GameTrailers' Scores

  • Games
For 1,844 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1844 game reviews
    • 53 Metascore
    • 60 Critic Score
    Lair is one of the PS3’s biggest disappointments so far. The potential was great, and the core gameplay isn’t bad. But instead of the fantasy epic fans dreamed of, the final product comes across as a short and unsightly mess.
    • 57 Metascore
    • 60 Critic Score
    A visual presentation that looks more PSP than Vita, doesn't help matters. It makes a killer first impression-and certainly earns points for offering something different on launch day-but such limited appeal may not be enough to send gamers to Hell.
    • 55 Metascore
    • 60 Critic Score
    A serviceable showpiece, but there aren't a lot of modes to explore, and the short-lived mini-games get repetitive pretty quickly. It's fun in short bursts, but it doesn't approach the staying power of the most memorable party games.
    • 60 Metascore
    • 60 Critic Score
    It looks like Wario should stick to minigame compilations, after all.
    • 71 Metascore
    • 60 Critic Score
    There is some fun to be had throughout Call of Juarez, but it’s despite the various bizarre and just plain bad design choices that litter the experience.
    • 66 Metascore
    • 60 Critic Score
    Lightning Returns feels almost pointless, amounting to little more than an excuse to dress the heroine up in different outfits and beat the crap out of things. There's not much payoff for those that have been faithful since the beginning and it's so obtuse that it will be difficult for new players to get into.
    • 51 Metascore
    • 60 Critic Score
    Instead of rebuilding Spy Hunter's Interceptor from the ground up to make an action-racer that could potentially smoke "Burnout," or adding third-person shooting and grappling control to make you feel like Sam Fisher and Triple H at the same time, Nowhere to Run ends up being a mediocre mix of both.
    • 64 Metascore
    • 60 Critic Score
    The intricate combat mechanics and exciting battle system can't make up for the poor production values, not to mention the sheer amount of repetitive grinding the game demands.
    • 69 Metascore
    • 60 Critic Score
    Batman: Arkham City Lockdown tries to capture the spirit of its triple-A counterpart, but it only succeeds on a superficial level. At six dollars, the game's short length and repetitive gameplay will be palatable only to the most obsessed members of the cape and cowl cult.
    • 78 Metascore
    • 60 Critic Score
    The most condemning thing we can say is the dream reminded us of everything missing in the episode; if only we cared as much as Lee and Clementine used to care about each other.
    • 72 Metascore
    • 60 Critic Score
    So many moments in The Curse of Brotherhood are hampered by a sense that a square peg is being shoved into a round hole. All of its great ideas are dwarfed by the fact that it doesn’t feel good to play. The game tries to make invoke a sense of creation, but it’s more akin to fumbling in the dark.
    • 51 Metascore
    • 60 Critic Score
    Instead of rebuilding Spy Hunter’s Interceptor from the ground up to make an action-racer that could potentially smoke "Burnout," or adding third-person shooting and grappling control to make you feel like Sam Fisher and Triple H at the same time, Nowhere to Run ends up being a mediocre mix of both.
    • 52 Metascore
    • 60 Critic Score
    For those wanting to explore the wilds of Westeros, climb to the top of The Wall or engage in a thrilling battle with a direwolf, this Game of Thrones falls completely flat. However, if you don't mind suffering through the combat, the visuals, and the lackluster environments, there's actually a decent interactive story to experience. Of course, that's a very big "if."
    • 61 Metascore
    • 60 Critic Score
    It has almost as many flaws as there are nights in the title but if you love mindless button hammering gameplay and salivate over the onscreen enemy count then this might be a title that interests you.
    • 49 Metascore
    • 60 Critic Score
    Giant robots or not, Dynasty Warriors: Gundam 2 doesn’t quite have the thrust to wedge this stagnating series out of its fixed orbit.
    • 69 Metascore
    • 60 Critic Score
    Xenoverse is worth a recommendation for diehard Dragon Ball Z fans interested in participating in the story. Seeing your own created character interact with legendary moments from the anime is satisfying, and it’s fun to witness characters like Nappa and Goku become allies. However, the shallow and repetitive gameplay lacks the same impact, and the long grind is a heavy burden.
    • 55 Metascore
    • 60 Critic Score
    You don't have to be a line judge to point out Smash Court Tennis 3’s faults. Pinpointing targets is frustrating, since you have a small margin of error while aiming, and the timing isn't always consistent for "nice" shots.
