GameZone's Scores

  • Games
For 6,576 reviews, this publication has graded:
  • 76% higher than the average critic
  • 5% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Toy Story Racer
Lowest review score: 18 Deal or No Deal
Score distribution:
6576 game reviews
    • 36 Metascore
    • 30 Critic Score
    Look, I haven't played a game like this in a long, long time. I am literally sad because it seemed like it could have at least been a solid shooter. But it fails on almost every level.
    • 36 Metascore
    • 30 Critic Score
    Sadly, The Shield: The Game plays like a bad episode of the show and there is hardly anything here that will entertain fans of the show or gamers who are looking for a gritty action game.
    • 36 Metascore
    • 50 Critic Score
    The prized glass elevator can't even lift your spirits on this one.
    • 36 Metascore
    • 60 Critic Score
    Air Conflicts could have been a great flight-combat sim seeing as all the right elements are present but there are way too many obstacles that make flying these unfriendly skies too boring. Plagued with a number of frustrating problems, this is a game that fans of the genre should skip.
    • 36 Metascore
    • 70 Critic Score
    Sure, the humor is a little flat because of the restrictions of the GBA, but the graphics are very well done, and players will have no trouble jumping in and playing.
    • 36 Metascore
    • 57 Critic Score
    Add some simple moves, a little combo, and repeat...constantly. The special death move was also a failed attempt in my book.
    • tbd Metascore
    • 30 Critic Score
    If you or someone you know enjoys the very low-tech content of very low-end Web games that were designed to play on any PC made in the last 15 years, this might be just the racing game you’ve been craving. If, however, you purchase DS games expecting a DS experience, keep driving – this is not a stop you’ll want to make.
    • 36 Metascore
    • 30 Critic Score
    Power Gig had the potential to rise up above its competition, but badly designed hardware, a poorly imitated interface, a less than stellar set list, non-engaging gameplay that nowhere near mimics real guitar playing, and, most of all, empty promises of playing real guitar, have left it to be appropriately nicknamed as "Rock Revolution 2: Road to Nowhere."
    • 36 Metascore
    • 60 Critic Score
    There are more flaws in JMSW than there are good gameplay mechanics. Although the odds were against it, JMSW turned out to be an above-average game.
    • 36 Metascore
    • 48 Critic Score
    Really disappointing [gameplay], poor controls, poorly designed missions, poor execution.
    • 36 Metascore
    • 31 Critic Score
    Boring in all fronts: graphics, gameplay, audio, etc. There’s not many redeeming values packed into Double D Dodgeball so the best advice is to play the demo and call it good.
    • 36 Metascore
    • 25 Critic Score
    Beyblade: Metal Fusion on the Nintendo DS is far less absurd and just a bit more tolerable than its Wii counterpart. Regardless of that, this is still a bad game.
    • 36 Metascore
    • 50 Critic Score
    Not that spectacular a fighting game, mostly consisting of repetitive thumb-mashing and hoping you hit the target before the target hits you. The movie line that the story tries to follow is not very intriguing.
    • tbd Metascore
    • 34 Critic Score
    Leave this one alone … you’ll thank me. Even if you like the show, it’s annoying and the aggravating execution along with the boring story and level design won’t provide much more than MAYBE a couple of minutes of fun.
    • 35 Metascore
    • 44 Critic Score
    Good idea, terrible execution. Pervasive flaws, frequent glitches, and frustrating design choices ruin what could have been a simple fun shooter.
    • 35 Metascore
    • 80 Critic Score
    Tsunami 2265 is an interesting game with a lot to offer and while the action can grow somewhat repetitive the game is still an enjoyable treat that shouldn’t be missed.
    • 35 Metascore
    • 50 Critic Score
    Frustrating. The game does have a lot of challenging hurdles and yet the gameplay is not that compelling to keep the interest level up. It’s not certain what the developers were aiming for with this title, but the game just falls short in many areas.
    • 35 Metascore
    • 45 Critic Score
    A shoddy game that could have been something. This game has a very rushed feeling to it. The controls are not perfected, the aiming is way off, the AI is a push over, and the mission structure is laughable.
    • 35 Metascore
    • 50 Critic Score
    Charlie and the Boring Factory. It's hard to make a fun game based around these kinds of properties, but that doesn't justify bad gameplay, or a lack thereof.
    • 35 Metascore
    • 30 Critic Score
    Nostalgia-seeking gamers may be tempted by Soldiers of Misfortune, if only to relive the good-old days of Army Men gaming. But those days can only be relived by playing the original Army Men; this newfangled (and disappointingly mangled) sequel does not deliver.
    • tbd Metascore
    • 73 Critic Score
    If you are a fan of the crusades or a first time RTS buyer though, the low price tag may also be a good way for you to get your feet wet and the simple gameplay style overall could be a good stepping stone into the more detailed titles out on the shelves.
    • 35 Metascore
    • 65 Critic Score
    Reminds me of a budget minded "Dungeon Siege," a game I liked very much. It lacks the depth and the beauty DS has but remember it only has a MSRP of about 20 bucks. It also lacks any MP capability so everything will be solo or using AI companions.
    • tbd Metascore
    • 50 Critic Score
    I really feel bad about this being so... bad. Being able to create your own security force, guard towers, exercise yards, food and punishment areas. That should be a recipe for tons of fun. However, every critical ingredient lacked what it needs to be more than average.
    • 35 Metascore
    • 45 Critic Score
    Even on the Nintendo Wii the game just doesn’t possess the true essence of what makes a good boxing game work on the Wii. Do yourself a favor, boxing fans, and stay away from this one.
    • tbd Metascore
    • 35 Critic Score
    This game stalls when it should cruise, and sputters when it should roar. There's no horsepower to it at all.
    • 35 Metascore
    • 55 Critic Score
    The History Channel implementation, level setup and graphic selections are A+ choices; it’s the execution that tanks the experience.
    • 35 Metascore
    • 68 Critic Score
    A decent game with a good amount of options and some challenges, but this is an arcade racer at heart with little consequences for extreme handling, other than sliding off the course and slowing down.
    • 35 Metascore
    • 55 Critic Score
    This game is not very realistic and tries to combine arcade elements with a solid FPS backdrop and what happens is that this game looks contrived and stilted...This is a game to avoid.
    • 35 Metascore
    • 30 Critic Score
    It’s simple, really. King of Clubs just isn’t any fun to play, and in an industry obsessed with making money at the consumers’ expense and developing safe-bet hit software, developers would do well to take note: video games should be fun.
    • 34 Metascore
    • 34 Critic Score
    The Nintendo DS is certainly more than capable of bringing flight combat fans a game worthy of the genre but F24 Stealth Fighter is a shining example of how bad implementation could turn a great idea into a badly designed game.

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