Gaming Age's Scores

  • Games
For 5,108 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Fight Night Champion
Lowest review score: 0 Dead or Alive Paradise
Score distribution:
5108 game reviews
    • 84 Metascore
    • 91 Critic Score
    Overall, Uncharted: The Lost Legacy is a fun romp through a little more of the Uncharted universe and I can't imagine that players invested in the franchise will disagree. Naughty Dog did a really nice job fleshing out a pair of once-supporting characters and made us care about who they are and where they came from, and not just because they are women and/or persons of color. Check it out.
    • tbd Metascore
    • 42 Critic Score
    Plague Road looks great, and that, in itself, is an accomplishment. But it's also the sort of thing that can be appreciated in screenshots — since once you get to playing, you may find that it ruins the overall experience.
    • 63 Metascore
    • 50 Critic Score
    There's only so far you can go in commending Operation Babel. As should be abundantly clear by now, if you loved Operation Abyss, then this game offers more of what that did, but otherwise, you won't need to bother with it.
    • 80 Metascore
    • 100 Critic Score
    I think Yakuza Kiwami, and the original game in general, had one of the best Yakuza plots in the series, and that holds true even today. The sole focus on Kazuma as the protagonist makes for a more focused adventure than Yakuza 4 and 5, and it’s nice to see how Kazuma builds his reputation as the Dragon of Dojima with this game. I’m also a sucker for betrayal/revenge plots, and the original Yakuza has one of the best in all of video games. So do yourself a favor and pick up Yakuza Kiwami when it releases on August 29th, it’s certainly not a game to miss.
    • 62 Metascore
    • 42 Critic Score
    I really wanted to like Arizona Sunshine, but as it is I really have a hard time recommending it. The horrid snap movement controls and twitchy aiming make it very difficult to have fun with, even though the concept is sound. Everything this game does wrong, and games like Farpoint do much better, and the things this game does well are plagued by the mediocre presentation. I truly love the concept and some ideas that Arizona Sunshine presents, but overall, it's just too broken of a game to get a high level of enjoyment out of.
    • 72 Metascore
    • 100 Critic Score
    Namco Museum is a worthwhile release and the inclusion of Splatterhouse was a win-win for me. For $30 I think it’s worth the price to revisit some of Namco’s classic games and have the option to play them anywhere.
    • 82 Metascore
    • 83 Critic Score
    Madden 18 provides all the things I want in this year’s game; updated rosters, a brand new engine, and gameplay tweaking makes me a happy fan. The Longshot mode is a turnover on downs, but again it doesn’t take anything away from the main game, so I can’t fault them too much for trying something fresh and original.
    • 89 Metascore
    • 100 Critic Score
    It's the classic on-rails shooter with style, and all the extras from each iteration since the original. It's also about half the cost of its release back in the day, and I would have gladly paid $50 to have this in my Steam library. As I mentioned, this is a game which I will always be collecting as it releases on each platform. Now that the game is available on Steam it feels like the culmination of what Rez will achieve. This version will always be with you as long as you have a computer, and I find that incredibly satisfying.
    • 62 Metascore
    • 67 Critic Score
    It's not a bad game. It is, as I said up top, perfectly fine. The setting and the characters and the action: all fine, if totally unspectacular. Given that it took the same developer a couple of tries to get both Red Faction and Saints Row just right, I have no doubt that, eventually, Agents of Mayhem could evolve into something interesting. For now, though, it merely is, and it's hard to be too excited about any of that.
    • tbd Metascore
    • 100 Critic Score
    At first I wasn't sure about Tiny Rails, but once I started playing it and progressing, I was hooked. It's simple, fun, and very addicting. The visuals and overall presentation make this a joy to play. Those looking for nonstop action or hardcore game play found in many other games on Steam, may not find Tiny Rails to their liking. But, those looking for an involving challenge and enjoy simulation games will find something to like here. I may not be the biggest fan of Sim games, but I can recommend giving Tiny Rails a try!
    • 86 Metascore
    • 100 Critic Score
    It’s a fantastic entry for the franchise, and it certainly has helped to reinvigorate my interest in the character going forward.
