Gaming Age's Scores

  • Games
For 4,981 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Rez Infinite
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
4981 game reviews
    • 91 Metascore
    • 42 Critic Score
    Most of the visual beauty takes a back seat to a bad camera and fairly repetitive gameplay. To be blunt, the camera system in Ninja Gaiden sucks.
    • 81 Metascore
    • 42 Critic Score
    One of the most disappointing games I’ve played all year.
    • 81 Metascore
    • 42 Critic Score
    Fares poorly compared to other genre offerings, and I’d be hard-pressed to recommend it.
    • 80 Metascore
    • 42 Critic Score
    It's frustrating, often needlessly so, and frequently loses its enjoyable premise behind the guise of arbitrary design decisions.
    • 80 Metascore
    • 42 Critic Score
    Acknowledging its major flaws and noteworthy highlights, the whole of The Division is an average shooting game with online elements, loot progression, and some bugs.
    • 79 Metascore
    • 42 Critic Score
    Because the new elements have very little purpose other than to make your life in the game more difficult, it's hard to support them as a viable, gameplay-enriching feature in their current form. Instead the portals, wall walking, and gravity rooms feel very gimmicky.
    • 78 Metascore
    • 33 Critic Score
    I won't deny that it has a great art style, but the rest of the game could have certainly used the same attention to detail.
    • 77 Metascore
    • 42 Critic Score
    I strongly suggest saving your cash for something else, as this is very below average.
    • 77 Metascore
    • 42 Critic Score
    What I can't overlook, however, is all the evidence that no matter how great Kerbal Space Program may be on PC, it just doesn't belong on consoles.
    • 77 Metascore
    • 42 Critic Score
    In the end, the humorous aspect of the game and the unique story are not enough for me to continue playing. With boring retro type games, which RGC is centered on, and the need for me to unlock the games by playing challenges of which some are very difficult; I feel this game really isn't worth my time and I suggest you take a pass even if you are really into retro games.
    • 76 Metascore
    • 42 Critic Score
    Absolutely nothing we haven’t seen before.
    • 76 Metascore
    • 42 Critic Score
    Wrestling games past and present have suffered from the same basic flaw: lack of depth. We gamers are a sophisticated bunch when it comes to our melee. We can handle it. Imagine us not as stupid cavemen wielding funny looking colorful misshapen clubs (read: controllers).
    • 75 Metascore
    • 42 Critic Score
    While this game has several spots that would appeal to the masses, most of it would not. That is why I am only suggesting this game for the fans of the series and those who really like detective type games.
    • 75 Metascore
    • 16 Critic Score
    We're talking about a game with wonky controls and an even wonkier sense of balance, and it's probably better to just move on to something else and forget Scram Kitty DX exists.
    • 74 Metascore
    • 25 Critic Score
    This game is, to me, nothing more than a sad attempt to cash in on the nominal successes of the first game.
    • 74 Metascore
    • 42 Critic Score
    What we really wanted, and thought we were getting with Fistful of Cake, was Fat Princess on the PSP with no changes and maybe some extra content. What we were given was a lobotomized version of the original game that saves face in most regards, but disappoints in places that turned out to be a big deal.
    • 74 Metascore
    • 42 Critic Score
    Dennation had a hit. It was dumb, it was violent, it was addictive. What it wasn’t, was mean. It wasn’t punishing. It wasn’t gross. By trying to go further, and bigger, and better, Dennation spoiled a winning recipe
    • 74 Metascore
    • 33 Critic Score
    It’s too pretentious too ignore, too unforgiving to be intuitive, and too flawed to be truly realistic.
    • 74 Metascore
    • 42 Critic Score
    It's just frustrating from beginning to end.
    • 74 Metascore
    • 42 Critic Score
    Since it’s not really an action game, and since it depends so heavily on graphics and control to even get anything out of it, I’d recommend the PC version over the PS2 or the Xbox.
