GamingTrend's Scores

  • Games
For 1,729 reviews, this publication has graded:
  • 80% higher than the average critic
  • 3% same as the average critic
  • 17% lower than the average critic
On average, this publication grades 6.7 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score:
Critic Score 99
Lowest review score:
Critic Score 11
Score distribution:
1,729 game reviews
    • Metascore: 52
    • Critic Score 75
    If you're a fan of the Red Faction series, there isn't anything in Battlegrounds that will satisfy your craving for more Red Faction. If you're looking for a simple multiplayer game that you can play with your friends locally or online to kill a few hours, Battlegrounds may very well be worth the price of admission.
    • Metascore: 65
    • Critic Score 75
    Unfortunately Resident Evil: The Mercenaries 3D doesn't feel very much like a Resident Evil game. It feels more like a zombie shooting gallery, except with blood spurts with each hit instead of the ding of a bell.
    • Metascore: 73
    • Critic Score 75
    The game is simple for when you want exactly that, but you can't help but feel like it could be so much more.
    • Metascore: 76
    • Critic Score 75
    Half-Minute Hero is a fun and quirky gem that is worth a second look.
    • Metascore: 71
    • Critic Score 75
    If you go in with tempered expectations and know there isn't much of a game, you'll have an enjoyable experience.
    • Metascore: 76
    • Critic Score 75
    The ability to customize characters, arenas, and just about everything else in the game is a testament to how well Yuke's and THQ know what wrestling fans want. It's just a shame that the game didn't have just a bit more polish. Non-fans like myself might want to put their money elsewhere, but wrestling fans will probably really enjoy what WWE '13 has to offer.
    • Metascore: 65
    • Critic Score 75
    All in all, Forge's frenetic gameplay, innovative concept, and active community make up for the lackluster feature list-but just barely.
    • Metascore: 75
    • Critic Score 75
    The bottom line is that Sticker Star is a generally enjoyable experience filled with long stretches of utter rage induced by poor game design.
    • Metascore: 76
    • Critic Score 75
    In the end, it feels like the externals were worked on more than the gameplay, making the game more style than substance.
    • Metascore: 70
    • Critic Score 74
    Those who have fond memories of the original Pitfall! will relive some of those memories upon booting up the game. However, the simplicity of the original game is lost later, and it becomes more of a puzzle-solving, rope swing timing game.
    • Metascore: 59
    • Critic Score 74
    BR4 can be fun with friends and those new to the fighting game genre, but the lack of depth and the button mashing controls don’t help BR4 against the high standards set by other games in the fighting genre.
    • Metascore: 66
    • Critic Score 74
    One of the coolest things I noticed though was the fact that, as you progressed through the game, your clothing would become more and more torn.
    • Metascore: 71
    • Critic Score 74
    While the first FSW was considered somewhat revolutionary, it was something different and unique, only one sequel later the game seems a bit one dimensional and stale.
    • Metascore: 69
    • Critic Score 74
    As with Neverwinter Nights, community will drive this game and a lack of it will easily kill it. Hopefully the community will pull together with Agetec's help (perhaps through a contest or something) and this game will give both classes of players plenty to do.
    • Metascore: 61
    • Critic Score 74
    It is time to move into the Next Generation of hardware with both feet and create a new title from the ground up with new concepts and new gameplay elements.
    • Metascore: 68
    • Critic Score 74
    The game really falls flat, and feels more like a hack and slash title than a superhero game.
    • Metascore: 74
    • Critic Score 74
    In this day of me-too action games, you could definitely find something worse than Chili Con Carnage.
    • Metascore: 83
    • Critic Score 74
    The bugs in the title really frustrated me (and many others), and while there are workarounds, the players really shouldn't have to work around bugs and lapses in development, especially since some of the bugs were carried over from "MLB 06."
    • Metascore: 69
    • Critic Score 74
    Don’t dismiss this game just because it is a budget title, it’s definitely got some hook to it. If these guys had a bigger budget, this would be a hit.
    • Metascore: 66
    • Critic Score 74
    Transformers: Decepticons feels exactly like what it is – a handheld multi-platform game that was rushed out to meet the deadline the film’s release date.
    • Metascore: 67
    • Critic Score 74
    Transformers: Autobots feels exactly like what it is – a handheld multi-platform game that was rushed out to meet the deadline the film’s release date. It certainly taps into the nostalgia Transformers brings out in fans, but so does the movie itself, which is vastly more entertaining.
    • Metascore: 71
    • Critic Score 74
    This game is fan service in its most pure form. It is a shame that the camera is, as Mr. Sparkle would say “Most-ah Disrespectful-ooh” to the polish present in much of the rest of the game.
    • Metascore: 79
    • Critic Score 74
    FEAR2 is a game that is evolutionary and not revolutionary but also seems to take a step back in many departments. The ending leaves the player hanging, Alma doesn't really make as many appearances as in the first game, the dumbed down AI, and the lack of a multiplayer community might spell death for the game before it even starts to take off.
    • Metascore: 62
    • Critic Score 74
    Assuming you can look past the clunky controls, bad camera, frustrating difficulty and so-so graphics, there's some fun to be found here.
    • Metascore: 78
    • Critic Score 74
    At $39.99 any fan of Silent Hill should enjoy Siren: Blood Curse.
