Gamezebo's Scores

  • Games
For 2,869 reviews, this publication has graded:
  • 41% higher than the average critic
  • 26% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Woah Dave!
Lowest review score: 10 Recontact: Istanbul
Score distribution:
2869 game reviews
    • tbd Metascore
    • 40 Critic Score
    A well-implemented game that's entertaining for about 20 or 30 minutes. After that, most players are going to figure out how to rapidly make matches without thinking too hard about the math involved.
    • tbd Metascore
    • 40 Critic Score
    Overall, if players are looking for something new and exciting, it is certainly not going to be found in Mole's World. The game is more than just "inspired" by its predecessors. It flat out mimics them on several different fronts; even the tutorial presentation. That said, the game is, at least, technically solid and plays well, with nothing glaringly wrong (save for some translation issues) from a functional stand point.
    • tbd Metascore
    • 40 Critic Score
    There's a decent game buried under problem after problem, but even when you find the buried treasure, there's no guarantee it'll stick around.
    • tbd Metascore
    • 40 Critic Score
    For its outlandish storyline, there are a few chuckles to be found while playing The Princess Case: A Royal Scoop, but you'll unfortunately likely laugh for all of the wrong reasons. Even though the gameplay is fairly varied (all things considered), the issues here are simply too numerous to overcome.
    • 60 Metascore
    • 40 Critic Score
    The potential is there for something great, but basic issues like sluggish movement, forced upgrades, and lack of an interesting story backbone leave us with exactly what Brothers in Arms originally strove so hard to set itself apart from: just another mediocre WWII shooter.
    • tbd Metascore
    • 40 Critic Score
    I should really just repeat that word over and over again to make sure my conclusion is clear: Groove Vortex is an entirely pointless purchase, because it's a massively cut-down, excitement-ridden, barebones version of Super Hexagon.
    • 66 Metascore
    • 40 Critic Score
    This is Godfire: Rise of Prometheus! This! Is! Boredom!
    • tbd Metascore
    • 40 Critic Score
    This mission is a bust.
    • tbd Metascore
    • 40 Critic Score
    It's got some good puzzles, but you'll forget about them in a couple of days.
    • 60 Metascore
    • 40 Critic Score
    If you’re looking for a deep, varied, and enjoyable match-3 game, then you’re probably better off sliding right past this game on your mobile device, because the cold, robotic heart of Blitz Block Robo is devoid of any life or gaming amusement.
    • tbd Metascore
    • 40 Critic Score
    Aside from the lack of attention to detail, NFL Pro 2012 is more an indictment on the platform itself rather than the ability of the developers. The freemium model, however, makes the game as vanilla as it is broken.
    • tbd Metascore
    • 40 Critic Score
    Bloody Bunnies is kind of like Baywatch, provided you're old enough to remember that show. It's pretty to look at, but it doesn't have much else going for it.
    • tbd Metascore
    • 40 Critic Score
    I love the idea of using the video game medium to tell a story in an unconventional way. To The Moon told a heartbreaking story against the backdrop of an RPG game, for example. But Storydeck: Steampunk doesn't take advantage of video game's storytelling strengths to do anything. You're simply reading text, and flipping cards to continue telling the story. Even in the "games as art" discussion, what you're seeing here just isn't a game.
    • 55 Metascore
    • 40 Critic Score
    Mega Man X definitely deserved a more faithful transition to iOS than what Capcom has delivered this time. If you want an excellent example of how to bring a classic game to modern platforms, check out Sonic CD, because it's exactly what should have been done here. I wouldn't call this port lazy, just a misguided attempt at upgrading a game that didn't need it.
    • tbd Metascore
    • 40 Critic Score
    As it stands it's a one-trick pony, and just doesn't entertain. Maybe some more time in development instead of rushing to piggyback onto the Euro tournament would've been a better choice.
