented game, A Dog's Life is a great example of off-beat European software. Gamestyle greatly enjoyed being Jake for a while, and hopes that more imaginative titles will come around.
    • 77 Metascore
    • 70 Critic Score
    After the shambles that is "Reservoir Dogs," The Godfather shows how to bring a film license to the world of video games.
    • 64 Metascore
    • 70 Critic Score
    Zombie Driver HD may not be the highest brow game, nor may it be on many most wanted lists. What it is though is a big dumb game that is fun to play.
    • 79 Metascore
    • 70 Critic Score
    Overall there is a lot CastleStorm has to offer with a reasonable size campaign and multiplayer options too. Minor control niggles aside, if you are looking for something to play other than Angry Birds on the Vita you could certainly do with picking up a copy of this to see you through those winter (K)nights.
    • 71 Metascore
    • 70 Critic Score
    Grand Slam Tennis has a fantastic engine, it plays an amazing game on the court, however it is surrounded by an uninspiring career mode and a sterile feel to the whole thing. It is a great base to start a new franchise but there is still a lot of work to be done. Going to a fifth set against Rafael Nadal can be a real tense affair, mistakes start to creep in and there is a fine line between winning and losing. It really does capture the drama of professional tennis. Well worth picking up as there is plenty of fun to be had, despite the flaws.
    • 76 Metascore
    • 70 Critic Score
    Tomb Raider Underworld is an enjoyable romp.
    • 74 Metascore
    • 70 Critic Score
    Rolling about collecting bananas and teetering along slender ledges is as daft and fun as ever. Whilst it may lack the challenge of its predecessors, the novelty of the Wii's well suited tilt controls - coupled with some lovely level designs - make this an entertaining launch title.
    • 58 Metascore
    • 70 Critic Score
    With that said, Bang Bang Racing feels like a homage to several 16-bit classics, including the hugely popular Micro Machines game. It just shows how, despite all the technological advances that can be exploited by video game developers, sometimes it's the most simple idea that works. However, this game could have been so much more with online gameplay and that really puts the longevity of Bang Bang Racing into perspective.
    • 85 Metascore
    • 70 Critic Score
    Undoubtedly a good game, Infamous can be a very frustrating experience at times, mostly thanks to the overly-precise aim of the enemies and Cole feeling far too weak and vulnerable at times.
    • 86 Metascore
    • 70 Critic Score
    Ultimately, this is an enjoyable and involving game, marred by an unhelpful interface and over-complicated controls. There’s a decent game hiding in there somewhere - if you’re willing to persevere.
    • 86 Metascore
    • 70 Critic Score
    The story does finally wrap itself up nicely, and the way you meet up with and fight against your former selves is a rarity handled well. Not a classic game, but very solid nonetheless.
    • 77 Metascore
    • 70 Critic Score
    NFS:U2 is trying very hard to progress this franchise, but sadly the enhancements that EA seem most proud of (the free roaming map, refillable N2O and SUV racing) detract from, rather than enhance, the game play experience.
    • tbd Metascore
    • 70 Critic Score
    Jet Impulse offers some of the best arcade action on the DS.
    • 64 Metascore
    • 70 Critic Score
    Whilst it may lack innovation and the mediocre graphics could put off a few punters, Mission: Impossible - Operation Surma offers up a competent, decent and all-round enjoyable stealth package (even if it does so at the expense of others).
    • 63 Metascore
    • 70 Critic Score
    There is a lot of potential here and when it is finished, it will be absolutely essential, but as it is? It is for those who REALLY need a game like this in their life and want to show support to the developers.
    • 66 Metascore
    • 70 Critic Score
    Double Dragon Neon might be a slight package, but as a reminder of one of gaming's purest pleasures it is a cheerful success.
    • 67 Metascore
    • 70 Critic Score
    Despite some cumbersome game mechanics, particularly the shoddy combat, Fragile Dreams is an interesting, emotional experience.
    • 74 Metascore
    • 70 Critic Score
    A major control issue is the analogue stick, which is almost on a par with the diabolical handling of "Daytona USA 2001." Driving with the stick puts you at an immediate disadvantage, because you have no qualifiable range of movement - the stick needs to be pushed fully to extract any response, and even then it's never subtle enough.
    • 70 Metascore
    • 70 Critic Score
    Killer7 represents an original and highly risky concept that could have gone horribly wrong; but due to the skill of the development team we have a highly innovative and visually visceral title that pushes both our senses and the boundaries of what we consider a game to be.
    • 58 Metascore
    • 70 Critic Score
    Battle Islands offers a decent balance of difficulty with plenty of assistance for those entering the battlefield for the first time.
