Gaming Age's Scores

  • Games
For 4,453 reviews, this publication has graded:
  • 49% higher than the average critic
  • 3% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Tales From The Borderlands: Episode Three - Catch A Ride
Lowest review score: 0 Fireburst
Score distribution:
4,453 game reviews
    • 58 Metascore
    • 67 Critic Score
    A somewhat major retooling of the combat system has allowed a one-trick pony another chance, as it seems to be a step in the right direction for bringing back those alienated by the milking of ancient Oriental history.
    • 58 Metascore
    • 42 Critic Score
    Doesn't offer anything the previous two didn't, a generic role-playing game in every sense of the world. But it's playable, and hey, if you're really craving a role-playing game, I guess that's better than nothing.
    • 58 Metascore
    • 42 Critic Score
    It's a ridiculously easy game, and doesn't take a whole lot of time to finish off the single player mode. While I do appreciate that the mini-games are somewhat fresh and definitely varied, they're hardly going to keep anyone's attention for very long, even the younger players that this might appeal to.
    • 58 Metascore
    • 58 Critic Score
    A credible first effort, but it’s not enough to knock off NBA Street from its throne, gambling options aside.
    • 58 Metascore
    • 83 Critic Score
    While it may seem like I'm being harsh on a game that costs as much as lunch at your favorite burrito shack, I can't help but feel this game does absolutely nothing to draw anyone in, especially where there are other racers that do it better at the same price or cheaper with more replay value and heaven forbid some kind of online interaction.
    • 58 Metascore
    • 33 Critic Score
    I felt like a ten year-old throughout most of the playtime, thanks to how both generic and dumbed down the game felt for the most part.
    • 58 Metascore
    • 25 Critic Score
    A tutorial or "How to Play" movie would've gone a long way here. Instead newcomers are left fumbling in the dark, which tends to be more frustrating than fun.
    • 58 Metascore
    • 42 Critic Score
    The only reason to play further in the story is to play as someone else, but once you get there, you grow tired all over again.
    • 58 Metascore
    • 67 Critic Score
    I don’t know that I’d put it above other established franchises in the genre just yet, but if you have some affinity for Marvel and its characters along with Diablo clones, there’s certainly worse ways to pass the time than this.
    • 58 Metascore
    • 67 Critic Score
    At the end of the day it's all about fun, and Heavy Metal serves it up in spades.
    • 58 Metascore
    • 25 Critic Score
    Fatal Shadows took a big step backwards by not making any improvements over "Wrath of Heaven." Stay away. You’ve been warned.
    • 58 Metascore
    • 83 Critic Score
    Paradox Interactive has made an extremely faithful recreation of the board game and its rules. Every rule, every detail is folowed to letter.
    • 58 Metascore
    • 42 Critic Score
    Even though Ninja Gaiden 3 is definitely a watered down experience in comparison to the previous two games, it still sits well above other mediocre action games available on current-gen hardware. And while I can't help but feel massively disappointed with the final product, I'll allow that the game is going to be far more accessible than it's ever been, and there's little in the way of a difficulty hurdle if you play through the default setting.
    • 58 Metascore
    • 42 Critic Score
    In fact, I'd say that if that pop idol simulation thing appeals to you, you're better off just grabbing Hyperdimension Neptunia: Producing Perfection for the Vita, indulging your inner J-Pop mogul's every whim there, and forgetting this game even exists. And if it doesn't? Then you may as well have a nap, because that would basically replicate the Omega Quintet experience.
    • 58 Metascore
    • 25 Critic Score
    The enemies you fight are the definition of repetitive. They are the same type of demon you see in the movie except in seven or eight very subtle variations.
    • 58 Metascore
    • 50 Critic Score
    It's not going to evoke strong feelings in you, and it generally seems to exist just so other games can seem way, way better and way, way worse.
    • 58 Metascore
    • 42 Critic Score
    The title tosses in a generic story and characters in senseless gameplay.
    • 58 Metascore
    • 33 Critic Score
    An average action RPG when it was released on the PC two years ago, and the transition from the PC to the PlayStation certainly has not been the easiest for the game.
    • 58 Metascore
    • 67 Critic Score
    For the first DS FPS out the door, Goldeneye: Rouge Agent will more than fit the bill on both the lack of titles that have been offered the last couple months, and the lack of any real action titles too.
    • 58 Metascore
    • 58 Critic Score
    If you're desperate for something really, really hard, I guess give it a shot, but don't expect it to be much more than a forgettable time-waster that you play between other, more distinctive games.
    • 58 Metascore
    • 33 Critic Score
    The 2D gameplay hits some bright spots but is hampered by the new, boring 3D sections. There isn't much to keep you playing other than to relive a shred of Mega Man gameplay in 3D.
    • 58 Metascore
    • 42 Critic Score
    The area where the gameplay lacks is the variety on moves, combos, and just providing ways to keep gamers interested after the smoke and mirrors of the visuals wear off.
    • 58 Metascore
    • 25 Critic Score
    Most traditional RPG fans will find themselves bored and frustrated with SaGa's extremely open-ended and unforgiving game design, but those select few who find themselves excited by these prospects will proclaim this one of the most satisfying experiences in recent memory.
    • 58 Metascore
    • 42 Critic Score
    The control can be a pain but the strength of the Gundam story is good enough to struggle through it.
    • 58 Metascore
    • 25 Critic Score
    Run Like Hell goes from easy to very hard and stays boring and derivative all the way through.
    • 58 Metascore
    • 75 Critic Score
    The game definitely does not attempt to take itself seriously, and I personally found most of it hilarious... The one real problem I have with the game is the camera.
    • 58 Metascore
    • 67 Critic Score
    Fun for a goof for adults, and a kid will eat this up.
    • 57 Metascore
    • 58 Critic Score
    It's neither as interesting as Street Fighter IV or BlazBlue, or as infinitely playable as Marvel Vs. Capcom 2.
    • 57 Metascore
    • 58 Critic Score
    This doesn’t hold up even compared to previous portable Mario Party titles, and it’s one of the few Nintendo published titles you can safely skip this holiday season.
    • 57 Metascore
    • 33 Critic Score
    The Final Fantasy VII branding is the only real incentive to play, and while a mindless shooter with pretty cinematics isn't the worst fate for a game, it also means there's no reason to bother with it outside of an interest in said cinematics.