Gamestyle's Scores

  • Games
For 1,583 reviews, this publication has graded:
  • 37% higher than the average critic
  • 3% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 SteamWorld Dig
Lowest review score: 10 Tomb Raider: The Prophecy
Score distribution:
1,583 game reviews
    • 54 Metascore
    • 40 Critic Score
    Marvel Super Hero Squad: The Infinity Gauntlet is a mess of a game.
    • tbd Metascore
    • 40 Critic Score
    It's a budget title at a budget price, and certainly stocking filler material, but don't expect entertainment beyond an hour of playtime.
    • 44 Metascore
    • 40 Critic Score
    We long for a good Godzilla game, but this isn’t it.
    • 67 Metascore
    • 40 Critic Score
    Much improvement will be needed to prevent it from following in the path of many a flightless bird...namely, into oblivion. In the meantime, place R: Racing Evolution on the "endangered species" list.
    • 57 Metascore
    • 40 Critic Score
    Boogie deserves to be a much better game. The excellent presentation hides a restrictive and basic control system that destroys any fun that might have been had while playing it.
    • 38 Metascore
    • 40 Critic Score
    With the movie being one of the biggest hits of the year ti date, it is a huge disappointment that the game was so far off the mark. We weren't expecting a God of War game but if done right it could of been pretty damn close. The lore was there, the combat, the possible beautiful worlds and yet somehow it was all overlooked and instead we get a decidely 'ok' game.
    • 57 Metascore
    • 40 Critic Score
    Family Game Night does exactly what is sets out to do. It brings together four family games, and successfully recreates them on the DS.
    • 55 Metascore
    • 40 Critic Score
    Fabulous graphics can only do so much damage limitation in the face of so many fundamental design flaws.
    • 53 Metascore
    • 40 Critic Score
    Overall Dash of Destruction is a pleasant enough detor that for younger gamers may prove to be more entertaining.
    • 77 Metascore
    • 40 Critic Score
    One word describes Ultimate Spider-Man: disappointment.
    • 61 Metascore
    • 40 Critic Score
    When there’s no more room in hell, you’ll be forced to sit on earth playing this game for eternity.
    • 50 Metascore
    • 40 Critic Score
    Even without the long loading times the gameplay is poor - how many games can you name with a control system much too complicated but with almost no depth?
    • 47 Metascore
    • 40 Critic Score
    Overall Bellator MMA Onslaught has the base to be a good game, however there are just far too many niggles at the moment. It is a game that feels like another year of development would have worked wonders. Working on the animations so that everything linked together in a more natural way and fleshing out the modes on offer would have made this a worthy purchase. As it is though, it is one to pick up only if you are desperately after a fighting game.
    • 80 Metascore
    • 40 Critic Score
    Fights soon degenerate into a short-range melee where you slug it out with blows and the occasional throw move. There is no balance, and button-bashers will feel right at home as you soon realise there is little room for tactics or skill.
    • 64 Metascore
    • 40 Critic Score
    It may have all the wit and style of the series, and Simpsons fans will no doubt love picking out all the references. With no effort put into caring about how the game plays, however, it means that you might not be able to actually play the game enough to get them all.
    • 36 Metascore
    • 40 Critic Score
    Sadly outside of the main mode Kung Fu Rider offers very little else for your money.
    • tbd Metascore
    • 40 Critic Score
    A very repetitive card game with minimal input from the player
    • 69 Metascore
    • 40 Critic Score
    The Matrix: Path of Neo does have its moments - but these are limited by the restraints of the medium. In the trilogy, Neo could do almost anything, which included manipulation of time itself. Transferring these abilities in-game has been problematic, and the engine simply can't cope with all of Neo's talents.
    • 62 Metascore
    • 40 Critic Score
    There are far better games out there (without a licence attached) that will yield far broader smiles.
    • 71 Metascore
    • 40 Critic Score
    Dead Island is described as a first person action-adventure game, whilst it is definitely first person, the latter two descriptions are misleading, it is action in as much as raising your arm is an action, it is adventure in as much finding toilet roll is an adventure. They should have called it a first person battle of tedium, because it would've been a lot more accurate.
    • 58 Metascore
    • 40 Critic Score
    Shining Soul is too shallow to appeal to the turn-based RPG crowd and the combat is too tedious to appeal to action RPG fans, or indeed anyone not wanting to inflict a repetitive strain injury upon themselves.
    • 54 Metascore
    • 40 Critic Score
    Ninja Reflex only feels like a third of what could have been a fun package. Even the kids will feel short-changed by the overall package, which despite some positives never warrants affiliation with the ninja.
    • 60 Metascore
    • 40 Critic Score
    Formulaic, stitched together and delivered bang on time for Christmas, it's hard not to view this as anything other than a cold turkey that won't be enjoyed during the festive period.
    • 78 Metascore
    • 40 Critic Score
    Where Ubisoft's teams have exponentially raised the bar for squad-based titles, the LucasArts kowtowers have inconsolably brought the entry level down. Troops: step forward and press 'A' at my command. [Sir, yes sir!]
    • 71 Metascore
    • 40 Critic Score
    It's sad to say that it's just not worth persevering through the tortuous controls. The story is not particularly gripping, and the decisions that affect the progression aren't provoking.
    • 61 Metascore
    • 40 Critic Score
    Featuring a compilation of near identical games, complete with a poor versus mode and terrible glitches KOF is hardly a celebration the series deserves.
    • 52 Metascore
    • 40 Critic Score
    In conclusion, Defenders had the basis for a good game. The developers have tried something different, but it hasn't worked this time. The gameplay just comes across as uneven. Certain units should be strong against some towers and weak against others and vice versa, instead of every unit bar one being weak against everything. Unfortunately, this game simply comes across as a chore to play, rather than a joy.
    • 47 Metascore
    • 40 Critic Score
    Wing Island is another visual disappointment for the Wii and without the strong foundation of game play; the graphics are even more obvious.
    • 72 Metascore
    • 40 Critic Score
    Two steps removed from the CCG it seeks to emulate, and is unlikely to appeal to anyone but Magic aficionados - and even then it has so cruelly crushed the freedom and essence of the licence that players of 'chess with cards' cannot help but shun it.
    • 69 Metascore
    • 40 Critic Score
    Remove the excellent presentation and engaging audio, and you have a video game that is not fit for purpose.