GameTrailers' Scores

  • Games
For 1,777 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Bayonetta 2
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1,777 game reviews
    • 73 Metascore
    • 49 Critic Score
    It’s so frustrating that we’re this far into the PSP’s life cycle and still we get watered down ports of good console games that are all but unplayable. Gun has a lot going for it, but when the interface is broken, the game is broken.
    • 72 Metascore
    • 45 Critic Score
    You're left with a book that can't be read, a game that isn't really played, and a sense of disappointment that can't be waved away by all the wands in Ollivander's shop.
    • 67 Metascore
    • 45 Critic Score
    Even for a budget title, Real Heroes: Firefighter is unpolished and sloppy. The experience picks up toward the end, but it's too little too late when you consider the monotonous trudge that leads you there.
    • 66 Metascore
    • 48 Critic Score
    Past the novelty of seeing the duo together in another game, Mario & Sonic's latest Olympic outing has little going for it in general. The mini-games suffer from dated controls at a point in the Wii's life where MotionPlus has become the standard, and with so many superior collections out there, this one's just plain hard to recommend.
    • 66 Metascore
    • 45 Critic Score
    Mario Party 10 feels like waiting in a line that never moves forward. It’s completely possible to go through an entire match as a passive observer and still win first place. Occasional mini-games spice things up but their appearance is far too rare. Don’t RSVP to this party.
    • 63 Metascore
    • 48 Critic Score
    NBA 07 does nothing to buck the disturbing trend of feature-light, bug-ridden next-gen sports games. If you need an NBA fix, try 2K’s games instead.
    • 60 Metascore
    • 45 Critic Score
    Cooking Mama 5: Bon Appetit is happily devoid of cohesive design. Its title character grins as she coasts on the series’ prior successes, and exists today as a shallow, uninteresting non-game.
    • 60 Metascore
    • 44 Critic Score
    Playing games should be fun, but you'll find absolutely no joy in Ken's Rage. The mindless battles and atrocious combat are a sad mockery of the source material. If you're foolhardy enough to bite on this, you'll find yourself quite literally able to relate to its furious protagonist.
    • 60 Metascore
    • 49 Critic Score
    Sing Party gets by well enough as a minimalistic party experience that's heavy on embarrassment potential and light on actual gameplay, but the inability to switch off the vocals tracks is the biggest detriment to the experience. It's a frustrating design decision that goes against the very spirit of what the game is trying to emulate. Serious karaoke enthusiasts will bristle at having to sing over the original tracks, and casual players will likely be uncomfortable mustering the resolve it takes for party play. What's left is a pretty weak package with limited appeal.
    • 59 Metascore
    • 44 Critic Score
    So much potential turned into so much dull shooting. Instead of an experience that’s been richly integrated into EVE Online, we’re left with a me-too shooter that’s eager to take and unwilling to give, doing very little to justify its own existence. It may be technically free, but it isn’t worth even a minute of your time.
    • 59 Metascore
    • 45 Critic Score
    While the various play options and ESPN integration makes for a great front end, the slo-mo gameplay, horrid animation, and awful online execution means that the competition--"NBA 2K7"--is the only game in town for virtual ballers this season.
    • 58 Metascore
    • 48 Critic Score
    Time Crisis: Razing Storm's arcade gameplay lacks the challenge and variety needed to make it worth replaying. And rather than trying to advance the genre for a home audience, Namco has opted for a cheap imitation of Western FPS games that feels completely out of place.
    • 58 Metascore
    • 42 Critic Score
    THQ's Battle of the Bands doesn't look good, sound good, or feel good.
    • 58 Metascore
    • 48 Critic Score
    Some classics should remains where they belong--in our memories.
    • 56 Metascore
    • 49 Critic Score
    Another Sonic game, another disappointment. It seems like whenever the hedgehog jumps off the tiny screens of the current handhelds, everything just falls apart for him.
    • 55 Metascore
    • 46 Critic Score
    Conceptually speaking, Onechanbara entreats a dangerous dance of kitsch and low-brow entertainment. But poor design philosophy, a general disregard for story, and gameplay that will literally leave you sore land it in a special category of games barely worth the plastic they’re burned on. Sexy just isn’t enough, and contrary to its buxom beauties, Onechanbara is an ugly game from most angles.
    • 55 Metascore
    • 40 Critic Score
    While the swift pace and simplified mechanics might seem appealing, the combat is wholly unsatisfying, the environments are shallow and stifling, and the camera is annoying.
    • 54 Metascore
    • 49 Critic Score
    Though largely lacking in ingenuity, Watchmen: The End is Nigh proves that if licensed games can’t be good, they can at least look good. The gameplay has a life expectancy of about 45 minutes, and at a pricey $20 for just a few hours of play, it probably should have been released for five bucks and used as a promotional tool for the flick.
