Gamestyle's Scores

  • Games
For 1,620 reviews, this publication has graded:
  • 38% higher than the average critic
  • 3% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Rocket League
Lowest review score: 10 Tomb Raider: The Prophecy
Score distribution:
1,620 game reviews
    • 83 Metascore
    • 60 Critic Score
    Sitting uncomfortably between "Rallisport Challenge 2" and "Richard Burns Rally," in terms of visuals, game length and handling integrity, Colin McRae 05 is too fussy to be an arcade game yet far too simplistic to be classed as a true simulator.
    • 73 Metascore
    • 60 Critic Score
    Banjo-Tooie is far from being a bad platformer, though instead of taking what made Banjo-Kazooie great and improving on it, the Rare philosophy seems to be throw everything into the mixing pot and see what comes out.
    • 47 Metascore
    • 60 Critic Score
    In the end, it's only the star billing of Alba (by proxy) that can wilfully will a player to continue. Even her character model is unconvincing, with the obligatory "Lara mode" (ie, face player to camera, stand rigid and inspect geekishly for blemishes) and de rigueur costume change throughout levels, doing little to assuage.
    • 65 Metascore
    • 60 Critic Score
    On the whole, 4 Elements HD is a welcome break from any intense action and/or time consuming narrative games and can be enjoyed by both competitive and casual gamers of all ages. Unfortunately, it has arguably failed to capitalize on where other 'match three' games also fell short and that is an entertaining storyline to warrant 64 levels.
    • 66 Metascore
    • 60 Critic Score
    Midnight Pool is a welcome purchase on the Wii Ware system, representing decent value for your Wii points.
    • 79 Metascore
    • 60 Critic Score
    Feels like an add-on pack which has been stretched too thin between the cracks of a cracking good yarn (see: "Disgaea").
    • 55 Metascore
    • 60 Critic Score
    There is a lot about Criminal Girls: Invite Only that is good, but as usual, it is hard to dig beneath the needless sexual content.
    • 75 Metascore
    • 60 Critic Score
    The sensation of speed and power is immense and the graphics are as good as anything the PS2 has produced so far. The problem with Ace Combat 6, then, is simply that it does nothing new.
    • 62 Metascore
    • 60 Critic Score
    For some it will become too repetitive, as you can only shoot down so many opponents or destroy so many targets before it all becomes a little boring.
    • 63 Metascore
    • 60 Critic Score
    For something a little different, Outlaw Golf 2 is certainly worth considering, and the retail price certainly won’t break the budget.
    • 67 Metascore
    • 60 Critic Score
    It's a shame that the [movie] actors did not assume the speaking parts, but there's always a next time.
    • 69 Metascore
    • 60 Critic Score
    Heavily reliant on survival, Konami have stripped the game of fun and presented you with something that's too realistic for its own good.
    • 70 Metascore
    • 60 Critic Score
    It is easy to see that the gap between Playstation 2 and Xbox is beginning to stretch. Rainbow Six 3 is a solid game, but in this shape and form a sense of disappointment is hard to avoid.
    • 73 Metascore
    • 60 Critic Score
    If you see it cheap, it's worth picking up; for anyone expecting a long-lasting game, however, you'll be disappointed.
    • 63 Metascore
    • 60 Critic Score
    Interesting diversion. Yet for all this novelty, one realises that the linearity and the lack of player freedom (and opportunities) really puts a dampener on what could have been something gloriously different.
    • 70 Metascore
    • 60 Critic Score
    Basically, Timeshift is a decent game marred by a massive amount of already used ideas and not enough unique appeal, even with its time travelling mechanics. Customers who see this on a shelf, which also contains the likes of Halo 3, The Orange Box, and Call of Duty 4, will probably leave the game out in the cold this winter.
    • 73 Metascore
    • 60 Critic Score
    Strictly a single player event and with no additional modes outside that of the repeating chapters or limited mini games there is no reason to return.
    • 67 Metascore
    • 60 Critic Score
    The concept means that technically MySims could last forever, but realistically you’ll be bored within a couple of weeks. Not that this is a bad game per se, it's just that it has already been beaten by Animal Crossing: Wild World.