    • Metascore: 67
    • Critic Score 74
    The game is very monotonous after the first couple of levels, the graphics are inconsistent and the motion controls don’t always work. So if you’re a Wii owner and a fan of slower paced survival horror games then give Cursed Mountain a shot. Everyone else should probably rent it before they buy it
    • Metascore: 81
    • Critic Score 74
    However, standing alone, Telltale Games can and has done much better than Chapter 5.
    • Metascore: 66
    • Critic Score 74
    Don't get me wrong, there's a ton of things to do in the game, there's just not much depth to it at this stage of things.
    • Metascore: 74
    • Critic Score 74
    It’s definitely worth a look if you’re after something a little outside of the ordinary, and is certainly worthy of at least a cautious recommendation.
    • Metascore: 66
    • Critic Score 74
    I was never one of those Minesweeper fanatics, but this game takes an old concept and moves it forward into the 21st Century. You sure do get a bunch of gameplay from a five dollar title and that makes it worth it!
    • Metascore: 63
    • Critic Score 74
    DarkStar One is a fairly big (and dangerous) world; while it isn't always the prettiest game nor does it host a wide variety of missions like other contemporary sandbox titles, the important thing to know is this: for a 4 year old port it still manages to bring something new to the table that is fun and the combat works, and in the end isn't that exactly what we want out of our games?
    • Metascore: 57
    • Critic Score 74
    You fight for a bit, die, respawn somewhere on the back end of the map, and then spend a few minutes racing back across the map only to die again.Rinse, repeat, and eventually you'll earn enough experience points to purchase perks to upgrade your skills and status. Even for 800 points, there are better titles out there to spend your money on.
    • Metascore: 63
    • Critic Score 74
    Graphics are crisp and colorful on the screen, and there is enough variety in play style to keep interest going.
    • Metascore: 71
    • Critic Score 74
    The major problem with that idea is that later in the game the platforming and strategy elements can become quite difficult and children may feel it is out of their grasp.
    • Metascore: 74
    • Critic Score 74
    This game is for those of you that love franchise modes, but not necessarily for a pick up and play game. The gameplay problems really hurt this game, especially from the defensive perspective.
    • Metascore: 77
    • Critic Score 74
    On one hand there is a fantastic immersive horror title that captures the environment perfectly. On the other hand, you have a game that is filled with bugs and leads you with both hands tied through the whole game.
    • Metascore: 67
    • Critic Score 74
    A good game with high production value, but it is just too repetitive and boring as you go through wave upon wave of the same enemies using the same punches and kicks every time.
    • Metascore: 83
    • Critic Score 74
    Here's hoping that Infinity Ward's eventual return to the saga won't leave gamers with such a bland and lifeless taste in their mouths.
    • Metascore: 71
    • Critic Score 74
    I question people paying $50 for a game when they might get the feeling of "been here, done that". Vexx's biggest problem is the camera, but you can overcome it as long as you have patience.
    • Metascore: 69
    • Critic Score 74
    Ultimately I would recommend Black Rock Shooter: The Game to anyone who likes JRPGs but is getting tired of the same old formula.
    • Metascore: 62
    • Critic Score 73
    Does a good job in bringing something new to the platform table, but it just doesn't overcome its weaknesses in level design, overall control and the fact that it doesn't stand out as a high-quality platformer. What it does have is the morph ability, but the coolness of that can only last for so long.
    • Metascore: 73
    • Critic Score 73
    The largest fault of the game is the save system. Saving can be done at any point in the level, but restoring the game results in going back to the beginning of the level.
    • Metascore: 78
    • Critic Score 73
    This game is for those of you that love franchise modes, but not necessarily for a pick up and play game. The gameplay problems really hurt this game, especially from the defensive perspective.
    • Metascore: 64
    • Critic Score 73
    So many games have done 3D fighting better that SNK might have been better off making this a 2D game.
    • Metascore: 60
    • Critic Score 73
    Feels way too much like a rehash-by-committee of things that barely worked 15 years ago.
    • Metascore: 70
    • Critic Score 73
    It does one thing well and that is teach you a new way to take turns and drive.
    • Metascore: 70
    • Critic Score 73
    Lockdown is definitely a good game for those who are new to the tactical shooter genre, but the controls hamper the enjoyment of the game.
    • Metascore: 66
    • Critic Score 73
    Blazing Angels is a victim of its subject matter. Maybe this is why there aren’t many WWII air combat games.
    • Metascore: 67
    • Critic Score 73
    While there is an addictive quality to the game, the bugs and bizarre behavior of your citizens can sometimes pull the game into the realm of frustration instead of enjoyment.
    • Metascore: 59
    • Critic Score 73
    Basically, the game is offbeat, which fits considering that these are the same people that developed Chulip, a game about kissing people, but unfortunately it didn't do anything to put a scare into me.
    • Metascore: 60
    • Critic Score 73
    Shrek the Third doesn’t take a lot of chances with its license or gameplay. It is essentially a beat-em-up platformer that provides an extension of the movie with a very light amount of challenge.
    • Metascore: 63
    • Critic Score 73
    If you can look past the technical issues, long time fans of the SOCOM series should be happy with Confrontation.
    • Metascore: 73
    • Critic Score 73
    It seems that as soon as Relic Entertainment gave the reigns to Iron Lore Entertainment a bit of the soul that breathes life into Dawn of War was extinguished.
    • Metascore: 70
    • Critic Score 73
    If you really want to run a park and be that altruistic owner that wanders amongst the crowds to know about every detail then you might have a bit of gold in here.
