GameTrailers' Scores
- Games
For 1,531 reviews, this publication has graded:
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64% higher than the average critic
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7% same as the average critic
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29% lower than the average critic
On average, this publication grades 2.6 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: |
Critic Score
98
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| Lowest review score: |
Critic Score
23
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Score distribution:
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Positive: 952 out of 1531
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Mixed: 508 out of 1531
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Negative: 71 out of 1531
1,531
game reviews
- By critic score
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Critic Score 64
It would have made a nice pack-in, but package ends up feeling uninspired, relying on little more than the fast-fading novelty of motion controls.- Posted Nov 4, 2010
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Critic Score 64
The game definitely captures the frantic vibe of the later Potter stories, but there are still enough miscues to hold it back from doing the source material justice.- Posted Nov 16, 2010
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Critic Score 64
Apart from a few brief glimpses of hope, Sonic Colors is a bit of a disappointment. Haphazard levels and unresponsive controls have been the bane of 3D Sonic games, and Colors does little to address these issues. It attempts to mask its shortcomings with shiny new trinkets that only briefly distract you from the glaring flaws.- Posted Nov 9, 2010
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Critic Score 64
Splatterhouse successfully exploits its grisly horror aesthetic by linking it to aggressive and cathartic gameplay, but fails to build a genuinely good game around this central idea.- Posted Dec 19, 2010
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Critic Score 64
Test Drive Unlimited 2's flaws aren't bad enough to keep you from being sucked into the vast amount of single-player content. The problem is that it isn't designed to be a single player game, and the online features meant to be its biggest draw have been broken for far too long.- Posted Feb 22, 2011
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Critic Score 64
Provides a unique and satisfying experience despite its flaws.- Posted Jun 16, 2011
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Critic Score 64
There's not quite enough meat on this bone to satisfy the appetites of starved 3DS owners, so resist the temptation to bite. Capcom's certainly capable of delivering a better game than this quick and dirty rush job.- Posted Jun 28, 2011
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Critic Score 64
A gorgeous game with clever levels, but the abysmal controls make it all for naught. For all it does right, playing it feels like a frustrating chore, and no amount of affection for the Fable series will make its failings easy to overlook.- Posted Oct 10, 2012
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Critic Score 64
As a cartoon tie-in aimed at a very specific demographic, Transformers Prime does a pretty good job defining its setting an action. It just doesn't go far enough. A decent kids game that gets old a little bit too fast, Prime just won't quite measure up for Transformers fans that frankly have shinier, better toys to play with.- Posted Dec 11, 2012
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Critic Score 64
The odd thing is that while Army of Two: The Devil's Cartel is clearly not a well-executed game, it still manages to be fun with a friend. It's quick, stop-and-pop gameplay with carnage and explosions aplenty. Every awkward moment and terrible line of dialogue is a potential laugh -- or two -- so it's not the worst choice for a weekend rental.- Posted Mar 30, 2013
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Critic Score 63
For a game that is rated TEEN, the latest One Piece doesn’t provide the flare that a teen’s attention requires, unless you’re a rabid fan of the television series. -
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Critic Score 63
The franchise mode is one of the deepest you’ll find and it has extensive online play options. Unfortunately, the on-ice action and sub-par presentation serve to overshadow the good. -
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Critic Score 63
There’s no denying the strong Pokemon influence, but it fails to be as engaging, intuitive, or fun as Nintendo’s blockbuster series. With an awkward battle system, and tedious spectrobe collection this is one fossil that’s best left buried unless you’re a Poke-maniac looking for the next fix. -
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Critic Score 63
Despite a few different fighting styles, matches tend to play exactly the same way no matter what environment you’re in or who’s doing the fighting. It’s like an album where every song sounds the same. -
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Critic Score 63
Despite a few different fighting styles, matches tend to play exactly the same way no matter what environment you’re in or who’s doing the fighting. It’s like an album where every song sounds the same. -
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Critic Score 63
Easily the best NCAA basketball option out there. It does so much right that even the frustrating scoring issues can’t really kill the experience. -
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Critic Score 63
Soul Calibur Legends isn’t a particularly bad game, but it does absolutely nothing to separate itself from the piles of generic action games on the market. -
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Critic Score 63
Wet has some good ideas, but it falls just short of being a good game. Like its aesthetic, the game feels slightly dated and rough around the edges. -
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Critic Score 63
The game isn’t terrible, but it isn’t any more engaging or less repetitive than it’s been for the past five versions. -
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Critic Score 63
The game isn’t terrible, but it isn’t any more engaging or less repetitive than it’s been for the past five versions. -
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Critic Score 63
It's rare that such a great concept is sabotaged so savagely by poor execution, but Web of Shadows is a stark reminder that it takes more than a solid idea to make a great game. -
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Critic Score 63
MySims Racing is a perfectly adequate kart racer that plays it far too safe in a genre that is associated with thrills and spills. While the car customization is a positive step forward, the courses, power-ups, and play modes don't do anything substantially new or exciting. -
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Critic Score 63
While it certainly isn’t the most polished product, Monsters vs. Aliens offers a colorful and vibrant palette. A few too many erratic cuts interrupt the flow of action, and the low polygon count looks are of Wii quality, but there’s not enough to truly call foul over. -
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Critic Score 63
There's some stuff tucked in here that will please devout fans-particularly, some unlockable old school Transformers cartoon episodes-but most everyone one else will be ready to move on after a few hours. -
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Critic Score 63
What originally looked like another throwaway movie to video game tie-in is a surprisingly well conceived horror story. The combat is Saw's biggest weakness, with the replay value a close second. -
