Gamezilla!'s Scores

  • Games
For 1,193 reviews, this publication has graded:
  • 72% higher than the average critic
  • 3% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Project Gotham Racing 2
Lowest review score: 20 Fear Factor: Unleashed
Score distribution:
1193 game reviews
    • 63 Metascore
    • 45 Critic Score
    With nothing beyond the gameplay to support it, and weak gameplay at that, I can’t recommend Black & Bruised.
    • 63 Metascore
    • 70 Critic Score
    Ambitious almost to a fault, which is a bit of a shame since the core of the game, while conceptually promising, just didn’t get it right.
    • 63 Metascore
    • 70 Critic Score
    The story feels like it’s over before it really has a chance to get going. Most players will finish the game in about 7 hours.
    • 63 Metascore
    • 70 Critic Score
    Shows some promise with their Life mode and the graphics could even be overlooked but the control interface needs some work.
    • 63 Metascore
    • 75 Critic Score
    Vexx toes the party line for platform games but at least adds more style then most.
    • 63 Metascore
    • 90 Critic Score
    Might be a bit too streamlined and stylized for some, coming off as more simplistic than artistic, but I personally love it. P.N.03 makes you feel as if you're in control of a laser-toting ballerina with death at her fingertips, and that's all good in my book.
    • 63 Metascore
    • 82 Critic Score
    A respectable action-packed arcade game that will provide hours of entertainment. It’s certainly not the answer that hardcore flight-sim fans might have been hoping for, but then again, it doesn’t pretend to be.
    • 63 Metascore
    • 92 Critic Score
    While I originally left Planetside because of it’s balance issues and general stale nature, I’m happy to report that not only have changes in the last few months made the game much quicker on play (really, really good change, in my opinion), but have also tweaked the balance issues pretty damn good.
    • 63 Metascore
    • 74 Critic Score
    A medium of the road horror adventure that has unfriendly controls and a less then inspiring storyline but with slick graphics and spot-on audio, all of which disappoints because I could see how good this game might have been with minimal adjustments.
    • 63 Metascore
    • 70 Critic Score
    In everything but gameplay, this game is basically standard fare.
    • 63 Metascore
    • 74 Critic Score
    Only devout Batman fans and action gamers looking for a quick fix will find much appeal in Batman: Rise of the Sin Tzu.
    • 63 Metascore
    • 78 Critic Score
    The dragon gameplay makes a good gimmick, and the story is strong, but for gameplay, it only has a Dynasty Warriors hack and slash system backed up by good experience gain.
    • 62 Metascore
    • 65 Critic Score
    A middle of the line squad based game that fans are going to get enough out of. Others won't be as impressed and may not make it through.
    • 62 Metascore
    • 74 Critic Score
    Brings some interesting gameplay elements to the table, but the execution falls short and it ends up being simply average, along with a thousand other no-name action titles.
    • 62 Metascore
    • 75 Critic Score
    I can't figure out what made them decide to connect such a mediocre feature as the Virtual Voyager with such a strong game as "Elite Force."
    • 62 Metascore
    • 70 Critic Score
    With obvious devotion to its tried-and-true arcade game play, one thing is for sure -- it's still a lot of fun to play. If you're a fan of the series, you'll find a lot to like about this year's game.
    • 62 Metascore
    • 59 Critic Score
    Although some events are based on other gameplay tactics, as you’ll see, the entertainment value is generally low and the gameplay uninspiring.
    • 62 Metascore
    • 70 Critic Score
    It’s a little disappointing that the feature set is so thin but it does depend on what you were planning to get out of it.
    • 62 Metascore
    • 72 Critic Score
    A devilishly addictive blend of role playing game and button-bashing fighter. I found the game quite a bit of fun to play, but really didn’t have any nagging urges to return to it once I put it down.
    • 62 Metascore
    • 78 Critic Score
    Has what fans of first-person shooters would want, a simple goal, lots of exotic weapons and a skillfully rendered graphical environment in which to stack bodies.
    • 62 Metascore
    • 45 Critic Score
    Odama is a sheep in wolf's clothing. If it were truly weird, and perhaps a bit simpler, it could've been really fun. As it is, I feel like I'm playing the umpteenth reskin of an old pinball game that I picked up in the bargain bin.
    • 62 Metascore
    • 70 Critic Score
    It would have been nice to have stronger gameplay elements but the graphics and audio help to save The Incredibles from an unpleasant experience.
    • 62 Metascore
    • 72 Critic Score
    There's a significant amount of enjoyment to be had here, if you're of the mind to find it, but the more annoying events (those with poor control) really bring the rest of the title down for me.
    • 62 Metascore
    • 45 Critic Score
    The camera is a constant pain, general movement can be challenging at times, and even aiming can be extremely cumbersome.
    • 62 Metascore
    • 40 Critic Score
    A shallow, hyper-sexualized wrestling game that makes up its lack of finesse with an absurd amount of flash. It might be worth a rent to ogle the ladies, but beyond that, avoid it completely.
    • 62 Metascore
    • 74 Critic Score
    The most interesting part of the gameplay comes from the fact that you can use a time dilation feature that lets you freeze time, and by using a small mini-game like interface, unleash a multiple hit combo on any of your opponents.
    • 62 Metascore
    • 77 Critic Score
    A game that grows on you, the more you play it the more you will like it, unfortunately there are enough missteps early on to dissuade many players from sticking with the game and realizing its full potential.
    • 62 Metascore
    • 65 Critic Score
    This stable game gets it right but provides conventional gameplay, unimaginative graphics and a noticeable lack of depth.
    • 62 Metascore
    • 68 Critic Score
    It just feels like the same hacked out stuff that we've seen before. Lack of player choices and absurd overall difficulty don't serve well for impressing a player.
    • 62 Metascore
    • 45 Critic Score
    There are just too many problems with its core gameplay for it to be a worthwhile and enjoyable experience. In the end, Lords of EverQuest is a mediocre game in a sea of refined and polished strategy games.

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