    • 69 Metascore
    • 83 Critic Score
    Hey! Pikmin was surprisingly more fun than I expected it to be, although I can't really say what I expected. It plays at a quicker pace than it might let on, and keeps a lot of the mainstays of how Pikmin plays on consoles but without sacrificing the fun of a 2D game. I also like how the story is directed less toward Captain Olimar trying to get off the planet and more toward cute cutscenes that show how playful and silly the Pikmin are. This is a great diversion and I'm glad Nintendo is still experimenting with franchises, but after spending my brief time with Hey! Pikmin, I'm more ready than ever to see a Pikmin 4.
    • 67 Metascore
    • 58 Critic Score
    Outside of the charm of watching your party interact with each other in battles, there's nothing really special about Miitopia. Not even the music or look of it. It actually makes me want to go back to Tomodachi Life, as that game seemed to know more about its identity than Miitopia. Both do make me laugh, but I like a game that's designed to be a simulation instead of Miitopia's RPG elements that feel a touch too light to make playing it feel that appealing.
    • 56 Metascore
    • 75 Critic Score
    This is one of those games that I would enjoy having friends come over and experience VR for the first time with it. Since you are completely seeing your character in a third-person, there is a minimal risk of motion sickness. Most of the time, you are simply moving Theseus forward and at other times, you need to really look around your surroundings to see where to go. That’s when you really get a sense of appreciation for the way Forge Reply designed the game. The only real shortcoming, is the overall length of the game. At the same time, there's some replayability with item collection which in turn will give you a different ending. Other than that, the biggest challenge will be justifying the price to the majority of PSVR players. I think $20 is a fair price and would recommend checking it out and blowing the dust off your PSVR like I did.
    • tbd Metascore
    • 100 Critic Score
    I wouldn't say that Oceanhorn is flawless, mind you. It's a little stingy when it comes to save points, which is kind of annoying if you want to, you know, save your game, rather than just putting your Vita to sleep. And also… Actually, that's it. That's my only major problem with Oceanhorn. It's tailor-made for the mobile experience, and it's about as exceptional an RPG as I've ever played on the Vita.
    • 76 Metascore
    • 100 Critic Score
    The Enemy Within really begins to delve into the mind of Bruce Wayne and finds him fighting both against outside forces and his own guilt as he struggles to remain the force for good that he intended to be. I think The Riddler is the perfect villain to help get to the bottom of who Bruce is and what he is capable of doing in the name of justice as Batman. Episode One really set the bar for the rest of the season and I cannot wait to see what Telltale has in store for us next.
    • tbd Metascore
    • 83 Critic Score
    One conclusion that I think everyone can agree on is this: Salt and Sanctuary is one heck of a game.
    • 82 Metascore
    • 83 Critic Score
    The positives in Shantae: Half-Genie Hero ultimately more than outweigh the negatives. Again, you'll probably like the game much more if you're going in as a Shantae fan to begin with, but this game is enjoyably pleasant enough that that's by no means a prerequisite.
    • 72 Metascore
    • 58 Critic Score
    If you enjoyed Patapon back for the PSP, it’s a safe bet to say you'll still enjoy it in this glorious HD remaster. The remaster is completely barebones and features no new special features, which is kind of disappointing. I also wonder why they didn’t just remaster all three Patapon titles and release a pack, similarly to what they did with the Crash N-Sane Trilogy. The Patapon titles got better with each new sequel and going back to the original can seem like a bit of a step back, but I still recommend Patapon overall. Patapon is a great looking, affordable digital remaster for rhythm fans, and of course it plays and holds up much better than PaRappa the Rapper.
    • 78 Metascore
    • 100 Critic Score
    All in all, this initial DLC pack is worth picking up, especially if you’re still toying around with Breath of the Wild. Granted, the next story focused pack is probably the more hotly anticipated of the two, but the gameplay features, additional difficulty, and the Trial of the Sword challenge are nothing to scoff at here. Definitely pick this up, it’s well worth the asking price.
    • 72 Metascore
    • 58 Critic Score
    CastleStorm Definitive Edition is a fun game, but playing it in VR is something I cannot recommend. If you already have the original release, then you are gaining nothing with the VR version. This feels more like it could have been added to the original release as DLC rather than being it's own download. If you are really hurting for more VR games in your life, this might fill some kind of void, but there are much better offerings than this.