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Critic Score 63
Fans of the series will gobble this one up, and if you haven't tried out any of the previous PSP installments, this would be the one to consider. Otherwise, there are several superior anime-style fighters on the market that eclipse Ultimate Ninja Heroes 3. -
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Critic Score 63
There's just no finesse required to overcome the overwhelming odds the game throws at you. You can definitely add quite a bit of flair to the slaughter, but in the end, there's no disguising the routine, monotonous action at the heart of the game.- Posted Oct 26, 2010
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Critic Score 63
As far as Kinect dancing games go, Dance Central is still the better ticket, but if Dance Masters' distinct Japanese feel and set list move you, it may be worth a look.- Posted Dec 20, 2010
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Critic Score 63
It's not necessarily a bad game, it's just far too difficult to enjoy.- Posted Jan 13, 2011
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Critic Score 63
For a game that is rated TEEN, the latest One Piece doesn't provide the flare that a teen's attention requires, unless you're a rabid fan of the television series. -
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Critic Score 63
Dungeon Siege III should best be considered a distant cousin to its predecessors that's ultimately half as well-wrought as those older games, and a third as ambitious.- Posted Jun 22, 2011
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Critic Score 63
The developers took a gamble in revamping their wrestling series, but it didn't quite pay off. Fans will love the expansive roster, variety of match options, extensive customization features, and the assortment of painful looking strikes, signature moves, and submissions. Yet the imprecise reversal system, online issues, and cheap A.I. will irritate everyone else.- Posted Dec 2, 2011
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Critic Score 63
Feels like it's held back by the need to incorporate the different features of the Vita, ultimately over complicating a package that would have benefited from some simplification.- Posted Feb 13, 2012
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Critic Score 63
With its high-production values, there's nothing else like it. Provided you don't approach Asura's Wrath as you would a typical game, you won't be disappointed.- Posted Feb 23, 2012
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Critic Score 63
There are some great ideas in Sniper Elite V2--they're just buried under a few too many bad ones. Asking you to stomach the poor game that exists between the solid sniping sequences is frankly a tall order.- Posted May 23, 2012
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Critic Score 62
The Toyota Camry of PSP RPG’s. -
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Critic Score 62
While the jump to a more unique style of game is a nice step forward for the Naruto license, bad design choices and by-the-numbers action keep the game from being that much better than previous titles in the franchise. It’s still fan service, if above average fan service, and doesn’t offer anything that will bring new players into the fold. -
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Critic Score 62
Despite bugs that seem to pop up around every corner, Haze isn't an awful first-person shooter. It's just not a very good one. -
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Critic Score 62
Call of Duty: Roads to Victory has a lot going for it in the game options department, as well as presentation and weapon variety, but it fails to back any of that up with decent gameplay. -
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Critic Score 62
Heatseeker is a decent choice for fans of aerial combat who don’t want to have to monitor 20 different gauges at once. There are plenty of fighter jets to unlock, and it’s nice that it’s accessible, but it also has its share of issues, and fails to doesn’t bring anything new to the genre. -
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Critic Score 62
Heatseeker is a decent choice for fans of aerial combat who don’t want to have to monitor 20 different gauges at once. There are plenty of fighter jets to unlock, and it’s nice that it’s accessible, but it also has its share of issues, and fails to doesn’t bring anything new to the genre. -
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Critic Score 62
FIFA Street 3 is action-packed, well-balanced, and fun for multiplayer sessions, but its lack of content and simple play mechanics stifle the long-term prospects. -
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Critic Score 62
FIFA Street 3 is action-packed, well-balanced, and fun for multiplayer sessions, but its lack of content and simple play mechanics stifle the long-term prospects. -
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Critic Score 62
Though Naruto: Ninja Destiny doesn't quite earn high marks with its fighting system, this solid freshman effort is a footstep in the right direction for Naruto games on the DS. -
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Critic Score 62
Facebreaker tries to revive the arcade boxing glory achieved by classics like Punch-Out!, but with its punishing difficulty, minimal gameplay modes, and humor that falls on its face, it doesn’t come close. Creating your own boxers can become addictive, and it’s not a bad option for a casual party atmosphere, but for serious players it lacks the depth to pick itself up off the mat. -
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Critic Score 62
Those with a sharp pair of eyes who like a decent visual challenge will find Mystery Case Files to be a worthy commute companion. It's not as challenging as most puzzle games and constantly uncovering hidden objects grows tiresome, so we only recommend it for the terminally bored. -
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Critic Score 62
Aside from the focus on its namesake license, there's not much to stand out in MotoGP 09/10. It is fairly challenging, but the lack of variety and poor presentation ultimately make for a dull, monotonous experience. -
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Critic Score 62
Aside from the focus on its namesake license, there's not much to stand out in MotoGP 09/10. It is fairly challenging, but the lack of variety and poor presentation ultimately make for a dull, monotonous experience. -
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Critic Score 62
There isn't much to explore in Steel Diver's shallow waters. There are better ways to showcases the new hardware, even among the 3DS's sparse launch lineup. Only the most dogged would-be Nemo need apply.- Posted Mar 27, 2011
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Critic Score 62
While all of the events offer glimpses of the Kinect's potential to enhance sports games, they're too basic and imprecise to satisfy fans looking for a new way to control their favorite athletic events.- Posted Oct 25, 2011
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Critic Score 62
In spite of some strong individual elements, it ends up feeling like a sloppy and ultimately pointless conflict. Focusing on superficial distinctions that add nothing to the game, Warfighter lacks a convincing reason to fight, and there's no reason anyone should pick up the banner apart from brand loyalty or sheer boredom.- Posted Oct 27, 2012
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Critic Score 61
The Viva Pinata Universe is a creative one, and has loads of potential. Party Animals doesn’t really harness all of that, but it does provide a somewhat shaky foundation for a much better sequel. -
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Critic Score 61
