GRYOnline.pl's Scores

  • Games
For 466 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Arcania: Fall of Setarrif
Score distribution:
  1. Negative: 34 out of 466
466 game reviews
    • 68 Metascore
    • 65 Critic Score
    Blackguards is an interesting game that tries to merge classical cRPG elements with some interesting novelties. But beware - right now it has a lot of issues considerably limiting its potential. Fortunately the story is great and rewards any suffering the game may cause. Fans of the genre should be very pleased, everyone else - wait for some patches.
    • 70 Metascore
    • 65 Critic Score
    The new Thief is the weakest installment in the series - a game that loses much of the unique narrative and protagonist creation. There are too many inaccuracies, errors and bad gameplay solutions as well. But on the other hand, there were moments that made me forget about all that and truly believed in this world. All in all the new Thief shows that grey is the new black. The game has good mechanics that were wasted - as a fan I'm really disappointed.
    • 71 Metascore
    • 65 Critic Score
    The Elder Scrolls Online is a big game with a lot of work put into its creation. ZeniMax Online has created a large world with many quests and a cool PvP mode. The game tries to satisfy both solo gamers and MMO lovers, but the end result is short of expectations. TESO can be recommended only to the fans of the genre, who accept its flaws: repetitiveness, not very exciting combat and lots of simplifications. This "Skyrim online" is well made, but not very original.
    • 76 Metascore
    • 65 Critic Score
    Destiny has an interesting, original idea for an online shooter that is wrapped in some excellent production value but stands on really weak legs. Bungie's game has a potential to be adored by many, but it depends on their tolerance for repetitiveness. In time, all of this will probably be extended and built upon, but right now this is just a dream. I quite like Destiny, but I won't be spending many more hours with this game.
    • 81 Metascore
    • 65 Critic Score
    On one hand Alien: Isolation has great levels and some excellent sequences, but on the other it's too predictable, has technical issues and a disappointing Alien. In the beginning you'll be amazed, then you'll get bored, just to be excited at the very end. Isolation is much better than Colonial Marines but not as good as other survival horrors out there. It could (and should!) have been great.
    • 69 Metascore
    • 65 Critic Score
    The Evil Within is an unoriginal but interesting concept that keeps the player on the edge of his or hers seat and makes the blood flow faster. It's a shame that outdated gameplay mechanics surfaces fairly quickly (and begins to frustrate shortly after). The game is quite easy to be memorized move by move, room by room - and that kills all the horror. The Evil Within is not bad at the survival part, it's quite good as a stealth game and mediocre as a shooter. It has an interesting story and dull characters - all of that can be fun, but I think expectations were much bigger.
    • 67 Metascore
    • 60 Critic Score
    Operation Flashpoint: Red River was supposed to interest new, less experienced players but they will be repelled by low damage resistance and non-regenerating health. War simulation lovers on the other hand won't find any alternative for their favorite games even if they acknowledge some simplifications. The result is a mediocre game that plays well only with other real players - but only those who value cooperation more than competition.
    • 72 Metascore
    • 60 Critic Score
    Crimson Alliance, even though it's a well produced game, doesn't meet all the expectations. A lot of simplified elements stare in your face making Crimson Allianc more of a Gauntlet-styled arcade than a real hack'n'slash. And even when looking at it this way, the gameplay is too monotonous (a flawed co-op mode saves it a bit). The game looked good but turned out only pretty well.
    • 59 Metascore
    • 60 Critic Score
    You should take a look at The Adventures of Tintin. For a game that's just a marketing ploy tied with the movie it's suprisingly enjoyable, though mostly for younger gamers. Or perhaps less experienced - for hardcore gamers Ubisoft's game presents no challenge at all.
    • 64 Metascore
    • 60 Critic Score
    Silent Hill: Downpour is a game full of extremes. A good story, great hallucinations and interesting puzzles make you want to play. Weak graphics, no tension gradation and a terrible fighting mechanic make you want to stop.