    • Metascore: 60
    • Critic Score 73
    If you are curious about the card game and don’t mind the cartoon character interactions, then the excellent tutorial should provide a good explanation of the basics.
    • Metascore: 70
    • Critic Score 73
    Adventure fans and fans of past Silent Hill games will find a lot to enjoy with Silent Hill Origins for the PS2.
    • Metascore: 58
    • Critic Score 73
    Battle of the Bands is good. It could have been better in a few ways: better quality sound, custom instruments in-game and out, and a little bit more flow in the beat timing.
    • Metascore: 69
    • Critic Score 73
    1942: Joint Strike is a solid, but short update to the 1942 series. The inclusion of online co-operative play is a nice addition that works well.
    • Metascore: 75
    • Critic Score 73
    In the end, however, Gyromancer feels like somewhat of a wasted opportunity because of some poor design decisions, which is a major disappointment.
    • Metascore: 67
    • Critic Score 73
    If you own a Wii and you are looking for something different that will challenge your emotions then give Fragile Dreams: Farewell Ruins of the Moon a shot.
    • Metascore: 75
    • Critic Score 73
    Niche products like Green Day: Rock Band have an obvious audience – Green Day fans. If you are a fan of the band, you’ve probably already got a copy of the game. If you aren’t a fan of the band, this product likely won’t make you one.
    • Metascore: 77
    • Critic Score 73
    As it stands, however, it will probably just end up disappointing Risk players old and new. In a Live Arcade packed with great games competing for your dollar, Risk: Factions just winds up being one die roll short of a win.
    • Metascore: 68
    • Critic Score 73
    It appeals to your kids, and will probably be quite a bit of fun for them. They'll get to see their favorite Pokemon, and be able to run around in an enjoyable world for a bit. However, as an adult, you probably won't have much fun beyond seeing your kids enjoy their time with it.
    • Metascore: 57
    • Critic Score 73
    This version of Shrek the Third is particularly short. An adult can beat the game in a single afternoon, and more likely a week for a kid due to some of the more difficult platformer elements.
    • Metascore: 79
    • Critic Score 73
    From the graphics to the dry commentary to the awkward controls, Chessmaster could have had a lot more going for it. Since older versions for the PC can be found, and the mouse interface is more intuitive, I'd have to recommend one of those versions over the Xbox version.
    • Metascore: 66
    • Critic Score 73
    Only get this title if you've finished everything there is to do in the previous titles, and even then only at a discounted rate.
    • Metascore: 61
    • Critic Score 73
    There are plenty of problems (collision detection, button mashing gameplay, few openings in boss battles and when they're there you can only do 3 strikes) that far outweigh the good (the simple concept of the boss battles is pure Star Wars fandom heaven) for this game to stand up to better action games out there.
    • Metascore: 74
    • Critic Score 73
    A stylish game brought down by the ok graphics, run-of-the-mill FPS content, horrible aiming controls and my general lack of interest when playing the game.
    • Metascore: 61
    • Critic Score 73
    Pretty much a button mashing game. The good part of this game is that there are lots of things you can do.
    • Metascore: 58
    • Critic Score 73
    I had high hopes with Spider-Man: Edge of Time after last year's Shattered Dimensions. I thought that having two Spider-Man characters instead of four would bring about a more cohesive story and more refined gameplay. While the story was tighter and the effects of making changes in one universe to affect the other were interesting, the gameplay didn't grab me as much as I thought it would.
    • Metascore: 70
    • Critic Score 73
    The proficient graphics, distinctive environments, and interesting story keep you playing in spite of the frustrating difficulty spikes and lack of polish. It’s a brave move to try and recreate a long-dead genre like Cadenza has done, and they’ve wound up with a solid game.
    • Metascore: 62
    • Critic Score 72
    That's the key problem with Enter the Matrix...it feels so 2+ years ago.
    • Metascore: 68
    • Critic Score 72
    World Tour Soccer 2005 is undone by the delay between button pressing and action on the screen. If it ran smoothly it would probably give Winning Eleven 7 a run for its money this year. However, the delay destroys any possibility of that happening.
    • Metascore: 75
    • Critic Score 72
    A rental at best, pure and simple. There are vastly superior action titles on the market, and everything presented here played better in the first game.
    • Metascore: 67
    • Critic Score 72
    What I didn't expect was that the areas themselves would take up so much space on the overall map and that one victory would take over multiple states. I also didn't expect that the units would be so incredibly limited.
    • Metascore: 62
    • Critic Score 72
    A non-intuitive interface, some gameplay issues on the ice and little replay value.
    • Metascore: 69
    • Critic Score 72
    This review isn't a knock on the game itself, but rather the PC port. Message to devs and publishers; "If you are going to port something to PC don't make it half-arsed because it can put a negative spin on the whole entire product line!"
    • Metascore: 73
    • Critic Score 72
    Unfortunately, once you land on the ground after your airdrop, Airborne feels just like any other WWII game that you have played before.
    • Metascore: 71
    • Critic Score 72
    So little was changed between the two titles that it really feels like a quick hack job to make a quick dollar.
    • Metascore: 66
    • Critic Score 72
    The small pitfalls of graphics and lack of modes (including online) could easily be overlooked if the controls held up, but they don’t. It’s so uneven and just plain laggy that you end up fighting the game rather than playing it.
