Giant Bomb's Scores

  • Games
For 891 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pac-Man Championship Edition DX
Lowest review score: 20 Master of Illusion Express: Funny Face
Score distribution:
891 game reviews
    • 65 Metascore
    • 60 Critic Score
    That art design, the game's intriguing story, and the terrific score by composer Olivier Deriviere are ultimately betrayed by Remember Me's slavish dedication to a game design that just doesn't quite work.
    • 72 Metascore
    • 60 Critic Score
    There are some neat aspects of Section 8 and some good ideas that keep the game from getting too straightforward. But it feels like half of a game.
    • 73 Metascore
    • 60 Critic Score
    At $19.99, Raiden Fighters Aces compares favorably to the standard Xbox Live Arcade pricing structure, where each one of these three games would probably run $10. So if you have a hankering for this type of classic scrolling shooter gameplay, Raiden Fighters Aces is a strong package that you'll certainly enjoy.
    • 84 Metascore
    • 60 Critic Score
    Gran Turismo 5's core problem is that the broad scope of all these game modes diminishes the polish of the general product. There's no denying the feel of the actual driving, but everything else that makes up the game feels tedious and half-baked.
    • 79 Metascore
    • 60 Critic Score
    Forza Motorsport 5 becomes a game that is outstanding in specific, limited situations, but overall, it's kind of a drag.
    • 66 Metascore
    • 60 Critic Score
    It's certainly mechanically sound, but you should probably attempt to find it at a slight discount.
    • 72 Metascore
    • 60 Critic Score
    Feels like some lost XBLA title from 2006, like it just wandered in from the cold after years adrift at sea, totally unaware of what's happened in the six years that transpired since. Its insubstantial puzzle mechanics and generally bare-bones presentation are the stuff of yesteryear, somehow transplanted into a time that's all but forgotten that games like it ever existed.
    • 55 Metascore
    • 60 Critic Score
    If you can accept that BurgerTime: World Tour is something fairly different from the arcade classic you may remember, there's a good chance you'll find some enjoyment in it. Like your average fast food hamburger, it's insubstantial, but so is its $10 price point. It's a solid multiplayer snack, if not a proper meal.
    • 71 Metascore
    • 60 Critic Score
    Offers lighthearted flight action that's fun enough while it lasts, but it just doesn't last very long. As if the brevity of the mission lineup weren't enough, there's no support for StreetPass or the 3DS' other nifty system-level features that would have let you further explore all the cool stuff your new handheld can do.
    • 72 Metascore
    • 60 Critic Score
    But The Saboteur's gameplay systems never let you forget that you are playing a game, and the nakedness of the underlying machinery is one of the game's greatest shortcomings.
    • 59 Metascore
    • 60 Critic Score
    The core elements in Dark Void are well-designed and fun to play, and it tells an interesting story while setting up a world that's developed enough to deserve a sequel. But with its technical problems and a lack of enemy variety, Dark Void starts to feel like the game is getting in the way of its own universe.
    • 72 Metascore
    • 60 Critic Score
    But even with another player, the action gets repetitive too quickly.
    • 48 Metascore
    • 60 Critic Score
    Terminator Salvation ultimately just feels too small for a $60 game. Even the environments, which consist mostly of war-torn streets and boxy, brownish interiors, give you little sense that there's a world outside of the path that you're on. It's not a bad experience, but what it offers is so simple that it would feel repetitive if it were any longer.
    • 76 Metascore
    • 60 Critic Score
    The problem is, Madden NFL 25 isn't anywhere near the best or most memorable edition of the game released. Hell, it's barely much better than last year's flawed, but generally playable game.
    • 67 Metascore
    • 60 Critic Score
    Web of Shadows opens strong, but it seems like it runs out of interesting and varied ways to put them to use well before you get to the end, and it turns into a bit of a grind.
    • 81 Metascore
    • 60 Critic Score
    In spite of its misfires and glitches, Madden NFL 13 is a step forward for this franchise. It's a small, clumsy step, but considering how little forward progress this series has made in recent years, any kind of step is a cause for minor celebration. If you can forgive the technical problems and often cumbersome menus, there's a football game worth liking here.
    • 71 Metascore
    • 60 Critic Score
    But Lips is hardly a bad game, so if you're unable to go the Sony route, Microsoft's answer does most of what it needs to do to be successful.
    • 63 Metascore
    • 60 Critic Score
    With its absolutely exquisite art design, yet middling gameplay, Lucidity presents a package that initially captivates but wears thin quickly. I often found myself enjoying watching Sofi's actions more than I did participating in them.
    • 80 Metascore
    • 60 Critic Score
    Even though I feel its story is often weak and its action isn't that different from other games in the genre, I still enjoyed my time with Watch Dogs. It turns out that the old stuff still works, and the strong-but-standard mission design kept me entertained, most of the time. It's rough around the edges, though, so if you don't settle for anything less than the best, you'll probably be disappointed...But hey, Watch Dogs 2? That'll probably be pretty cool.
    • 61 Metascore
    • 60 Critic Score
    If you're just a regular Joe looking for a great action game, you could do better. But if you've still got a special place in your heart for the Transformers series--despite what Michael Bay may have done to it in recent years--the game is fun enough to be worth taking a look at.
    • 83 Metascore
    • 60 Critic Score
    Given all the improvements and additions and craziness, though, it's a little disappointing that I didn't enjoy PLAYING this sequel as much as the first one.
    • 58 Metascore
    • 40 Critic Score
    It’s thoroughly unexciting and visually uninspired, but that’s more the fault of TiQal’s place in history. If it had been one of the first puzzle games on the service, it might stand out a bit more. But now, despite its passable gameplay, it’s hard to not just say “wow, they made another one of these?” and move on.
    • 51 Metascore
    • 40 Critic Score
    While it doesn't carry the weight of a Pac-Man or a Donkey Kong, the core gameplay works well enough that it's easy to see how it could be remade in a flashy new way that appeals to the digital download crowd. But QIX++ is a short, dull take on the Qix formula that won't rope in new players or satisfy aficionados.
    • 54 Metascore
    • 40 Critic Score
    NBA Ballers: Chosen One feels like a relic, like an old arcade game that’s been given a fresh coat of paint, but no additional gameplay depth. Like an old arcade game, it’s fun for awhile, but unless you have nostalgic feelings for, well, the other two Ballers games, you’ll probably get fed up fast.
    • 73 Metascore
    • 40 Critic Score
    Imitation is an open invitation for comparison, and while it's mostly competent from a technical perspective, it's all very rote.
    • 72 Metascore
    • 40 Critic Score
    Assassin's Creed: Unity is at once an object of exquisite beauty and exhausting boredom.
    • 68 Metascore
    • 40 Critic Score
    With faster and more responsive controls, a better multiplayer framework, and a smoother character progression system, this one could have been surprisingly competitive in its category. But with so many problems holding it back, Lost Planet 2 is hard to recommend against all the other great shooters already out there.
    • 79 Metascore
    • 40 Critic Score
    Soul Calibur gets the fighting right, but without online play or the single-player mission mode that made it fun to play alone, this XBLA re-release is a flimsy package.
    • 49 Metascore
    • 40 Critic Score
    THQ wants you to pay $7.00 for eight missions and a handful of mostly meaningless unlockables. That's just crazy.
    • 66 Metascore
    • 40 Critic Score
    A boring dual-joystick shooter that lacks the speed and intensity that the best games in the genre all share. Throw in a generic zombie theme and you're left with something that feels like it'd be a neat free Left 4 Dead mod. As a standalone commercial product, though, it's lacking at every turn.