Giant Bomb's Scores

  • Games
For 845 reviews, this publication has graded:
  • 30% higher than the average critic
  • 3% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Call of Duty: Modern Warfare 2
Lowest review score: 20 Madden NFL Football
Score distribution:
845 game reviews
    • 93 Metascore
    • 100 Critic Score
    StarCraft II expertly walks the line between remaining faithful to its design legacy and evolving everything about itself that can evolve without fundamentally changing what the game is. I'm so enamored with it that this review is now officially getting in the way of playing more of it.
    • 90 Metascore
    • 100 Critic Score
    Civ V is, essentially, the anti-StarCraft, or at least as far as it can get while still occupying the same realm of strategy games. Either way, I cannot recommend Civ V enough to fans both old and new, or even people who hadn't considered playing a turn-based strategy game before.
    • 86 Metascore
    • 100 Critic Score
    That Kirby's Epic Yarn left me a smiling, cooing, mushy-brained mess of happy by the end of it says an awful lot about how well-constructed and almost painfully pleasing this game is to play.
    • 90 Metascore
    • 100 Critic Score
    This game is most certainly not for everyone--if you can't handle extremely hard games, you're better off marveling at this spectacle from a distance--but those who can stomach the difficult and appreciate the bizarre will take every ounce of punishment Super Meat Boy dishes out and beg for more.
    • 93 Metascore
    • 100 Critic Score
    I'm not sure where else there is to go, but I don't really care. I'm having too much fun right now.
    • 89 Metascore
    • 100 Critic Score
    Brotherhood lacks that generational leap we saw from Assassin's Creed to Assassin's Creed II, but it more than makes up for that with a full-bodied single-player experience teeming with interesting gameplay additions and a risky multiplayer component.
    • 93 Metascore
    • 100 Critic Score
    The only thing I really wish Pac-Man Championship Edition DX had was just more. More mazes, more modes, more ways for me to subjugate ghosts and rub my high scores in my friends' stupid, stupid faces. It's not that this package feels particularly anemic, it's just that what's here is so damn good, I wish it didn't have to end.
    • 90 Metascore
    • 100 Critic Score
    The multiplayer doesn't seem especially deep, though, and consequently I suspect it will lose its luster after a week or two. The good news is the campaign alone is worth playing through two or even three times.
    • 89 Metascore
    • 100 Critic Score
    The multiplayer doesn't seem especially deep, though, and consequently I suspect it will lose its luster after a week or two. The good news is the campaign alone is worth playing through two or even three times.
    • 91 Metascore
    • 100 Critic Score
    There's an awful lot of wonder and joy to be found in those user levels.
    • 86 Metascore
    • 100 Critic Score
    With its shockingly terrific solo components and a multiplayer offering that gives you plenty of options, Mortal Kombat might just be the most complete fighting game ever released. Oh, and yeah, it's a lot of fun to play, too.
    • 95 Metascore
    • 100 Critic Score
    Despite being so much bigger than the original, I actually felt a little melancholy once Portal 2 was over, simply because it's so rare to find a game this smart, this funny, and this rich with detail. It elevates Portal from an odd, memorable experiment to one of the most significant series in Valve's stable with a unique voice and an incredible level of quality that all developers should aspire to.
    • 95 Metascore
    • 100 Critic Score
    Despite being so much bigger than the original, I actually felt a little melancholy once Portal 2 was over, simply because it's so rare to find a game this smart, this funny, and this rich with detail. It elevates Portal from an odd, memorable experiment to one of the most significant series in Valve's stable with a unique voice and an incredible level of quality that all developers should aspire to.
    • 84 Metascore
    • 100 Critic Score
    With its shockingly terrific solo components and a multiplayer offering that gives you plenty of options, Mortal Kombat might just be the most complete fighting game ever released. Oh, and yeah, it's a lot of fun to play, too.
    • 89 Metascore
    • 100 Critic Score
    L.A. Noire is a bold release, because it defies the expectations not just for the type of game Rockstar usually releases, but also for the type of game that receives this degree of care and proficiency in its execution. The world already has enough open-world action games, but a game which marries that open world to such a methodical style of gameplay, with a budget this big, is a rare thing indeed.