    • Metascore: 75
    • Critic Score 72
    There are a lot of good ideas contained in Frontlines: Fuel of War, but their execution just seems to make the game feel average.
    • Metascore: 80
    • Critic Score 72
    The problem here is that there really isn't anything to justify spending the money on this game, especially compared to both Tiger Woods 07 and even Tiger Woods 06.
    • Metascore: 50
    • Critic Score 72
    The price is right, the games are fun, and the whole family being able to get in on the action together has to be a good thing.
    • Metascore: 73
    • Critic Score 72
    If you have quick reflexes and a fast stylus hand, you will probably have an absolute blast with this one.
    • Metascore: 62
    • Critic Score 72
    Naruto: Path of the Ninja 2 has a lot of potential.
    • Metascore: 64
    • Critic Score 72
    While I found myself disappointed in the percieved lack of effort in Echoes of Time for the Wii, I'll say this much: When you're playing it multiplayer, you quickly forget all about the blocky graphics or the lack of extra content.
    • Metascore: 58
    • Critic Score 72
    From my perspective, this title fails to find its audience – it doesn’t deliver enough content for the older kids, and the frustration factor is too high for younger kids. I’d say you could catch this one when Toys R’ Us runs their next 2-for-1 sale, but I’d be hard pressed to recommend it at full retail price.
    • Metascore: 51
    • Critic Score 72
    From my perspective, this title fails to find its audience – it doesn’t deliver enough content for the older kids, and the frustration factor is too high for younger kids. I’d say you could catch this one when Toys R’ Us runs their next 2-for-1 sale, but I’d be hard pressed to recommend it at full retail price.
    • Metascore: 59
    • Critic Score 72
    It just feels like this game could have been renamed Dynasty Warriors: Fist of the North Star. If you like that style of gameplay, then you may enjoy this game. Otherwise it's not worth your time, even for fans of the series.
    • Metascore: 68
    • Critic Score 72
    The graphics engine never really received enough attention to smooth it out, nor did the sound system. The control system is ambitious and unique but just doesn't pan out either.
    • Metascore: 60
    • Critic Score 72
    This game is long...and the ability to save is minimal.
    • Metascore: 74
    • Critic Score 72
    Do not pick up Rainbow Six: Lockdown for the single-player experience. If you plan on picking this game up be sure you have Xbox Live because that is the only place you are going to find meaningful gameplay.
    • Metascore: 68
    • Critic Score 72
    Those looking for a new super hero action RPG experience might look at Marvel Ultimate Alliance to get more bang for their buck.
    • Metascore: 67
    • Critic Score 72
    And for the love of all that's holy, get some decent voice actors next time.
    • Metascore: 70
    • Critic Score 72
    If you don’t mind gathering up three friends, and you don’t mind leaving your brains at the door, you’ll be in store for a decent multiplayer hack and slash. The lack of replay value other than for multiplayer and the uninteresting single player make this game only for those who love all that is Gauntlet-styled.
    • Metascore: 70
    • Critic Score 72
    Overall I recommend Homefront with some caveats- the multiplayer could use some balancing (which they've announced with a new patch at the time of this review). The single player was disappointing in that it ended when it did- it was like showing up at a party and not even getting to kick off your shoes before it's over.
    • Metascore: 64
    • Critic Score 72
    The game plays great, and while it might be tough, never to the point where it feels cheap or frustrating. Instead, the sports play too similarly to each other and there isn't any challenge to winning the tournaments in each cup.
    • Metascore: 64
    • Critic Score 72
    If you're the sort of person for whom playing games on the Wii usually involves more than one person sitting or standing in front of your TV, you should give Go Vacation a look.
    • Metascore: 50
    • Critic Score 72
    While there's definitely some fun to be had in the game, it's heavily tempered by frustration and boredom caused by the camera distance and the yawnfest that is the Voltron levels. Also, given how big a show Voltron was, twelve levels in three 'epsiodes' for 800 Microsoft Points ($10) seems a bit lacking.
    • Metascore: 57
    • Critic Score 72
    For $40 minus one cent, Army Corps of Hell is a difficult recommend, but when it drops to $20 or lower, I believe it would be a welcome addition to anyone's Vita library.
    • Metascore: 66
    • Critic Score 72
    Despite the changes, the game remains largely the same, which is its biggest strength and its biggest weakness. The core gameplay remains the same, but with better physics, which makes the game as entertaining and challenging as the original, but in many ways the game is too old to endure as a modern title.
    • Metascore: 77
    • Critic Score 72
    The good news is that the basics, such as its over-the-top style, four player functionality, and diversity of tracks have returned. The bad news is that the opportunities this series has had to improve, like their unhelpful dance cards, crummy menus, and sometimes shoddy motion-tracking have gone unfixed.
    • Metascore: 59
    • Critic Score 72
    It’s not a large sprawling Serious Sam encounter with a noteworthy single player campaign, but it certainly changes things up enough to keep you coming back for more.
    • Metascore: 61
    • Critic Score 71
    The online concept seems very good, the actual play just needs to be refined when talking about such things as network lag and the sort. Things can get very frustrating very fast with the delay in action after pressing a button.
    • Metascore: 61
    • Critic Score 71
    It’s not a bad distraction for a little while, but the frustration of the game can be hard to overcome.
    • Metascore: 66
    • Critic Score 71
    Neopets could have been a fun game that introduces younger players to the action RPG genre. Instead, the game becomes boring because of balancing issues.