    • 74 Metascore
    • 25 Critic Score
    This game is, to me, nothing more than a sad attempt to cash in on the nominal successes of the first game.
    • 74 Metascore
    • 42 Critic Score
    Comic Jumper is a game that's better watched than actually played. The humor is there, the concept is there, but the execution is sorely lacking.
    • 73 Metascore
    • 25 Critic Score
    The final problem that really kills the title is its length and lack of replay value. There are only 10 stages plus the final boss which only take you about 40 minutes to plow through.
    • 73 Metascore
    • 42 Critic Score
    The problem is that the 2D beat'em up parts and the clever touch-based puzzle parts are two separate beasts that just don't mesh well together.
    • 73 Metascore
    • 42 Critic Score
    Starting with the graphics, they are mediocre at best. Poor polygon models, and inferior animation first strike the eyes as less than awe-inspiring.
    • 73 Metascore
    • 42 Critic Score
    It's not a horrible game by any means, but it's certainly not a fully realized idea based on what's been shown in this first of three titles.
    • 73 Metascore
    • 42 Critic Score
    Lacks a lot of polish, and I mean a lot. The interface feels really slapped together, and could have used a lot more work.
    • 73 Metascore
    • 42 Critic Score
    Syphon Filter 3 is a quality film with B-movie gameplay. The visuals, music, and CG are all top-notch, but the chewy gameplay center gets old after a few bites.
    • 73 Metascore
    • 33 Critic Score
    No challenge and no depth does not make for a good game.
    • 73 Metascore
    • 42 Critic Score
    Epic Mickey is a solid product that suffers from a hodgepodge of shortcomings and misguided philosophies.
    • 73 Metascore
    • 42 Critic Score
    This game is just tedious and boring. I think it's all caused by the simplicity.
    • 72 Metascore
    • 42 Critic Score
    If you already own "SOCOM 3," and you’re really only playing it for the multiplayer stuff, then you can avoid this one and save yourself a few bucks.
    • 72 Metascore
    • 25 Critic Score
    Maybe I'd be a bit more forgiving of this game if it also managed to maintain the original's $20 price point, but I can't see any reason to pay full price for this poorly rehashed shooter.
    • 72 Metascore
    • 16 Critic Score
    I like Siren’s creepy presentation and honorable attempts at innovation, but the gameplay just isn’t up to par. Things are far too frustrating, slow, and boring to make you even want to finish.
    • 72 Metascore
    • 33 Critic Score
    Tales of Legendia is a pretty disappointing addition to a series of RPG’s that has managed to grow stale in the past few years.
    • 72 Metascore
    • 42 Critic Score
    A poor camera system slipped though the cracks that keep it from being a remembered classic.
    • 72 Metascore
    • 42 Critic Score
    The game's tedious hit detection scheme is frustrating and at most times it feels like the game is cheating you.
    • 71 Metascore
    • 42 Critic Score
    Armageddon definitely lacks that wow factor that made Guerilla the surprise hit that it was, and taking away that sandbox gameplay was a serious step backwards.
    • 71 Metascore
    • 33 Critic Score
    I’m all for original games that tap the creative juices of its players. I even like music games. Unfortunately, Electroplankton serves up 30 minutes of decent fun, but then the party’s over. There simply isn’t enough to do, not enough options to explore, and the experience is cut short way too fast.
    • 71 Metascore
    • 42 Critic Score
    It may be nice to look it, but it's not all that fun to play.
    • 71 Metascore
    • 42 Critic Score
    In the end, it’s worth playing through if you got it free from a pre-order deal when DmC was purchased. But I honestly don’t think it’s worth the $10 asking price.
    • 71 Metascore
    • 25 Critic Score
    Its virtuous moments are too far and few between, and the technical flaws string it up as a marionette imposter of some other more formidable franchise it wishes it could be.
    • 71 Metascore
    • 42 Critic Score
    In The Escapists' defense, I guess, there are plenty of people for whom "being insanely hard" is a pretty attractive value proposition. And for those people, there should be more than enough here to love. For anyone else, though, this will just offer dull, endless drudgery, and that's precisely as fun as it sounds.