    • 80 Metascore
    • 70 Critic Score
    There’s such a mind-boggling amount of options to choose from, that your head won’t stop spinning – 44 fighters (including 2 unlockables), 6 groove styles – with the option of making your own – and an incredibly ridiculous amount of moves to remember.
    • 78 Metascore
    • 70 Critic Score
    Having spent considerable hours grinding through DDS, the ending does come as an anti-climax. The only consolation is that the sequel will award bonuses if it reads a DDS save on your memory card.
    • 43 Metascore
    • 70 Critic Score
    Overall, if you go into Dreamworks Megamind: Ultimate Showdown, expecting a huge challenge and a deep gaming experience you will be sorely disappointed. However, is you have a family and especially young children, it is a nice title that can be enjoyed as a family with satisfaction guaranteed.
    • 71 Metascore
    • 70 Critic Score
    You have the atrocious commentary which is worse than ever in this game.
    • 74 Metascore
    • 70 Critic Score
    For now, despite the niggles and frustrations, the sum total of Mafia II's parts is greater than it should be and still equals an enjoyable romp through what you might expect old-school Mafia life to be like. How much you enjoy the game really does come down to your patience levels and how much leeway you're prepared to give.
    • 81 Metascore
    • 70 Critic Score
    Refreshingly, the size of the game is just enough and avoids the titanic proportions of GTA.
    • 68 Metascore
    • 70 Critic Score
    Your enjoyment of Deadlight is dependant purely on what you want from the game. The gameplay is a solid compliment too, it is a shame it ends so soon, but it was an experience we could enjoy before moving on to the next game.
    • 63 Metascore
    • 70 Critic Score
    Neon tinged retro shooter fun. Just don’t expect it to last.
    • 70 Metascore
    • 70 Critic Score
    Not a game without its problems: its short length, its stilted dialogue, its murky 3D graphics, its ridiculous name (seriously, what will the sequel be called?!); and yet there is an ineffable quality to the game that transcends these shortcomings.
    • 78 Metascore
    • 70 Critic Score
    By far the best aspect of this game, which really separates this from number 2, is the ability to play musou mode with 2 players cooperating.
    • 75 Metascore
    • 70 Critic Score
    Zubo is an interesting gem from EA that is neither tied to a recognizable license or a sequel of an existing game.
    • 75 Metascore
    • 70 Critic Score
    The visuals are lovely, though, and although they're not the most fluid the frame rate is acceptable throughout given the realtime shadows, cloud effects and three-dimensional crowd.
    • 75 Metascore
    • 70 Critic Score
    Packed full of limitations and issues, the sense of fun and destruction overcomes the majority of flaws on display.
    • 73 Metascore
    • 70 Critic Score
    Planning on spending time online? Spend some hours in Career mode and a few more on the practice court and you're on your way to greatness. Staying offline? Unless you're happy with a tragically uneven Career mode, you're better off perusing other options for the virtual tennis court.
    • 67 Metascore
    • 70 Critic Score
    A higher score if we didn't feel a sense of shame rubbing half naked girls to level up.
    • 73 Metascore
    • 70 Critic Score
    The developers should be doing as much as possible to engender the title to the player, but aren't helped by trying controls and a clearly rushed and unfinished development.
    • 82 Metascore
    • 70 Critic Score
    The game could be tightened up in a few places and we'd rather not have the stealth level at all, but if you're after a game that successfully marries old-school platforming with contemporary physics and interface, you could do a lot worse than NyxQuest.
    • 74 Metascore
    • 70 Critic Score
    The first appearance of Soul Hackers outside of Japan is a most welcome one. It may not have had the graphical update some would’ve hoped for, but the story and characters are interesting enough that it will grab you till the end.
    • 77 Metascore
    • 70 Critic Score
    Gamestyle seriously can't imagine anyone NOT having a good time with the game; the story is strong, scripting is well-done, characters are likable and the humour is abundant and at times very sarcastic.
    • 73 Metascore
    • 70 Critic Score
    Soul Nomad & The World Eaters may be a disappointment to a minority of fans, being Nippon Ichi’s most mainstream release.
    • 81 Metascore
    • 70 Critic Score
    If you want a truly great 3D Prince of Persia experience, however, we’d recommend tracking down a copy of The Sands of Time instead.
    • 67 Metascore
    • 70 Critic Score
    With the return of NBA Jam comes the return of pick-up-and-play gameplay and quick, fast-paced (and exciting) basketball entertainment. However, it is also accompanied by lacklustre AI, repetitive commentary and a short lifespan.
    • 70 Metascore
    • 70 Critic Score
    They may have tried overly hard to create Half-Life 2 and failed, but the result is another flawed but worthwhile video game.
    • 85 Metascore
    • 70 Critic Score
    The graphics and overall feel of the game do not seem quite right.