    • Metascore: 56
    • Critic Score 71
    A poor manual, combined with a small move list for each character really puts this game at the rental level. They did manage to capture the series quite well in the game, but they did so at the expense of gameplay.
    • Metascore: 68
    • Critic Score 71
    As much as I wanted to like it, I couldn’t recommend NBA ’07 to any of you out there, especially if you’re interested in actually playing basketball.
    • Metascore: 66
    • Critic Score 71
    The lack of any real bonus levels or new content, and the overall simple difficulty of the game really hampered my enjoyment of it. Also, by the time I really got going in the game, it was nearly over.
    • Metascore: 63
    • Critic Score 71
    I just can’t help but feel that this sandbox has plenty of toys in it, but they just aren’t as much fun to play with as they could be.
    • Metascore: 70
    • Critic Score 71
    Wet
    The game hits its stride far too early, and then never really hits it again after that.
    • Metascore: 83
    • Critic Score 71
    If you like a little bit of puzzle in your shooter and have a high patience level, then be on the lookout for Bangai-O Spirits.
    • Metascore: 76
    • Critic Score 71
    Bottom line is this: If you’ve never played Peggle before, add 15 points to that score and buy this immediately. If you’re like me and have already played it to death, be warned that there’s nothing new to see here and you may just want to move right along to something different.
    • Metascore: 70
    • Critic Score 71
    I enjoyed The Legend of Kage 2 despite its flaws. I was willing to overlook its deficiencies, and it was an entertaining diversion.
    • Metascore: 71
    • Critic Score 71
    All in all, this is a decent port of the PC version, if only they hadn’t ported the blemishes as well.
    • Metascore: 64
    • Critic Score 71
    By making the incomprehensible decision to change almost every aspect of the series’ classic gameplay, then serving it up in a lackluster campaign, the developers managed to alienate old fans and new fans alike.
    • Metascore: 77
    • Critic Score 71
    Both the stealth and shooting elements of this game are largely broken, leaving only the story elements and features I mentioned above to hold it all together. Perplexed, I’ll have to say that if I’m only left with the excellent story and ambiance, I think I’ll just buy the book instead.
    • Metascore: 79
    • Critic Score 71
    The game is not that difficult, and the only thing you can really unlock is a few extra teams. The game is a little better if you can play it with someone else, but you will become quickly bored with it.
    • Metascore: 55
    • Critic Score 71
    It's a fun and very atmospheric game, but with so much repetition throughout it can real old real quick. But then, all movies like this are more of the same so where's the surprise?
    • Metascore: 66
    • Critic Score 71
    A racing game should be fun and exciting and give me a sense of accomplishment when I complete a level. If I want a sense of relief that I'll never have to play any given mission again, I'll fire up SRS.
    • Metascore: 62
    • Critic Score 71
    For an attempt at creating a worthwhile recreational experience, it's an otherwise fun game rendered boring by constant loading screens.
    • Metascore: 78
    • Critic Score 71
    Ultimately I can only recommend Dissidia 012 if you really liked the first Dissidia. If that's the case then you should think about selling or trading in the original game, since Dissidia 012 is essentially the same game, only with a new story mode and a character assist mechanic thrown in.
    • Metascore: 68
    • Critic Score 71
    For all of its shortcomings, its flaws, and its failures, I still enjoyed my time with Deadlight. I wanted to find out what happened to Randall and his family. I was driven, compelled to finish, and I would still recommend that it be played. Fans of side-scrolling platformers, and zombie games in general, will find an original, if imperfect, experience here. And while the price is a bit steep for the content, I think there's a great game to be found in here.
    • Metascore: 68
    • Critic Score 70
    A pretty game with a bad camera and no attempt at coming close to the fun of the first game makes this an extremely bad purchasing decision.
    • Metascore: 64
    • Critic Score 70
    After sitting down with the game for a while though, I can say that the game has much more in common with "Devil May Cry's" lackluster sequel.
    • Metascore: 73
    • Critic Score 70
    There’s no way a gamer can’t beat this inside 10 hours as there are no puzzles, it’s all run and gun, and there’s not a heck of a lot of challenge other than fighting the controls and the camera. Give it a rent if you’re into Westerns.
    • Metascore: 78
    • Critic Score 70
    If you are going to use it, it's an inexpensive investment that's worthwhile.
    • Metascore: 66
    • Critic Score 70
    If you like Armored Core in general, and love the ability in games such as "Gran Turismo 4" to tune a car from the wheels up, then this may just be the mech-combat game for you.
    • Metascore: 52
    • Critic Score 70
    The difficulty and repetitive nature of the levels does eventually wear down on you.
    • Metascore: 68
    • Critic Score 70
    The lack of any extra modes could be forgiven if the main story wasn't so short. You can easily finish this title in a weekend play through.
    • Metascore: 61
    • Critic Score 70
    For serious gamers, you can use this title as a great gateway for the younger ones in your life to get a taste of great games like "R-type" and "Gradius."
    • Metascore: 57
    • Critic Score 70
    There are several good ideas in Lethal Alliances; it's just a shame they get buried under poor gameplay design choices.
    • Metascore: 72
    • Critic Score 70
    On the one hand, Sherlock Holmes: The Awakened is a modern adventure game with upgraded production values and a compelling premise. On the other hand, it’s kind of a disappointment in terms of gameplay, relying heavily on pixel-hunting reminiscent of the bad old days of the early point-n-click adventure games.