    • 64 Metascore
    • 60 Critic Score
    With an asking price of nothing, it’s not unreasonable that Warframe charges for things, but when the game’s main hook is getting more loot, it slowly becomes frustrating running into so many roadblocks. Even with your warframe’s athletic prowess, the nondescript missions don’t offer enough to put up with the waiting, and there certainly isn’t a strong reason to part with a credit card.
    • 68 Metascore
    • 60 Critic Score
    MechWarrior Online is a smart game burdened by free-to-play annoyances and unfortunately lacking in things to do outside straightforward combat. The grind of match after match eventually erodes your enthusiasm as you start to wonder what it’s all for. Considering MechWarrior has a rich history to draw from, it’s hard not to feel like something’s missing when you find yourself in an endless arena.
    • 64 Metascore
    • 60 Critic Score
    Nearly everything good about Gat Out of Hell has been done better in the main games. We remember laughing out loud during the last two Saints Row outings, but couldn’t even muster a chuckle throughout the duration of the expansion.
    • 67 Metascore
    • 60 Critic Score
    Nier is definitely an ambitious game that tries to break away from Square Enix's traditional style, but it ultimately isn't up to the task. It's an acquired taste that doesn't go down easy.
    • 70 Metascore
    • 60 Critic Score
    A disappointment. Not for the specific titles included, mind you, but rather for the sloppy handling and questionable changes associated with the conversions. The inconsistent presentation, compromises to the original developer's vision, and lack of any interesting bonus features make this compilation's $40 price even more unnerving than its games.
    • 71 Metascore
    • 60 Critic Score
    The pervasive sense of quirkiness in Tomodachi Life works, but can’t sustain the entire game. It’s the type of thing that will make you laugh for a few hours and then you'll never want to pick up again, since it isn’t worth the effort of endlessly doing the same tasks. Sometimes weird isn’t enough.
    • 45 Metascore
    • 59 Critic Score
    Despite the game’s best intentions to immerse you in the Aliens universe, the result is a bloody massacre. Relying on dated storytelling techniques and technology, and stretching way too far to provide a plausible link between the second and third films, Aliens: Colonial Marines isn’t able to connect its action to any real sense of drama or terror, completely missing the aspect of psychological horror that gave the film its edge.
    • 45 Metascore
    • 59 Critic Score
    However well it might model the experience of killing with deadly precision, Sniper: Ghost Warrior suffers from a barrage of technical and design mishaps that make it hard to recommend wholeheartedly. If you've been hard up for a shooter with precisely this sort of narrow focus, it's worth a look, especially given the budget price, so long as you temper your expectations.
    • 56 Metascore
    • 59 Critic Score
    It’s hard to completely dismiss the game as trash, but it’s harder not to feel like the game should be giving you a lot more.
    • 68 Metascore
    • 59 Critic Score
    Ninja Blade's action can be fun for a while, but it doesn't really satisfy. The story and presentation can get ridiculous, and the repetition, easy combat, and lengthy quick time sequences all wear down its edge. Worst of all, it's a complete rip-off of the Ninja Gaiden series, and we wonder how there could be laws to protect such a blatant theft of creativity.
    • 63 Metascore
    • 59 Critic Score
    Jericho is way too ambitious and it hurts on every side. While not broken, it’s poorly designed and dull, from spawning enemies making the tactical play irrelevant, to a horror story that, despite its charm and intricacies, just isn’t scary. Jericho may be art, but not all art is good.
    • 59 Metascore
    • 59 Critic Score
    Unless you can’t seem to get enough games about demented children and ghoulish babies with poor combat and stupid-proof puzzles, then I suggest you steer clear of this one and save your money for "Silent Hill 5."
    • 55 Metascore
    • 59 Critic Score
    Conquest relies too much on retreading old ground in almost every way. Numerous bugs, unpolished mechanics, and average presentation are the telltale signs of a rushed game, and this one has all three. It's not quite bad enough to cast into Mount Doom, but only those who can't get enough of Tolkien's tales need apply.
    • 60 Metascore
    • 59 Critic Score
    Jericho is way too ambitious and it hurts on every side. While not broken, it’s poorly designed and dull, from spawning enemies making the tactical play irrelevant, to a horror story that, despite its charm and intricacies, just isn’t scary. Jericho may be art, but not all art is good.