The HD visuals in Re-Shelled are a nice touch, but the aging formula, coupled with too few options and modes, makes for a repetitive and lackluster trip down memory lane. There simply isn't enough here to make you want to come back more than once or twice. -
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Critic Score 61
The end result is a game that feels unrefined as a whole. You can certainly power through it if you're determined enough, but it drags the experience down nonetheless. -
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Critic Score 61
With a story that feels half-told and an execution that's barebones in every way that matters, it's difficult to recommend Blood Stone.- Posted Nov 12, 2010
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Critic Score 61
The bright colors and karate chops may be enticing, but this is one impulse buy you can safely pass on.- Posted Aug 8, 2011
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Critic Score 61
Slender: The Arrival is an atmospheric package relying too much on one admittedly terrifying trick that overstays its welcome far too early in an already short series of events.- Posted Apr 15, 2013
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Critic Score 60
Instead of rebuilding Spy Hunter’s Interceptor from the ground up to make an action-racer that could potentially smoke "Burnout," or adding third-person shooting and grappling control to make you feel like Sam Fisher and Triple H at the same time, Nowhere to Run ends up being a mediocre mix of both. -
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Critic Score 60
It has almost as many flaws as there are nights in the title but if you love mindless button hammering gameplay and salivate over the onscreen enemy count then this might be a title that interests you. -
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Critic Score 60
Lair is one of the PS3’s biggest disappointments so far. The potential was great, and the core gameplay isn’t bad. But instead of the fantasy epic fans dreamed of, the final product comes across as a short and unsightly mess. -
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Critic Score 60
It looks like Wario should stick to minigame compilations, after all. -
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Critic Score 60
There is some fun to be had throughout Call of Juarez, but it’s despite the various bizarre and just plain bad design choices that litter the experience. -
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Critic Score 60
You don't have to be a line judge to point out Smash Court Tennis 3’s faults. Pinpointing targets is frustrating, since you have a small margin of error while aiming, and the timing isn't always consistent for "nice" shots. -
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Critic Score 60
Giant robots or not, Dynasty Warriors: Gundam 2 doesn’t quite have the thrust to wedge this stagnating series out of its fixed orbit. -
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Critic Score 60
Nier is definitely an ambitious game that tries to break away from Square Enix's traditional style, but it ultimately isn't up to the task. It's an acquired taste that doesn't go down easy. -
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Critic Score 60
The intricate combat mechanics and exciting battle system can't make up for the poor production values, not to mention the sheer amount of repetitive grinding the game demands. -
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Critic Score 60
A serviceable showpiece, but there aren't a lot of modes to explore, and the short-lived mini-games get repetitive pretty quickly. It's fun in short bursts, but it doesn't approach the staying power of the most memorable party games. -
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Critic Score 60
Instead of rebuilding Spy Hunter's Interceptor from the ground up to make an action-racer that could potentially smoke "Burnout," or adding third-person shooting and grappling control to make you feel like Sam Fisher and Triple H at the same time, Nowhere to Run ends up being a mediocre mix of both. -
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Critic Score 60
Batman: Arkham City Lockdown tries to capture the spirit of its triple-A counterpart, but it only succeeds on a superficial level. At six dollars, the game's short length and repetitive gameplay will be palatable only to the most obsessed members of the cape and cowl cult.- Posted Jan 5, 2012
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Critic Score 60
A visual presentation that looks more PSP than Vita, doesn't help matters. It makes a killer first impression-and certainly earns points for offering something different on launch day-but such limited appeal may not be enough to send gamers to Hell.- Posted Feb 21, 2012
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Critic Score 60
A disappointment. Not for the specific titles included, mind you, but rather for the sloppy handling and questionable changes associated with the conversions. The inconsistent presentation, compromises to the original developer's vision, and lack of any interesting bonus features make this compilation's $40 price even more unnerving than its games.- Posted Apr 2, 2012
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Critic Score 60
Datura just doesn't seem to go far enough, offering just a quick dip into occasional oddity instead of a full-on baptism in the truly peculiar. Even its most attention-grabbing moments can come across as a little dull. With gimmicky motion elements, threadbare puzzles, and a ghost's whisper of a narrative, Datura ends up as an underwhelming experiment.- Posted May 7, 2012
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Critic Score 60
For those wanting to explore the wilds of Westeros, climb to the top of The Wall or engage in a thrilling battle with a direwolf, this Game of Thrones falls completely flat. However, if you don't mind suffering through the combat, the visuals, and the lackluster environments, there's actually a decent interactive story to experience. Of course, that's a very big "if."- Posted May 17, 2012
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Critic Score 59
As generic as a hack-and-slash can be. If you’re looking for responsive action, you’ll be disappointed. If you’re looking for story and dialogue, you’ll be disappointed. If you’re the masochistic type that likes spending dozens of hours slaughtering repetitive foes in order to create the ultimate character then step on up and start grinding. -
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Critic Score 59
The lack of camera control is a travesty, especially since the right analog stick’s defensive dodges are redundant with the Sixaxis controller’s tilting functions. -
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Critic Score 59
Unless you can’t seem to get enough games about demented children and ghoulish babies with poor combat and stupid-proof puzzles, then I suggest you steer clear of this one and save your money for "Silent Hill 5." -
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Critic Score 59
Jericho is way too ambitious and it hurts on every side. While not broken, it’s poorly designed and dull, from spawning enemies making the tactical play irrelevant, to a horror story that, despite its charm and intricacies, just isn’t scary. Jericho may be art, but not all art is good. -
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Critic Score 59
Jericho is way too ambitious and it hurts on every side. While not broken, it’s poorly designed and dull, from spawning enemies making the tactical play irrelevant, to a horror story that, despite its charm and intricacies, just isn’t scary. Jericho may be art, but not all art is good. -
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Critic Score 59
It’s hard to completely dismiss the game as trash, but it’s harder not to feel like the game should be giving you a lot more. -
