Giant Bomb's Scores

  • Games
For 888 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Geometry Wars: Retro Evolved 2
Lowest review score: 20 Aliens: Colonial Marines
Score distribution:
888 game reviews
    • 92 Metascore
    • 100 Critic Score
    It's both a must-own for fans of the genre and a great place for new players to get started.
    • 96 Metascore
    • 100 Critic Score
    Mass Effect started with a huge stable of good ideas. Maybe the task of executing on all those ideas was too great for any one development team to accomplish in a single game, but BioWare has really gotten it right the second time around. They took those same ideas and figured out a better way to combine them into a more cohesive, more playable sequel that makes good on every bit of Mass Effect's potential and leaves me staring very grudgingly at the presumable two-year wait until my own Commander Shepard can continue his fight in the next game.
    • 85 Metascore
    • 100 Critic Score
    Professor Layton and the Curious Village has a certain warmth to it that makes it easy to love, even when you’re up against a particularly annoying puzzle. Personally, I found this first adventure so strong that I’m already getting antsy just thinking about the next game in this planned trilogy.
    • 85 Metascore
    • 100 Critic Score
    Enjoying Hotline Miami doesn't make you a worse person, though you may find yourself wrestling with just why the act of deftly delivered murder is so damn much fun. It is because it's a lovingly crafted game, well-designed and deeply addictive.
    • 93 Metascore
    • 100 Critic Score
    The developers at Rockstar Leeds were very smart about which elements of GTA to carry over and which would just drag the final product down. The end result is a game that feels new and fresh, even though it largely relies on the concepts forged in GTA's past.
    • 86 Metascore
    • 100 Critic Score
    For those of us who still deeply love this specific style of real-time strategy and want more of it, this is a must-have add-on.
    • 87 Metascore
    • 100 Critic Score
    Bionic Commando: Rearmed is terrific in almost every way, revitalizing a classic but long-dormant game in an exciting way that stands on its own, but also serves as a potent reminder that there's a new retail sequel on the horizon that'll bring all this crazy swinging to 3D environments.
    • 90 Metascore
    • 100 Critic Score
    Even if you've grown tired of the seemingly endless cavalcade of dual-joystick shooters that Geometry Wars: Retro Evolved's success spawned on Xbox Live Arcade, the sequel is well-worth its $10 price tag.
    • 85 Metascore
    • 100 Critic Score
    Most importantly, it manages to simultaneously feel like a Forza game while also letting in more of what makes racing games fun for all players, rather than staying strictly focused on those of us who want strict simulations of varying realism.
    • 91 Metascore
    • 100 Critic Score
    This package makes for an epic and excellent expansion to World of Warcraft, one that will certainly keep longtime players coming back. And the increased accessibility and streamlined nature of World of Warcraft 2008 compared to World of Warcraft 2004 mean that even players who gave up a long time ago will also find plenty of reasons to return to Azeroth.
    • 74 Metascore
    • 100 Critic Score
    The smart players will rise to the challenge and feel like they've been appropriately rewarded for their prowess. The campaign gives you a great look at an interesting world, though its abrupt, too-clean ending feels out of place. It's a somewhat disappointing reward for an otherwise exciting adventure that puts a terrific and fun spin on first-person shooting.
    • 75 Metascore
    • 100 Critic Score
    The smart players will rise to the challenge and feel like they've been appropriately rewarded for their prowess. The campaign gives you a great look at an interesting world, though its abrupt, too-clean ending feels out of place. It's a somewhat disappointing reward for an otherwise exciting adventure that puts a terrific and fun spin on first-person shooting.
    • 90 Metascore
    • 100 Critic Score
    Limbo has a transportive quality that's hard to articulate. It so expertly realizes both its internal gameplay logic and its prevailing aesthetic that it almost creates a sort of reverie as you play, fully removing you from your physical environment and plopping you into this cold, mesmerizing other land. Though you'll find it's a tough place to survive, it might also be one you're in no hurry to leave behind. The game is a masterpiece.
    • 85 Metascore
    • 100 Critic Score
    If you're the sort of person who thinks video games are capable of not just entertaining us but also making us think and feel, you owe it to yourself to play Brothers.
    • 90 Metascore
    • 100 Critic Score
    The brothers' commitment to their goal and to each other is so strong, the various parts of this game so superbly crafted and woven together, that it's hard not to feel deeply touched when you finally reach the end of the road and see how deftly this game marries its gameplay to its themes in a way few have before.
    • 90 Metascore
    • 100 Critic Score
    The technical aspects of Chinatown Wars were impressive on the DS, and the PSP version looks quite a bit sharper and cleaner than the original release.
