GamingWorld X's Scores

  • Games
For 224 reviews, this publication has graded:
  • 63% higher than the average critic
  • 2% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Viewtiful Joe
Lowest review score: 10 American Idol
Score distribution:
  1. Negative: 13 out of 224
224 game reviews
    • 73 Metascore
    • 65 Critic Score
    Fusing a lightning-quick, over the top football engine with a realistic foundation in professional rules simply doesn’t work. It’s like putting Wayne Chrebet in a West Coast offense – both are great in and of themselves, but adding the two together leads to mediocrity.
    • 73 Metascore
    • 65 Critic Score
    The loose analog control allows for some pretty crazy, law of physics-defying maneuvers in the open sky. But once you approach the ground, it simply isn't responsive enough.
    • 46 Metascore
    • 65 Critic Score
    It does do a great job at what it offers. Nearly all of the games are charming and fun – even if they’re not all that original, and the added appeal of online gaming solves the problem of having a party game but no friends to party with.
    • 62 Metascore
    • 64 Critic Score
    For 50 bucks, you could either buy Mace Griffin: Bounty Hunter, or spend some time in the used games bin and track down a more entertaining FPS and a more entertaining space flight sim (and probably have 10 bucks to spare.)
    • 48 Metascore
    • 63 Critic Score
    The game can actually be quite fun for a few minutes, and then the pacing screws everything up with stealthy missions that require a gamer with an iron will to wrestle with the problematic camera.
    • 65 Metascore
    • 63 Critic Score
    There is fun to be had, and the online portion is a nice diversion, but unless you’re a die-hard fan, there is little here that hasn’t already been done better somewhere else.
    • 65 Metascore
    • 60 Critic Score
    It really doesn't matter how much NFL GameDay 2004 does well, because the running game is just so bad that it practically ruins any type of game you play - online, offline, multiplayer, against the CPU, against a skilled player, or against a novice.
    • 71 Metascore
    • 60 Critic Score
    While getting into a one-on-one fistfight was often quite cool, getting trapped by a horde of mindless drones was quite the opposite, making the game extremely frustrating and even cheap at times.
    • 63 Metascore
    • 60 Critic Score
    No, it’s not nearly as bad as Kemco’s travesty, but there’s nothing compelling about it. Having all of the unlockable moves and techniques means nothing if there’s no real need to have them there...Simply mashing the B button will get you from start to finish with little trouble.
    • 64 Metascore
    • 60 Critic Score
    It’s just too bad that the very games that Van Helsing attempts to mimic are better games, and it’s for this reason that Van Helsing’s license will have to carry it in the end.
    • 71 Metascore
    • 60 Critic Score
    The play mechanic of rolling an egg around, which is quite similar to that of Hasbro Interactive’s "Glover" for the N64, is neither kooky nor original enough to warrant such an amazing lack of depth and variety.
    • 63 Metascore
    • 60 Critic Score
    It has some very unique and inspired game mechanics (the targeting system, for example) and does a number of things well.
    • 68 Metascore
    • 60 Critic Score
    Using the right analog stick for attacks just doesn’t feel right, and as a player, you’re never really allowed to control your attacks properly. That, added to the frustratingly cheap bosses, adds up to a mediocre gaming experience, despite the crisp visuals and entertaining audio portions.
    • 69 Metascore
    • 60 Critic Score
    The duel system is solid, but poor production values (ie, no artwork for the cards) and slow-paced gameplay drag down the game a notch or two.
    • 66 Metascore
    • 60 Critic Score
    Thoroughly under-produced, lacking balance and sophistication. Problems with accessibility and core gameplay combine with a confusing, illogical level design and an uninspiring back-story to create a game that I wouldn't recommend.
    • 63 Metascore
    • 60 Critic Score
    While the audio and visual departments have been done in exemplary fashion, I just can’t let the game off the hook for its gameplay. No, it’s not nearly as bad as Kemco’s travesty, but there’s nothing compelling about it.
    • 72 Metascore
    • 60 Critic Score
    Despite its unique approach though, the game is also very frustrating, and at times, feels more like work than like fun. The stealth gameplay is much too basic, and though the ability to see through the eyes of your attackers is creative (and spooky), it doesn’t help the player as well as it was intended.
    • 59 Metascore
    • 59 Critic Score
    There isn’t anything found in this edition of Frogger that would justify a purchase.
    • 68 Metascore
    • 59 Critic Score
    The frustrating combat system needs an overhaul, and players need to be rewarded more for their combat efforts.
    • 58 Metascore
    • 58 Critic Score
    Unless you’re someone looking for a great online infrastructure, there isn’t anything that allows me to say you have to play this game. People like to build a team and watch them flourish, but with Shootout 2004, you can’t do that.
    • 75 Metascore
    • 58 Critic Score
    There is no doubt that Bandai has a really, really interesting concept here, but it’s just so unfortunate that things like the camera system and inexcusably repetitive dungeons lower the game’s status to just another mediocre RPG with tons of potential just waiting to be noticed and explored.
    • 60 Metascore
    • 57 Critic Score
    It had promise, but didn’t live up to its expectations; what did I expect? More than this.
    • 67 Metascore
    • 55 Critic Score
    If you feel that 25 mini-games ranging from a bland tank blaster game to sheep shooting and a few multiplayer games are worth full price, I recommend this video game. Otherwise, stay away.
    • 61 Metascore
    • 53 Critic Score
    The poor graphics and ho-hum gameplay really killed any chance this game had to compete with the fantastic games arriving this summer. Even Xbox Live compatibility couldn't rescue it from the realm of inadequacy.
    • 60 Metascore
    • 50 Critic Score
    While the basic Yu-Gi-Oh gameplay is here, with some nice new visuals, the overall experience has been far too simplified with easy AI opponents and little motivation to improve one’s deck.
    • 75 Metascore
    • 50 Critic Score
    It’s not nearly as inspired, polished, or compelling as the home versions.
    • 56 Metascore
    • 50 Critic Score
    The gameplay is not very addictive and feels more of a farce than an enjoyable adventure game.
    • 59 Metascore
    • 50 Critic Score
    BR4 is simply BROKEN. Nothing here manages to come together the way that it should and this leads to frustration and boredom.
    • 66 Metascore
    • 50 Critic Score
    Not even that new or innovative as it’s just ripping off the idea generated by a very popular movie.
    • 67 Metascore
    • 50 Critic Score
    With no online play, no real stats to care about and some very shoddy racing mechanics, the graphics are the only thing that make this game stand out.

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