    • 54 Metascore
    • 48 Critic Score
    There's so little variation in how any given activity is completed that even younger muggles will quickly bore of it. Not even Bellatrix Lestrange would be crazy enough to spend $50 on it.
    • 53 Metascore
    • 49 Critic Score
    Genesis thus toys with a promising twist on the real-time strategy formula, but its shortcomings nevertheless manage to repel both audiences it seeks to attract.
    • 53 Metascore
    • 47 Critic Score
    The only way Shred won't make you want to tear your hair out is if you play the game on the casual setting, during free ride, and with low expectations.
    • 53 Metascore
    • 47 Critic Score
    A poorly-executed horror game with a lot of control and design issues. It’s a rather painful game to play, and fails to provide any real scares. We recommend playing Resident Evil 4 again before spending the time and money on this.
    • 52 Metascore
    • 49 Critic Score
    As it stands, these blades still need a lot more sharpening.
    • 52 Metascore
    • 47 Critic Score
    Again lacks almost all of the elements that made Cing's previous games stand out amongst fans and critics alike. This dull, plodding experience isn't worth your time or money. Given the lack of meaningful interactive segments, you're better off just reading an actual thriller.
    • 52 Metascore
    • 47 Critic Score
    With awkward control schemes, modes that don’t differentiate from one another, and a bleak overall look, it pales in comparison to similar games in the genre.
    • 52 Metascore
    • 43 Critic Score
    Like flowers in a trash dump, the fragrance of NeverDead's high points is overpowered by the tons of garbage surrounding them. Even the most worthwhile moments are awkwardly handled, and there's nothing fun or helpful about having your body torn apart over and over again.
    • 51 Metascore
    • 46 Critic Score
    It’s good to see a developer at least trying to break the mold on the system, but Dragon Blade is far too archaic and bland to appeal to either side of the Wii equation.
    • 50 Metascore
    • 36 Critic Score
    A disappointing game with little to offer. The original had its eyes toward the future, very deliberately trying to do things differently. Great remakes are able to adapt, modifying and expanding upon the previous game’s ideas. Here there’s hardly more than recycled concepts and a total failure to capitalize on the first game’s potential. Improvements are few, and many of the updates make things worse instead of better.
    • 50 Metascore
    • 48 Critic Score
    X-Blades doesn’t fail for lack of originality or innovation, because that would imply that it met some meager expectations. X-Blades fails because it’s an ill-conceived lovechild of poor taste and even poorer game design.
    • 49 Metascore
    • 42 Critic Score
    Final Fantasy XIV is in no way, shape, or form ready for commercial release. We suppose there is potential down the line for the experience to improve with patches and tweaks, but that doesn't justify why the game is in such shambles at launch.
    • 49 Metascore
    • 49 Critic Score
    Knights Contract is far too rough around the edges to be worth its asking price. The needlessly frequent cutscenes interrupt the game's flow, combat against the majority of enemies requires little thought, and you'll be constantly fighting either the camera or the level design. The finishing blow is Gretchen's AI, which makes the boss fights annoying instead of exciting.
    • 49 Metascore
    • 40 Critic Score
    Despite all of its flaws, Nitrobike has one thing going for it: if you blowup 15 times during your career you can unlock crash test bowling. It’s not particularly fun and uses some whacked-out physics, but at least it will keep you from playing the main game.
    • 49 Metascore
    • 47 Critic Score
    The battles are often tiresome, not only because of the activity level associated with the controls, but because fights tend to drag on with rock-paper-scissors type counter attacks, blocks, and deflections. While you can unlock over 50 characters, all of the fighters control the same, and the first-person perspective means you can't even see them in action. Considering the lack of new content and spotty controls, Dragon Ball Z for Kinect ultimately puts the "sigh" in Super Saiyan.
    • 49 Metascore
    • 46 Critic Score
    Even at the discounted price of 30 dollars, this is clearly the wrong move to bust on a new platform.
    • 48 Metascore
    • 42 Critic Score
    While the specs look alright on paper, the dodging and shooting almost completely lack precision and the sloppy bike-fu loses its punch when you realize you can get away with mashing all the buttons at once to propel your combo counter into the thousands.
    • 48 Metascore
    • 36 Critic Score
    Maybe one day, they'll come out with a motion-controlled game that captures the frightful excitement and immediacy of being in a fistfight. But that day has yet to come. Not even the grizzled charmer Danny Trejo can salvage this trainwreck.
    • 47 Metascore
    • 47 Critic Score
    Worse than Bound in Blood in every way, and you'll have more fun laughing at its missteps than anything else.
    • 47 Metascore
    • 45 Critic Score
    One could theoretically get better at playing Sonic Free Riders, but the rewards for mastery pale before the spastic mess of a game you have to deal with.
