Gamezebo's Scores

  • Games
For 1,940 reviews, this publication has graded:
  • 44% higher than the average critic
  • 22% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Mr. Runner 2: The Masks
Lowest review score: 10 Battlefield 3: Aftershock
Score distribution:
1,940 game reviews
    • 67 Metascore
    • 40 Critic Score
    It's true these old games have a limited appeal, but simply slapping them on the latest devices does them nothing but a disservice. It's a shame.
    • 83 Metascore
    • 40 Critic Score
    This lack of interactivity and interesting things to do really hurts Hot Springs Story.
    • 70 Metascore
    • 40 Critic Score
    In a genre that's full of titles that have used Trials 2 as a source of inspiration to build off of, Xtreme Wheels ends up playing more like a "me too!" title than a truly unique game.
    • 69 Metascore
    • 40 Critic Score
    DEO
    While it's possible to appreciate DEO for ripping up the rule book in terms of its delivery, when it comes to the gameplay itself, it's far too sparse and peculiar for its own good. All in all, there's ultimately only one way to describe DEO: a jump too far.
    • 73 Metascore
    • 40 Critic Score
    It looks great, but plays awful. The controls feel clunky and unresponsive, and there is virtually no precision for movement in a game that pretty much demands it. Couple this with an already difficult challenge and constantly having to restart levels, and it becomes far from recommended for anyone with high blood pressure.
    • 59 Metascore
    • 40 Critic Score
    In order to be great, racing games need to be fast-paced, have solid controls, and be fun. RPM: Gymkhana hits none of these marks. It's clunky and frustrating and -worst of all- not all that enjoyable to play.
    • 69 Metascore
    • 40 Critic Score
    The Show Must Go On will set you back $1 in the App Store, and there is nothing in the game that justifies the price. Cute art style aside, save your dollar for some pool at the local pub and turn off the lights on this game.
    • 63 Metascore
    • 40 Critic Score
    The initial fun just isn't worth the frustration when you start losing online matches because your opponents are willing to spend way more cash than you are.
    • 59 Metascore
    • 40 Critic Score
    Six-Guns manages to snatch mediocrity out of the jaws of greatness. It's by no means a terrible title, but it is remarkably shallow, unpolished, and repetitive. That's heartbreaking, honestly, because no one should ever have to use that last sentence when describing a game about cowboys fighting vampires.
    • 72 Metascore
    • 40 Critic Score
    Trenches II is an incredible letdown. It's not stable, it shows a serious lack of polish, and, most important of all, it's boring. What's really bizarre is that several of these issues are major steps backwards from previous titles in the series by the same developer. As of right now, there's still a good game beneath all these issues, but it's going to take a lot of polish to uncover it.
    • 55 Metascore
    • 40 Critic Score
    Mega Man X definitely deserved a more faithful transition to iOS than what Capcom has delivered this time. If you want an excellent example of how to bring a classic game to modern platforms, check out Sonic CD, because it's exactly what should have been done here. I wouldn't call this port lazy, just a misguided attempt at upgrading a game that didn't need it.
    • 64 Metascore
    • 40 Critic Score
    It finds itself solidly in the middle ground, somewhat mired in a few weird design choices and the lack of any kind of innovation. It just sort of exists. It most likely won't offend the people that decide to play it, but it won't stand out or be memorable for them either.
    • 67 Metascore
    • 40 Critic Score
    Attempting to blend wordplay with other genres is a risky effort, and in AbraWORDabrA it just doesn't pay off. If you're a fan of mobile wordplay, don't be drawn in by the cute characters and promise of something fresh and original. There are plenty of better options out there.
    • 60 Metascore
    • 40 Critic Score
    I.C.U.P.'s sharp, cartoonishly exaggerated visual style looks good, but that's not nearly enough to save it. Without the bugs, this would be at the low-end of franchise cash-in mediocrity; with them, it's just plain bad.
    • 60 Metascore
    • 40 Critic Score
    Zombie Highway is the superior game and Mutant Roadkill is a rip off with just enough tweaks to the gameplay to keep it from being blatant. And these tweaks to the gameplay result in a game that's significantly less fun to play than its inspiration.
