GRYOnline.pl's Scores

  • Games
For 798 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Uprising44: The Silent Shadows
Score distribution:
  1. Negative: 44 out of 798
798 game reviews
    • 71 Metascore
    • 60 Critic Score
    Dreamfall Chapters is a good game that requires following the series from the beginning. You have to really know the characters and their worlds. Without it you get a game full of outdated gameplay solutions with mediocre technical side and occasional extremely boring parts. If you do not love The Longest Journey focus on something like Life is Strange, it'll be better for you.
    • 87 Metascore
    • 90 Critic Score
    Inside is a truly unique platformer that is a better and more mature brother of famous Limbo (that came from the same studio). Everything you see on the screen is extremely well thought out and the way that one anonymous character in the background conveys tons of emotions with a simple move is astounding. Only the best could have achieved such a thing and I'm sure Inside will be remembered for years.
    • 72 Metascore
    • 85 Critic Score
    LEGO Star Wars: The Force Awakens Has some issues and takes some shortcuts but I had tremendous fun playing the game (ever more than watching the actual movie). The game is really funny, demanding for younger gamers and offers tons of cool stuff to unlock. It's no revolution but the overall feeling is great.
    • 83 Metascore
    • 85 Critic Score
    SteamWorld Heist is a steampunk tactical game with attitude and a cool gameplay mechanic. It's a truly great product that has become one of the best indie games of the year. There's a lot to be satisfied about: great graphics, excellent combat and interesting dialogue. Fans of high difficulty levels and tactical, turn-based games and should definitely give it a go.
    • 71 Metascore
    • 70 Critic Score
    Song of the Deep is a very pleasant but mostly unoriginal game. It's pretty but not as much as Ori and the Blind Forest, the weapons are cool but not as inventive as in other games of the same studio. Still - this underwater adventure is worth your time but it could use some polishing.
    • 63 Metascore
    • 70 Critic Score
    Fallout Shelter on the PC is a lightweight strategy game that takes its time to gain momentum but generates reasonable amounts of fun. On one hand it has some issues, on the other the "just one more click!" syndrome is present and finally the game looks the way it should have from the beginning. Fallout Shelter needs some polishing and isn't perfectly suited for this platform but it definitely deserves your attention.
    • 69 Metascore
    • 65 Critic Score
    I'm a hardcore pokemon fan and it pains me to admit that Pokemon GO is an unfinished product that still requires some work. It's hard to fairly grade such a social phenomenon so soon, especially when it can provide real fun. Walking around your own city, meeting other players and pokemon is really cool but right now Pokemon GO is just a good idea that has not reached its full potential.
    • 55 Metascore
    • 40 Critic Score
    Bohemian Killing has a very interesting idea for a non-linear gameplay that crumbles under a ton of issues. It would work great as a free browser game and right now I can't recommend buying it. This adventure as an affair for one (not very engaging) session. Everything looks as if it was a demo, a part of something bigger but still unfinished. And it's a pity because you can clearly see the potential.
    • 66 Metascore
    • 85 Critic Score
    This is the Police is a living proof that a fairly simple concept of managing a police station can be presented in a very interesting manner, with a well written story and lots of difficult choices to make. Studio Weappy has created one of the most interesting indie games of the year. A game that surprises the player with constantly changing conditions.
    • 53 Metascore
    • 60 Critic Score
    The several hours needed to complete Phantaruk were quite pleasant. Sure, there are lots of better indie games (especially in the "scary" genre) but Polyslash has a chance to dazzle gamers with their next game. Their debut is a well done mix of horror and stealth that needs some polishing and a better story.
    • 71 Metascore
    • 55 Critic Score
    No Man's Sky is a very interesting experiment and a boring videogame. First hours are really pleasant but the magic disappears pretty quickly and you're left with a repetitive and uninteresting obligation to explore new planets. In time it could be something really good but right now it's flawed both on the technical and gameplay side (and the finale is disappointing to say the least). My expectations were shattered.
    • 83 Metascore
    • 80 Critic Score
    Abzu is a truly unique indie game that stands out among the faceless mass of other small games. The developers have shown an incredible attention to detail and have presented the player with a great, very well directed story. It's short and has almost no gameplay mechanics but it's still worth it. There is a secret, a plot and friendship.