    • 71 Metascore
    • 33 Critic Score
    Wasted potential.
    • 71 Metascore
    • 42 Critic Score
    It gives me a warm fuzzy to go back and play games like these, but like any other classic games, it just can't hold my attention.
    • 71 Metascore
    • 33 Critic Score
    Again, it's not that X3 is a bad game, or that it isn't fun - it just isn't done. Though this sort of thing isn't anything new to the PC gaming world, X3 takes it to a ridiculous degree. If developer Enlight ever resolves the problems with X3, it could be one of the best space simulators to hit the market in years.
    • 71 Metascore
    • 42 Critic Score
    In the end, what traditionally wins over a crowd of prodigious puzzle solvers is the gameplay and Space Bust-A-Move just doesn't deliver. Even with local and online multiplayer, the game does not give me the addictive, time sucking experience I look for in a puzzle game.
    • 71 Metascore
    • 42 Critic Score
    I'd like to think that I tried to like Senran Kagura Estival Versus. It's not my cup of tea, but I'd like to think I have an open enough mind that I can still see the good in games that I wouldn't usually like. In this case, though, I just don't get it, since there are so many other better options out there — definitely in terms of video games, and I have to assume the same goes for the bouncing anime schoolgirl boobs, too.
    • 71 Metascore
    • 42 Critic Score
    Dr. Mario is too little too late and definitely isn’t what the doctor ordered.
    • 71 Metascore
    • 33 Critic Score
    The biggest problem I have with the game is the same thing that should have given it some replayability; making it through the obstacles isn't often very hard, but getting the required points doesn't always happen your first go through. Instead of getting addicted in that, 'oh man, I was so close' type of way, I just got slightly annoyed and bored.
    • 71 Metascore
    • 25 Critic Score
    Horrendous, horribly, horribly frustrating later level designs, which totally ruin any love I previously had for the game.
    • 70 Metascore
    • 42 Critic Score
    Look up the definition of 'weak-sauce' in Lewinson's Dictionary and you'll find the following: sloppy control, inconsistent player physics, cheating AI, incorrect play mechanics...you can see where this is leading, can't you?
    • 70 Metascore
    • 42 Critic Score
    All the wacky weapons and wormitude are present in Worms 3D, but it offers far more frustrating moments than fun ones.
    • 70 Metascore
    • 25 Critic Score
    Through and through, Soldier of Fortune is a mess of a port.
    • 70 Metascore
    • 33 Critic Score
    Probably the biggest problem with the game is that battles play out almost exactly as you'd expect and it gets old-hat almost immediately.
    • 70 Metascore
    • 42 Critic Score
    Overall Rainbow Moon seems to fall flat on the fun scale. The fights are rather boring once a player understands the enemy AI and the controls. Overall, it's a SRPG that leaves much to be desired. Did we find gold at the end of this Rainbow? Unfortunately not.
    • 70 Metascore
    • 42 Critic Score
    This just feels like the developers came up with a rough outline for for a concept for a game that they could play with their young children, and then called it a day. Unless you have a thing for wasting a lot of time and not having much to show for it, you'll just want to stay far, far away.
    • 70 Metascore
    • 42 Critic Score
    It can be a slog, but in the game's defense, I guess, it makes no effort to hide that fact. So, if you like games that make you grind endlessly, and you want something that could literally occupy your every waking hour for a week…here you go.
    • 69 Metascore
    • 42 Critic Score
    All the wacky weapons and wormitude are present in Worms 3D, but it offers far more frustrating moments than fun ones.
    • 69 Metascore
    • 25 Critic Score
    An exercise in boredom and frustration.
    • 69 Metascore
    • 16 Critic Score
    The lack of control and visibility, the lack of responsiveness of player controlled characters and silly artificial intelligence made it impossible to even stomach the game long enough to get past the same level that was included in the demo.
