Gamestyle's Scores

  • Games
For 1,596 reviews, this publication has graded:
  • 37% higher than the average critic
  • 3% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fable
Lowest review score: 10 Turning Point: Fall of Liberty
Score distribution:
1,596 game reviews
    • 70 Metascore
    • 40 Critic Score
    We're not completely humourless, and the whimsical silliness of game, particularly the guitar duels, still raise a smile; but the first On Tour did that too, and it was considerably more fun.
    • 62 Metascore
    • 40 Critic Score
    If only there were additional modes outside of the main story, but Heatseeker only offers the option to go back to a selected mission. That means a frustratingly limited experience that offers no multi-player aspect or freeform or mini-game modes to unleash some potential.
    • 56 Metascore
    • 40 Critic Score
    Vancouver 2010 fails to impress on many levels; whilst the events covered are not implemented badly, they are shallow and tedious, saved only by the simple controls and impressive visuals.
    • 60 Metascore
    • 40 Critic Score
    Throw in several unimaginative bosses, haphazard animation and you have a release that even the polished presentation or monologue from Bruce Campbell fails to drag back into the realm of respectability.
    • 63 Metascore
    • 40 Critic Score
    The control system is well thought out with each button throwing a particular punch, but forget any tactical or statistical considerations before entering the ring.
    • 66 Metascore
    • 40 Critic Score
    EA Playground is limited in its ambitions and the scope that the developer has applied to the project. Throwing seven mini-games into the mix does not make for a full game, especially when they have been executed with a five year old in mind.
    • 65 Metascore
    • 40 Critic Score
    There are reasons why some of the gameplay features here have thankfully become extinct. Being linked so closely to the story of the anime may have been a hindrance, but we feel with a better developer this could’ve been something much, much better.
    • 64 Metascore
    • 40 Critic Score
    We get the feeling that this is more of a late cash-in than an attempt to bring innovation and enjoyable gaming to the modern pre-nuclear holocaust (and mercifully Radscorpion-free) world.
    • 46 Metascore
    • 40 Critic Score
    A little less presentation and a lot more effort on the game experience itself would have saved this cat at least some of its nine lives.
    • 53 Metascore
    • 40 Critic Score
    Gamestyle can see the appeal that Curious George may have for very young gamers who are fans of the film or television series, but anyone else (or children who have grown up with gaming) will become bored very quickly.
    • 68 Metascore
    • 40 Critic Score
    There is nothing ultimately redeeming about Medal of Honor: Rising Sun - because ultimately it marks the lowest point in the series.
    • 75 Metascore
    • 40 Critic Score
    Repeated playthoughs are marginally less frustrating as you already know what's coming, but hardly counter for the sloppiness of level design.
    • 69 Metascore
    • 40 Critic Score
    Fighting really isn't Sonic's strength - at least not with regard to good gameplay. He needs to be kept on his feet - a balled blur of blue - not flat on his face.
    • 71 Metascore
    • 40 Critic Score
    Unrewarding, derivative, insulting and just plain dull, and worse of all, shamefully ignorant of the huge leaps forward in level design, characterisation and game structure and in the last decade, and as such is best avoided.
    • 69 Metascore
    • 40 Critic Score
    Regardless of the strong visuals and design, Ghosthunter only feels like a half-hearted attempt, and a flawed one at that.
    • 39 Metascore
    • 40 Critic Score
    Nothing more than an aggressive version of dodge ball, which does contain some initial attraction that unfortunately, quickly, wanes.
    • 68 Metascore
    • 40 Critic Score
    Ultimately though it comes back to crushing disappointment. Nothing here wasn’t possible on the last generation of consoles and after playing other open worlds the city of New York seems bland in comparison.
    • 58 Metascore
    • 40 Critic Score
    End-of-area bosses helpfully announce their weaknesses at the beginning of encounters, coin-laden paths dot their way around levels, and there is always a mammalian helper ready and willing to explain the use of contraptions.
    • 49 Metascore
    • 40 Critic Score
    It is just unfortunate that SCEE have not built upon a unique puzzle opportunity, instead content to ship out something that will long term only appeal to the youngest of players.
    • 60 Metascore
    • 40 Critic Score
    Shamefully when Jericho is finished there are no other modes to speak of. This is very disappointing as an online or co-operative mode would have been interesting with the occult backdrop and powers.
    • 69 Metascore
    • 40 Critic Score
    We suppose if you’re really into your WW2 shooters and unlike everyone else in the world has yet to tire of the setting then it’s possible that you’ll get some joy out of it. Everyone else need not apply.
    • 62 Metascore
    • 40 Critic Score
    Do you like Naruto? Great stuff, go nuts, be happy. If you don’t then buy something, anything, else.
    • 62 Metascore
    • 40 Critic Score
    Imaginative and meticulously-produced, but its flaws are too numerous to recommend over superior pinball titles. For a first-party Nintendo release, this is a poor showing indeed.
    • 54 Metascore
    • 30 Critic Score
    However even the appeal of Cosmic Family will be short-lived to any demographic as it is very much on the short side. Rather than being a complete box set of a whole television series (or even a few shows) it is probably best summed up as an interactive episode.
    • 74 Metascore
    • 30 Critic Score
    The new title feels like it was made by someone who has only ever seen Youtube videos of the 2D Sonic games and taken a very poorly educated guess on how it should control.
    • 64 Metascore
    • 30 Critic Score
    Full completion of the game takes time, and whilst there are some nice extras on the DVD to unlock, you can't get around the fact that it's time that could be spent doing something far, far better.
    • 52 Metascore
    • 30 Critic Score
    That's the thing about Transformers: The Game, while there are bits and pieces of fun here and there, it's overshadowed by the complete and utter rushed and unfinished feel to everything else.
    • 48 Metascore
    • 30 Critic Score
    Simply put there just isn’t enough game here to justify paying full price.
    • tbd Metascore
    • 30 Critic Score
    It is a faithful port of the original version, but lacks any worthwhile additions or game play to keep you coming back for more.
    • 49 Metascore
    • 30 Critic Score
    A device for mental torture. And even the most diehard fans of the series would have to be truly blinkered to believe that this game was worthy of the licence. Put simply, it's nothing but a travesty.