Gamestyle's Scores

  • Games
For 1,457 reviews, this publication has graded:
  • 36% higher than the average critic
  • 3% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Legend of Zelda: Ocarina of Time 3D
Lowest review score: 10 Tomb Raider: The Prophecy
Score distribution:
1,457 game reviews
    • 50 Metascore
    • 40 Critic Score
    Target Liberty is a game so clunky, dated and downright unlovable that between its miserable graphics, woeful presentation and tedious gameplay it feels more like a late-90s budget PC release than a premium PSP game with a price-tag to match, and playing it is as pointless and unrewarding an enterprise as you're likely to get for £30.
    • 68 Metascore
    • 40 Critic Score
    Tedious puzzles and boring 'go here and collect this' missions destroy what could have been the most interesting Harry Potter title to date. So, it's another average movie tie-in then. What a surprise.
    • 61 Metascore
    • 40 Critic Score
    That Warner Bros. actually authorised this Smart Price slice of blandcore to promote the finest film in the Potter canon is doubly tragic.
    • tbd Metascore
    • 40 Critic Score
    While Gamestyle enjoyed the action far more than Joust or more than we actually expected originally, next time someone argues that games were better all those years ago, direct them towards Rampart and see that argument crumble far more quickly than the castle walls.
    • 69 Metascore
    • 40 Critic Score
    We suppose if you’re really into your WW2 shooters and unlike everyone else in the world has yet to tire of the setting then it’s possible that you’ll get some joy out of it. Everyone else need not apply.
    • 66 Metascore
    • 40 Critic Score
    EA Playground is limited in its ambitions and the scope that the developer has applied to the project. Throwing seven mini-games into the mix does not make for a full game, especially when they have been executed with a five year old in mind.
    • 64 Metascore
    • 40 Critic Score
    It may have all the wit and style of the series, and Simpsons fans will no doubt love picking out all the references. With no effort put into caring about how the game plays, however, it means that you might not be able to actually play the game enough to get them all.
    • 69 Metascore
    • 40 Critic Score
    Remove the excellent presentation and engaging audio, and you have a video game that is not fit for purpose.
    • 63 Metascore
    • 40 Critic Score
    Overall Cars Mater-National is inoffensive and bland enough to keep fans entertained until the next release in the series.
    • 54 Metascore
    • 40 Critic Score
    Ninja Reflex only feels like a third of what could have been a fun package. Even the kids will feel short-changed by the overall package, which despite some positives never warrants affiliation with the ninja.
    • 67 Metascore
    • 40 Critic Score
    Teenage zombies isn’t a terrible game, it’s just lazy.
    • 65 Metascore
    • 40 Critic Score
    There are reasons why some of the gameplay features here have thankfully become extinct. Being linked so closely to the story of the anime may have been a hindrance, but we feel with a better developer this could’ve been something much, much better.
    • 68 Metascore
    • 40 Critic Score
    Ultimately though it comes back to crushing disappointment. Nothing here wasn’t possible on the last generation of consoles and after playing other open worlds the city of New York seems bland in comparison.
    • 49 Metascore
    • 40 Critic Score
    It tries to make the most of a stupid idea, and compared to previous efforts at a 3D Castlevania game it’s quite a triumph.
    • 61 Metascore
    • 40 Critic Score
    Featuring a compilation of near identical games, complete with a poor versus mode and terrible glitches KOF is hardly a celebration the series deserves.
    • 52 Metascore
    • 40 Critic Score
    Rygar: The Battle of Argus should have been a challenging and thrilling Wii experience, if only more care and attention was put into the final package.
    • 53 Metascore
    • 40 Critic Score
    Overall Dash of Destruction is a pleasant enough detor that for younger gamers may prove to be more entertaining.
    • 71 Metascore
    • 40 Critic Score
    It's sad to say that it's just not worth persevering through the tortuous controls. The story is not particularly gripping, and the decisions that affect the progression aren't provoking.
    • 61 Metascore
    • 40 Critic Score
    Wanted: Weapons of Fate with more care and attention would have made for a decent video game.
    • 70 Metascore
    • 40 Critic Score
    We're not completely humourless, and the whimsical silliness of game, particularly the guitar duels, still raise a smile; but the first On Tour did that too, and it was considerably more fun.
    • 45 Metascore
    • 40 Critic Score
    Sega may have tried to bring something new to the sporting genre but they fallen foul of the same problems and clichés that blight many releases for the Wii.
    • 57 Metascore
    • 40 Critic Score
    Family Game Night does exactly what is sets out to do. It brings together four family games, and successfully recreates them on the DS.
    • 56 Metascore
    • 40 Critic Score
    Vancouver 2010 fails to impress on many levels; whilst the events covered are not implemented badly, they are shallow and tedious, saved only by the simple controls and impressive visuals.
    • 36 Metascore
    • 40 Critic Score
    Sadly outside of the main mode Kung Fu Rider offers very little else for your money.
    • 38 Metascore
    • 40 Critic Score
    Potter fans will be disappointed by this lazy attempt that is substandard fare and lacks options. EA Bright Light will have to revolutionise its approach if the franchise is to end on a high.
    • 61 Metascore
    • 40 Critic Score
    There are much better Kinect games available and more deserving of your time than this.
    • 54 Metascore
    • 40 Critic Score
    Marvel Super Hero Squad: The Infinity Gauntlet is a mess of a game.
    • 72 Metascore
    • 40 Critic Score
    chick chick BOOM does a lot of things right. It looks and sounds polished and attractive and the core mechanics have promise. It feels like it deserves better. But comparisons with luminary artillery games are foolish; there are too many imperfections to leave them unmentioned and any multiplayer game that leaves you celebrating the end for the end's sake is a failure. chick chick BOOM could have, should have been so much more: a tremendous shame that it is not.
    • 58 Metascore
    • 40 Critic Score
    Shining Soul is too shallow to appeal to the turn-based RPG crowd and the combat is too tedious to appeal to action RPG fans, or indeed anyone not wanting to inflict a repetitive strain injury upon themselves.
    • 60 Metascore
    • 40 Critic Score
    How such a raft of glitches and mistakes and bugs got through the test phase (perhaps the testing team was a group of trained gorillas?) defies reason.