    • 64 Metascore
    • 59 Critic Score
    Legacy is full of good intentions, but the final presentation feels bland and rushed.
    • 55 Metascore
    • 59 Critic Score
    As generic as a hack-and-slash can be. If you’re looking for responsive action, you’ll be disappointed. If you’re looking for story and dialogue, you’ll be disappointed. If you’re the masochistic type that likes spending dozens of hours slaughtering repetitive foes in order to create the ultimate character then step on up and start grinding.
    • 55 Metascore
    • 59 Critic Score
    The lack of camera control is a travesty, especially since the right analog stick’s defensive dodges are redundant with the Sixaxis controller’s tilting functions.
    • 53 Metascore
    • 58 Critic Score
    It is yet another game with potentially interesting mechanics that fail to deliver on their promise, making Inversion's approach to gravity feel more plodding than liberating.
    • 53 Metascore
    • 58 Critic Score
    The campaigns are repetitive, the action is fairly mindless, and it's not all that rewarding to play. Masochistic players who really enjoy the series may get a mild kick out of this new spin, but everyone else would be better off chalking this one up to ancient history.
    • 53 Metascore
    • 58 Critic Score
    The problem with Eat Lead is that it only replicates the looks of all the games it spoofs, and not the gameplay. What's left is a repetitive, subpar third-person shooter skinned in various game themes and filled with cheap gags.
    • 70 Metascore
    • 58 Critic Score
    While this bunny can be funny, his game is lame, and even its standout segments aren't particularly strong--they just seem that way in comparison to the overall mess. Weak charm and knowing references aside, we can confidently give Hell Yeah a "hell no."
    • 65 Metascore
    • 58 Critic Score
    The Sims 2: Pets for Wii is nothing more than slapdash and second-rate. There’s enough left for it to be enjoyable, but with a lack of content and an overabundance of bugs, players are better off getting the PC version or waiting to see if MySims can pick up the slack.
    • 63 Metascore
    • 58 Critic Score
    Using the note charts makes playing Wii Music tolerable, but if you try to free form it be prepared for disaster. It’s more of an educational experience for dedicated participants, but the poor sound samples, ancient song selection, and poor controls will have many players quitting the band before its first real gig.
    • 55 Metascore
    • 58 Critic Score
    It’s fun to run around as the Hulk in an open world, harassing pedestrians and tearing the city apart with your bare hands, but with its uneven pacing, dull missions, and sloppy presentation, The Incredible Hulk won’t keep most players interested for long.
    • 68 Metascore
    • 58 Critic Score
    Its biggest problem is that its core conceits fail to contribute to what the series is best at. If you're a newcomer, Mount & Blade: Warband is easily the better bet. Veterans will get a brief kick out of this powder keg, but we suspect they'll be reaching for the familiar steel soon enough.
    • 60 Metascore
    • 58 Critic Score
    While it hosts a great set of playable characters, it doesn’t make the best use of them, and the recycled enemies, boring level design, and low production values make for a brawler that’s simply uninspired.
    • 68 Metascore
    • 58 Critic Score
    The Bureau is trying hard to pass as a shooter and a strategy game, but seems to accidentally squash its clever ideas with brute force. Though combat might slosh around and threaten to spill, it’s functional. The presentation can only be called cheap, but there’s a dab of polish.
    • 37 Metascore
    • 58 Critic Score
    Flawed, unoriginal, and dated, it's tough to look past its failings.
    • 55 Metascore
    • 58 Critic Score
    It’s fun to run around as the Hulk in an open world, harassing pedestrians and tearing the city apart with your bare hands, but with its uneven pacing, dull missions, and sloppy presentation, The Incredible Hulk won’t keep most players interested for long.
    • 61 Metascore
    • 58 Critic Score
    While Fatal Inertia fills a niche that hasn’t been addressed yet this generation, it does so with very little style or substance.
    • 54 Metascore
    • 58 Critic Score
    So, lame missions, filled, again, with arbitrary restrictions like time limits and invisible walls, meet a clunky camera and mindless wash/rinse/repeat combat that doesn’t require the suspension of disbelief, but the annihilation of it.