    • 77 Metascore
    • 60 Critic Score
    Make no mistake: within moments of the disk-tray closing, Baldur's Gate: Dark Alliance II weaves an intoxicating spell that compresses hours into minutes with shocking efficiency. A most pleasurable enthralment blinds the eyes to any shortcomings for a time, but with each successive break from play the cracks begin to form.
    • 58 Metascore
    • 60 Critic Score
    Front Mission Evolved is an interesting experiment from Square Enix. It is far from a success and at times feels far too removed from the key components that made the series popular. Double Helix Games have attempted something new, which is commendable, albeit considerably flawed.
    • 66 Metascore
    • 60 Critic Score
    Ultimately it’s a game that feels like some of the mechanics are a little bit too wonky to be truly great, but if you have a knack for real time strategy you’ll get a good deal of enjoyment out of it.
    • 91 Metascore
    • 60 Critic Score
    This is an average, generic experience. For all its lofty ambitions and hype it is an unbelievable failure, a real disappointment for all PlayStation 3 owners.
    • 60 Metascore
    • 60 Critic Score
    The ability of the handheld to throw around smooth graphics like these can only bode well for a fully-miniaturised 3D Mario Kart - another title we're truly gagging to play.
    • 71 Metascore
    • 60 Critic Score
    We gave it time, but it still isn't the game we'd hoped for. It may get there one day, just not right now.
    • 73 Metascore
    • 60 Critic Score
    It's a great game if you like the genre, but it won't probably won't win any new fans to the puzzle style of play. Their loss.
    • 85 Metascore
    • 60 Critic Score
    The laziness of the enemies, repetitive combat and ridiculous slowdown are all against it; but the clever storytelling, great boss fights, high-quality presentation and rock-hard challenge ensure this is a step above a lazy, licensed game.
    • 67 Metascore
    • 60 Critic Score
    Yet the only reason to buy this (unfortunately) is the X-Files license, and because of the strong scripting (and characters) these are the only redeeming qualities in the cold light of day.
    • 83 Metascore
    • 60 Critic Score
    Online the whole package is backed up with statistics, lobbies and the option to take part in ranked, or unranked matches. These for the most part work efficiently, although the number of players who decide to disconnect when things are not going their way is disappointing.
    • 73 Metascore
    • 60 Critic Score
    A great game if you can stomach the bugs, but that’d be like trying to ignore somebody choking you from across the room.
    • 78 Metascore
    • 60 Critic Score
    Its sheer difficulty will put off all but the most hard core of gamers (and even then it’s gonna take a lot to convince.)
    • 60 Metascore
    • 60 Critic Score
    Aaru’s Awakening is a competent if unspectacular game, that with a little more time in the oven could have been much better as an overall experience.
    • 64 Metascore
    • 60 Critic Score
    Jet Car Stunts shows a ton of promise, but much of the game is locked behind some pretty awful criteria for progression.
    • 68 Metascore
    • 60 Critic Score
    The single-player game lacks longevity, and having more than fifteen mini games would have helped negate this.
    • 58 Metascore
    • 60 Critic Score
    A competent HD upgrade, nothing more, nothing less.
    • 68 Metascore
    • 60 Critic Score
    Zombie Tycoon may have just resurrected our flagging interest in the PSN Store.
    • 69 Metascore
    • 60 Critic Score
    It’s not exceptional enough to demand your time or money above the billion other games vying for your attention, but nowhere near being awful as to want to stomp into paste and fire into the sun, never to darken your door again.
    • 82 Metascore
    • 60 Critic Score
    Perhaps the first Sonic game that had Gamestyle reaching for the instruction manual. It starts a bit vague in regards to how it should be played, but it soon clicks into place.
    • 78 Metascore
    • 60 Critic Score
    Far Cry Instincts: Predator would be something special on the Xbox (the original was given an 8, after all), but we've seen it all before and Ubi-Soft have clearly forgotten that we are now entering the next generation of gaming.
    • 74 Metascore
    • 60 Critic Score
    Players who put in the time and effort will receive a stimulating and demanding experience.
    • 89 Metascore
    • 60 Critic Score
    If you love hoops, then this is a great simulation that will last until the next iteration, but Gamestyle feels that the real fun is to be had out on the blacktop and not in the comfort of your La-Z-Boy.