    • 89 Metascore
    • 100 Critic Score
    L.A. Noire is a bold release, because it defies the expectations not just for the type of game Rockstar usually releases, but also for the type of game that receives this degree of care and proficiency in its execution. The world already has enough open-world action games, but a game which marries that open world to such a methodical style of gameplay, with a budget this big, is a rare thing indeed.
    • 87 Metascore
    • 100 Critic Score
    Everything fans of the series have come to love in past games has been tuned and upgraded, making it feel an awful lot like the definitive off-road racing game.
    • 94 Metascore
    • 100 Critic Score
    It's almost as important as a historical record as it is a game that's still enjoyable today.
    • 91 Metascore
    • 100 Critic Score
    It answers questions. It leaves things in a dramatically different place than they were at the start of the game. If this were to be the final game in the Gears franchise, it'd be a satisfying place to leave things.
    • 81 Metascore
    • 100 Critic Score
    Renegade Ops feels like the model of a fantastic downloadable game designed to the strengths of digital distribution. It's big, loud, sort of dumb, and a ton of fun because it focuses on one thing, and does that one thing exceedingly well. For $15, what more do you want?
    • 80 Metascore
    • 100 Critic Score
    Renegade Ops feels like the model of a fantastic downloadable game designed to the strengths of digital distribution. It's big, loud, sort of dumb, and a ton of fun because it focuses on one thing, and does that one thing exceedingly well. For $15, what more do you want?
    • 94 Metascore
    • 100 Critic Score
    It might not rewrite the book on Batman video games, but when you're building off of such a strong position--and you're only shipping the second game with such similarities, rather than a third or fourth--it's hard to bicker too much about what changes the developers did or didn't make.
    • 90 Metascore
    • 100 Critic Score
    Were it not for the online issues, NBA 2K12 would be the closest thing to a "perfect" video game basketball experience we have yet come to. In fact, it still probably is. This is one of those rare sports games where the offline content nearly made me forget about the online component.
    • 92 Metascore
    • 100 Critic Score
    The only thing that might surprise you about Uncharted 3's relentless roller coaster ride is that it doesn't advance the standards for video game action like its groundbreaking, mind-blowing, superlative-generating predecessor did. But it certainly does match them. There's a slight sense of "been there, done that" in the way this game hews so closely to Uncharted 2's masterful blend of puzzle-solving, parkour, and dizzying action scenes.
    • 96 Metascore
    • 100 Critic Score
    No other game I know of operates with this many moving parts to create such an immense world filled with this much choice in how you engage its excellent, endless fiction. It's one thing when a game offers dozens of hours of gameplay; it's quite another when that gameplay is good enough you'll want to live in its world for that long.
    • 94 Metascore
    • 100 Critic Score
    No other game I know of operates with this many moving parts to create such an immense world filled with this much choice in how you engage its excellent, endless fiction. It's one thing when a game offers dozens of hours of gameplay; it's quite another when that gameplay is good enough you'll want to live in its world for that long.
    • 87 Metascore
    • 100 Critic Score
    Origins' hours of wonderfully crafted entertainment deserve to be seen, to be played, and to be enjoyed by as wide of an audience as possible. Seek this one out.
    • 88 Metascore
    • 100 Critic Score
    Now those very same visuals, and that very same campaign has been placed on a PlayStation Vita cart, and it's actually shocking how well it's fared in translation.
    • 74 Metascore
    • 100 Critic Score
    The smart players will rise to the challenge and feel like they've been appropriately rewarded for their prowess. The campaign gives you a great look at an interesting world, though its abrupt, too-clean ending feels out of place. It's a somewhat disappointing reward for an otherwise exciting adventure that puts a terrific and fun spin on first-person shooting.
    • 75 Metascore
    • 100 Critic Score
    The smart players will rise to the challenge and feel like they've been appropriately rewarded for their prowess. The campaign gives you a great look at an interesting world, though its abrupt, too-clean ending feels out of place. It's a somewhat disappointing reward for an otherwise exciting adventure that puts a terrific and fun spin on first-person shooting.