GameTrailers' Scores

  • Games
For 1,742 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 The Legend of Zelda: A Link Between Worlds
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1,742 game reviews
    • 66 Metascore
    • 55 Critic Score
    All the wonderful frosting in the world can't hide a bad tasting cake, and Spyborgs' positives can't overcome the stale combat and the bitter tedium that sets in through 37 levels of straightforward smack and whack.
    • 60 Metascore
    • 55 Critic Score
    Rooms has some value if you're into puzzle games, but it's mediocre at best. If you're seeking a fix to your intellectual craving, there are plenty of other games better suited to the task.
    • 61 Metascore
    • 55 Critic Score
    There's not much to Sengoku Basara: Samurai Heroes and it pales in comparison to other similar games out there. The large-scale premise is squandered by poor enemy AI and boring combat, and it simply doesn't do anything sufficiently interesting to warrant your attention.
    • 58 Metascore
    • 55 Critic Score
    The first movie's cult status will draw people into Tron: Evolution, but the single-player campaign's repetitiveness and the unmemorable multiplayer action point to a game that's best enjoyed as a rental rather than a purchase. Tron: Evolution isn't a total failure, just a disappointment for fans hoping for something as innovative as the original film was back in the day.
    • 68 Metascore
    • 55 Critic Score
    Director George Lucas famously said that a "special effect without a story is a pretty boring thing." A special effect without strong gameplay is also a boring thing, which is Lost in Shadow's greatest fault.
    • 68 Metascore
    • 55 Critic Score
    Insect Armageddon can be enjoyed in short intervals with friends, but don't expect anything more than a B-list multiplayer rental. It's a generic shooter that brings nothing new to the table, and there are far better options in the backlog to cure your summer boredom.
    • 47 Metascore
    • 55 Critic Score
    The good news for beat-'em-up fans is that the combat is fast, furious, and mostly satisfying. The bad news is that repetitive enemy types, lack of cooperative play, and confining levels are decidedly not. Even on the hardest difficulty setting, you'll beat the game within seven hours.
    • 61 Metascore
    • 55 Critic Score
    Sonic the Hedgehog 4: Episode Two ultimately feels loose where it should be tight, slow where it should be fast, and tedious where it should be exciting. Sometimes it's best to let sleeping 'hogs lie.
    • 67 Metascore
    • 55 Critic Score
    Even if you've been hankering for a reason to dust off your Kinect, there is no shortage of fleeting distractions better suited to the task.
    • 69 Metascore
    • 55 Critic Score
    Heroes of Ruin fails to deliver a solid action-RPG experience, and earnest efforts to tailor the experience to the 3DS hardware don't excuse its shortcomings.
    • 62 Metascore
    • 55 Critic Score
    Comic fans looking for a mindless romp may find Wade Wilson’s misadventures up to the task, but players seeking some actual substance should look for another mercenary to hire.
    • 55 Metascore
    • 55 Critic Score
    There’s clearly potential here, but these games will never be more than easily discarded novelties until the developer’s fine tune the controls and embrace the creative craziness of Dream Matches. Here’s hoping Mario and Sonic bring their A game next time around.
    • 59 Metascore
    • 55 Critic Score
    The few moments where Murderd: Soul Suspect actually makes good on its supernatural potential aren’t worth slogging through the rest of the game for. It’s trying to be a gripping murder mystery, but never really knows how to get there. This is one you should probably just leave for dead.
    • 61 Metascore
    • 55 Critic Score
    WWE 2K15 has attempted to create an authentic wrestling experience by slowing the pace to a crawl, and the result is a boring and unsatisfying. WWE 2K15 loses sight of what makes wrestling fun in the first place: high thrills, meaningful momentum changes, and unsuspected surprises.
    • 47 Metascore
    • 54 Critic Score
    A monotonous button-masher, the splashes of other gameplay styles aren’t well executed and we can only recommend this to the true Hellboy fan.
    • 56 Metascore
    • 54 Critic Score
    BlackSite: Area 51 features a handful of fun moments blasting giant aliens, but there’s too much time spent in forgettable shootouts, the story fails to engage, and it’s so riddled with bugs that not even the Orkin Man can feel safe purchasing it.
    • 57 Metascore
    • 54 Critic Score
    Boogie could be fun, but it’s kind of like playing with a younger sibling. They’re not going to offer you a real challenge, and it’s going to be kind of embarrassing.
    • 62 Metascore
    • 54 Critic Score
    BlackSite: Area 51 features a handful of fun moments blasting giant aliens, but there’s too much time spent in forgettable shootouts, the story fails to engage, and it’s so riddled with bugs that not even the Orkin Man can feel safe purchasing it.
    • 60 Metascore
    • 54 Critic Score
    BlackSite: Area 51 features a handful of fun moments blasting giant aliens, but there’s too much time spent in forgettable shootouts, the story fails to engage, and it’s so riddled with bugs that not even the Orkin Man can feel safe purchasing it.
    • 66 Metascore
    • 54 Critic Score
    For better or worse, The House of the Dead 2 & 3 Return is a faithful representation of the arcade classics, and players interested in reliving these titles again and again can grab a copy at a $30 price point.
    • 60 Metascore
    • 54 Critic Score
    Though we're happy EA revisited the sandbox structure, everything that made the previous outing a solid game has been sacrificed in exchange for simpler controls and gimped action in Half-Blood Prince.
    • 54 Metascore
    • 54 Critic Score
    Just like the DS versions, the concept for Lost in Blue: Shipwrecked hits all the right marks, but it's the execution that fails. A stupid, impractical A.I. companion and the unrealistic stat maintenance make playing it just about as much fun as being stranded on an island in real life.
    • 59 Metascore
    • 54 Critic Score
    This latest Monkey Ball is briefly enjoyable, but the charm quickly spirals into maddening chaos.
    • 52 Metascore
    • 54 Critic Score
    There are some brief moments of fun in Kinect Joy Ride, but most of the time you'll be too busy fighting the loose controls to really enjoy it. Making matters worse, the game would be an absolute pushover if you played it with a traditional analog stick and buttons. With shallow gameplay and just a handful of tracks, it certainly doesn't justify the $50 price tag.
    • 71 Metascore
    • 54 Critic Score
    Parasite Eve this is not. The 3rd Birthday squanders some clever concepts with clumsy execution, and the end result is just another mediocre shooter that has very little in common the PlayStation classics that preceded it. This is one birthday that is not worth celebrating.
    • 49 Metascore
    • 54 Critic Score
    It's an embarrassing, abhorrent heir resting on its laurels with plenty of ugly humor, bubblegum pastiche, and very little in the way of ass-kicking prowess.
    • 44 Metascore
    • 54 Critic Score
    EA's Harry Potter series unceremoniously bows out in this final game. While the previous games were also disappointments, this one sinks even lower to full-on cash-in status. What you're left with is a confused mess parading around as a barely-competent third-person shooter.
    • 65 Metascore
    • 54 Critic Score
    A basic port disguised as a major overhaul. Capcom included online leaderboards for the main game as well as paltry trophy and achievement support, but the most earnestly competitive component--the battle mode--is neglected without any leaderboards.
    • 57 Metascore
    • 54 Critic Score
    The replay value is tied to your interest in collecting items like newspapers, action figures, golden spiders, and alternate costumes. The story will take roughly seven hours to complete, with the majority of your time spent crawling, climbing, and clobbering your way through an uninteresting environment that offers little interactivity.
    • 52 Metascore
    • 53 Critic Score
    Gangs of London gets the portable game design thing absolutely right, with lots of choices and play sessions that are over relatively quickly. But the decent collection of distractions doesn’t make up for the awful controls.