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Critic Score 59
Conquest relies too much on retreading old ground in almost every way. Numerous bugs, unpolished mechanics, and average presentation are the telltale signs of a rushed game, and this one has all three. It's not quite bad enough to cast into Mount Doom, but only those who can't get enough of Tolkien's tales need apply. -
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Critic Score 59
Ninja Blade's action can be fun for a while, but it doesn't really satisfy. The story and presentation can get ridiculous, and the repetition, easy combat, and lengthy quick time sequences all wear down its edge. Worst of all, it's a complete rip-off of the Ninja Gaiden series, and we wonder how there could be laws to protect such a blatant theft of creativity. -
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Critic Score 59
However well it might model the experience of killing with deadly precision, Sniper: Ghost Warrior suffers from a barrage of technical and design mishaps that make it hard to recommend wholeheartedly. If you've been hard up for a shooter with precisely this sort of narrow focus, it's worth a look, especially given the budget price, so long as you temper your expectations. -
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Critic Score 59
Legacy is full of good intentions, but the final presentation feels bland and rushed.- Posted Aug 5, 2011
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Critic Score 59
Despite the game’s best intentions to immerse you in the Aliens universe, the result is a bloody massacre. Relying on dated storytelling techniques and technology, and stretching way too far to provide a plausible link between the second and third films, Aliens: Colonial Marines isn’t able to connect its action to any real sense of drama or terror, completely missing the aspect of psychological horror that gave the film its edge.- Posted Feb 12, 2013
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Critic Score 58
Variety is nice, but when it borders on the absurd, it’s just stupid. And overall, the gameplay in 300 fails to do service to the movie or the genre at large. -
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Critic Score 58
While Fatal Inertia fills a niche that hasn’t been addressed yet this generation, it does so with very little style or substance. -
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Critic Score 58
So, lame missions, filled, again, with arbitrary restrictions like time limits and invisible walls, meet a clunky camera and mindless wash/rinse/repeat combat that doesn’t require the suspension of disbelief, but the annihilation of it. -
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Critic Score 58
So, lame missions, filled, again, with arbitrary restrictions like time limits and invisible walls, meet a clunky camera and mindless wash/rinse/repeat combat that doesn’t require the suspension of disbelief, but the annihilation of it. -
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Critic Score 58
The Sims 2: Pets for Wii is nothing more than slapdash and second-rate. There’s enough left for it to be enjoyable, but with a lack of content and an overabundance of bugs, players are better off getting the PC version or waiting to see if MySims can pick up the slack. -
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Critic Score 58
Dark Messiah certainly had potential, but poor decisions and a sloppy conversion put a damper on what should have been an improvement over the earlier PC game. Oddly enough, we found ourselves continuing to play just to see if it got any better. Unfortunately, it didn’t. -
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Critic Score 58
While it hosts a great set of playable characters, it doesn’t make the best use of them, and the recycled enemies, boring level design, and low production values make for a brawler that’s simply uninspired. -
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Critic Score 58
The campaigns are repetitive, the action is fairly mindless, and it's not all that rewarding to play. Masochistic players who really enjoy the series may get a mild kick out of this new spin, but everyone else would be better off chalking this one up to ancient history. -
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Critic Score 58
Wii Sports is still the reigning champion when it comes to party sports games. Deca Sports is, if anything, a distraction, and worth renting if friends are coming over. -
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Critic Score 58
Lost in Blue 3 is one of those games that starts off well, but eventually you realize that its mundane elements are never rectified and it becomes a grind. -
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Critic Score 58
It’s fun to run around as the Hulk in an open world, harassing pedestrians and tearing the city apart with your bare hands, but with its uneven pacing, dull missions, and sloppy presentation, The Incredible Hulk won’t keep most players interested for long. -
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Critic Score 58
It’s fun to run around as the Hulk in an open world, harassing pedestrians and tearing the city apart with your bare hands, but with its uneven pacing, dull missions, and sloppy presentation, The Incredible Hulk won’t keep most players interested for long. -
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Critic Score 58
Wheelman is lacking where it counts the most; under the hood. Life in this fast lane won't hold your attention for more than a few hours, as the high-octane action fizzles out all too quickly. -
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Critic Score 58
Using the note charts makes playing Wii Music tolerable, but if you try to free form it be prepared for disaster. It’s more of an educational experience for dedicated participants, but the poor sound samples, ancient song selection, and poor controls will have many players quitting the band before its first real gig. -
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Critic Score 58
The problem with Eat Lead is that it only replicates the looks of all the games it spoofs, and not the gameplay. What's left is a repetitive, subpar third-person shooter skinned in various game themes and filled with cheap gags. -
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Critic Score 58
Its biggest problem is that its core conceits fail to contribute to what the series is best at. If you're a newcomer, Mount & Blade: Warband is easily the better bet. Veterans will get a brief kick out of this powder keg, but we suspect they'll be reaching for the familiar steel soon enough.- Posted May 12, 2011
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Critic Score 58
It is yet another game with potentially interesting mechanics that fail to deliver on their promise, making Inversion's approach to gravity feel more plodding than liberating.- Posted Jun 13, 2012
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Critic Score 58
While this bunny can be funny, his game is lame, and even its standout segments aren't particularly strong--they just seem that way in comparison to the overall mess. Weak charm and knowing references aside, we can confidently give Hell Yeah a "hell no."- Posted Sep 27, 2012
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Critic Score 57
It’s a game with a hodgepodge of stolen ideas and video game conventions that never quite manage to be pulled off flawlessly. -
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Critic Score 57
With repetitious gameplay, chore-like tasks that barely pass for mini-games, and lackluster new modes, Cooking Mama: Cook Off is the kind of game that sounds a lot more fun than it really is, and therefore, it gets its just deserts. -
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Critic Score 57