    • 64 Metascore
    • 60 Critic Score
    LEGO Harry Potter: Years 5-7 for the PS Vita is a game that brings up mixed emotions. On one hand we have a satisfactory gameplay, lots of humor and things to unlock that sholud provide at least a dozen hours of fun. On the other hand, the game is technically flawed and lacks a basic co-op mode.
    • 57 Metascore
    • 60 Critic Score
    I would really like to say that Datura is an exceptional game. An experiment that will unleash a storm showing a new way for story evolution in gaming. That's not the case - the game misses it's goal. But still it's an interesting take on the adventure genre, games in general and narration.
    • 55 Metascore
    • 60 Critic Score
    Grading this game isn't hard: it's a pleasant product for a reasonable price. It should appeal to players that are familiar with Fable series but that don't consider it to be something sacred. Remember that fun is dependent on the amount of friends playing with you.
    • 72 Metascore
    • 60 Critic Score
    For those players that have mastered the Colin McRae series and previous DiRTs, the new game is a waste of time. You can try playing and be sure that you won't die of boredom, but you have to remember that there are almost no innovations and the driving mechanic is simpler than ever.
    • 73 Metascore
    • 60 Critic Score
    Close Quarters isn't able to stir up the same emotions as BF3 did, and turns it into a simple arcade shooter, similar to many other first person shooters out there. I won't deny, that an occasional match on Ziba Tower will happen for me, but my thoughts will stay with the original Battlefield 3.
    • 63 Metascore
    • 60 Critic Score
    Despite a handful of flaws, Crossfire isn't a bad or unnecessary expansion. After finishing Back to Action I felt that there should be a new territory to conquer. I didn't think that the developer will fix a lot of mistakes and make some new ones on the way. This add-on is imbalanced, has an economy that is unfitted to the new territory, and a lot of "gaming mines" that are easy to step on. All in all, Crossfire is a game worse than Back to Action was on the day of its debut.
    • 55 Metascore
    • 60 Critic Score
    A lost opportunity. We wanted a game that will lift the series out of mediocrity - the advertising campaign promised us a game with a fresh approach to cooperative shooting. Unfortunately Warfighter is average at best. It's a simple shooter that doesn't stand out and will likely die covered in many new war-themed first person shooters. Perhaps it's time for yet another reboot and getting back to the roots, but with a hint of something new?
    • 59 Metascore
    • 60 Critic Score
    The game's adventure formula is a reason for Lucius being a one-time thing. Almost every time there is only one way to complete a mission and when action (and not puzzles) moves to the spotlight, Lucius becomes chaotic and weird. There are no reasons to replay Lucius after finishing it - unless you loved a certain part or two. The game ends in a way that teases a sequel, perhaps Lucius will have an opportunity to become a better game with a more polished formula. Right now it's short, quite expensive and strange, but the basic idea is great.
    • 70 Metascore
    • 60 Critic Score
    Assassin's Creed III: Liberation is a game with a dual nature. On one hand - we finally have a true, big game from AC series on a handheld console with a lot of new and interesting ideas. On the other hand - the end result is mediocre. You could complain about almost everything: a weak storyline, a faulty fighting system, boring side-quests and some minor technical flaws. All in all - it's nothing special. I don't regret playing this game, but I can't say that it was spectacular.
    • 65 Metascore
    • 60 Critic Score
    It seems that the Giant Software team has prepared the field to be cultivated but forgot to plant some seeds. A handful of new things and a new batch of machines and tools isn't enough to cover up lots of bugs in the mechanics and physics engine. Of course - Farming Simulator 2013 is being patched up, but is has too few interesting changes and too many old problems. Fans will play this game, but I believe everyone expected something more.