    • tbd Metascore
    • 40 Critic Score
    You’ll spend most of your time with the game frustrated at best, and annoyed at worst. And after a few hundred attempts at breaking through, with the hope that there is a great game here somewhere, you’ll realize that you’re wasting your time and head off to do something else.
    • tbd Metascore
    • 40 Critic Score
    With its macabre concept art and enigmatic tone, The Secret Society: Hidden Mysteries has a lot of potential to be something great. But a boring, almost nonexistent story and countless design flaws weigh down what could have been an absorbing hidden object adventure. I'd wait a few weeks to see if this game gets a much-needed title update before trying this one.
    • tbd Metascore
    • 40 Critic Score
    Strange Loves: Vampire Boyfriends calls itself a send-up, but doesn't present its case convincingly. In place of clever commentary on the supernatural romance genre, we get self-conscious references to romance novels and other pop culture phenomena that's simultaneously unsuitable for kids and too childish for adults.
    • 70 Metascore
    • 40 Critic Score
    It’s a shame that Futuridium EP is such a chore to play because it is definitely one of the coolest looking iOS games currently available. There’s a stylish aspect to the color palette and polygonal level design that is undeniable. Sadly, though, a lacking core experience means that nobody—even old-school gamers—should have to require the kind of patience it would take to truly enjoy this one. Pick it up at your own risk.
    • 58 Metascore
    • 40 Critic Score
    In the sea of endless runners, and in the pool of Everplay games, Miner Problem sinks.
    • tbd Metascore
    • 40 Critic Score
    Touchdowners is just too repetitive. There’s no new content to unlock, and 30 seconds with it shows you everything it has to offer. A child might appreciate the frantic nature a little more, but any experienced player is going to soon be frustrated by what’s going on here. Consider it an all too shallow and all too brief distraction.
    • 56 Metascore
    • 40 Critic Score
    Crossword Dungeon is - regrettably - not the game it pitches itself to be. It's dull and repetitive, the need to move a step between entering each letter in a word seems unnecessarily clunky, and the mistakes in the hints suggest a serious lack of polish.
    • tbd Metascore
    • 40 Critic Score
    Skip Zen Training. You're better off cleaning the scum off the bottom of a koi pond.
    • 76 Metascore
    • 40 Critic Score
    Mr. Crab is the McDonald’s toy equivalent of an iPhone game, and it didn’t come free with the Happy Meal.
    • 56 Metascore
    • 40 Critic Score
    But being a mediocre action-RPG is not the point of Hail to the King: Deathbat; this is a game by Avenged Sevenfold for their fans, and unless you are one, stay away from this game.
    • 70 Metascore
    • 40 Critic Score
    In a genre that's full of titles that have used Trials 2 as a source of inspiration to build off of, Xtreme Wheels ends up playing more like a "me too!" title than a truly unique game.
    • tbd Metascore
    • 40 Critic Score
    You might find some satisfaction in the collectibles you can earn, unlocking character costumes and new parts of the storyline — but I doubt it. Instead, you’ll hurry back to Futurama: Game of Drones and enjoy the great fan service there. Or, if you’re not too interested in a storyline, it’s not exactly like there’s a shortage of Match-3 puzzle games on the App Store. Family Guy- Another Freakin’ Mobile Game is just a little too eager to live up to its name.
    • tbd Metascore
    • 40 Critic Score
    The problem with Potty Racers 2 is that it's basically a one punchline joke. It's funny the first couple of times, but it doesn't take long before it wears itself out.
    • tbd Metascore
    • 40 Critic Score
    We love to see Jeff Matsuda's artwork grace our video game world, but with the game beneath that art being so subpar, Age of Monsters becomes a difficult title to recommend.
    • 59 Metascore
    • 40 Critic Score
    In order to be great, racing games need to be fast-paced, have solid controls, and be fun. RPM: Gymkhana hits none of these marks. It's clunky and frustrating and -worst of all- not all that enjoyable to play.

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