GBA Central's Scores

  • Games
For 44 reviews, this publication has graded:
  • 50% higher than the average critic
  • 6% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: The Minish Cap
Lowest review score: 30 Scooby-Doo: Mystery Mayhem
Score distribution:
  1. Positive: 26 out of 44
  2. Negative: 4 out of 44
44 game reviews
    • 95 Metascore
    • 100 Critic Score
    The adventure is long, involving, challenging and presented to perfection with beautiful graphics and a stunning soundtrack.
    • 92 Metascore
    • 100 Critic Score
    From trying to unlock every CO to buying all the War Room and Vs. maps to trying to earn the best rank possible, there are enough features in this game to make three games. Advance Wars is pretty much perfect in every category.
    • 90 Metascore
    • 90 Critic Score
    The mix between overly complex elements and overly simple ones brings this title down somewhat, however it does not completely hide a truly fantastic game.
    • 89 Metascore
    • 80 Critic Score
    Ultimately restricted somewhat by its status as a remake and is consequently torn between sticking to the roots of the series and blending those new additions found in Fusion and even Metroid Prime.
    • 89 Metascore
    • 100 Critic Score
    The game may be short by the franchise's standards, but every minute of it is breathtaking.
    • 89 Metascore
    • 80 Critic Score
    Gameplay is the core of this title, resulting in fantastic replay value, only if you do not mind the fact that not much has changed from its predecessor. Due to the lack of new modes of play and new units, Advance Wars 1.5 would have been a more accurate title.
    • 87 Metascore
    • 100 Critic Score
    Simply the best the GBA has offered so far. With an engaging plot, a deep gameplay system that allows for as much customisation as any handheld RPG, and a length that is ridiculously good value, there really is no excuse not to own this game.
    • 85 Metascore
    • 90 Critic Score
    Whether you rely on brute strength or a tactical mind, the fact that the game allows this is an achievement in itself. [JPN Import]
    • 84 Metascore
    • 100 Critic Score
    It is this exploration of every nook and cranny of the world that provides a surprisingly lengthy gaming experience. You will want to discover every mini-game, talk to every person, and earn every prize you can throughout the land.
    • 84 Metascore
    • 40 Critic Score
    But for those of you who have yet to play the NES title, unless you're extremely curious as to how the Zelda franchise started, you're better off without this mediocre 'adventure'. Nintendo, lay this one to rest.
    • 83 Metascore
    • 80 Critic Score
    The complete package; its diversity in both the build up to the race and on the road delivers an experience that satisfies on multiple levels, making for an effective racing game. Unlike other games of the same genre, this one will test your brain, memory as well as your reflexes.
    • 83 Metascore
    • 90 Critic Score
    The levels are well designed, and the placement of enemies and their movement paths add to the difficulty, and unless you live in a sunny location, Boktai will prove to be more challenging than other adventure games.
    • 81 Metascore
    • 80 Critic Score
    Keeping in mind that this is the kind of game with value that comes from being a fun game to return to time and again and not as in a huge adventure that should be played straight through.
    • 81 Metascore
    • 80 Critic Score
    Despite the language translation problems and the fact that the gameplay will eventually grow tiresome, Friends of Mineral Town provides one of the longest, most involving and addictive experiences to be released on the Game Boy Advance so far.
    • 80 Metascore
    • 80 Critic Score
    What an adventure it is! If you have the patience to explore, talk, and don’t mind a slow paced game, this will probably be one of you favorite GBA games so far.
    • 80 Metascore
    • 90 Critic Score
    The game’s addictive pick up and play gameplay makes it a lot more accessible, despite the high difficultly level. The brilliant graphical presentation and use of excellent atmospheric music and sounds also help to make this title an absolute gem.
    • 79 Metascore
    • 80 Critic Score
    An essential RPG purchase on the GBA. Yes the games are dated by todays standards, however, the high quality updates to the music and visuals go a long way to remedying this, and even with relatively simplistic gameplay, Final Fantasy 1 and 2 are vintage turn based RPGs at their very best.
    • 79 Metascore
    • 60 Critic Score
    Be it from talking to characters to fulfilling the needs, however without the ability to make money and build larger houses, and the distinctive lack of a variety of furniture this open-ended gameplay quickly wears thin, even making the whole thing less open-ended in practice than in theory.
    • 79 Metascore
    • 80 Critic Score
    In the short time it takes for you to complete it, you'll probably experience a few unique adrenaline pumping moments that will inevitably bring a smile to your face. Don't worry, for an action game-.no, a Metal Slug game, it's only natural.
    • 78 Metascore
    • 40 Critic Score
    Klonoa is a fun game to play but becomes repetitive and tedious quickly, and the fact that it's so similar to the first game is very disappointing.
    • 78 Metascore
    • 70 Critic Score
    The GBA needed this game, but it could have used a bit more refinement in control and frame-rate before shipping.
    • 77 Metascore
    • 80 Critic Score
    An especially well constructed title, with plenty of modes of play to satisfy all but the most insane.
    • 77 Metascore
    • 80 Critic Score
    An impressive debut of the legendary racing series on the GBA, sporting good graphics and sound and some surprisingly deep gameplay. It does have a few faults, and while it's not as engaging as its console version, it would be hard for me not to recommend this game.
    • 76 Metascore
    • 90 Critic Score
    This is one of the most entertaining GBA games I have had the pleasure to play this year. With improved visuals, gameplay and mode variety, there is very little to flaw this excellent action title with.
    • 76 Metascore
    • 80 Critic Score
    Other than EA’s "Lord of the Rings: The Return of the King," there isn’t a finer action RPG on the handheld. There are slight gameplay and graphical issues, sure, but it doesn’t take much persistence to overcome these, and the positives far outweigh the negatives.
    • 76 Metascore
    • 70 Critic Score
    The biggest downfall for the game however, is that it tried hard to incorporate the best elements from other highlight examples of the genre, and in doing so, suffers the same fate as most homages - it simply doesn’t have the same depth or natural “feel” of the originals.
    • 75 Metascore
    • 80 Critic Score
    A breath of fresh air on a system with a back catalogue full of generic platformers and ports of classic SNES titles. The gameplay never fails to entertain, combining puzzle solving, platforming and even adventure aspects.
    • 73 Metascore
    • 80 Critic Score
    Although the strange graphics and sounds of this game seem to have been grafted onto your average puzzle game, the result is quite pleasing.
    • 72 Metascore
    • 60 Critic Score
    Follows every role-playing cliché and rule but does so with style. Sadly however the flaws within the game remain too obvious and Sword of Mana is merely a slightly above average game that deserves a slightly above average score.
    • tbd Metascore
    • 60 Critic Score
    It is an entertaining espionage action game that suffers from some bad glitches and difficult controls.