    • 78 Metascore
    • 60 Critic Score
    Both parts of Baldur's Gate have been given a ton of excellent modifications that make the Enhanced Edition look poor. The overall grade given to the "new" Baldur can seem controversial, so let me explain. Baldur's Gate as a game deserves a full 10 out of 10, but the Enhanced Edition introduces so few interesting new elements, that it's impossible to give it more than 6/10. And in this case we really should consider only the new content.
    • 64 Metascore
    • 60 Critic Score
    I don't know if I can recommend Q-Force to fans of the series. I think that after 11 games with these heroes, Insomniac Games has hit a wall. It's quite a good and demanding game that, unfortunately, has nothing in common with the "platform shooter" that the fans know and love. Insomniac has some ideas for this brand, but the new game isn't great both as a platformer, and as a tower defense game. Mixing these two elements produces a decent end result, but you should want more from such a developer.
    • 54 Metascore
    • 60 Critic Score
    Despite a considerable amount of setbacks, Omerta: City of Gangsters isn't a game doomed to fail. It's obvious that Haemimont Games first and foremost makes really good economic strategy games, but perhaps someone thought that this area in Omerta won't be appealing enough to make it a key feature. The game in its economical aspect is simplified, but at the same time is light and pleasant and didn't need anything else implemented "just because". Unfortunately, all in all Omerta is an experiment that could have gone better.
    • 73 Metascore
    • 60 Critic Score
    The Infamy is just a short introduction to The Tyranny of King Washington and as such isn't of much value. The story seems intriguing, but it's much too short. Same thing with the gameplay - new skills are interesting, but there's not enough time to use them. The Tyranny of King Washington has the potential to be a great expansion, but if you're not a fan, don't buy this first episode and wait at least for one more.
    • 81 Metascore
    • 60 Critic Score
    Blood Dragon is one of the most original expansions I have ever come across. The developers have succeeded in smuggling absurd atmosphere into Far Cry 3 and create a really funny parody. Unfortunately all the main assets of Far Cry 3 have been lost in the process and the game quickly becomes monotonous. Making fun of trending themes is great up to a point, when Blood Dragon becomes boring. What we have is a really funny missed chance.
    • 77 Metascore
    • 60 Critic Score
    Conqiustador's main problem is its small budget. You can't shake the feeling that lots of things weren't finished properly or were simply drafted. The developer's ambition was big, the end result is not that great. There are too few adventures, a too simple character development system, too schematic battles and the game lacks the option to act for yourself (instead, you always work for someone). All of this adds up to a sandbox game with an interesting universe and original story, that is boring and limited.
    • 52 Metascore
    • 60 Critic Score
    Alien Rage is better than Sniper 2, but still looks like a game quickly put together. What's not good? An inconsistent basis for the game, unused potential of the "special kills" system and terrible AI. Still you need to remember, that Alien Rage isn't a AAA title, and as such will surely find an audience. But it's a pity that a truly excellent shooting mechanic wasn't used for something more special.
    • 60 Metascore
    • 60 Critic Score
    Ryse: Son of Rome is a perfect launch title - it's easy, understandable and extremely pretty. But is it a good game, worth a considerable amount of your money? Not entirely - for instance, you can complete Ryse in a few hours without a sweat. Still - I liked it, but remember: if not for my huge hunger for the new generation, I would wait until the game's price drops. A lot.
    • 68 Metascore
    • 60 Critic Score
    Fable is as charming and playable as ever, but the anniversary version is a technical disaster. The developer should have waited till September and use the time to polish this pearl. This game deserves a much higher grade. If you remember loving Fable a lot some years ago and are a forgiving person - buy it. In any other case playing the original will do just fine.
    • 75 Metascore
    • 60 Critic Score
    The new Tropico can be recommended only to those who aren't familiar with the series. For everyone else (especially for fans of this tropical dictatorship) buying Tropico 5 will be a missed investment - the developers are offering the same bottle of rum with a different label. It's still the same good, old Tropico - without significant changes in gameplay, flawed merchant routes system, technical issues and the addition of a multiplayer mode.