    • 59 Metascore
    • 58 Critic Score
    Lost in Blue 3 is one of those games that starts off well, but eventually you realize that its mundane elements are never rectified and it becomes a grind.
    • 52 Metascore
    • 58 Critic Score
    Dark Messiah certainly had potential, but poor decisions and a sloppy conversion put a damper on what should have been an improvement over the earlier PC game. Oddly enough, we found ourselves continuing to play just to see if it got any better. Unfortunately, it didn’t.
    • 55 Metascore
    • 58 Critic Score
    Variety is nice, but when it borders on the absurd, it’s just stupid. And overall, the gameplay in 300 fails to do service to the movie or the genre at large.
    • 66 Metascore
    • 58 Critic Score
    Wheelman is lacking where it counts the most; under the hood. Life in this fast lane won't hold your attention for more than a few hours, as the high-octane action fizzles out all too quickly.
    • 52 Metascore
    • 58 Critic Score
    So, lame missions, filled, again, with arbitrary restrictions like time limits and invisible walls, meet a clunky camera and mindless wash/rinse/repeat combat that doesn’t require the suspension of disbelief, but the annihilation of it.
    • 50 Metascore
    • 58 Critic Score
    Wii Sports is still the reigning champion when it comes to party sports games. Deca Sports is, if anything, a distraction, and worth renting if friends are coming over.
    • 67 Metascore
    • 57 Critic Score
    At $10, it can only be recommended for those who have sold off their collection yet can't let go of the past.
    • 54 Metascore
    • 57 Critic Score
    Basketball should be fast-paced and fluid, yet Chosen One constantly slams on the brakes with impractical design decisions. Irritating computer AI, frustrating challenges, sloppy controls, and an over-reliance on performing specific combos to win are not what you want in a street ball game.
    • 61 Metascore
    • 57 Critic Score
    With repetitious gameplay, chore-like tasks that barely pass for mini-games, and lackluster new modes, Cooking Mama: Cook Off is the kind of game that sounds a lot more fun than it really is, and therefore, it gets its just deserts.
    • 54 Metascore
    • 57 Critic Score
    Why Sega decided to skewer[] one of our beloved childhood heroes on the tip of a clunky, sword-swinging spree is beyond us, but at this point, it simply hurts. Maybe someday we’ll live to see Sonic take back the speed that is so rightfully his, but for now, the only sprinting he’ll be doing is on the bad end of a running joke.
    • 63 Metascore
    • 57 Critic Score
    Assassin's Creed: Bloodlines not only fails to live up to the high standards set by its console brethren, it also fails to deliver an experience worthy of your time and money. If you own a 360 or a PS3, and are looking for a worthy successor to Assassin's Creed, pass on this and pick up the proper sequel.
    • 66 Metascore
    • 57 Critic Score
    The overall weirdness and distinctive art style keep Black Knight Sword from being another run-of-the-mill action game. Yet the five main levels can be completed within two hours, and while there is an option to continue playing on a more challenging difficulty setting as well as additional challenge-oriented modes, the level design doesn't encourage exploration and there's little interactivity aside from slashing at enemies.
    • 59 Metascore
    • 57 Critic Score
    While it’s a big improvement over last year and a clear step in the right direction, NBA Live 15 forgets that basketball is a team sport. Dunks are overpowered, rendering ball movement and teamwork pointless. Hopefully further refinement can produce a great basketball game in the future, but for 2015, NBA Live’s advances are still overshadowed by flawed fundamentals.
    • 45 Metascore
    • 57 Critic Score
    It’s a game with a hodgepodge of stolen ideas and video game conventions that never quite manage to be pulled off flawlessly.
    • 62 Metascore
    • 57 Critic Score
    This mix of ideas just never properly congeals. Uncovering mysteries and vanquishing foes while building up your repertoire and knowledge should be fun, but wandering this world is often little better than performing listless chores.
    • 56 Metascore
    • 57 Critic Score
    A year or two ago, it may have been a viable option, but with great alternatives out in the market right now, you can stand to sit this song out.
    • 56 Metascore
    • 57 Critic Score
    Not even Don King's legendary hair and hype combo can cover-up Prizefighter's mediocrity. It's a case of all glitter and no glam thanks to awkward gameplay and controls.