    • 84 Metascore
    • 70 Critic Score
    While Gamestyle loves the on track handling, the pursuit of new vehicles and driving excellence, Gran Turismo 5 fails to achieve its goals or address its bad habits. Full of distractions and pretty eye candy, beneath the bonnet, the chassis is in serious need of attention.
    • 63 Metascore
    • 70 Critic Score
    Hit and miss humour and some ropey stabs at surrealism aren’t enough to spoil solidly crafted and frequently beguiling storytelling. Just bare in mind it won’t last long.
    • 72 Metascore
    • 70 Critic Score
    Get past the inherent limitations and you'll find a surprisingly good rendition of the beautiful game.
    • 82 Metascore
    • 70 Critic Score
    The bottom line with Command and Conquer 3 is if you're a huge strategy nut who doesn't own a decent PC then you'll absolutely love this. If you're not or are hoping for this to break you into the world of RTS' then it's best to look elsewhere for your thrills because before you know it the game will absolutely hammer you into the ground before you have time to blink.
    • 83 Metascore
    • 70 Critic Score
    The Dolby Digital soundtrack is somewhat disappointing, as despite having utilised many elements from the film it lacks the power and punch one could have hoped for – even the city sounds a little too quiet at times.
    • 69 Metascore
    • 70 Critic Score
    Ivy the Kiwi? is a worthwhile additional to your DS library, but just don't expect a classic.
    • 71 Metascore
    • 70 Critic Score
    Overall, Tembo the Badass Elephant may be short and a bit cumbersome but it is also a fair amount of fun and keeps players interested by introducing new things at regular intervals.
    • 78 Metascore
    • 70 Critic Score
    It's certainly not a 'Klassic' by any stretch of the imagination - and it may not feature the cutting-edge style of other titles - but its furious fighting and mostly wonderful boss encounters provided many hours of enjoyment.
    • 75 Metascore
    • 70 Critic Score
    WWE Smackdown vs Raw 2011 is far from perfect, but it is entertaining.
    • 70 Metascore
    • 70 Critic Score
    While it may not have evolved a great deal Metal Slug 7 still carries on the classic gameplay that made the series popular.
    • 74 Metascore
    • 70 Critic Score
    The first six episodes may not be perfect but they certainly show glimpses of the greatness that could well be on the way as the team get to grips with their new way of producing adventures for the duo.
    • 87 Metascore
    • 70 Critic Score
    What you take out of Flower is really your own choice, as an experience it is highly recommended if you have become bored with the majority of releases today. If you prefer your gaming to be a little left of centre than the latest chart topping release then this is for you.
    • 69 Metascore
    • 70 Critic Score
    Amazing Spider-Man is a good effort, especially when considering some of the usual tie-in games.
    • 68 Metascore
    • 70 Critic Score
    A superb game, dragged under by some minor flaws, which could have been rectified given a bit more time and effort. But does suffer from time to value difficulties.
    • 79 Metascore
    • 70 Critic Score
    Overall, Hitman isn't a bad game, in fact it it is hard to find fault. The main issue is that it is a Hitman game and the main new mechanics and the structure of the story mode take away that feeling you had when playing an earlier Hitman game. If you are new to the series then you will love what is on offer, but fans will be left with a bit of a bitter taste in their mouth.
    • 78 Metascore
    • 70 Critic Score
    If you're a fan of the Ghostbusters (who isn't?), there's enough here for you to really sink your teeth into.
    • 84 Metascore
    • 70 Critic Score
    All in all, an improvement over the original, but not a huge step forward by any means.
    • 70 Metascore
    • 70 Critic Score
    In the end, Batman: The Brave and the Bold is all about simple, uncomplicated fun, and it makes no pretence of being otherwise.
    • 81 Metascore
    • 70 Critic Score
    For 1200 MS points, this is a steal, and there is much worse that you could spend more money on. Virtua Fighter appears to be entering in to its twilight years now, and it remains to be seen if it can keep up with the ongoing battle with the rejuvenated Street Fighter and Marvel fighting games, but there is still some fight left in the old dog yet.
    • 67 Metascore
    • 70 Critic Score
    If you like fighting games but hate yourself a little bit, then SotS3 will be a decent addition to your collection. If you fight in much the same way Napoleon Dynamite dances then you might want to look elsewhere for something gentle like battling an angry bear in a phone box. For those hard enough to come and have a go just beating the game should squeeze enough value from the modest price.
    • 82 Metascore
    • 70 Critic Score
    Split/Second is at its core an amazing and visceral experience and the true successor to the Burnout series, even more so than Criterion's own Burnout Paradise.