    • Metascore: 56
    • Critic Score 70
    Shrek the Third doesn’t take a lot of chances with its license or gameplay. It is essentially a beat-em-up platformer that provides an extension of the movie with a very light amount of challenge.
    • Metascore: 71
    • Critic Score 70
    Unless your goal is replacing your expired Ambien prescription with something that may arguably be more effective, or you think casting Jerry Seinfield as a honey producing bug might actually be the bee's knees (sorry), then I highly recommend you rush out and buy this game immediately.
    • Metascore: 62
    • Critic Score 70
    Unless your goal is replacing your expired Ambien prescription with something that may arguably be more effective, or you think casting Jerry Seinfield as a honey producing bug might actually be the bee's knees (sorry), then I highly recommend you rush out and buy this game immediately.
    • Metascore: 69
    • Critic Score 70
    Wet
    WET certainly offers some entertainment value, and those who want to check it out for a weekend rental will likely get their money’s worth.
    • Metascore: 75
    • Critic Score 70
    If you want to learn how to play correctly being dipping your toes into betting Poker games, this would be an excellent tool to learn, and a way to not lose money through playing with a bunch of buddies for real money.
    • Metascore: 73
    • Critic Score 70
    If Crash had loosened up the open-world gameplay a bit and fixed the horrible camera system, this could have been another excellent PS2 platformer.
    • Metascore: 62
    • Critic Score 70
    It's not perfect, but if your kids find this on the rack at your local game store and are interested in some deep introspection about their place in the world, you could certainly do much worse.
    • Metascore: 74
    • Critic Score 70
    In the end, Valkyrie Profile series completists will probably enjoy it, but I'd tell most other people to steer clear.
    • Metascore: 60
    • Critic Score 70
    I do think that the gameplay is solid, and a couple of tweaks could make this a great game.
    • Metascore: 72
    • Critic Score 70
    The bottom line is that I feel like I should be liking it a lot more than I am. I keep finding myself alternating between frustrated and bored - a combination I never thought I'd see from a Puzzle Quest game.
    • Metascore: 68
    • Critic Score 70
    Flock has a lot going for it. It’s a unique action-puzzle title in a genre filled with too many uninspired Bejeweled clones.
    • Metascore: 67
    • Critic Score 70
    The game plays just like side-scrollers of old and doesn't really apologize for not trying to do anything innovative.
    • Metascore: 80
    • Critic Score 70
    But this game is an epic fail start to finish. It's storyline is terrible, the graphics are mediocre at best, the voice acting ranges from bad to worse (with Oldman the lone actor who must have used his imagination while recording his lines), the Wii's native controls aren't exactly cut out for this kind of rapid action, there's little to no reason given as to why to play the game (which isn't very fun), and the in-game cut scenes are terrible.
    • Metascore: 53
    • Critic Score 70
    I have some nostalgia for these titles, playing some of these games in the arcades. If the controls were better, I wouldn't have a hard time recommending it to those who have a soft spot for these arcade games. The way it stands though, you might be better off getting one of the other Namco collections for a different console.
    • Metascore: 57
    • Critic Score 70
    Can be very addictive despite it’s many flaws. It’s hard to recommend to the average gamer though, with sub-par graphics, sound, and gameplay issues.
    • Metascore: 62
    • Critic Score 70
    Falls under that old adage of "jack of all trades, master of none" - as the game seems to go out of its way to provide a variety of game styles for you to enjoy. Unfortunately they all come in as merely average examples of what we've seen in other games.
    • Metascore: 62
    • Critic Score 70
    Tork is a fairly short game, especially because of the skew towards younger gamers.
    • Metascore: 71
    • Critic Score 70
    One of those games that keeps you coming back to finish it despite it’s simplistic gameplay, due mostly to clever puzzle design. It uses a simple formula that provides straightforward action and adventure elements in a spooky, but kid-friendly setting.
    • Metascore: 77
    • Critic Score 70
    One of those games where the reviewer just bangs his or her head on their desk because it’s such an average title, since you can’t go wrong recommending it or advising people to avoid it.
    • Metascore: 57
    • Critic Score 70
    Gamers new to the genre probably won't find much to like here and should look to games like the Etrian Odyssey series if they want to stick their foot in the Dungeon Crawling waters. But long time fans of the genre like me will definitely get their $15 worth.
    • Metascore: 57
    • Critic Score 70
    After all is said and done Captain America: Super Soldier plays a lot like a watered downed Batman: Arkham Asylum, but with decent Wii controls thrown in.
    • Metascore: 53
    • Critic Score 70
    Medal of Honor's reboot in 2010 was high speed, low drag, but this year's title just feels like a rush job – a little 6P (Proper Planning Prevents Piss Poor Performance) could have gone a long way.
    • Metascore: 64
    • Critic Score 70
    There are two types of people I recommend Painkiller: Hell & Damnation to: those who were huge fans of the original and want to experience the game again with updated graphics, and those who are looking for a throwaway experience that doesn't require much of a commitment to enjoy.
    • Metascore: 60
    • Critic Score 70
    If you're looking to expand your time in Mass Effect 3, the combat is good enough to enjoy, though it doesn't really earn its keep with a fifteen dollar asking price. If you want more Omega station, I'd suggest a replay of Mass Effect 2 instead.
