God is a Geek's Scores

  • Games
For 1,084 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Transistor
Lowest review score: 20 Dino Dini's Kick Off Revival
Score distribution:
1085 game reviews
    • 53 Metascore
    • 70 Critic Score
    The lack of minigame variety brings the score down a few notches, along with some confusing menus and lack of tutorials. The kids won’t care about any of that stuff, though.
    • 71 Metascore
    • 70 Critic Score
    The Typing of the Dead is stark-raving bonkers, yes, but it’s that lunacy that keeps you wanting to play.
    • 79 Metascore
    • 70 Critic Score
    It’s worth a go if you’re a fan of either series, and you won’t be disappointed by the story – just be prepared to invest plenty of time to see it through.
    • 72 Metascore
    • 70 Critic Score
    A Machine for Pigs achieves exactly what it sets out to do, and weaves an interesting and engaging narrative around a core of pure terror. It has some shortcomings, and fans of the original may be slightly disappointed with the removal of certain features, but the game is still terrifying, immersive and well crafted.
    • 63 Metascore
    • 70 Critic Score
    Deep but confusing strategy layered over classic Dynasty Warriors.
    • 75 Metascore
    • 70 Critic Score
    Kerbal Space Program is a rare game, an unbelievably good simulator that unfortunately suffers from a being a fairly poor port from PC to console.
    • 73 Metascore
    • 70 Critic Score
    Gamers who enjoyed the past Nintendo DS games will find plenty of new content and ideas at play to encourage them back – especially as the extra 3DS development time has brought the features more in-line with the Wii U version.
    • tbd Metascore
    • 70 Critic Score
    Big Pharma’s Marketing and Malpractice DLC breathes new life into the relatively simple strategy sim by playing havoc with your moral compass.
    • 67 Metascore
    • 70 Critic Score
    More a service to existing fans than a new game in the series, Heroes VII is a huge game that entertains but fails to overwhelm.
    • 65 Metascore
    • 70 Critic Score
    A wealth of content to keep you busy, but you need a good group of like-minded, hardened criminals in order to make the most of it.
    • 76 Metascore
    • 70 Critic Score
    Hyrule Warriors is a success. It enables Nintendo to explore the Zelda cast and world in large scale conflicts, while also offering fans an avenue for rampant nostalgia. The game only falls down due to the documented trappings of the Warriors franchise and the fault of being the first of its line, even though it does make some brave attempts to improve on the template with this.
    • 59 Metascore
    • 70 Critic Score
    Wasteland Workshop is a nice little addition to Fallout 4, even though it only really amounts to a bunch of cosmetic stuff for the build menu and a customarily buggy, yet hilariously entertaining, DIY arena.
    • 69 Metascore
    • 70 Critic Score
    A good entry point to the franchise if you want one, but The Nightmare Princess has much more appeal for established fans.
    • 69 Metascore
    • 70 Critic Score
    The voice-acting is one major problem, but the slow pacing of the story is another low point. Overall, the entire package is a fun little distraction.
    • tbd Metascore
    • 70 Critic Score
    It brings absolutely nothing new to the existing release besides a slightly updated loot system, but adds a genuinely compulsive survival mode for those who want to play out their zombie apocalypse fantasies without constant calls for help and a mountain of busy-work to get through.
    • 64 Metascore
    • 70 Critic Score
    Bard’s Gold is like the bastard child of Rogue Legacy and Spelunky, but it’s more Ramsey Bolton than Jon Snow.
    • 63 Metascore
    • 70 Critic Score
    Adding touch controls is a great way to reintroduce one of gaming’s forgotten classics to a new generation, and the added portability is a real bonus. But for fans, the familiarity may be a stumbling block, and it would have been nice to see some new abilities to play with, if only to make this more than just a re-tread.
    • 79 Metascore
    • 70 Critic Score
    Blackout is as linear as first-person shooters get, and the control method is poor to say the least, but as a casual title it provides surprisingly epic shooting action.
    • tbd Metascore
    • 70 Critic Score
    The Serious Sam Collection is what it is: loud, stupid, colourful, amicably-offensive and a lot of fun – and for your money you’re getting an absolute wealth of shoot-em-up content.
    • 80 Metascore
    • 70 Critic Score
    The city is the true star of Second Son, and for that alone it is worth playing. However, you need to go in knowing that this is a refinement of the series, and not a revolution in terms of gameplay. The fact that Delsin can absorb other people’s powers means that you’re always getting new toys to play with, and Sucker Punch smartly avoid trying to be ultra serious.
    • 81 Metascore
    • 70 Critic Score
    It doesn’t reinvent the wheel and really struggles to get going, but for the most part it’s a nice variation on many mechanics we already know and love.
    • 65 Metascore
    • 70 Critic Score
    Combat is the traditional RTS “smash into each other experience” but it works well (despite the questionable unit AI), and building your castle is incredibly pleasing despite the dodgy interaction with terrain. Irritating moments such as the enemy Lord fights and generally high difficulty detract significantly from the game, but it’s still an enjoyable romp for any RTS fan.
    • 71 Metascore
    • 70 Critic Score
    If you don’t go in expecting something groundbreaking, there’s a lot to like here, the simple elegance of the button-mashy combat and the broad range of skills and weapons offering enough variety to keep things fresh throughout an impressively-sized campaign.
    • 70 Metascore
    • 70 Critic Score
    The simplified gameplay mechanics and additional balancing ideas should provide a more level playing field to start off on. Longtime series fans, however, are likely to be left cold by this stripped-down title, which eschews the combo-juggling they are used to.
    • 78 Metascore
    • 70 Critic Score
    With all of the positives, then, its just a shame that infuriating checkpoints and shoddy bosses hold back what is otherwise a really enjoyable trip down memory lane. Charlie Murder never breaks new ground in terms of gameplay, but with a couple of fellow safety-pin pariahs by your side, there’s no doubting that this can be a hell of a ride.
    • 73 Metascore
    • 70 Critic Score
    Futuridium EP Deluxe is a cracking little arcade game, best for playing a set of levels when you have a moment rather than a long gaming session, and while later levels can be a bit frustrating, playing it in small bites makes it much more enjoyable.
    • 78 Metascore
    • 70 Critic Score
    Ironcast is a solid strategy game, easy mechanics and a deep level of customisation makes it worth coming back to.
    • 69 Metascore
    • 70 Critic Score
    Octodad: Dadliest Catch is a rare beast, then, because it made me laugh out loud the first moment that I ambled down the aisle to meet my doting bride-to-be.
    • 58 Metascore
    • 70 Critic Score
    The slow-burning start betrays a really engrossing game, let-down only by its rather repetitive firefights and laborious backtracking.
    • 80 Metascore
    • 70 Critic Score
    It remains close to the spirit of the series in many ways – even throwing in a handful of in-jokes and references to characters and locations from Season One – but in other ways it seems to veer away sharply from what we expect.