Gaming Age's Scores

  • Games
For 4,826 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 MLB 06: The Show
Lowest review score: 0 Gormiti: The Lords of Nature!
Score distribution:
4826 game reviews
    • 63 Metascore
    • 50 Critic Score
    If the gameplay could match the quality of the plot or dialogue options then you'd have a real winner here, but as it stands Alpha Protocol isn't a title I'd want to revisit anytime soon.
    • 59 Metascore
    • 50 Critic Score
    While the options are bigger this year, I thought last year’s game felt more complete in overall game play.
    • 61 Metascore
    • 50 Critic Score
    Even with this new attacking system, the game still falls into the monotonous, repetitive game play that has affected the genre for years. Nightcaster isn’t what you’d call clumsy in terms of game play, just not as precise as you would like.
    • 60 Metascore
    • 50 Critic Score
    Even though the mini-games are too common and unnecessarily repetitive, and the random cartoon nudity isn't worth the effort, the wonderfully insane dialogue and characters are worth taking a trip to Larry's collegiate adventure.
    • 63 Metascore
    • 50 Critic Score
    Like a cowboy at a punk concert, it's awkward and really doesn't belong.
    • 52 Metascore
    • 50 Critic Score
    This game certainly isn't breaking any new ground, neither have the past few that came before it.
    • 65 Metascore
    • 50 Critic Score
    Kudos to Microsoft for trying something new, but if you are to continue this franchise next year, trying focusing on beating out the competition in options and just plain fun.
    • 66 Metascore
    • 50 Critic Score
    While the lack of decent multiplayer is a dim-witted compromise, the Adhoc mode available is quite well featured.
    • 67 Metascore
    • 50 Critic Score
    This title does not appeal to the common entertainment values that the PC gaming community currently holds, but it has taken a stand as a realistic space-trading simulation, and it is for that reason it will not be without an audience.
    • 68 Metascore
    • 50 Critic Score
    On average, a single level doesn't take more than three minutes to finish, and with that in mind, it doesn't take long to factor in that the title doesn't have much longevity...Once you've gone through once, you have done it all.
    • 72 Metascore
    • 50 Critic Score
    If you've got some time to waste, and you're looking for a new RPG, than Nostalgia can fit that bill. However, don't go in with your expectations too high, it's certainly a very average approach to RPG's that's hindered by a slow plot, boring characters, and a very standard approach to combat.
    • 60 Metascore
    • 50 Critic Score
    Feels like a half-baked approach at porting a stellar console title. While giving you a slightly changed story and new characters to work with is a nice approach, the actual gameplay leaves a lot to be desired.
    • tbd Metascore
    • 50 Critic Score
    Unfortunately, no matter how good the core of the game may be, there's no getting around the fact that Curses 'N Chaos' execution leaves something to be desired. Its flaws aren't fatal by any means, and could probably be fixed with a patch or two…but until that actually happens, you're probably safe skipping this game.
    • 55 Metascore
    • 50 Critic Score
    All together, Dynasty Warriors Gundam is a pretty fun diversion for a few hours or so. It definitely has a long shelf life in your collection, as long as you don't mind the very repetitive style of gameplay that these types of games often represent.
    • 72 Metascore
    • 50 Critic Score
    The completely over-the-top sense of style and the lack of obvious next generation attributes will work against the success of the game.
    • 73 Metascore
    • 50 Critic Score
    It's not a terrible game of volleyball, it's just boring and easy. After the novelty of the scenery has passed, and I'm not just talking about the beach, the actual volleyball is shallow enough to play with one eye closed.
    • 65 Metascore
    • 50 Critic Score
    Gretzky NHL 06 still has some problems that prevent it from being the definitive portable hockey game - rock-solid framerate, create-a-player and downloadable rosters are still MIA – but it’s still a decent game for hockey fanatics, not to mention the only PSP hockey game this season.
    • 67 Metascore
    • 50 Critic Score
    The edgy style, giant boss battles, big guns, and third-person dino-mauling bits certainly show that Propaganda Games have a lot of respect for what the franchise has meant to its fans, but at the same time it seems they either played it too safe or didn't let it sit in the oven long enough.
    • 73 Metascore
    • 50 Critic Score
    Has a good number of officially licensed drivers, tracks, and tons of customize options. But it also has twitchy steering that might throw players off the track and out of the game.
    • 55 Metascore
    • 50 Critic Score
    If you've got a few friends that feel like playing, then pick it up; it's a pretty solid time waster. However, if you're playing alone, $15 might be a little steep for the asking price, and I'm not sure I'd suggest giving this one a go.
    • 71 Metascore
    • 50 Critic Score
    If you enjoy the first few levels and the repetitiveness of the gameplay and the jokes keep you laughing, you might enjoy the whole thing.
    • 72 Metascore
    • 50 Critic Score
    I don’t think they're ready to make a playoffs run… this year.
    • 73 Metascore
    • 50 Critic Score
    If it wasn't for the control issues, NASCAR 2001 would've have been a nice purchase for any racing fan, but with things the way they are, Nascar fans only please.
    • 62 Metascore
    • 50 Critic Score
    The entire game can be played almost as well with frantic button presses as it can with careful use of the available moves and powerups.
    • 57 Metascore
    • 50 Critic Score
    There's nothing particularly interesting about what Breach has to offer, and while it's map design and play types are competent, the actual gameplay involved isn't that hot.
    • 69 Metascore
    • 50 Critic Score
    I get the impression that far too much effort was put into locking up a great soundtrack.
    • 68 Metascore
    • 50 Critic Score
    It's just not as solid as it could be, the unrealized potential suggesting this was more of an excuse to put out a third version of Mega Man Battle Network 5 instead of a legitimate, well-intentioned port.
    • 65 Metascore
    • 50 Critic Score
    So while Baja is technically impressive, it's also maddeningly difficult, and easily one of the more frustrating racers I've played recently. The controls are unforgiving, and the vehicle damage is definitely realistic but also provides a huge hurdle for actually enjoying the game.
    • 66 Metascore
    • 50 Critic Score
    I don’t mind difficult games, but I like ones that offer rewarding experiences and noticeable upgrades once the learning curve is complete. Battlezone does little to reward players and the various waves of enemies become tiring rather quickly. The foundation here is solid for a fun game, but the implementation falls short and doesn’t allow much room for the game to be enjoyable for any length of time. Perhaps some tweaks to the randomized challenge spikes can be patched in, but for now it’s a game specifically targeting only the hardest of the hardcore who value unfair challenge above all else.
    • 74 Metascore
    • 50 Critic Score
    The Swindle is impossibly hard, to the point that only masochists need apply.