    • 83 Metascore
    • 91 Critic Score
    Whether you’re new to the Splatoon series or a repeat customer, Splatoon 2 has enough to keep players entertained for hours on end. There’s enough variety in the different modes of play, and the solo campaign is almost worth the price of admission alone. The new Salmon Run is gloriously fun and the promise of even more weapons, gear, and modes make this game an easy recommendation to all Switch owners. Really the only glaring issues at launch are the cumbersome and lackluster voice options via the Switch Online App, and perhaps the lack of multiple new modes to play in for veteran gamers. I can see some longtime players experience a “been there done that” in Splatoon 2, but the formula works so well and the game is so much fun to play that I don’t think that will be a major concern for most players. Be a kid (or a squid) again and have some fun!
    • 81 Metascore
    • 91 Critic Score
    Make no mistake: Cities: Skylines is still pretty fun. It's deep enough so that people who thrive on depth and complexity will find more than enough to sink their teeth into, while the more shallow among us (i.e. people like me) who just want to build huge megalopolises without putting too much though into it can do that too.
    • 68 Metascore
    • 83 Critic Score
    Despite spending a majority of the game running for your life, the atmosphere, enemies and environments contain some of the most eerily disturbing assets I’ve seen in a game. As a horror movie buff, you get a real sense of appreciation and inspiration for some classic horror movies. While clearly not for everyone, Outlast 2 is a memorable fright fest that packs the appropriate types of jump scares and gore galore. If you haven’t tried, make sure to play the original first. I will be going back to the first games DLC entitled The Whistleblower in the near future.
    • 80 Metascore
    • 91 Critic Score
    Utawarerumono: Mask of Deception may try and sell itself as a visual novel-SRPG hybrid, but that's not really an accurate description. Sure, it possesses a few SRPG elements, but in the overall scheme of things, we're talking about less than a quarter of the game. More than anything else, Mask of Deception (not to be confused with Utawarerumono: Mask of Truth, its sequel, which is due out in a few months) is basically a visual novel that just so happens to give players a little more opportunity for interaction than most of its peers. Actually, that's not the only way that Mask of Deception stands out from other visual novels. It also does that by being surprisingly good, with a some legitimately funny humour and interesting characters.
    • 85 Metascore
    • 100 Critic Score
    I would highly suggest picking up Pyre at your earliest convenience. I absolutely believe it will be one of the best games you play all year, and quite frankly I can’t think of another game that easily compares to it. The story, mechanics, and world featured absolutely stand-out compared to other releases this year, and it’s well worth experiencing. And even if you’ve felt lukewarm on Bastion or Transistor, Pyre is such a different experience that I’d still say it’s worth checking out whether you are a fan of Supergiant or not. But if you are, then there is no reason to miss Pyre.
    • 75 Metascore
    • 91 Critic Score
    Infinite Minigolf is a great game. Either playing solo or with friends, you will have a fun time with everything here. Creating levels and beating the tougher courses always feels great. Playing normal or in VR both look fantastic and the control is perfect. Zen Studios has a winner here.
    • 69 Metascore
    • 83 Critic Score
    Archangel is a great game, but it's overall length and high price tag may put off many players. It's not hard to learn and super fun to blast everything in site like a futuristic Rambo, but I wish there was more to it than what is presented here. Side missions or maybe even some extra challenges would have helped out greatly. You can replay any mission you have completed, but that can only keep you busy for so long. Bottom line, I do highly recommend Archangel, as you will have a kick ass time. If it's length and price don't bother you, well, get it now and start blasting everything in site!
    • 58 Metascore
    • 42 Critic Score
    The Caligula Effect's combat is undoubtedly a major point in the game's favour, but when you stack it up against a forgettable story, terrible music, and a camera that doesn't want to cooperate, it's hard to say that it's nearly enough to make the game worth checking out.
    • tbd Metascore
    • 91 Critic Score
    Shu
    Shu is a very pleasant-looking — some might even say "cute" — game. The characters are delightful, from the adorable main character to all his little friends; even the villains and dangers are liable to make you say, "Awww." Likewise, the music strikes a good balance between being frenetic enough to get you to keep going, while at the same time not being so obtrusive that it harshes the overall friendly vibe. But it's more than just aesthetics. The controls feel fairly tight, which is important considering there's the odd part where you need to move with a bit of urgency. Shu's world is also designed pretty nicely — the levels are fairly lengthy, and they're all full of secrets and treasures just waiting to be uncovered. A well-made platformer that's sure to please people who like those things, and it's pretty darn cute, to boot.

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