    • 46 Metascore
    • 48 Critic Score
    A race to the bottom, buggy and ill-inspired by genre clichés.
    • 46 Metascore
    • 46 Critic Score
    From the cumbersome load times to the malfunctioning board it's just clunky. If you set it to casual and bring it out at a party it will draw some interest, but it won't take long before everyone realizes it's work to play, and ultimately, not very fun. At a steep $120, it's a bit of a wipeout.
    • 45 Metascore
    • 36 Critic Score
    Tank! Tank! Tank! is hard to recommend on any level. It's short on content, fails to take much advantage of the Wii U hardware, lacks gameplay depth, and quickly becomes monotonous. It holds some charm for those who enjoy massive creature flicks, but everyone else should steer clear despite its discounted price tag. Launch day surprise, this is not.
    • 45 Metascore
    • 49 Critic Score
    Tournament of Legends is definitely a different type of fighter with a unique mythological spin, but different isn't better in this case. This paltry package is best left to fade into the mists of time.
    • 45 Metascore
    • 48 Critic Score
    Ninety-Nine Nights II is one of the most difficult games available, but the real challenge is putting up with this mess. Boring missions coupled with tedious combat isn't a recipe for fun. Stay away unless you're a glutton for punishment.
    • 45 Metascore
    • 38 Critic Score
    007 Legends was clearly rushed to market, and the publisher has such a spotty track record with the franchise, that it's high time for the Bond license to be revoked. Uglier than Jaws and shorter than Nick Nack, 007 Legends doesn't expect you to gawk. Oh no Mr. Bond fans, it expects you to cry. Mission succeeded.
    • 44 Metascore
    • 44 Critic Score
    There's really no reason to bother with Darkest of Days, especially with a price tag that approaches full retail. There are a few moments that might be memorable, but you can live without experiencing them.
    • 44 Metascore
    • 45 Critic Score
    Like clockwork, Ridge Racer is sliding in for the launch of a new PlayStation. Rather than delivering a fast-paced payload, this Vita racer is here just to take your money and run.
    • 43 Metascore
    • 47 Critic Score
    With its lean plot, unimposing terminators, and stilted replay value, Terminator Salvation doesn't have a whole lot going for it. It's also so unbelievably short that the price of entry simply can't be justified.
    • 43 Metascore
    • 45 Critic Score
    The Clone Wars is easily one of the least entertaining parts of the Star Wars mythology, Yoda's constant tongue-tied tutorials are more troublesome than a Dagobah skinny-dip, and the whole game feels like a pale imitation of the superior Lego series.
    • 43 Metascore
    • 45 Critic Score
    Visually, Asphalt has decent car models, but suffers from choppy performance, lots of pop-in, laughable animations, and tire marks that float above the road in 3D. It's as if it was made merely to look good in screen shots.
    • 43 Metascore
    • 46 Critic Score
    There's little to redeem Mindjack. You'll quickly grow tired of the unresponsive controls and repetitive shootouts, and the multiplayer game's appeal, while novel, is fleeting. What's left is a dreadful shooter that will have you wishing you could mindjack into another host, preferably someone who's playing a better game.
    • 42 Metascore
    • 49 Critic Score
    Star Trek covers its blemishes with its drive and plucky production, creating a constant concourse of weapons, environments, and one-offs. But the game is too long and fraught with poor design choices to remain blind too for a full play through.
    • 42 Metascore
    • 44 Critic Score
    One of the shortest, sloppiest games of the year. With such amazing source material, it’s really disappointing that all we got after such a long wait was a half-baked beat-‘em-up with broken controls and sub-par presentation.
    • 42 Metascore
    • 35 Critic Score
    This game is an abomination that has absolutely no business being sold at a price point approaching full retail. Like so many other movie adaptations before it, The Rise of Cobra feels like it was meant to capitalize on gullible fans. Lucky for you, we’re here to warn you to steer clear.
    • 42 Metascore
    • 41 Critic Score
    The individual elements of the game initially seem passable, but in sum they make up a regressive, repetitive game that only functions as a way to kill your spare minutes through raw attrition. There's nothing epic to see here.
    • 42 Metascore
    • 47 Critic Score
    SPRay tries to be a cross between The Legend of Zelda and Super Mario Sunshine, but it fails on a grand scale. It's 15 hours of pain with few redeeming qualities, and the elements it tries to lean so heavily on are where it's most deficient. Avoid the struggle altogether and invest the cash in a new garden hose.
    • 41 Metascore
    • 38 Critic Score
    Iron Man 2 is an unfinished game released to coincide with the flick's debut. There aren't many redeeming values here and you'll get a lot more entertainment value from simply watching the movie.
    • 41 Metascore
    • 42 Critic Score
    As broken as it is conceptually, the fundamental tapping game works well enough, throwing in directional inputs and holds as the difficulty ramps up. Unfortunately there's just not enough music to go around.
