GMR Magazine's Scores

  • Games
For 924 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Halo: Combat Evolved
Lowest review score: 0 Postal 2
Score distribution:
  1. Negative: 82 out of 924
924 game reviews
    • 86 Metascore
    • 80 Critic Score
    A solid platformer with a unique aesthetic and animations. Lacks a little in the challenge department; a little on the short side, too. [Feb 2003, p.93]
    • GMR Magazine
    • 85 Metascore
    • 80 Critic Score
    When the amazing, talented artists from Square join forces with the amazing, talented artists from Disney, good things happen. [Feb 2003, p.92]
    • GMR Magazine
    • 90 Metascore
    • 80 Critic Score
    Everything good about the original is here, with loads of new multiplayer options including maps, weapons, and game modes, too. [Feb 2003, p.80]
    • GMR Magazine
    • 81 Metascore
    • 80 Critic Score
    One of the best PC games of 2000 is ported faithfully to the PS2. Upgrade your character's skills and attributes to your liking. [Feb 2003, p.92]
    • GMR Magazine
    • 85 Metascore
    • 80 Critic Score
    From the makers of "Dave Mirra BMX" comes a just-as-playable inline skating game with a simple trick system and large levels. [Feb 2003, p.92]
    • GMR Magazine
    • 78 Metascore
    • 80 Critic Score
    Rez
    A fairly standard shooter dressed as a visual and aural masterpiece. Sadly unappreciated by the vast majority of the gaming world. [Feb 2003, p.93]
    • GMR Magazine
    • 87 Metascore
    • 80 Critic Score
    A beautiful-looking "Dungeons & Dragons"-based hack-and-slash. [Feb 2003, p.92]
    • GMR Magazine
    • 78 Metascore
    • 80 Critic Score
    The only knock on the game might be its difficulty. It's a hard world, after all, but the game's target audience (children) might find DESA too tough to master. [Oct 2003, p.70]
    • GMR Magazine
    • 83 Metascore
    • 80 Critic Score
    Not nearly as embarrassing as "DDR", Karaoke Revolution is perfect for parties and tribal gatherings. [Dec 2003, p.67]
    • GMR Magazine
    • 82 Metascore
    • 80 Critic Score
    Like the annual football fix, it's a killer deal for the money, whether you're a casual fan or a liquid-limbed obsessive. [Nov 2003, p.88]
    • GMR Magazine
    • 86 Metascore
    • 80 Critic Score
    The real star of NBA Live 2004, however, is the superb visual quality and the newfound ease with which players can call set plays and change defenses. [Dec 2003, p.84]
    • GMR Magazine
    • 80 Metascore
    • 80 Critic Score
    The real star of NBA Live 2004, however, is the superb visual quality and the newfound ease with which players can call set plays and change defenses. [Dec 2003, p.84]
    • 79 Metascore
    • 80 Critic Score
    Or you could get them and play them again and again the way you play a favorite album, because your $30 will get you two of the funkiest, most charming grooves you'll ever see in videogame form. [Jan 2004, p.90]
    • GMR Magazine
    • 78 Metascore
    • 80 Critic Score
    The best board game and card game of this generation, Culdcept features simple, deep, addictive gameplay that's topped off with great four-player multiplayer support. [Jan 2004, p.52]
    • GMR Magazine
    • 82 Metascore
    • 80 Critic Score
    Hit & Run's gameplay is entertaining without the license, but the license considerably enhances the fun, and you can't for ask for anything more from a tie-in.
    • 85 Metascore
    • 80 Critic Score
    Submission moves finally makes sense, thanks to a logical location-based damage system, and wrestlers' weights are accurately presented. [Jan 2004, p.92]
    • GMR Magazine
    • 80 Metascore
    • 80 Critic Score
    The only thing missing is a simple pro season mode. But things like online play and the inclusion of some classic players (Walter Payton, Howie Long, Ronnie Lott, etc.) more than make up for it. [Mar 2004, p.87]
    • 81 Metascore
    • 80 Critic Score
    Powered by a solid 3D engine, an innovative control scheme (including user-controlled bullet time), and revolutionary shaky-cam views. [Dec 2003, p.92]
    • 72 Metascore
    • 80 Critic Score
    Holland has done a brilliant job of focusing on gameplay over realism.
    • 83 Metascore
    • 80 Critic Score
    What really distinguishes this charmer is its finely honed sense of pacing: While the first game's notorious difficulty level is fully intact, the levels, objectives, and boss battles are mixed and matched to near perfection.
    • 68 Metascore
    • 80 Critic Score
    Easy to pick up and damn fun to play.
    • 71 Metascore
    • 80 Critic Score
    Like Bob himself, this game holds its water and is, in fact, remarkably fun. [Jan 2004, p.86]
    • GMR Magazine
    • 76 Metascore
    • 80 Critic Score
    The emulation is solid, delivering sound and gameplay that's up to par. [Jan 2004, p.86]
    • GMR Magazine
    • 85 Metascore
    • 80 Critic Score
    It doesn't quite have the depth or legs to carry it into longevity like an "EverQuest" or a "Final Fantasy," bit that's for later patches and expansions. [Aug 2004, p.87]
    • GMR Magazine
    • 88 Metascore
    • 80 Critic Score
    There's almost enough new gameplay in Rise of Nations: Thrones & Patriots for a full-fledged sequel instead of an expansion pack. [July 2004, p.86]
    • GMR Magazine
    • 72 Metascore
    • 80 Critic Score
    From top to bottom, every aspect of the game oozes atmosphere. [June 2004, p.78]
    • GMR Magazine
    • 70 Metascore
    • 80 Critic Score
    An admirable port. If you already have the Xbox version, you really don't need another one, but PS2 owners should pick it up in a flash...bang.
    • 87 Metascore
    • 80 Critic Score
    Enemies and weapons are well balanced, progression through the Mars base is even and steady, and the locations are varied enough to keep things interesting. [Oct 2004, p.100]
    • GMR Magazine
    • 73 Metascore
    • 80 Critic Score
    Groove could be the perfect addition to your parties if it wasn't for the fact that EyeToy requires lots of light. If you like your parties glaringly bright, though, it's a hit. [May 2004, p.93]
    • 82 Metascore
    • 80 Critic Score
    It's Star Wars with a proven and well-executed game concept. And if that's not enough to persuade you, you're able to murder Ewoks. Enjoy.