    • 86 Metascore
    • 100 Critic Score
    The resulting journey is so singularly devoted to creating a specific tone and atmosphere that you won't likely be able to stop thinking about it until long after you've seen it through to the end.
    • 84 Metascore
    • 100 Critic Score
    Middle-earth: Shadow of Mordor is the most fun I've had with an open-world game in a very long time...Whatever your feelings on J. R. R. Tolkien and the Middle-earth milieu, it's hard to imagine any fan of open-world action having anything less than a great time with this game.
    • 88 Metascore
    • 100 Critic Score
    The Beatles: Rock Band sets a new standard for how band-focused music games should be executed, one that will be very difficult to match. Beyond all the stylistic flairs and the fan-service touches, this is just an incredibly fun, incredibly accessible bunch of music, with very little filler in its track listing.
    • 88 Metascore
    • 100 Critic Score
    HD Remix makes most of those older releases look like cheap cash-ins. It may cost more than most arcade updates available for consoles today, but with the number of important changes being made and its extreme attention to detail, Super Street Fighter II Turbo HD Remix sets a new standard for downloadable arcade games... even though I still think Blanka's face doesn't look quite right.
    • 83 Metascore
    • 100 Critic Score
    Rhythm Heaven is a great addition to the DS library that's definitely worth checking out if you've ever liked a WarioWare game.
    • 87 Metascore
    • 100 Critic Score
    A tiny, beautiful, elegantly designed piece of software that I feel richer for having played.
    • 84 Metascore
    • 100 Critic Score
    This is a game where visuals, audio, and mechanics sync up in a way that feels effortlessly organic. I'm sure the work put in to making it that way was anything but effortless, but it paid off. Sound Shapes is a reminder that great, creative things can be done in the music gaming genre.
    • 87 Metascore
    • 100 Critic Score
    I really couldn't ask for a better embodiment of everything I've come to enjoy from the series. The constant satisfaction from upgrading creative weaponry, item collection which feels rewarding rather than trivial, and the over-the-top action are all here, and better than they've ever been. With the addition of some interesting puzzles, even more flexibility with your weapons, and a great presentation, Ratchet and Clank Future: A Crack in Time is not only the best game in the series, but one that will certainly stand the test of, well, time.
    • 91 Metascore
    • 100 Critic Score
    This is definitely not the game for those frightened of the idea of micromanaging a game to the point where a large portion of it will be spent in a pause screen. However, as the sort of guy that has lovingly played an Infinity Engine game at least once every year for the past decade, I can think of no higher praise for this throwback than to say that Dragon Age: Origins leaves me feeling fairly confident I won't need to dig out the classics for this ritual next year.
    • 85 Metascore
    • 100 Critic Score
    Bionic Commando: Rearmed is terrific in almost every way, revitalizing a classic but long-dormant game in an exciting way that stands on its own, but also serves as a potent reminder that there's a new retail sequel on the horizon that'll bring all this crazy swinging to 3D environments.
    • 92 Metascore
    • 100 Critic Score
    The only thing that might surprise you about Uncharted 3's relentless roller coaster ride is that it doesn't advance the standards for video game action like its groundbreaking, mind-blowing, superlative-generating predecessor did. But it certainly does match them. There's a slight sense of "been there, done that" in the way this game hews so closely to Uncharted 2's masterful blend of puzzle-solving, parkour, and dizzying action scenes.
    • 96 Metascore
    • 100 Critic Score
    Naughty Dog set out with a very specific goal in mind, and in focusing intently on that goal, they blew right past it. Uncharted 2 is a sublime example of how to make a great action game, the result of fantastic execution on every aspect of the game's design and development. It's the best, most memorable game I've played in a long, long time.
    • 92 Metascore
    • 100 Critic Score
    This is a full-on experience devoted to all of the different facets of being Batman, from the gadgets that help him along, to striking fear in the hearts of his opponents by carefully lurking in the shadows, to taking challenges head-on with little more than his feet and his fists, to straight-up acting like a detective, hunting around for clues. This all translates into an adventure full of variety, with each different aspect coming in at such a high level of quality that it just keeps impressing you over and over again, right up to its final moments.
    • 93 Metascore
    • 100 Critic Score
    The only thing I really wish Pac-Man Championship Edition DX had was just more. More mazes, more modes, more ways for me to subjugate ghosts and rub my high scores in my friends' stupid, stupid faces. It's not that this package feels particularly anemic, it's just that what's here is so damn good, I wish it didn't have to end.