Gaming Age's Scores

  • Games
For 4,209 reviews, this publication has graded:
  • 48% higher than the average critic
  • 3% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Halo 4
Lowest review score: 0 Mobile Suit Gundam: Crossfire
Score distribution:
4,209 game reviews
    • 64 Metascore
    • 33 Critic Score
    It's a great game for the DS, and well worth playing. Avoid the Wii version though, I can't really stress that enough.
    • 61 Metascore
    • 33 Critic Score
    A pretty big disappointment, especially when compared to other action games including the two that I mentioned. I have no issues with someone making the equivalent of a B style game, and let's face it, that's exactly what Dead to Rights is going for here. However, it misses the mark completely when it comes to gunplay and combat, and the sterile, boring environments that you get to endlessly shoot dudes in don't help it at all.
    • 60 Metascore
    • 33 Critic Score
    A pretty big disappointment, especially when compared to other action games including the two that I mentioned. I have no issues with someone making the equivalent of a B style game, and let's face it, that's exactly what Dead to Rights is going for here. However, it misses the mark completely when it comes to gunplay and combat, and the sterile, boring environments that you get to endlessly shoot dudes in don't help it at all.
    • 65 Metascore
    • 33 Critic Score
    At the very least Texas Cheat 'Em does a good job of offering something new to an already saturated market.
    • 48 Metascore
    • 33 Critic Score
    As a movie game goes, it could have been pretty decent if there was a larger variety of enemies and of course the game was about 4 times the length. As is, we have another movie licensed game that fails to deliver the goods.
    • 43 Metascore
    • 33 Critic Score
    As a movie game goes, it could have been pretty decent if there was a larger variety of enemies and of course the game was about 4 times the length. As is, we have another movie licensed game that fails to deliver the goods.
    • 53 Metascore
    • 33 Critic Score
    It's not like Star Trek: D-A-C is a bad game; it's just not good. The whole thing feels like a game design major threw together a game in Shockwave Flash over the weekend, threw the Star Trek name on it, and called it a day. It's not surprising for a licensed game, but still disappointing nonetheless.
    • 62 Metascore
    • 33 Critic Score
    At the very least Texas Cheat 'Em does a good job of offering something new to an already saturated market.
    • 52 Metascore
    • 33 Critic Score
    From the start Cross Edge was disappointing, especially for a fan of the company. Unless you are a hardcore fan spend your money on other titles coming out.
    • 56 Metascore
    • 33 Critic Score
    Still, even with the excessive fan service employed here, Dragon Ball: Raging Blast is a far cry from a good game, or even a good Dragon Ball related game.
    • 47 Metascore
    • 33 Critic Score
    It's a pretty standard, somewhat shallow multiplayer FPS, and in a time when you can hop onto games like QuakeLive - FOR FREE - it's hard to get enthusiastic about a game that doesn't really differentiate.
    • tbd Metascore
    • 33 Critic Score
    All together, I didn't care for this take on the Rapala series, and I hope that if nothing else, the developers decide to give you a few more control options the next time out, or at least map the boat controls the analog stick.
    • 63 Metascore
    • 33 Critic Score
    It's immediately obvious that a great labor was undertaken to create and maintain the art style throughout, but it's marred immediately by lazy game design that neither finds any synergy with the art nor shows any pride in the product.
    • 59 Metascore
    • 33 Critic Score
    It's immediately obvious that a great labor was undertaken to create and maintain the art style throughout, but it's marred immediately by lazy game design that neither finds any synergy with the art nor shows any pride in the product.
    • 57 Metascore
    • 33 Critic Score
    There's so much about this game that falls flat, and so much that feels like a quick cash-in attempt using the band name attached, that I can't suggest picking this up, certainly not at a full price point.
    • 59 Metascore
    • 33 Critic Score
    There's so much about this game that falls flat, and so much that feels like a quick cash-in attempt using the band name attached, that I can't suggest picking this up, certainly not at a full price point.
    • 50 Metascore
    • 33 Critic Score
    There's so much about this game that falls flat, and so much that feels like a quick cash-in attempt using the band name attached, that I can't suggest picking this up, certainly not at a full price point.
    • tbd Metascore
    • 33 Critic Score
    Diehard shooter fans might be disappointed by the games other gameplay restrictions, while classic gamers may be turned off by hectic amount of enemies that often charge at you. I guess if you're into 80s classics that are difficult for the sake of being difficult, you'll probably enjoy what Thexder NEO is pushing (and hey, it's only $10).
    • 63 Metascore
    • 33 Critic Score
    Unsalvageable, it is what I hope was originally an honest attempt at a fresh breath of air in the handheld world of RPG's. Unfortunately something went wrong, as the developers really seem interested in their presentation and story, of which the latter could have really been more ignored for some refinement in the gameplay.
    • 53 Metascore
    • 33 Critic Score
    If you've got the option to just check out the MMO, then I'd suggest that, because the portable version of the game certainly isn't worth your time.
    • 41 Metascore
    • 33 Critic Score
    Controlling the main character(s) is where Iron Man 2 really shines and by "really shines" I mean "doesn't completely suck when compared to the rest of the game."
    • 41 Metascore
    • 33 Critic Score
    Controlling the main character(s) is where Iron Man 2 really shines and by "really shines" I mean "doesn't completely suck when compared to the rest of the game."
    • 45 Metascore
    • 33 Critic Score
    Overall, this is a really pathetic follow up for to what I considered one of the better hack and slash games in the genre.
    • 58 Metascore
    • 33 Critic Score
    I like giant robots, I even like shooting giant robots, but Front Mission doesn't do much other than deliver that concept. The single player is uninspired, does nothing to build upon the franchise it's based off of, and the multiplayer isn't particularly fun unless you're willing to devote an inordinate amount of time to getting equipment that will make you a viable threat.
    • 58 Metascore
    • 33 Critic Score
    I like giant robots, I even like shooting giant robots, but Front Mission doesn't do much other than deliver that concept. The single player is uninspired, does nothing to build upon the franchise it's based off of, and the multiplayer isn't particularly fun unless you're willing to devote an inordinate amount of time to getting equipment that will make you a viable threat.
    • 56 Metascore
    • 33 Critic Score
    So is it a bad game? No, but it's definitely not for everyone (despite the ESRB rating). Is it worth $9.99? No. Not objectively, anyway.
    • 40 Metascore
    • 33 Critic Score
    Overall it's a very disappointing effort from Ubisoft and definitely not worth your time or money.
    • 58 Metascore
    • 33 Critic Score
    An average action RPG when it was released on the PC two years ago, and the transition from the PC to the PlayStation certainly has not been the easiest for the game.
    • 42 Metascore
    • 33 Critic Score
    The AI basically flip flops around from being faster than any other racer out there to racers who lack that gray matter up in the head called "brain".
    • 48 Metascore
    • 33 Critic Score
    The game plays well, but really hurts in presentation, graphics and sound.