Gaming Age's Scores

  • Games
For 4,405 reviews, this publication has graded:
  • 49% higher than the average critic
  • 3% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Walking Dead: Season Two Episode 3 - In Harm's Way
Lowest review score: 0 Ping Pals
Score distribution:
4,405 game reviews
    • 64 Metascore
    • 42 Critic Score
    Gat Out Of Hell is a buggy, glitchy mess, and there's no getting around the fact it could — and probably should — be way better than it is.
    • 58 Metascore
    • 42 Critic Score
    There’s enough to God Mode that it can stand apart from similar shooters in the same vein, and there’s certainly not a lot of games like it available on Xbox Live Arcade. But with online play being a huge focus, and with most players not going the route of system link for co-op, the online side needs a bit more attention before I could justify recommending God Mode to anyone. Provided something can be done to fix these problems, it’s worth the $10 asking price. But until then, buy at your own risk.
    • 69 Metascore
    • 42 Critic Score
    All in all, I Am Alive does most things well on paper – it's tight and succinct, priced as such, and it's a type of game we've yet to really explore (a gritty and realistic look at post-apocalyptic survival). Unfortunately, in spite of how cool it could have been, it ends up missing the mark by quite a big margin.
    • 54 Metascore
    • 42 Critic Score
    The story isn't interesting enough to keep you involved, and the gameplay doesn't elevate past mashing attacks for combat. All together, it's a disappointing title, and not one that I suggest checking out.
    • 65 Metascore
    • 42 Critic Score
    As bland as they come. The cheesy plot and acting come with gun game territory but the horrendous gameplay doesn’t do much to make this game a keeper.
    • 69 Metascore
    • 42 Critic Score
    Even though the controls are forced on to a less than ideal platform, they probably couldn't be any better.
    • 55 Metascore
    • 42 Critic Score
    Despite Conflict Vietnam's faithful, regurgitated depiction of the reality of war in Vietnam, the mechanics of the game are far too poor to make it recommendable to any but the most hardcore fans of gritty war games.
    • 53 Metascore
    • 42 Critic Score
    The area where the gameplay lacks is the variety on moves, combos, and just providing ways to keep gamers interested after the smoke and mirrors of the visuals wear off.
    • 68 Metascore
    • 42 Critic Score
    The XCOM franchise deserves better than this, an experiment to take XCOM out of its comfort zone that clearly went awry.
    • 55 Metascore
    • 42 Critic Score
    Wherever the line is between very simple and very simple but addictive, Hot Pixels doesn't cross it in most cases.
    • 58 Metascore
    • 42 Critic Score
    Now with the loss of those overachieving looks and through the passage of time, no amount of bonus missions or unlockables can make up for the lack of engaging gameplay.
    • 60 Metascore
    • 42 Critic Score
    It's fun to run around the galaxy as a saber-flinging Jedi, cutting down droids by the score. But after a few minutes there's no point. It's too easy and extremely shallow when compared to other adventure games.
    • 66 Metascore
    • 42 Critic Score
    There is no way around it, Royal Rumble feels entirely half-assed.
    • 47 Metascore
    • 42 Critic Score
    Mahjong Tales: Ancient Wisdom is a boring, and uninspired take on classic Mahjong Solitaire, and it's definitely not something I suggest to people looking for something on the PSN.
    • 60 Metascore
    • 42 Critic Score
    For this reviewer it just feels like an expensive demo in which I will forever await a full version that will never come. Sorry EA, 15 yard penalty for a personal foul on the gaming community. Repeat first down.
    • 76 Metascore
    • 42 Critic Score
    Wrestling games past and present have suffered from the same basic flaw: lack of depth. We gamers are a sophisticated bunch when it comes to our melee. We can handle it. Imagine us not as stupid cavemen wielding funny looking colorful misshapen clubs (read: controllers).
    • 43 Metascore
    • 42 Critic Score
    Omerta: City of Gangsters feels like a game that’s half way there in execution. The empire building aspect is a whole lot of fun, and seems to be more thought out than the combat. It doesn’t help that the combat is similar to XCOM, and that XCOM did it way better. But the empire building half of the gameplay is really promising, and something that deserves to be expanded on more.
    • 53 Metascore
    • 42 Critic Score
    But the other aspects – animation, dialogue, acting, environments, and fighting – are too poorly produced and out of place to ignore.
    • 61 Metascore
    • 42 Critic Score
    What you get here will take you no time at all to complete, and it's hard to feel like there's not a sizable amount of content missing from this particular game.
    • 45 Metascore
    • 42 Critic Score
    The single best feature in Call of Juarez: The Cartel is the ability to play through the entire game in co-op.
    • 67 Metascore
    • 42 Critic Score
    As it stands, the racing is boring, and the game really tries too hard to be something it's not. It's fun for a little while working towards that Lancia Stratos body you've had your eye on, but chances are you'll quit before you realize your prize.
    • 61 Metascore
    • 42 Critic Score
    Seven Sorrows succeeded in bringing back the nostalgia of the arcade franchise, but the game just feels all too familiar for a present day purchase.
    • 59 Metascore
    • 42 Critic Score
    It's nice to see another shooter where shooters are not, but Platypus only incorporates bare-bones play which can't figure out if it wants to be hard or easy.
    • 68 Metascore
    • 42 Critic Score
    Fan of genre? Pick this up. If not, Fall has games.
    • 71 Metascore
    • 42 Critic Score
    Armageddon definitely lacks that wow factor that made Guerilla the surprise hit that it was, and taking away that sandbox gameplay was a serious step backwards.
    • 73 Metascore
    • 42 Critic Score
    The problem is that the 2D beat'em up parts and the clever touch-based puzzle parts are two separate beasts that just don't mesh well together.
    • 68 Metascore
    • 42 Critic Score
    I enjoyed the story the first time and I even enjoyed hearing it replayed this time; but the card game battles threw me. I believe this game will appeal to those people who have not played it on the DS and that are big fans of the series.
    • 49 Metascore
    • 42 Critic Score
    NFL Tour does play an exciting and fun game of arcade football, but in the end it feels as if it was meant for a stand up arcade machine rather than in the home.
    • 76 Metascore
    • 42 Critic Score
    Absolutely nothing we haven’t seen before.
    • 43 Metascore
    • 42 Critic Score
    What is the purpose of completing the tasks other than unlocking some mini games? I have no idea, but the tasks are usually not that bad. In fact, some of them are even fun. They must have had some creative writers on staff to come up with the tasks.