    • 79 Metascore
    • 60 Critic Score
    For those expecting a triumphant Mario title, you'll have to wait until Mario Party 8 for the next opportunity.
    • 78 Metascore
    • 60 Critic Score
    Ultimately though it is one long drawn out cutscene cut up by little bits of gameplay that do not seem to fit in as well.
    • 81 Metascore
    • 60 Critic Score
    This is a challenging game to say the least, but it's the lack of a decent learning curve that really hurts it.
    • 70 Metascore
    • 60 Critic Score
    After completing Beyond: Two Souls it’s understandable why this is one of the most divisive games around. Even now it’s difficult to say whether we enjoyed it or not, it’s certainly an interesting game, and does have some nice ideas. So despite a story that feels disjointed, tonally uneven and a mid-section that feels completely out of place, it’s something that is different enough from the norm that maybe, just maybe it’s worth picking up.
    • 61 Metascore
    • 60 Critic Score
    A decent translation with much to enjoy (primarily the sport itself); as a videogame, despite its problems - but hampered with the ruck to individual control flaw - the game seems more unfair, and less sporting.
    • 70 Metascore
    • 60 Critic Score
    Visually spectacular and mechanically solid from moment to moment, but fundamentally flawed.
    • 68 Metascore
    • 60 Critic Score
    The high tempo action is matched by a fluid frame rate that does not seem to dip even during boss encounters. While it lacks the draw dropping visuals of many full price counterparts, for £3.49 (until 23 May) it is a fine start to the PlayStation Store and a refreshing pit stop to keep on your hard drive.
    • 65 Metascore
    • 60 Critic Score
    With trophy support and some decent game modes, Heavy Weapon is entertaining and fun.
    • 79 Metascore
    • 60 Critic Score
    Its entertainment is short-lived, but only because the game itself is short. Although there is replay value in exploring the levels to their entirety, and completing the missions and multiplayer offer a few more hours entertainment, Sonic Colours is ultimately unsatisfying.
    • 70 Metascore
    • 60 Critic Score
    At the bargain price it is hard to fault Ghost Recon Jungle Storm because, for the money, it delivers across the board; and the additional missions are welcome. Those waiting for notable improvements will just have to be patient for "Ghost Recon 2."
    • 46 Metascore
    • 60 Critic Score
    Compared to other beat ‘em ups it lacks polish and epic sized modes but SNK Playmore has reanimated this series to good effect with a solid combat system.
    • 71 Metascore
    • 60 Critic Score
    While not a bad game, Guitar Hero: Greatest Hits just feels like an easy cash-in among the other music games flooding the market.
    • 69 Metascore
    • 60 Critic Score
    While it will easily thrill Potter fans, it also provides an above average distraction for those curious about the series, or looking for a release that integrates the Wii remote with some reasonable success.
    • 62 Metascore
    • 60 Critic Score
    A solid, if basic, side scrolling beat em up.
    • 68 Metascore
    • 60 Critic Score
    Quite a decent RPG. What holds it back is that it is far too typical of the genre; there's really nothing new about it nor does it do anything particularly well to make it truly stand out. If you're a fan of RPGs, you'll enjoy it, but it may be something of a forgettable experience.
    • 68 Metascore
    • 60 Critic Score
    If you have the yearning, however, it may be advisable to seek out another of Sega's recent offerings - the lavishly-presented, highly-atmospheric originality of "Otogi."
    • 83 Metascore
    • 60 Critic Score
    Considering the resources at EA's disposal, the practised excellence of their programmers and artists, and the experience of well over a decade of development, there should be more put into the game.
    • 61 Metascore
    • 60 Critic Score
    Underneath the average graphics, rubbish track design and lack of options there is a decent enough game fighting to get out.
    • 73 Metascore
    • 60 Critic Score
    For fans of the first two Battlefront games there is plenty here to enjoy. The single player is a limited experience which will disappoint most, but for those with access to the online features then Renegade Squadron is well worth the asking price.
    • 79 Metascore
    • 60 Critic Score
    Otogi 2: Immortal Warriors attempts to improve on the formula established in the first game, but does not succeed; instead it feels almost exactly like the first game, but better looking.