    • 40 Metascore
    • 40 Critic Score
    Eureka Seven Vol. 2: The New Vision can hardly be called a game. The story sequences go on forever, and the brief conflicts in between are incredibly repetitive.
    • 40 Metascore
    • 30 Critic Score
    Escape Dead Island should be avoided at all costs. The moment to moment gameplay is intolerable as you have to endure dull combat, an insulting lead character, and redundant backtracking through ugly environments. Pile on the game-stopping technical nightmares, and it all amounts to being one of the worst games of the year. It's not worth digging through corpses to salvage it.
    • 40 Metascore
    • 41 Critic Score
    With limited variety and motion controls that are far too problematic, MotionSports stumbles out of the gate like a washed-up athlete way past his prime.
    • 38 Metascore
    • 49 Critic Score
    If you're tempted, we advise you take a cold shower and reconsider.
    • 38 Metascore
    • 44 Critic Score
    In the end the gassy theme of Orc Attack: Flatulent Rebellion exists only to draw attention away from the game itself; a game that just isn't worth your time.
    • 38 Metascore
    • 40 Critic Score
    It’s a grind that’s just not much fun to play, no matter how much ghost riding the whip takes place. Pimp My Ride falls a few rims shorts of a set.
    • 38 Metascore
    • 24 Critic Score
    To be a turtle trapped in a game this bad is a truly wretched fate...The game barely functions on a basic level.
    • GameTrailers
    • 38 Metascore
    • 36 Critic Score
    There's an overwhelming number of issues with Vampire Rain. While we'd like to go into detail about how obviously this game rips off Splinter Cell or how later missions send you through earlier levels backwards, there isn't enough time for all the complaints. Vampire Rain just sucks.
    • 38 Metascore
    • 40 Critic Score
    A shameless God of War knockoff without a soul of its own.
    • 38 Metascore
    • 48 Critic Score
    Kengo: Legend of the Nine alternates between boring players and murdering them. There is some satisfaction to be gained from multiplayer matches, but there’s not really enough variety to make it worth the price of entry.
    • 38 Metascore
    • 44 Critic Score
    The problem is it doesn't work consistently, effectively shattering the sense of immersion each time you reach out and hit the wrong lever or button and then comically try to undo what you just did. There's a potentially entertaining game here, but it's buried underneath the Kinect's infuriating limitations.
    • 38 Metascore
    • 48 Critic Score
    The implementation of the Wii controls is solid, but there’s no getting around the fact that this is an old game that’s been repurposed for Nintendo’s new controller to make a quick buck.
    • 37 Metascore
    • 33 Critic Score
    Pocket Pool is just another miserable attempt at using sex to sell a terrible game. While there aren’t many billiard options for the PSP, pool fans should look elsewhere and avoid the embarrassment of their girlfriend catching them playing with it.
    • 36 Metascore
    • 40 Critic Score
    It’s a grind that’s just not much fun to play, no matter how much ghost riding the whip takes place. Pimp My Ride falls a few rims shorts of a set.
    • 36 Metascore
    • 48 Critic Score
    Bogged down by inelegant motion controls, frustrating gameplay, and a sheer lack of content, Kung Fu Rider is a hard sell for Move early adopoters. The concept may sound enticing, but this is one downhill race you'll definitely want to sit out.
    • 34 Metascore
    • 35 Critic Score
    A cold, heartless, and completely uninventive action-puzzle nightmare that we could barely recommend if it were available for free on Xbox Live Arcade.
    • 33 Metascore
    • 36 Critic Score
    It feels like Activision rubber-stamped this empty shell of a game to make a quick buck. The Vita deserves better. You deserve better.
    • 32 Metascore
    • 38 Critic Score
    It’s an unfinished mess, astounding only in how rapidly you can count its flaws.
    • 32 Metascore
    • 44 Critic Score
    With sub-par controls, an unattractive presentation, and nothing to do but fight the same simplistic and unrewarding fights over and over again, Fighters Uncaged is a stumbling failure, akin to a fighter who's doomed to a forgettable career as a low-ranking amateur.
    • 25 Metascore
    • 23 Critic Score
    A horrible joke in and of itself, if you buy Leisure Suit Larry: Box Office Bust the joke will be on you. We can think of a good number of other uses for your two hands; and we're using our to give this stinker two thumbs way down.
    • 25 Metascore
    • 39 Critic Score
    AMY
    Amy is both a throwback and a runt, with meager cult appeal. The low price point will bait dedicated horror enthusiasts tired of Resident Evil and Dead Space's recent action motifs, but the horror here comes from the code, not the context.
    • 24 Metascore
    • 31 Critic Score
    A mindless, pure shoot-em-up game, Terra Wars may be fun for the kids but lacks any depth for mature, savvy gamers. It looks like an old game. It plays like an old game.