    • 53 Metascore
    • 57 Critic Score
    It’s really difficult to recommend Pokemon Battle Revolution. For casual players, there’s no substance to the game—especially if they haven’t played Diamond & Pearl on the DS and are unable to upload their critters. For the hardcore Poke-maniac, the online play provides an opportunity for bragging rights and little else.
    • 57 Metascore
    • 57 Critic Score
    However important its place in the lore may be, this DLC simply doesn't play very well to the main game's strengths.
    • 60 Metascore
    • 57 Critic Score
    It's hard to overlook White Knight Chronicles' flaws the second time around. The subtle improvements don't have a huge impact on the bottom line, and the game lacks the refinements expected of a sequel. If you're looking for an RPG that delivers both a lengthy single-player mode and comprehensive online component, there are far better choices available.
    • 58 Metascore
    • 57 Critic Score
    Mario Tennis: Ultra Smash feels like an unfinished game. The shallow mechanics quickly grow tiresome, and this is further emphasized by the lack of game modes and creativity that we’d expect from a Mario sports game. It can be a fun diversion with a group of friends, but it loses its appeal within a day.
    • GameTrailers
    • 45 Metascore
    • 56 Critic Score
    Soldier of Fortune: Payback is a one-trick pony of blood and guts. And if that’s your thing, you might be able to overlook the generic shooting mechanic, enemy AI that’s cheap and stupid, and dull level design. But we just can’t.
    • 58 Metascore
    • 56 Critic Score
    The flaws are numerous, even in comparison to other launch games, but if you want to spend a mindless weekend full of fantastical hacking-and-slashing it’s not a terrible choice.
    • 63 Metascore
    • 56 Critic Score
    Too simplistic for a strategy title and too clumsy for a pure action game, Undead Knights is a mishmash of poorly executed ideas that will disappoint even the most ardent zombie fan.
    • 61 Metascore
    • 56 Critic Score
    You probably won't want to play through this lengthy, unpolished, one-note adventure more than once, let alone make your own maps with the included level-builder.
    • 69 Metascore
    • 56 Critic Score
    This mania is manic. It’s a bipolar challenge swinging wildly towards the mundane, with only the occasional blip of opposition and aggravation that would be welcomed as liberators.
    • 42 Metascore
    • 56 Critic Score
    Iron Man has its occasional bright spots, but the gameplay fluctuates between monotony and frustration. With technical meltdowns, unsightly visuals, and a jumbled plot line, there are more than enough reasons to leave this junker on the scrap heap.
    • 63 Metascore
    • 56 Critic Score
    Despite decent production values and three distinct play modes, The Adventures of Tintin is a disappointment for those expecting a grand, absorbing adventure in the spirit of Indiana Jones. The final product feels rushed.
    • 49 Metascore
    • 56 Critic Score
    Dungeon Hunter does offer a few moments of fun, but they're eclipsed by painful repetition and clumsy design.
    • 70 Metascore
    • 56 Critic Score
    Let's TAP is an interesting experiment that doesn't quite hold up in the long run. It's worth trying out for novelty's sake, but the short list of games and unreliable controls leave it feeling like an overly expensive tech demo.
    • 52 Metascore
    • 56 Critic Score
    Battlegrounds is a competent enough shooter, though it could use more depth and originality. The single-player portion can be completed within an hour, and the multiplayer games lack the depth to sustain long-term play.
    • 73 Metascore
    • 56 Critic Score
    LocoRoco: Midnight Carnival will alienate all but the most devout LocoRoco fanatics. Precision platforming and gimped controls just don't go well together. If you've got the patience for relentless trial and error, then have at it. Otherwise, stick to LocoRoco 2--you'll retain your sanity and your PSP will remain in working order.
    • 62 Metascore
    • 56 Critic Score
    The experience becomes a monotonous grind before you get anywhere near the level 10 cap for free players, so put some time in before you slap down 20 bucks.
    • 50 Metascore
    • 56 Critic Score
    Soldier of Fortune: Payback is a one-trick pony of blood and guts. And if that’s your thing, you might be able to overlook the generic shooting mechanic, enemy AI that’s cheap and stupid, and dull level design. But we just can’t.
    • 50 Metascore
    • 56 Critic Score
    Soldier of Fortune: Payback is a one-trick pony of blood and guts. And if that’s your thing, you might be able to overlook the generic shooting mechanic, enemy AI that’s cheap and stupid, and dull level design. But we just can’t.