    • 67 Metascore
    • 60 Critic Score
    Although it costs 1200 Microsoft Points, Assault certainly offers more value for money than Impact, and just about gets the nod over its predecessor.
    • 72 Metascore
    • 60 Critic Score
    But with this much constant repetition, sloppy enemy and level designs, artificially-prescribed deaths, lack of bonus GBA-connectivity and even some glitchy overlapping voice samples, it's really a matter of how much the player is prepared to tolerate.
    • 55 Metascore
    • 60 Critic Score
    It is a shame as it is a very well done remake, it is just that the mechanic is now 30 years old and it does show it's age and no amount of sprucing up can change that fact.
    • 65 Metascore
    • 60 Critic Score
    Smarty Pants will not appeal to everyone and for most of us it will languish under the bed or in the cupboard until guests drop by, or the kids want to play.
    • 79 Metascore
    • 60 Critic Score
    While one of the the biggest issue with the series lies decidedly with the console's controls itself, it's hard to lay all the blame on the game itself completely; but it remains difficult to recommend this over its home console versions, as ubiquitous as they are.
    • 77 Metascore
    • 60 Critic Score
    A great game, steep in challenge and offers very little but repetitive running and shooting, you will know if you are going to like it from the box, what you wont know is if you have anywhere with the required lighting to be able to play it.
    • 57 Metascore
    • 60 Critic Score
    All in all it feels like a very limited sequel, one aimed at removing the more major problems of its predecessor rather than trying to bring anything new to the table.
    • 76 Metascore
    • 60 Critic Score
    Despite each stage lasting only sixty seconds, it takes hours for Minutes to blossom.
    • 74 Metascore
    • 60 Critic Score
    Stealth Inc 2 can be a really challenging and frustrating experience but it is still a good game that just needed another pass to iron out some of the kinks.
    • 71 Metascore
    • 60 Critic Score
    There's no incentive to save the Leopold and her crew from destruction, and playing through the game feels more like a chore than a challenge. It's a valiant attempt at reinvigorating an old franchise, but one that ultimately fails to make an impact.
    • 85 Metascore
    • 60 Critic Score
    Like many zombie flicks in history, this is for a cult audience only. It's a genuine shame but it just isn't very good.
    • 69 Metascore
    • 60 Critic Score
    Overall, Close Combat: First To Fight doesn't have the looks or the sound, but what it does have is the fun-factor.
    • 45 Metascore
    • 60 Critic Score
    JASF is a fine concept that could have been a winner, however it is let down by some questionable design choices and a lack of excitement that flying a jet fighters should give. It isn't a game that should be bypassed completely, but one left for rental or the bargain bins.
    • 65 Metascore
    • 60 Critic Score
    For all its limitations and tongue in cheek presentation, the actual quiz itself is fun, challenging and varied enough to warrant a place on your Wii Channel Home Page.
    • 61 Metascore
    • 60 Critic Score
    Atomic Ninjas is a completely average game and that is meant with the greatest respect. It is a mid-tier game, that will never be a long term favourite, but there is room for that, it is a game you are happy to pick up, play for a couple of weeks then move on.
    • 78 Metascore
    • 60 Critic Score
    Unfortunately, due to the irritating camera, steep learning curve and lengthy missions, Gamestyle can only recommend Heroes to the most avid of strategy enthusiasts.
    • 76 Metascore
    • 60 Critic Score
    Crashes, glitches, bugs and constant below-par combat manage to undermine the gorgeous art style.
    • 66 Metascore
    • 60 Critic Score
    Black Eyed Peas: The Experience has a decent engine, looks stunning and plays really well, it is however limited by being for a single band and one, that despite being so popular just doesn't have the catalogue to appeal to anyone but the biggest fans.
    • 68 Metascore
    • 60 Critic Score
    The frame rate is solid enough, as is the draw distance, however the water effects leave a lot to be desired when compared to the excellent lighting.
    • 58 Metascore
    • 60 Critic Score
    Boogie on the DS is a vast improvement on the Wii version. The game has more of a purpose, and actually requires some skill to play.
