Giant Bomb's Scores

  • Games
For 888 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Middle-earth: Shadow of Mordor
Lowest review score: 20 NBA Live 14
Score distribution:
888 game reviews
    • 79 Metascore
    • 80 Critic Score
    And it is really good, when its occasionally clumsy controls aren't getting in the way of your ability to enjoy it. Luckily, those moments occur a lot less frequently than the ones that make this game satisfying in all the same ways those old Metroid games were.
    • 82 Metascore
    • 80 Critic Score
    It's a well-produced effort that makes itself easy to get invested in and is worth considering for anyone who enjoys a solid dozen-hour-long, story-driven action game. It doesn't do everything right all the time, but some grander and higher-profile games could stand to learn a lesson or two from this one.
    • 80 Metascore
    • 80 Critic Score
    It's a well-produced effort that makes itself easy to get invested in and is worth considering for anyone who enjoys a solid dozen-hour-long, story-driven action game. It doesn't do everything right all the time, but some grander and higher-profile games could stand to learn a lesson or two from this one.
    • 85 Metascore
    • 80 Critic Score
    While some of the trickier puzzles may take some real time to master, especially if you want to get a gold medal on every challenge, it doesn’t take a lot of time to acclimate yourself to Boom Blox and whip through most of what it has to offer. The lasting value, then, comes from the multiplayer, which is an absolute blast, and the creation aspect, which, to be fair, isn’t for everyone.
    • 83 Metascore
    • 80 Critic Score
    It is a game that plays extremely well, yet offers little beyond the expected in terms of supplementary entertainment. Offline, GM mode is about as much fun as you'd generally want it to be, and the Ultimate Team stuff can be amusing in stretches, but the remaining features are mostly minor distractions at best, and outright arduous to use at worst.
    • 83 Metascore
    • 80 Critic Score
    It's got its share of flaws, but overall Treyarch has assembled a great, fast, and fun first-person shooter that, even if you were thinking about finally skipping a year, is still worth your time.
    • 82 Metascore
    • 80 Critic Score
    It doesn't redraw the graphics and it doesn't rebalance the gameplay. If you love Marvel vs. Capcom 2, and you want to play it online, this is a good value at $15.00.
    • 77 Metascore
    • 80 Critic Score
    Like any other boardgame that's made an appearance on Xbox Live, Risk: Factions is going to primarily be appealing to those who like the game on which it's based, regardless of all the fancy upgrades added to the mix. You either think rolling dice and taking over various countries is a lot of fun, or you don't.
    • 71 Metascore
    • 80 Critic Score
    It feels like the kind of guilty pleasure that you and me, serious players of video games, should be embarrassed for enjoying. What satisfaction could there possibly be in a game that largely plays itself? In spite of the one big, obvious caveat, I kind of love this game.
    • 80 Metascore
    • 80 Critic Score
    Space Invaders Extreme is a great game, but the bunk network code is a real bummer. If replaying stages for bigger combos and higher scores to unlock more stages and bonus modes sounds like your type of game, though, you'll probably get really obsessed and absolutely get your money's worth.
    • 88 Metascore
    • 80 Critic Score
    It works because it's fun to explore the limits of the scenario and see which bits they've written smart, well-delivered dialogue for and how many different "endings" you can come up with as you play around.
    • 79 Metascore
    • 80 Critic Score
    Wolfenstein: The New Order is smarter than a game called Wolfenstein probably has any right to be, yet it still manages to capture the hyperviolent spirit of its predecessors.
    • 79 Metascore
    • 80 Critic Score
    It tries to create stakes that go beyond the basic scope of "kill those bad guys because they're bad," and even when it fails to completely take advantage of those stakes, there's still enough excitement, enough intrigue, enough humanity in its story to keep you interested. Even if its ideas only scratch the surface of something deeper, Wolfenstein: The New Order still delivers an experience well worth your time.
    • 84 Metascore
    • 80 Critic Score
    Spore's most positive traits are so uniquely satisfying that it's disappointing the gameplay which underpins them isn't more engrossing.
    • 81 Metascore
    • 80 Critic Score
    A streamlined front-end and more clearly spelled-out progression would probably go a long way. But if you're up for digging around and find the idea of a driving game that's a little left-of-center exciting, TM2 is kind of incredible.
    • 90 Metascore
    • 80 Critic Score
    But this isn't a reinvention, it's a refinement. Assassin's Creed II offers, fundamentally, the same kinds of thrills as its predecessor--leaping from rooftop to rooftop with surefooted ease, appearing out of nowhere to kill your target with a quick blade, then vanishing effortlessly into a crowd. It's just been expanded, streamlined, and overhauled in ways that bring it closer to grace and make it a much easier game to recommend.