It’s really difficult to recommend Pokemon Battle Revolution. For casual players, there’s no substance to the game—especially if they haven’t played Diamond & Pearl on the DS and are unable to upload their critters. For the hardcore Poke-maniac, the online play provides an opportunity for bragging rights and little else. -
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Critic Score 57
A year or two ago, it may have been a viable option, but with great alternatives out in the market right now, you can stand to sit this song out. -
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Critic Score 57
Not even Don King's legendary hair and hype combo can cover-up Prizefighter's mediocrity. It's a case of all glitter and no glam thanks to awkward gameplay and controls. -
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Critic Score 57
Basketball should be fast-paced and fluid, yet Chosen One constantly slams on the brakes with impractical design decisions. Irritating computer AI, frustrating challenges, sloppy controls, and an over-reliance on performing specific combos to win are not what you want in a street ball game. -
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Critic Score 57
Why Sega decided to skewer[] one of our beloved childhood heroes on the tip of a clunky, sword-swinging spree is beyond us, but at this point, it simply hurts. Maybe someday we’ll live to see Sonic take back the speed that is so rightfully his, but for now, the only sprinting he’ll be doing is on the bad end of a running joke. -
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Critic Score 57
Assassin's Creed: Bloodlines not only fails to live up to the high standards set by its console brethren, it also fails to deliver an experience worthy of your time and money. If you own a 360 or a PS3, and are looking for a worthy successor to Assassin's Creed, pass on this and pick up the proper sequel. -
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Critic Score 57
At $10, it can only be recommended for those who have sold off their collection yet can't let go of the past. -
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Critic Score 57
It's hard to overlook White Knight Chronicles' flaws the second time around. The subtle improvements don't have a huge impact on the bottom line, and the game lacks the refinements expected of a sequel. If you're looking for an RPG that delivers both a lengthy single-player mode and comprehensive online component, there are far better choices available.- Posted Sep 29, 2011
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Critic Score 57
However important its place in the lore may be, this DLC simply doesn't play very well to the main game's strengths.- Posted Oct 1, 2011
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Critic Score 57
The overall weirdness and distinctive art style keep Black Knight Sword from being another run-of-the-mill action game. Yet the five main levels can be completed within two hours, and while there is an option to continue playing on a more challenging difficulty setting as well as additional challenge-oriented modes, the level design doesn't encourage exploration and there's little interactivity aside from slashing at enemies.- Posted Jan 4, 2013
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Critic Score 56
The flaws are numerous, even in comparison to other launch games, but if you want to spend a mindless weekend full of fantastical hacking-and-slashing it’s not a terrible choice. -
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Critic Score 56
This mania is manic. It’s a bipolar challenge swinging wildly towards the mundane, with only the occasional blip of opposition and aggravation that would be welcomed as liberators. -
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Critic Score 56
Soldier of Fortune: Payback is a one-trick pony of blood and guts. And if that’s your thing, you might be able to overlook the generic shooting mechanic, enemy AI that’s cheap and stupid, and dull level design. But we just can’t. -
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Critic Score 56
Soldier of Fortune: Payback is a one-trick pony of blood and guts. And if that’s your thing, you might be able to overlook the generic shooting mechanic, enemy AI that’s cheap and stupid, and dull level design. But we just can’t. -
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Critic Score 56
Soldier of Fortune: Payback is a one-trick pony of blood and guts. And if that’s your thing, you might be able to overlook the generic shooting mechanic, enemy AI that’s cheap and stupid, and dull level design. But we just can’t. -
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Critic Score 56
Iron Man has its occasional bright spots, but the gameplay fluctuates between monotony and frustration. With technical meltdowns, unsightly visuals, and a jumbled plot line, there are more than enough reasons to leave this junker on the scrap heap. -
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Critic Score 56
Let's TAP is an interesting experiment that doesn't quite hold up in the long run. It's worth trying out for novelty's sake, but the short list of games and unreliable controls leave it feeling like an overly expensive tech demo. -
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Critic Score 56
Too simplistic for a strategy title and too clumsy for a pure action game, Undead Knights is a mishmash of poorly executed ideas that will disappoint even the most ardent zombie fan. -
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Critic Score 56
LocoRoco: Midnight Carnival will alienate all but the most devout LocoRoco fanatics. Precision platforming and gimped controls just don't go well together. If you've got the patience for relentless trial and error, then have at it. Otherwise, stick to LocoRoco 2--you'll retain your sanity and your PSP will remain in working order. -
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Critic Score 56
The experience becomes a monotonous grind before you get anywhere near the level 10 cap for free players, so put some time in before you slap down 20 bucks. -
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Critic Score 56
Battlegrounds is a competent enough shooter, though it could use more depth and originality. The single-player portion can be completed within an hour, and the multiplayer games lack the depth to sustain long-term play.- Posted Apr 11, 2011
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Critic Score 56
You probably won't want to play through this lengthy, unpolished, one-note adventure more than once, let alone make your own maps with the included level-builder.- Posted Jun 16, 2011
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Critic Score 56
Despite decent production values and three distinct play modes, The Adventures of Tintin is a disappointment for those expecting a grand, absorbing adventure in the spirit of Indiana Jones. The final product feels rushed.- Posted Dec 8, 2011
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Critic Score 56
Dungeon Hunter does offer a few moments of fun, but they're eclipsed by painful repetition and clumsy design.- Posted Mar 8, 2012
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Critic Score 55
Dawn of Mana is a tale full of marvelous art and storytelling that captures the look and essence of the older Mana games, but beneath the veneer is a different beast that has excised most of the gameplay elements that make the old games so memorable. -
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Critic Score 55
Tyris is likeable enough, but generic and uninspired gameplay manage to reduce everything in Golden Axe: Beast Rider to the lowest common denominator. It’s simply not fun--offering very little incentive to keep playing. -
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Critic Score 55
WarTech: Senko Ronde is most certainly a niche game, and fans of the genre will definitely take to its manic style. But it's hard to rationalize spending $60 for an arcade experience that's short on content and repetitive. -