    • 69 Metascore
    • 42 Critic Score
    While the standard gameplay itself doesn't represent a huge fault, the generally annoying controls ultimately disqualify Duck Dodgers as a worthwhile purchase for most gamers.
    • 69 Metascore
    • 42 Critic Score
    Rocks the 80's is not worth retail price, and I'm unhappy to see the turns that are happening with the franchise.
    • 69 Metascore
    • 42 Critic Score
    What sets it apart from the rest, though, is the much more lighthearted and more adventurous feel it holds.
    • 69 Metascore
    • 33 Critic Score
    This eeks out the suspicion that Sega may have cared about NiGHTS at one point in its development, but by putting it on the Wii they sacrificed its strongest points-a good solid control scheme, and what could have been an even prettier and better-sounding game-for something much weaker as a final product.
    • 69 Metascore
    • 42 Critic Score
    Even though the controls are forced on to a less than ideal platform, they probably couldn't be any better.
    • 69 Metascore
    • 42 Critic Score
    The controls are a bit sluggish and sometimes unresponsive.
    • 69 Metascore
    • 42 Critic Score
    Oni
    The combat in the game can be a blast at times, but the awkward control and super precision of the enemies often makes it more difficult than it needs to be.
    • 69 Metascore
    • 42 Critic Score
    I was hoping that Mario Party 5 would be better than last year’s effort. While certain aspects of the game are a move in the right direction, the overall game fails to please.
    • 69 Metascore
    • 42 Critic Score
    All in all, I Am Alive does most things well on paper – it's tight and succinct, priced as such, and it's a type of game we've yet to really explore (a gritty and realistic look at post-apocalyptic survival). Unfortunately, in spite of how cool it could have been, it ends up missing the mark by quite a big margin.
    • 69 Metascore
    • 42 Critic Score
    Manages to scare with its gruesome plot and eerie settings. But the lacking gameplay fails to make the experience any more than a “search and run” title.
    • 69 Metascore
    • 42 Critic Score
    If you do not mind the low quality audio, short and forgettable music selection, and the fact you have to sing along instead of hearing your glorious voice emulate or taint the original tracks, then I guess Singstar Rocks! is passable. For me though, Singstar does anything but Rock.
    • 69 Metascore
    • 42 Critic Score
    What I find most surprising about the game is the distinct lack of replay value.
    • 69 Metascore
    • 42 Critic Score
    I suspect that a lot of these issues may be solved when the next game in the franchise, Invizimals: The Resistance, arrives with its card-free ways, but at present, that's still a barrier to entry, and it's a big enough barrier that you'd be wiser to just wait for The Resistance to wash up on North American shores than to invest your energy in this entry in the series.
    • 69 Metascore
    • 42 Critic Score
    Unless you're some kind of rabid Spider-Man fan that absolutely must experience the super hero in every form of media possible, I'd urge you to not waste your time with the Amazing Spider-Man.
    • 69 Metascore
    • 42 Critic Score
    It gives me a warm fuzzy to go back and play games like these, but like any other classic games, it just can't hold my attention.
    • 69 Metascore
    • 42 Critic Score
    At first glance, with it's twisting, gravity-defying tracks and fluorescent visuals, XGRA might remind you of the recent "F-Zero GX." Upon further inspection it's actually slower, sometimes much slower, less colorful and a lot less interesting.
    • 69 Metascore
    • 42 Critic Score
    All the wacky weapons and wormitude are present in Worms 3D, but it offers far more frustrating moments than fun ones.
    • 68 Metascore
    • 42 Critic Score
    I enjoyed the story the first time and I even enjoyed hearing it replayed this time; but the card game battles threw me. I believe this game will appeal to those people who have not played it on the DS and that are big fans of the series.
    • 68 Metascore
    • 25 Critic Score
    It's not that you die a lot (I mean, you do, but that's not the problem), it's that the gameplay is essentially pattern recognition and memorization, which doesn't float my boat like it used to.