    • 53 Metascore
    • 40 Critic Score
    A quirky little tool, and it's nice to see more people attempt to utilize the iOS cameras in gameplay, but this is far from the supreme ghost fighting experience that many of us have been waiting for our entire lives. It's a fun gimmick to show your friends, but the novelty disappears faster than a Slimer in broad daylight.
    • 56 Metascore
    • 40 Critic Score
    It's frustrating. Still though, if you want to see something new, I won't stop you from downloading it. It's a good game, it just needs some kinks ironed out.
    • 50 Metascore
    • 40 Critic Score
    Playing Monster Mansion is as disheartening as watching someone drop a pack of raisins into your Trick-or-Treat bag. Very young monster fans might appreciate the simple gameplay and graphics, but even kids will crave something with a sharper bite before too long.
    • 56 Metascore
    • 40 Critic Score
    Crossword Dungeon is - regrettably - not the game it pitches itself to be. It's dull and repetitive, the need to move a step between entering each letter in a word seems unnecessarily clunky, and the mistakes in the hints suggest a serious lack of polish.
    • 61 Metascore
    • 40 Critic Score
    While Cracking Sands looks like it has some promise, the fact is that - in our opinion, that is - it just wasn't very much fun to play. The bad outweighs the good, and the whole time, it was hard not to imagine ourselves instead playing other better examples of the genre.
    • 56 Metascore
    • 40 Critic Score
    Danger Boat isn't particularly horrible per se, as it's quite playable and safe.
    • 40 Metascore
    • 40 Critic Score
    Ultimately, The Croods is a slow, mediocre game that doesn’t require you to do much beyond tap the screen on occasion. Only the littlest fans of the movie will get anything out of it—and you might want to turn off in-app purchases before you let them get too far.
    • 76 Metascore
    • 40 Critic Score
    Mr. Crab is the McDonald’s toy equivalent of an iPhone game, and it didn’t come free with the Happy Meal.
    • 64 Metascore
    • 40 Critic Score
    I think Paper Titans might be a bit of a misnomer here, as nothing about this game – not the characters, nor the world – is particularly epic in stature or in the fun department. While my initial impressions were that Paper Titans would be a stunningly original creation like origami, it becomes painstakingly clear after only a few minutes of playing that this is one platform adventure that has instead been through the paper shredder more than a few times.
    • 70 Metascore
    • 40 Critic Score
    It’s a shame that Futuridium EP is such a chore to play because it is definitely one of the coolest looking iOS games currently available. There’s a stylish aspect to the color palette and polygonal level design that is undeniable. Sadly, though, a lacking core experience means that nobody—even old-school gamers—should have to require the kind of patience it would take to truly enjoy this one. Pick it up at your own risk.
    • 60 Metascore
    • 40 Critic Score
    If you’re looking for a deep, varied, and enjoyable match-3 game, then you’re probably better off sliding right past this game on your mobile device, because the cold, robotic heart of Blitz Block Robo is devoid of any life or gaming amusement.
    • 61 Metascore
    • 40 Critic Score
    DuckTales: Scrooge’s Loot is an example of what happens when a developer combines a beloved franchise with a genre that has no logical connection.
    • 62 Metascore
    • 40 Critic Score
    Nakama's issue is with its unbalanced gameplay and awful controls. It may well be possible to turn this title around and fashion it into something enjoyable, but that would require massive overhauls to a number of the game's core mechanics. As it stands, Nakama isn't an experience I can recommend.
    • 58 Metascore
    • 40 Critic Score
    In the sea of endless runners, and in the pool of Everplay games, Miner Problem sinks.
    • 66 Metascore
    • 40 Critic Score
    There’s just too much silliness to suffer through to dig into the parts of Archangel that are good. This is one of a wave of titles showing how pretty mobile games can look on up-to-date hardware, but the beauty is definitely only skin deep. Gameplay matters, even on phones and tablets.