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Critic Score 55
A good idea that’s hampered either by poor programming, or perhaps expecting too much of the Wii’s controller. It’s hard to tell which. And really, at the end of the day, it doesn’t matter which is to blame. The sad fact is that it just isn’t much fun to play, and if you try to use the motion control setup, it becomes a real struggle. -
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Critic Score 55
Blood Bowl is sure to alienate those expecting something akin to Mutant League Football, Pigskin Footbrawl, or similar fantasy-based football games. The poorly designed tutorials, dated visuals, clunky interface, and deliberate pacing are not going to attract those who aren't already familiar with the tabletop game. -
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Critic Score 55
Tecmo Bowl: Kickoff is a missed opportunity, and probably should have stayed retired rather than risk its hall of fame status. -
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Critic Score 55
All the wonderful frosting in the world can't hide a bad tasting cake, and Spyborgs' positives can't overcome the stale combat and the bitter tedium that sets in through 37 levels of straightforward smack and whack. -
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Critic Score 55
Rooms has some value if you're into puzzle games, but it's mediocre at best. If you're seeking a fix to your intellectual craving, there are plenty of other games better suited to the task. -
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Critic Score 55
There's not much to Sengoku Basara: Samurai Heroes and it pales in comparison to other similar games out there. The large-scale premise is squandered by poor enemy AI and boring combat, and it simply doesn't do anything sufficiently interesting to warrant your attention.- Posted Oct 20, 2010
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Critic Score 55
The first movie's cult status will draw people into Tron: Evolution, but the single-player campaign's repetitiveness and the unmemorable multiplayer action point to a game that's best enjoyed as a rental rather than a purchase. Tron: Evolution isn't a total failure, just a disappointment for fans hoping for something as innovative as the original film was back in the day.- Posted Dec 17, 2010
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Critic Score 55
Director George Lucas famously said that a "special effect without a story is a pretty boring thing." A special effect without strong gameplay is also a boring thing, which is Lost in Shadow's greatest fault.- Posted Feb 2, 2011
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Critic Score 55
Insect Armageddon can be enjoyed in short intervals with friends, but don't expect anything more than a B-list multiplayer rental. It's a generic shooter that brings nothing new to the table, and there are far better options in the backlog to cure your summer boredom.- Posted Jul 11, 2011
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Critic Score 55
The good news for beat-'em-up fans is that the combat is fast, furious, and mostly satisfying. The bad news is that repetitive enemy types, lack of cooperative play, and confining levels are decidedly not. Even on the hardest difficulty setting, you'll beat the game within seven hours.- Posted Oct 4, 2011
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Critic Score 55
Sonic the Hedgehog 4: Episode Two ultimately feels loose where it should be tight, slow where it should be fast, and tedious where it should be exciting. Sometimes it's best to let sleeping 'hogs lie.- Posted May 21, 2012
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Critic Score 55
Even if you've been hankering for a reason to dust off your Kinect, there is no shortage of fleeting distractions better suited to the task.- Posted Jul 27, 2012
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Critic Score 55
Heroes of Ruin fails to deliver a solid action-RPG experience, and earnest efforts to tailor the experience to the 3DS hardware don't excuse its shortcomings.- Posted Aug 4, 2012
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Critic Score 54
A monotonous button-masher, the splashes of other gameplay styles aren’t well executed and we can only recommend this to the true Hellboy fan. -
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Critic Score 54
BlackSite: Area 51 features a handful of fun moments blasting giant aliens, but there’s too much time spent in forgettable shootouts, the story fails to engage, and it’s so riddled with bugs that not even the Orkin Man can feel safe purchasing it. -
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Critic Score 54
Boogie could be fun, but it’s kind of like playing with a younger sibling. They’re not going to offer you a real challenge, and it’s going to be kind of embarrassing. -
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Critic Score 54
BlackSite: Area 51 features a handful of fun moments blasting giant aliens, but there’s too much time spent in forgettable shootouts, the story fails to engage, and it’s so riddled with bugs that not even the Orkin Man can feel safe purchasing it. -
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Critic Score 54
BlackSite: Area 51 features a handful of fun moments blasting giant aliens, but there’s too much time spent in forgettable shootouts, the story fails to engage, and it’s so riddled with bugs that not even the Orkin Man can feel safe purchasing it. -
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Critic Score 54
For better or worse, The House of the Dead 2 & 3 Return is a faithful representation of the arcade classics, and players interested in reliving these titles again and again can grab a copy at a $30 price point. -
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Critic Score 54
Though we're happy EA revisited the sandbox structure, everything that made the previous outing a solid game has been sacrificed in exchange for simpler controls and gimped action in Half-Blood Prince. -
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Critic Score 54
Just like the DS versions, the concept for Lost in Blue: Shipwrecked hits all the right marks, but it's the execution that fails. A stupid, impractical A.I. companion and the unrealistic stat maintenance make playing it just about as much fun as being stranded on an island in real life. -
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Critic Score 54
This latest Monkey Ball is briefly enjoyable, but the charm quickly spirals into maddening chaos. -
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Critic Score 54
There are some brief moments of fun in Kinect Joy Ride, but most of the time you'll be too busy fighting the loose controls to really enjoy it. Making matters worse, the game would be an absolute pushover if you played it with a traditional analog stick and buttons. With shallow gameplay and just a handful of tracks, it certainly doesn't justify the $50 price tag.- Posted Dec 21, 2010
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Critic Score 54
Parasite Eve this is not. The 3rd Birthday squanders some clever concepts with clumsy execution, and the end result is just another mediocre shooter that has very little in common the PlayStation classics that preceded it. This is one birthday that is not worth celebrating.- Posted Apr 2, 2011
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Critic Score 54
It's an embarrassing, abhorrent heir resting on its laurels with plenty of ugly humor, bubblegum pastiche, and very little in the way of ass-kicking prowess.- Posted Jun 16, 2011
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Critic Score 54
EA's Harry Potter series unceremoniously bows out in this final game. While the previous games were also disappointments, this one sinks even lower to full-on cash-in status. What you're left with is a confused mess parading around as a barely-competent third-person shooter.- Posted Jul 15, 2011