    • 80 Metascore
    • 80 Critic Score
    A fantastic value, all told, with a bare minimum of eight hours or more that never feels like you're doing exactly the same thing twice.
    • 87 Metascore
    • 80 Critic Score
    Despite feeling like the tutorial mode for its eventual Encore-style follow-up, PixelJunk Shooter's unique mechanics and terrific audiovisual design still make it stand out in ways that most downloadable releases lack.
    • 81 Metascore
    • 80 Critic Score
    There's no question that GTA IV is a better game than Saints Row 2, but in some ways, Saints Row 2 is more fun. Saints Row 2 doesn't look nearly as good, and there aren't any heavy moral choices or resonant melodrama, but the cars handle more easily, cops are less of a concern, enemies are easier to kill, and the activities are generally crazier and more over-the-top. If GTA IV got too serious for you, Saints Row 2 might just be what you're looking for.
    • 73 Metascore
    • 80 Critic Score
    I'll go so far as to say that the genre of sports-themed minigame collections probably isn't capable of really being revolutionized, but Kinect Sports gets dangerously close, simply by virtue of doing the one thing other motion-controlling technologies haven't been able to yet: Tracking your feet.
    • 90 Metascore
    • 80 Critic Score
    It's unfortunate that Fallout 3 is saddled with so many little- and medium-sized issues, because they get in the way of what's an otherwise fantastic experience. The world is well-realized and full of options. It'll be a struggle in spots, but I'm willing to guess that most people will be able to overlook a lot of the game's problems and still have a very good time exploring the irradiated wasteland formerly known as Washington DC.
    • 74 Metascore
    • 80 Critic Score
    Funny games are still something of a rarity, so even though these episodes of Sam & Max originated on the PC two years ago, they still totally stand up against more recent releases. Also, with six different episodes to move through, you'll probably end up spending something like eight to 12 hours playing through them all.
    • 73 Metascore
    • 80 Critic Score
    Dawnguard offers far more than a self-contained episode in the Fallout vein--which it should, at double the price--but it falls just short of the scope of a traditional, pre-Internet boxed expansion pack. Still, it's a fine way to expand the already immense content offering of Skyrim, especially if you're still actively traipsing around those snowy hills in search of more adventure.
    • 73 Metascore
    • 80 Critic Score
    Hybrid's peripheral shortcomings are easy enough to ignore, though, since the core idea is so well executed.
    • 73 Metascore
    • 80 Critic Score
    It's hard not to let the experience of the first MUA color the expectations for MUA2. By those standards, MUA2 isn't as exciting a game, largely due to the choices it makes with the fiction. On its own, though, this is still an enjoyable action RPG romp that makes good use of the Marvel Universe in its own way.
    • 80 Metascore
    • 80 Critic Score
    If you're strictly a solo player, you'll probably find Skate 3 to be a sterile, temporary environment that doesn't feel as inviting as the previous game may have. But if you've even dabbled in the online world of Skate 2, you'll surely enjoy what Skate 3 has to offer.
    • 89 Metascore
    • 80 Critic Score
    Exactly what Battlefield fans most likely wanted: a chaotic, gorgeous multiplayer game with small, but important tweaks to what already worked in past games. That it includes a short, somewhat mediocre solo campaign and some hit-or-miss co-op action does not detract from the fact that, online, this is the best Battlefield game yet. The PC version's online matchmaking tools are way ahead of the curve and a good example of how to do social networking in video games the right way.
    • 78 Metascore
    • 80 Critic Score
    The cool part is the tech side of Skylanders, which merges its Gauntlet-like gameplay with physical objects that unlock new characters, levels, and bonus items. It all comes together to form a sort-of-insidious-but-surprisingly-fun mesh of collectible and video game.
    • 85 Metascore
    • 80 Critic Score
    Exactly what Battlefield fans most likely wanted: a chaotic, gorgeous multiplayer game with small, but important tweaks to what already worked in past games. That it includes a short, somewhat mediocre solo campaign and some hit-or-miss co-op action does not detract from the fact that, online, this is the best Battlefield game yet.
    • 75 Metascore
    • 80 Critic Score
    While I found most of the single-player modes to be a bit of a drag and the way things get unlocked for single-player could have been handled a bit more smoothly, the online multiplayer is what earns Hydro Thunder Hurricane its keep. It's a fast-moving and thrilling online race that offers just enough content to fit with its downloadable-sized pricing.