    • 63 Metascore
    • 70 Critic Score
    The strong story spans ninety levels and offers plenty beyond the main story. Make no mistake, Drakengard is not groundbreaking, but coming from Square-Enix it’s a welcome piece of variety, and a fine game as well.
    • 80 Metascore
    • 70 Critic Score
    Clearly A Boy and his Blob has been lovingly created by a team who appreciate the original and overall have done a tremendous job.
    • 76 Metascore
    • 70 Critic Score
    It’s the strangest example of pointless effort which turns out to be fun. Avoid real life chores to do virtual ones. That’s my motto!
    • 80 Metascore
    • 70 Critic Score
    However, it’s difficult to recommend FlatOut wholeheartedly given that the practically non-existent difficulty curve and frustrating physics might be enough to deter those in search of simple arcade crash ‘em up thrills entirely.
    • tbd Metascore
    • 70 Critic Score
    Whilst Backgammon Blitz isn’t going to all of sudden bring the masses flooding to the game, it is a very faithful recreation and one that anyone with an interest in Backgammon will get plenty of joy from. If it can reach a new audience, then all the better.
    • 71 Metascore
    • 70 Critic Score
    It follows rather than leads, but Soldner-X 2 is a decent if unspectacular entrant in the genre.
    • 70 Metascore
    • 70 Critic Score
    On the whole Castlevania: Lords of Shadow 2 is a game that does the basics well enough, without ever really setting itself apart. It is a nice conclusion to the first game but nothing more, nothing less. Worth picking up if you enjoyed the original, but hardly essential at the same time.
    • 85 Metascore
    • 70 Critic Score
    Dead or Alive 4 may not be the holy grail of fighters, but Tecmo have still crafted an enjoyable title with plenty of reply value.
    • 72 Metascore
    • 70 Critic Score
    Fans of the genre will find plenty to enjoy, from the spooky setting to the non-stop action. Live users can also enjoy the excellent lag-free games that it offers, which certainly makes Area 51 a game to consider.
    • 86 Metascore
    • 70 Critic Score
    The inability to take cover in multi-player is an odd omission and the AI in the single player is dreadful.
    • 82 Metascore
    • 70 Critic Score
    All in all, The Darkness is a decent fifteen hour single player experience, featuring a brilliant story and even better presentation. However the enjoyment is slightly tainted by the under utilisation of its best features, sluggish movement and horrible multiplayer.
    • 82 Metascore
    • 70 Critic Score
    There is certainly a lot to keep anyone occupied here, even if the main game is a little un-balanced, simply firing up a game of monkey bowling whilst sitting on the train makes it a worthy purchase.
    • 72 Metascore
    • 70 Critic Score
    If destruction and mayhem are your thing then there is enough here to warrant a purchase. But with a few tweaks here and there, Overlord II could have been something a little more special.
    • 71 Metascore
    • 60 Critic Score
    There's a lack of scope to Draglade that makes repeated play-throughs an easy and unrewarding chore, something that a sequel should aim to address in the future.
    • 72 Metascore
    • 60 Critic Score
    For a first time developer, Remember Me appears highly ambitious. And while it’s got some neat ideas it never quite does anything substantial with them, instead providing an enjoyable, if forgettable experience.
    • tbd Metascore
    • 60 Critic Score
    It's a lovely looking game, with a great cell-shaded style, and bags of character. The frustration caused by the trial and error approach to the levels ruins the enjoyment to some extent, but persistence leads to immense satisfaction.
    • 82 Metascore
    • 60 Critic Score
    A pretty decent football game that unfortunately has more bugs than Starship Troopers.
    • 91 Metascore
    • 60 Critic Score
    There is no doubt about the quality of the series and its playability, but I wish for more: invention, freedom, a camera that behaves and link up play for instance.
    • 70 Metascore
    • 60 Critic Score
    As niche as this title is, it's still a perfectly welcome edition in the Guitar Hero series. It's just a shame that it's essentially Guitar Hero 3 (PS2) with a few bells and whistles thrown in.
    • 63 Metascore
    • 60 Critic Score
    Blacklight: Tango Down is a solid first person shooter with a depth of customisation to rival Call of Duty. With its retro-futuristic style, it does enough to stand out in a crowded genre, but is let down by bland presentation and questionable ommisions.
    • 82 Metascore
    • 60 Critic Score
    The AI is symptomatic of a larger malaise which envelops the game and hems in the player.
    • 68 Metascore
    • 60 Critic Score
    Unfortunately, the spark of enduring gameplay is soon extinguished by some bizarre design choices and a ropey camera system.
    • 74 Metascore
    • 60 Critic Score
    The graphics and handling can't be faulted, and the game is one of the best looking titles on the PSP, but strangely, Gran Turismo PSP just feels rushed; a half-hearted attempt at perfection.