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Critic Score 54
A basic port disguised as a major overhaul. Capcom included online leaderboards for the main game as well as paltry trophy and achievement support, but the most earnestly competitive component--the battle mode--is neglected without any leaderboards.- Posted Sep 30, 2011
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Critic Score 54
The replay value is tied to your interest in collecting items like newspapers, action figures, golden spiders, and alternate costumes. The story will take roughly seven hours to complete, with the majority of your time spent crawling, climbing, and clobbering your way through an uninteresting environment that offers little interactivity.- Posted Oct 17, 2011
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Critic Score 53
Gangs of London gets the portable game design thing absolutely right, with lots of choices and play sessions that are over relatively quickly. But the decent collection of distractions doesn’t make up for the awful controls. -
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Critic Score 53
The Wii version of Spider-Man 3 plays sloppy, looks bad, and just doesn't feel complete. -
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Critic Score 53
Fantastic Four isn’t bad in the sense that it’s incredibly buggy or overly frustrating. It’s just mind-numbingly mundane. And the thinly veiled attempts at character customization aren’t enough to make the game any less boring. -
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Critic Score 53
If you can accept it for its dated gameplay, underwhelming visuals, and pervasive bugs, then you may find something of value in this old-school hack-and-slash RPG. All other prospective dungeon crawlers are best advised to take a pass on this fallen flunk. -
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Critic Score 53
The feature in Bloodforge that lets you create and send online challenges to friends stands out as a great idea, but given all the other ways that the game falters, it's not enough.- Posted Apr 24, 2012
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Critic Score 53
Ultimate Ninja Storm 3 starts strong and has a few inspired moments, but it can’t keep up its momentum and plods through most of its material, too often asking you to watch rather than play.- Posted Mar 5, 2013
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Critic Score 52
Bionicle Heroes looks good, and has a decent license backing it, but completely fails to capture the magic that made the LEGO Star Wars games a hit. What you get instead is an average, boring shooter that’s only worth playing if you have a deep love for the source material. -
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Critic Score 52
Bionicle Heroes looks good, and has a decent license backing it, but completely fails to capture the magic that made the LEGO Star Wars games a hit. What you get instead is an average, boring shooter that’s only worth playing if you have a deep love for the source material. -
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Critic Score 52
Lost Via Domus will be tempting to fans obsessed with the show, but the story—as good as it is--has no bearing whatsoever on the overall canon. It’s short, much of the gameplay amounts to a hurdle to get to the next cutscene, and at just over five hours long, under no circumstances can we recommend it for a purchase. -
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Critic Score 52
It could be a raw and visceral action game, but it’s merely another way to distribute his music and generate interest in his clothing. If you like 50’s tracks but don’t own any of his CDs….then buy the CDs. -
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Critic Score 52
The battle system is fairly shallow; the dragon riding is plagued by bad collision and controls; the presentation isn’t up to Xbox 360 standards; and the story is merely decent. -
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Critic Score 52
Bionicle Heroes looks good, and has a decent license backing it, but completely fails to capture the magic that made the LEGO Star Wars games a hit. What you get instead is an average, boring shooter that’s only worth playing if you have a deep love for the source material. -
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Critic Score 52
Lost Via Domus will be tempting to fans obsessed with the show, but the story—as good as it is--has no bearing whatsoever on the overall canon. It’s short, much of the gameplay amounts to a hurdle to get to the next cutscene, and at just over five hours long, under no circumstances can we recommend it for a purchase. -
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Critic Score 52
Lost Via Domus will be tempting to fans obsessed with the show, but the story—as good as it is--has no bearing whatsoever on the overall canon. It’s short, much of the gameplay amounts to a hurdle to get to the next cutscene, and at just over five hours long, under no circumstances can we recommend it for a purchase. -
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Critic Score 52
Had Barrel Blast come out just after the Wii’s launch, it would be forgivable, if still not a very good game. But at this point in the system’s life cycle, releasing long-delayed GameCube games with Wii controls grafted onto them is a no-no, especially when said game is published by the system’s manufacturer itself. -
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Critic Score 52
The lackluster controls put huge a damper on the experience for anyone trying to take the game seriously. Let's face it: the Wii has no shortage of mini-game compilations that are more worthy of your time and money. You're best served by staying in this winter. -
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Critic Score 52
Fuel may set records and feature tons of things to do, but very little of it is actually worth doing. While the scale of its world may be impressive on paper, this is one case where bigger isn't necessarily better. -
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Critic Score 52
Most of the characters, courses, and board types are also locked away from the outset, so getting to any of the worthwhile content is a test of your patience and endurance. The presentation, meanwhile, is average at best. Ultimately, you'll find little value in Adrenalin Misfits. Seek your Kinect thrills elsewhere.- Posted Dec 19, 2010
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Critic Score 52
Bionicle Heroes looks good, and has a decent license backing it, but completely fails to capture the magic that made the LEGO Star Wars games a hit. What you get instead is an average, boring shooter that's only worth playing if you have a deep love for the source material. -
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Critic Score 52
A step in the wrong direction for the series. Tension and atmosphere take a back seat to cheap, impotent scares and tedious combat encounters.- Posted Mar 26, 2012
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Critic Score 52
It ultimately relies too much on the honor system, and many players will be less inclined to give their best effort when the game gives you a pass just for moving around. In the end, the game doesn't do much more than simply give you an excuse to dance--it really is just as simple as its title.- Posted Nov 29, 2012
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Critic Score 51
North American gamers who aren’t rabid Gundam fans, or Gundam fans that demand at least a solid game experience to go with their giant robots, or even fans of the Dynasty Warriors series should approach this battle with caution – sometimes you have to pick your battles. -
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Critic Score 51