    • 67 Metascore
    • 55 Critic Score
    Even if you've been hankering for a reason to dust off your Kinect, there is no shortage of fleeting distractions better suited to the task.
    • 55 Metascore
    • 55 Critic Score
    There’s clearly potential here, but these games will never be more than easily discarded novelties until the developer’s fine tune the controls and embrace the creative craziness of Dream Matches. Here’s hoping Mario and Sonic bring their A game next time around.
    • 66 Metascore
    • 55 Critic Score
    Tecmo Bowl: Kickoff is a missed opportunity, and probably should have stayed retired rather than risk its hall of fame status.
    • 61 Metascore
    • 55 Critic Score
    Sonic the Hedgehog 4: Episode Two ultimately feels loose where it should be tight, slow where it should be fast, and tedious where it should be exciting. Sometimes it's best to let sleeping 'hogs lie.
    • 68 Metascore
    • 55 Critic Score
    Director George Lucas famously said that a "special effect without a story is a pretty boring thing." A special effect without strong gameplay is also a boring thing, which is Lost in Shadow's greatest fault.
    • 62 Metascore
    • 55 Critic Score
    Comic fans looking for a mindless romp may find Wade Wilson’s misadventures up to the task, but players seeking some actual substance should look for another mercenary to hire.
    • 47 Metascore
    • 55 Critic Score
    The good news for beat-'em-up fans is that the combat is fast, furious, and mostly satisfying. The bad news is that repetitive enemy types, lack of cooperative play, and confining levels are decidedly not. Even on the hardest difficulty setting, you'll beat the game within seven hours.
    • 69 Metascore
    • 55 Critic Score
    Heroes of Ruin fails to deliver a solid action-RPG experience, and earnest efforts to tailor the experience to the 3DS hardware don't excuse its shortcomings.
    • 44 Metascore
    • 55 Critic Score
    Tyris is likeable enough, but generic and uninspired gameplay manage to reduce everything in Golden Axe: Beast Rider to the lowest common denominator. It’s simply not fun--offering very little incentive to keep playing.
    • 58 Metascore
    • 55 Critic Score
    The first movie's cult status will draw people into Tron: Evolution, but the single-player campaign's repetitiveness and the unmemorable multiplayer action point to a game that's best enjoyed as a rental rather than a purchase. Tron: Evolution isn't a total failure, just a disappointment for fans hoping for something as innovative as the original film was back in the day.
    • 66 Metascore
    • 55 Critic Score
    All the wonderful frosting in the world can't hide a bad tasting cake, and Spyborgs' positives can't overcome the stale combat and the bitter tedium that sets in through 37 levels of straightforward smack and whack.
    • 68 Metascore
    • 55 Critic Score
    Insect Armageddon can be enjoyed in short intervals with friends, but don't expect anything more than a B-list multiplayer rental. It's a generic shooter that brings nothing new to the table, and there are far better options in the backlog to cure your summer boredom.
    • 61 Metascore
    • 55 Critic Score
    Blood Bowl is sure to alienate those expecting something akin to Mutant League Football, Pigskin Footbrawl, or similar fantasy-based football games. The poorly designed tutorials, dated visuals, clunky interface, and deliberate pacing are not going to attract those who aren't already familiar with the tabletop game.
    • 59 Metascore
    • 55 Critic Score
    The few moments where Murderd: Soul Suspect actually makes good on its supernatural potential aren’t worth slogging through the rest of the game for. It’s trying to be a gripping murder mystery, but never really knows how to get there. This is one you should probably just leave for dead.
    • 60 Metascore
    • 55 Critic Score
    WarTech: Senko Ronde is most certainly a niche game, and fans of the genre will definitely take to its manic style. But it's hard to rationalize spending $60 for an arcade experience that's short on content and repetitive.
    • 60 Metascore
    • 55 Critic Score
    Rooms has some value if you're into puzzle games, but it's mediocre at best. If you're seeking a fix to your intellectual craving, there are plenty of other games better suited to the task.
    • 59 Metascore
    • 55 Critic Score
    A good idea that’s hampered either by poor programming, or perhaps expecting too much of the Wii’s controller. It’s hard to tell which. And really, at the end of the day, it doesn’t matter which is to blame. The sad fact is that it just isn’t much fun to play, and if you try to use the motion control setup, it becomes a real struggle.