    • 76 Metascore
    • 60 Critic Score
    The failure to pen an emotional and captivating storyline, alongside some bizarre character designs, have alienated what made Shadow Hearts such a joy to play.
    • 56 Metascore
    • 60 Critic Score
    A competent game which has little wrong with it, but just won’t leave an impression.
    • 81 Metascore
    • 60 Critic Score
    While it can be enjoyable at first, and certainly has some impressive graphics, it soon begins to reveal itself to be little more than an average title which only improves when played with other people.
    • 69 Metascore
    • 60 Critic Score
    We really do believe it’s a step in the right direction for the much-maligned franchise, and contains a lot of elements that feel like real ‘Sonic’ moments. However, it proves to be as frustrating as it is fun, with several flaws that interfere with one’s enjoyment of the game.
    • 81 Metascore
    • 60 Critic Score
    It tries to be Mario platforming crossed with all the goodness of lemmings but really it ends up showing only glimpses of the brilliance of each.
    • tbd Metascore
    • 60 Critic Score
    If you are a fan of difficult shoot 'em ups from a bygone era of gaming then Gundemonium Recollection will keep you occupied for sometime. For most players however this is a challenge too far and lacks enough variety to warrant any long term playing.
    • 76 Metascore
    • 60 Critic Score
    The PES brand is currently sinking into shark infested waters and it seems that no matter how loud people shout the problems that have plagued the series since the beginning still aren't being addressed.
    • 65 Metascore
    • 60 Critic Score
    007 Bloodstone is a solid entry in the world of James Bond assisted by strong production standards and acting talent. The actual gaming aspect lets the overall piece down somewhat. As a stopgap to the next Bond film it'll do as a pit stop but the only aspect you'll return to for a while is the multiplayer mode.
    • 81 Metascore
    • 60 Critic Score
    What MadWorld has in style it lacks in substance.
    • 67 Metascore
    • 60 Critic Score
    Doesn't know whether to call itself an adventure or something much deeper - underpinned with the trimmings of a simulation. This personality 'conflict' has resulted in a game that fails to match the auspicious concept.
    • 71 Metascore
    • 60 Critic Score
    Fans of the genre will lap up the space age conflict, yet some people may be left wanting more.
    • 82 Metascore
    • 60 Critic Score
    The mixture of Mario Kart racing and Little Big Planet's customisation should be a recipe for hours of fun. Unfortunately, the long loading times leave a bitter taste.
    • 74 Metascore
    • 60 Critic Score
    The words 'a mixed bag' tell you everything you need to know about Midway Arcade Treasures 2. For every classic like "Mortal Kombat" there's a travesty like "Pit Fighter" - so this one can only be recommended for the purists.
    • 73 Metascore
    • 60 Critic Score
    It definitely has an "Atari-esque" feel about it. But, unfortunately the rest of the game just isn’t up to scratch.
    • 68 Metascore
    • 60 Critic Score
    The first few moments will have you rolling about laughing and you'll no doubt have a blast; after that, however, the monkey magic will drain and you'll be back to your Dreamcast with Capcom's more refined multiplayer brawler ("Powerstone") in the slot.
    • 83 Metascore
    • 60 Critic Score
    "One for the fans" might be a lazy summary of any game, but it's quite an apt one here. Without the emotional connection of Final Fantasy VII, Crisis Core is a somewhat half-hearted game lacking in substance, for all its polish and production.
    • 78 Metascore
    • 60 Critic Score
    Bound in Blood is certainly an improvement on the first Call of Juarez. Its impressive visuals and smooth gameplay are let down by repetitive levels and an uninspiring story, however, and the online multiplayer just isn’t good enough to compensate.
    • 68 Metascore
    • 60 Critic Score
    That aside, from a gameplay perspective it’s a decent first foray into the world of SRPG’s, it’s just bogged down by poor characters and story.
    • 79 Metascore
    • 60 Critic Score
    At the end of the day fans of Spiderman fans will find plenty to enjoy as they relive all their childhood fantasies.
    • 73 Metascore
    • 60 Critic Score
    Whilst there's no denying that the entire experience is a splendidly beautiful one, with admittedly amazing looking graphics throughout the game, that eye-candy can only last so long. DoA XBV is inherently repetitive.