Gaming Nexus' Scores

  • Games
For 2,726 reviews, this publication has graded:
  • 66% higher than the average critic
  • 4% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Split/Second: Velocity
Lowest review score: 0 101-in-1 Explosive Megamix
Score distribution:
2726 game reviews
    • 76 Metascore
    • 70 Critic Score
    Fans of the series will have the most fun with this, but for others who haven't played any of these games, will most likely have serious problems with the fixed camera and backtracking. The combat is very good but for me, everything else is nothing but frustration.
    • 76 Metascore
    • 74 Critic Score
    Atelier Ayesha Plus: The Alchemist of Dusk looks good and has a great crafting system, but it pales in comparison to Atelier Rorona.
    • 76 Metascore
    • 74 Critic Score
    Jumpjet Rex is a great game but it can often as frustrating as it is fun. As long as you pace yourself, especially when things start getting difficult and your progression slows, you will find it to be an extremely enjoyable trip down memory lane and a great reminder of how challenging 2D platformers can be.
    • 76 Metascore
    • 67 Critic Score
    Puzzle Quest Galactrix sounds like a dream come true. I love the epic space battles, cool technology and, most importantly, the first game. So why is it that I can't get into this pseudo-sequel? This is a good second attempt, but I liked the first game better!
    • 76 Metascore
    • 74 Critic Score
    Overture is a great idea with decent execution. The groundwork is certainly laid here for a new take on the roguelike genre but there is still a lot of room for improvement and expansion.
    • 76 Metascore
    • 58 Critic Score
    MAG
    MAG tries and does some things well. 256 player battles still seem too chaotic and the game relies heavily on having a good team which is hard when it's a public style offering.
    • 76 Metascore
    • 74 Critic Score
    Minutes surprised me with its challenging yet fun gameplay.
    • 76 Metascore
    • 67 Critic Score
    World Invitational is classic Hot Shots through and through, which is both good and bad. The game is a blast and has plenty of content to keep fans occupied for a long, long time but ultimately it doesn't do anything to further the series or draw new fans to the experience.
    • 76 Metascore
    • 74 Critic Score
    Evolve offers an excellent mix of competitive and cooperative gameplay but it is buried behind a muddled progression system and lengthy matchmaking / loading times.
    • 76 Metascore
    • 67 Critic Score
    Warnings at Waverly Academy proves that Nancy Drew has come a long way since she made bobby socks hot in 1930. As a value point-and-click adventure/puzzle title, it may not be the valedictorian, but it’s good enough for honor roll.
    • 76 Metascore
    • 67 Critic Score
    Din's Curse from Soldak Entertainment is an action RPG with a surprising amount of innovative takes on the genre. Unfortunately, these shining moments are marred by a rough-around-the-edges presentation.
    • 76 Metascore
    • 70 Critic Score
    You can’t expect too much from a pack-in game, and Wii Sports is no exception. While it’s true that you will probably have a good time with one or two of the activities presented on this disc, it’s just as likely that you’ll get bored of them after only a few plays and never touch them again.
    • 76 Metascore
    • 67 Critic Score
    In context, Beyond the Alley of the Dolls is a great Sam & Max episode. Unfortunately, taken by itself, this is definitely the season's weakest link.
    • 76 Metascore
    • 70 Critic Score
    Badland: Game of the Year Edition is a great looking game with simple gameplay and a lot of charm.
    • 75 Metascore
    • 67 Critic Score
    High concept + shaky execution = wait for the patch.
    • 75 Metascore
    • 70 Critic Score
    Dragon Quest Monsters: Joker provides a good spin on the monster collecting style of gameplay, and it is definitely more challenging than what the other companies out there provide.
    • 75 Metascore
    • 74 Critic Score
    If you already love Devil May Cry 4, then this brand new special edition is everything you could hope for. It looks great, runs fast and is loaded with playable characters. On the other hand, new players may not be able to overlook some of the game's outdated designs, including fixed camera perspectives and tons of backtracking.
    • 75 Metascore
    • 67 Critic Score
    Dragon's Dogma may not be the best game of 2012, but it is certainly one of the most surprising. Intense and refined combat help an otherwise average RPG become something special. This game redefines the concept of boss battles with confrontations of epic proportions. The future is bright for this new IP.
    • 75 Metascore
    • 74 Critic Score
    Twelve years after first hitting the Game Boy Color, Toki Tori remains an easy game to recommend.
    • 75 Metascore
    • 74 Critic Score
    If you are a die hard RTS fan looking for a new challenge, Infested Planet's mutated hordes might be just what you are looking for. Everyone else be wary. Infested Planet is easy to pick up and play, but its alien army wants nothing more than to tear you apart.
    • 75 Metascore
    • 65 Critic Score
    Resident Evil: Revelations doesn’t live up to its title. The closest thing to a revelation is that you can construct a story out of nothing but betrayals, double-crosses, and weightless twists. Even worse is that the gameplay, while fun in small doses, suffers from a long list of poor design decisions that will surely scare off anyone trying a Resident Evil game for the first time.
    • 75 Metascore
    • 50 Critic Score
    This is a game that Command & Conquer fans will enjoy (and it’s definitely the best version for those interested in purchasing it) but for everyone else, I suggest you rent it first.
    • 75 Metascore
    • 50 Critic Score
    TrackMania DS gets the basics of the series right on a handheld, and that’s decently impressive.
    • 75 Metascore
    • 65 Critic Score
    Regardless of how it looks or sounds, American Wasteland just feels like a step backwards from previous Tony Hawk games.
    • 75 Metascore
    • 50 Critic Score
    This is a good idea that needs to be retooled before it becomes a staple of the music game genre.
    • 75 Metascore
    • 70 Critic Score
    Get Even works hard to tell a gripping story with themes of memory, mild horror, and psychological terror -- but there’s something missing from Get Even at almost every turn. The kind of polish the game lacks is comprehensive, affecting the game’s narrative, playability, level design, sound design, AI, and more, while still providing an enjoyable gaming experience. This is because Get Even is an intriguing psychological-thriller on clunky FPS rails -- a rich, detailed story muddied by its own interest in being something else.
    • 75 Metascore
    • 74 Critic Score
    While AquaPazza may not appeal to the masses right off the bat, if you are a fighting game fan it is certainly worth a try. And for fans of the AquaPlus titles, it should be a no brainer that this game is made just for you.
    • 75 Metascore
    • 69 Critic Score
    It's really a shame that a game like this suffers from the old bad port syndrome of stuttering graphics. The single player experience isn't too bad though but there's nothing here over the PC version that would make it a must buy for the 360.
    • 75 Metascore
    • 65 Critic Score
    DiRT Showdown breaks new ground for the racing genre. New event types set it apart from other games in its field, but a lack of traditional aspects holds it back from extended player engagement. More tracks and vehicles would have provided a solid premise with the adrenaline rush it needs to maintain the excitement. The game modes don't prevent Showdown from becoming boring after only several hours in, so the thrills are short-lived.
    • 75 Metascore
    • 67 Critic Score
    So no, developer Luxoflux didn't reinvent so much as renovate the battered and bruised movie-to-game tie-in.

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