    • Metascore: 75
    • Critic Score 70
    Despite the constant feeling of déjà vu, there’s a lot of gameplay here. The entire adventure will take around 10-15 hours to finish, never mind hunting down all of the hidden secrets and trying to chase after that ever-elusive Platinum trophy. And its hard not to fall back into Sly’s world – it’s familiar, safe, like an old blanket.
    • Metascore: 80
    • Critic Score 70
    If it were cheaper, if there were more to it, it would justify its $9.99 asking price. As it stands now, however, most people would probably be better off holding onto their money and looking elsewhere to satisfy their exploration fix.
    • Metascore: 66
    • Critic Score 70
    Even with the Vita’s meager library, you could do far better, and in a sea of choices, Ninja Gaiden Sigma 2 Plus drowns itself with above-average gameplay, unnecessary additions, and technical issues. It’s not a bad game – just superfluous.
    • Metascore: 72
    • Critic Score 70
    Long story short, Dungeon Hearts is a viciously difficult match-three puzzle game that loosely resembles RPG battle mechanics. And while it hints at other RPG elements such as questing, leveling up, and story progression, it does not truly offer them in any real way.
    • Metascore: 59
    • Critic Score 69
    I really wish the designers had done something far more creative with the characters. There is a rich universe here to play with, but they took the easiest road out it seems instead of trying something different.
    • Metascore: 68
    • Critic Score 69
    If the controls were more solid and the graphics a bit better, then Juiced would be a winner. Instead, Juiced gets left behind in the dust.
    • Metascore: 56
    • Critic Score 69
    It's got average graphics, sound that does not stand out, and decent replayability due to unlockable items, but the issues with control and timing outweigh these items.
    • Metascore: 61
    • Critic Score 69
    The worst part about Ape Escape: Pumped and Primed is that it is not "Ape Escape 3."
    • Metascore: 51
    • Critic Score 69
    It just seemed that the game conspired to suck all the fun out of it.
    • Metascore: 63
    • Critic Score 69
    It lacks the depth needed to become a really good adventure game, and ends up being a platform game with some good puzzles built in.
    • Metascore: 81
    • Critic Score 69
    Were THQ holding a bazooka next to your head demanding that you play Worms: Open Warfare 2 or they just might pull the trigger, then it might be worth turning on.
    • Metascore: 56
    • Critic Score 69
    Thanks for the demo Krome, when does the full game come out?
    • Metascore: 65
    • Critic Score 69
    Izuna 2 certainly does have personality, and it does help to offset a lot of its deficiencies, but it's just not enough to push it over the top.
    • Metascore: 71
    • Critic Score 69
    In the end, Avalon Code is a unique game that is hamstrung by from some incredibly clunky interface and navigation issues.
    • Metascore: 83
    • Critic Score 69
    It has an unmistakable charm, and it could have been a great game. As it is, it's hard to recommend to anyone except for hardcore rhythm game fans.
    • Metascore: 63
    • Critic Score 69
    I felt myself compelled to play, but the control issues really got to me. Had there been no control issues, I would have been able to recommend this without any problem.
    • Metascore: 70
    • Critic Score 69
    The graphics are average for the Wii, the sound is out of place, the sword fighting is Red Steel levels of bad and the fact that the bad guys will let their guard down when their buddies are lying dead at their feet all add up to a disappointing game. Hopefully Ubisoft goes back to the drawing board before releasing Tenchu 5.
    • Metascore: 39
    • Critic Score 69
    It's a rare thing when a company wants to roll the dice with a valued property, and the results sometimes turn out great. In this case, not so much.
    • Metascore: 62
    • Critic Score 69
    It also lacks a great deal of fun, a key ingredient which the developers ignored while opting to add in a host of monotonous mini-games instead.
    • Metascore: 69
    • Critic Score 69
    I can only say that it was nice spending the half-dozen hours with my kids playing the game, and that my wrists really hurt from shaking the Wiimote around. There are some funny bits, but it's not as good as the movie.
    • Metascore: 64
    • Critic Score 69
    If you're not a fan of puzzle games, you won't like this one. If you have only a passing interest in puzzle games, you might find Puzzle Kingdoms more frustrating than fun. If you love puzzle games, are suffering from withdrawal and desperately need your fix, Puzzle Kingdoms should provide a good experience despite its obvious flaws.
    • Metascore: 72
    • Critic Score 69
    Axel and Pixel gets full credit for attempting to make a creative, artistic game, but the low difficulty and short length cause it to unfortunately fall short of the mark.
    • Metascore: 58
    • Critic Score 69
    APB attempts to combine the feel of an MMO with the PvP of a first person shooter. By themselves, each concept works well. But here, each feels like it only received partial effort.
    • Metascore: 63
    • Critic Score 69
    The lack of innovation and depth of this game, as well as the password system, really ruin the game.
    • Metascore: 64
    • Critic Score 69
    The lack of a single-player really hurts, and the AI for your computer-controlled partner is atrocious. I just came away wishing for so much more.
    • Metascore: 69
    • Critic Score 69
    I wouldn’t say it’s bad, but it certainly is mediocre on every level except the graphics. If you and your kid enjoyed the movie, then chances are you’ll enjoy this game.
    • Metascore: 63
    • Critic Score 69
    Comparatively there is a lot of reason to buy Alive over its predecessor Reflex in terms of improved gameplay, but what burns on the way down is the way that content is handled. Level locked, pay for instant upgrades, and a DLC-fueled business model left me feeling like players won't get their money's worth without paying 40 for the disc and 20 for the rest of what should have been on it in the first place.