    • 68 Metascore
    • 42 Critic Score
    The controls are a bit sluggish and sometimes unresponsive.
    • 68 Metascore
    • 33 Critic Score
    Yes, the game manages to do some things right, as Tati and Griz provide a fast alternative to Rau and Bamusu's cumbersome combat, and yes, there are some enjoyable moments, but these are easily overshadowed by the frustration associated with the AI and overall lack of polish.
    • 68 Metascore
    • 42 Critic Score
    Just mediocre. It's not entirely devoid of creativity as the aspect of time control lends itself to clever puzzles, but the flawed hint system destroys any sense of challenge in solving those puzzles.
    • 68 Metascore
    • 42 Critic Score
    Fan of genre? Pick this up. If not, Fall has games.
    • 68 Metascore
    • 25 Critic Score
    The only thing worth a damn in this game is the mediocre racing. Unfortunately, there exists a multitude of games that offer equivalent or better racing and a whole lot more.
    • 68 Metascore
    • 33 Critic Score
    The problem with Story Mode is that additional players cannot join or exit a game in progress.
    • 68 Metascore
    • 25 Critic Score
    Everything just ends up being so boring and predictable.
    • 68 Metascore
    • 42 Critic Score
    Unfortunately the game offers up too little for too much and could have been up so much more.
    • 68 Metascore
    • 42 Critic Score
    Smash Court Tennis 3 would be a good game overall if it weren't for the bad controls.
    • 68 Metascore
    • 42 Critic Score
    The XCOM franchise deserves better than this, an experiment to take XCOM out of its comfort zone that clearly went awry.
    • 68 Metascore
    • 42 Critic Score
    At first glance, with it's twisting, gravity-defying tracks and fluorescent visuals, XGRA might remind you of the recent "F-Zero GX." Upon further inspection it's actually slower, sometimes much slower, less colorful and a lot less interesting.
    • 68 Metascore
    • 42 Critic Score
    You'll be better off watching the movie than playing it, and if you really feel the urge to play something fun, go pick up "Psychonauts" instead.
    • 68 Metascore
    • 42 Critic Score
    My ranting aside, this game, while flawed in many areas, is decent to play single player.
    • 68 Metascore
    • 42 Critic Score
    Personally, I don't see the appeal. The combat is incredibly shallow (which, admittedly, makes sense, since you've always got to keep that relentless Shine Raid in mind). Managing resources isn't all that fun, since you know you're going to lose most of them at the end of your current run.
    • 67 Metascore
    • 42 Critic Score
    What sets it apart from the rest, though, is the much more lighthearted and more adventurous feel it holds.
    • 67 Metascore
    • 42 Critic Score
    I can totally see 5 to 10 year olds eating this game up. They'll love the characters in the game and it's not overly challenging. The multiplayer modes will keep them entertained, but any serious hardcore player will want to play a game with more substance and deep gameplay.
    • 67 Metascore
    • 42 Critic Score
    If a game is going to ask for people's time and money, it should be delivering something in return that can't be gotten for free on any number of X-rated sites, and Senran Kagura just doesn't do that.
    • 67 Metascore
    • 42 Critic Score
    It would be one thing if, like Gal*Gun or Monster Monpiece, the titillation was cover for a game that was secretly also a lot of fun. Instead, what you have here is titillation to cover up the fact the game isn’t even all that enjoyable, which just makes it kind of sad.
    • 67 Metascore
    • 25 Critic Score
    Actually, I'll just take that a step further: no one should be subjected to Do Not Fall, period. It's a terrible, obnoxious game, and experiencing it for any length of time is sheer torture. Avoid it at all costs, and let us never think of its unspeakable horrors again.
    • 67 Metascore
    • 42 Critic Score
    As it stands, the racing is boring, and the game really tries too hard to be something it's not. It's fun for a little while working towards that Lancia Stratos body you've had your eye on, but chances are you'll quit before you realize your prize.

Top Trailers