North American gamers who aren’t rabid Gundam fans, or Gundam fans that demand at least a solid game experience to go with their giant robots, or even fans of the Dynasty Warriors series should approach this battle with caution – sometimes you have to pick your battles. -
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Critic Score 51
Gruesome teddy bear murders can be good for a laugh if you can appreciate horrific violence as retribution for intolerable cuteness--and deep down you know you can--but like the giddy announcer making up silly names for your kills, the extremely repetitive gameplay quickly loses its charm. -
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Critic Score 51
While the 3DS-enabled features are a nice touch and the core concept is intact, The Sims 3 ultimately feels like a lightweight launch title. Newcomers may get a small kick out of living a fake life, but if this isn't your first virtual rodeo, you're better off sticking to the real world.- Posted Mar 30, 2011
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Critic Score 51
It's a bare minimum situation that will disappoint even the most desperate player. We have to go back a long way to remember a Madden game that offered so little.- Posted Mar 30, 2011
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Critic Score 50
All that saves Pirates on PS2 from completely walking the plank is Johnny Depp’s boisterous performance, the rare drop in co-op gameplay, and the fact that it’s always fun to be a pirate for a while. But as far as everything else goes...you’ve been warned. -
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Critic Score 50
Though the premise isn’t all that bad, poor execution and terrible controls keep Wing Island from taking flight. -
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Critic Score 50
With sluggish combat, muddy visuals simply, and almost no impact, city-destroying giant monsters have never been so easy to ignore. -
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Critic Score 50
If a you're going to release an unlicensed football game, it had better knock our socks off. Backbreaker doesn't even come close. Pass on this one and hope for a better game next year. -
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Critic Score 50
Rock Revolution stands as a harrowing reminder that replicating a successful formula is no guarantee of quality. It’s simply not fun to play, and the fact that you need peripherals from other games just to play it is the writing on the wall. Konami may have started the fire with Guitar Freaks, but this game essentially throws a big bucket of water on it. -
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Critic Score 50
Rygar: The Battle of Argus is sub-standard in every area, and while it has its moments, most are filled with boredom or outright frustration. The PS2 version is readily available for a few dollars, and the meager additions to this Wii iteration provide little incentive to pick it up. -
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Critic Score 50
With or without the Samurai Shodown name on its sleeve, Sen is a joyless effort that neither honors its colorful lineage nor brings anything of substantial worth to the 3D fighter. Despite its penchant for gory dismemberments and decapitations, this one simply just doesn't cut it. -
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Critic Score 50
Frankly, though, it's unlikely that the gameplay will hold your attention long enough that you'll want to sample these extras.- Posted Apr 20, 2011
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Critic Score 50
It just never offers more than a middling gameplay experience for its price. That on its own might satisfy the casual freebooters, but when you couple that mediocrity with abysmal NPC pathing, inexplicable bouts of lag, and the game's tendency to crash at key moments, even they may find themselves tossing this one down in Davy Jones' locker for good.- Posted Aug 10, 2011
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Critic Score 50
With its shallow multiplayer modes and brief campaign, Bodycount's long-term play value is limited, making it more suitable for renting than purchasing. Had the developers spent more time in fleshing out the game's modes, play mechanics, and options, Bodycount might have been more memorable than your average B-action movie. Sadly, it's not.- Posted Sep 8, 2011
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Critic Score 50
Rumble Blast looks and feels like something you'd expect on Nintendo's eShop, but instead it's a retail release at full price. Don't be deceived--Rumble Blast is a far cry from the quality you've come to expect from the Pokémon series.- Posted Oct 25, 2011
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Critic Score 49
It’s so frustrating that we’re this far into the PSP’s life cycle and still we get watered down ports of good console games that are all but unplayable. Gun has a lot going for it, but when the interface is broken, the game is broken. -
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Critic Score 49
Another Sonic game, another disappointment. It seems like whenever the hedgehog jumps off the tiny screens of the current handhelds, everything just falls apart for him. -
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Critic Score 49
Though largely lacking in ingenuity, Watchmen: The End is Nigh proves that if licensed games can’t be good, they can at least look good. The gameplay has a life expectancy of about 45 minutes, and at a pricey $20 for just a few hours of play, it probably should have been released for five bucks and used as a promotional tool for the flick. -
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Critic Score 49
If you're tempted, we advise you take a cold shower and reconsider. -
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Critic Score 49
Tournament of Legends is definitely a different type of fighter with a unique mythological spin, but different isn't better in this case. This paltry package is best left to fade into the mists of time. -
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Critic Score 49
Knights Contract is far too rough around the edges to be worth its asking price. The needlessly frequent cutscenes interrupt the game's flow, combat against the majority of enemies requires little thought, and you'll be constantly fighting either the camera or the level design. The finishing blow is Gretchen's AI, which makes the boss fights annoying instead of exciting.- Posted Mar 23, 2011
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Critic Score 49
Genesis thus toys with a promising twist on the real-time strategy formula, but its shortcomings nevertheless manage to repel both audiences it seeks to attract.- Posted Oct 8, 2011
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- Posted Mar 21, 2012
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Critic Score 49
Sing Party gets by well enough as a minimalistic party experience that's heavy on embarrassment potential and light on actual gameplay, but the inability to switch off the vocals tracks is the biggest detriment to the experience. It's a frustrating design decision that goes against the very spirit of what the game is trying to emulate. Serious karaoke enthusiasts will bristle at having to sing over the original tracks, and casual players will likely be uncomfortable mustering the resolve it takes for party play. What's left is a pretty weak package with limited appeal.- Posted Nov 18, 2012
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Critic Score 49
Star Trek covers its blemishes with its drive and plucky production, creating a constant concourse of weapons, environments, and one-offs. But the game is too long and fraught with poor design choices to remain blind too for a full play through.- Posted Apr 30, 2013
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