    • Metascore: 71
    • Critic Score 69
    It's decent fun for the $20 price point, but good graphics and a nice interface aren't enough to mask poor AI and a complete lack of depth.
    • Metascore: 45
    • Critic Score 69
    007 Legends lets us see Bond, but never actually be the suave, debonair, brash, and ultimately human British Secret Agent. Instead we are forced to watch as our generic agent shoots people in the face and then punches them in the sides for a few moments.
    • Metascore: 76
    • Critic Score 69
    A number of nagging problems and annoying glitches mar an otherwise good product. Much of the promotion surrounding this latest Tiger promised a much more difficult and realistic golf experience; perhaps this is why EA has graced us with numerous unnecessary loading and saving screens, broken sounds, and a lot of time angrily staring at Pebble Beach’s beautiful sandy beaches.
    • Metascore: 69
    • Critic Score 68
    Fun fluff- here one minute, gone the next, but there was some fun had along the way. Some very cool puzzles are worth playing the game for, but this is not one I would voluntarily own.
    • Metascore: 61
    • Critic Score 68
    Spy Fiction is a mess. Beyond cheesy. Beyond embarrassing. Aggravating cutscenes and dialogue pull you right out of the story, while subpar controls and visuals sour the game experience.
    • Metascore: 66
    • Critic Score 68
    The biggest knock against Duel Masters is something that has plagued the card game to videogame scene for a long time: no online component.
    • Metascore: 76
    • Critic Score 68
    By no means is it worthy of owning. Midway has a great idea here, but the game play and graphics are just plain awful.
    • Metascore: 63
    • Critic Score 68
    Sony took a year off from the NBA scene. Unfortunately, it seems like they could have used another year with NBA 06.
    • Metascore: 60
    • Critic Score 68
    While the complexity of Generation of Chaos could have been a positive for the game, without a gentle learning curve and in-game assistance, the complexity turns out to be a negative factor for the game, restricting the fun that can be had with the game.
    • Metascore: 54
    • Critic Score 68
    It made me interested in tracking down the movie to play, and gave me a good number of hours playing an enjoyable RPG.
    • Metascore: 58
    • Critic Score 68
    Dungeons and Dragons Tactics does a good job of trying to recreate those sessions where you get together with several buddies and eat junk food while rolling dice. Unfortunately, some of the rules are adhered to too well, and sometimes the game doesn’t allow you to do the things you can do in a regular game of D&D.
    • Metascore: 53
    • Critic Score 68
    If you enjoyed the first game, you might enjoy the second game, although the minor differences between the two games make you wonder if Team Ninja could have done more to differentiate it from the first game.
    • Metascore: 62
    • Critic Score 68
    So what is the point here? Are we trying to invent an RPG/Shooter/Mouse-chaser with the thinnest of story lines and low-brow acting and call it revolutionary?
    • Metascore: 66
    • Critic Score 68
    The game has some interface issues, unsatisfying military options, and an overall lack of variety in the cities you build. As impressive as the cities look, they all start to feel the same after a while.
    • Metascore: 53
    • Critic Score 68
    There is a lot of fun to be had; I put over 30 hours into unlocking most of the game. It's just too bad that it's all solo gaming; the multiplayer aspects of the Wii are totally lost on Katana.
    • Metascore: 65
    • Critic Score 68
    Ultimately a disappointment. Instead of being a sharply delivered hard rubber ball to the face, it ends up being a limp-wristed, easily dodged throw towards the ankles.
    • Metascore: 75
    • Critic Score 68
    SO: SE will appeal to some RPG fans, but I’m certainly not one of them. I need at least a somewhat interesting story and/or characters to keep me engaged in a game, and these aspects were completely missing.
    • Metascore: 52
    • Critic Score 68
    In the end, I can’t recommend Cross Edge to everyone, but I can recommend it to people who like deep RPGs and don’t mind a little bit of camp with their story.
    • Metascore: tbd
    • Critic Score 68
    This would have been a perfect Wiiware offering or budget title, but as a full-price retail product, it simply doesn’t offer quite enough value.
    • Metascore: 65
    • Critic Score 68
    For those of us that are hardcore 007 fanatics, James Bond 007: Blood Stone is good enough to hold us over until the eventual resurrection of the film series (or perhaps another game), but most players will rightfully pass on this one in favor of other gaming options.
    • Metascore: 64
    • Critic Score 68
    N-Space did everything they could with GoldenEye. They've pushed the DS as far as they could, but it simply doesn't have the power to do anything more than the most basic shooter mechanics.
    • Metascore: 64
    • Critic Score 68
    I give props to Naruto vs. Sasuke for faithfully recreating the entire second season of Naruto Shippuden. Some stuff was cut out, but the main story points are here.
    • Metascore: 61
    • Critic Score 68
    I hope that EA goes back to this idea again eventually. If they do, they need to allow the player to actually CREATE things, fix the menus, and also allow for a little more open-ended gameplay. If they do, I would love to recommend it. Until then, it's worth a rental for the curious and not worth much else for those who aren't interested.
    • Metascore: 68
    • Critic Score 68
    Anchor did the wrong thing in slightly refining the already crappy gameplay instead of either totally refining it or totally rebuilding from scratch. Another big mistake was leaving the AI kick/pin cycle in the game. It gets aggrivatingly annoying.