    • 63 Metascore
    • 55 Critic Score
    An old-school looking strategy game like Crush Your Enemies is a product with chances of making it big on larger mobile devices. It has lots of potential and doesn't scare you with microtransactions. Unfortunately releasing this game on the PC was not a good idea. The controls are clunky, the price too high and the overall feeling - mediocre.
    • 56 Metascore
    • 75 Critic Score
    The Technomancer is a very pleasant surprise. Studio Spiders has learned a lot from their mistakes and is on the way to joining the best RPG developers in the business. The game proves how big the quality leap is in terms of gameplay mechanic, graphics, atmosphere and storyline. If The Technomancer sells well, the developers will be able to put more effort and money into upcoming games (and that will be good for everybody).
    • 74 Metascore
    • 75 Critic Score
    Mirror's Edge Catalyst is a good game. Nothing less, nothing more. Trying to find innovation and enriching the basic formula from the previous game by introducing an open world did not do much good. The best parts of the game are when we're completing linear, scripted missions. Exploring the city becomes monotonous after a few hours. In other words - it should be a better game but fans of Assassin's Creed will be pleased.
    • 83 Metascore
    • 85 Critic Score
    Hearts of Iron IV has some not especially well-done economical solutions but at the same time has such a great combat system, wide scope and a very complex gameplay that it's a perfect game for seasoned strategy fans. All of this is also quite pretty and much more approachable for newbies (without sacrificing anything along the way).
    • 69 Metascore
    • 65 Critic Score
    Battleborn is a complete gaming package - it has 25 interesting characters, tons of things to unlock and cool story-driven missions. It is a pity that it tries too much to be a game for everyone - there's something for fans of single-player games, something for fans of cooperation and something suited online competition. Overwatch focuses on one thing and is well polished, Battleborn more or less fails in every aspect and is only OK, nothing more.
    • 78 Metascore
    • 85 Critic Score
    Stellaris presents an Elon Musk level of innovation - it's a really engrossing cosmic strategy that kept me entertained for long hours. There are some cracks on the surface (passive AI and a dull middle part of the game) but they don't matter. Stellaris is extremely pleasant and in the future - after some improvements - can become a true revelation.
    • 53 Metascore
    • 40 Critic Score
    I've seen lots of indie games better than Shadwen which has been created by an experienced studio. For me - after the premiere of Trine 3 - Frozenbyte wasn't in a good place and right now it seems it has lost its way completely. Shadwen uses some good ideas (like SUPERHOT's time meddling) but the complete package is simply weak and uninspired.
    • 64 Metascore
    • 70 Critic Score
    Shadow of the Beast is not a real remake but at the same time it's not a modern, stand-alone title. There are lots of archaic mechanisms in place but all in all I had a very good time. This is a very graceful retelling of the Beast story (mostly for older players), unfortunately without much perspectives for a future sequel.
    • 86 Metascore
    • 85 Critic Score
    After more than 70 hours spent with Total War: Warhammer I can confidently say that it is one of the best strategies of the year (and the year isn't over yet). Creative Assembly has used its experience and applied well known solutions but there's a ton of new stuff that freshen up the Total War brand in a very good way.
    • 92 Metascore
    • 100 Critic Score
    The second expansion to Witcher 3 - Blood and Wine, is a multi-hour adventure that expertly mixes all the things we know and love with very interesting novelties. The new land is breathtaking, the story and characters are enchanting and the interface finally is almost perfect. Every story needs an ending and this one is one of the most satisfying ever.
    • 54 Metascore
    • 65 Critic Score
    Homefront: The Revolution is a weird mix of things going great and things going south. Gameplay that combines the best of sanbox games and linear shooters is interesting and can be appealing. It's a shame that nothing really stands out and even the best parts of the game suffer from technical issues. It's a fairly long game but I'm not sure it deserves the time.
    • 85 Metascore
    • 85 Critic Score
    Doom has a great solo campaign and a so-so multiplayer mode. Fortunately the single-player portion of the game is the most important and Doom shines spectacularly on this field. It's a pity that there are some technical issues that keep you from fully enjoying the game. One or two big patches will remedy the situation but right now Doom's evident greatness sometimes becomes a bit overshadowed by minor flaws.
    • 93 Metascore
    • 95 Critic Score
    I have recently finished all previous episodes of the series and the verdict is in - A Thief's End is the best Uncharted there is. It expertly combines all the things we know and love with some nice, minor improvements and creates the perfect conclusion. It's a game that can be bought without hesitation, it's simply that good.
    • 78 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 50 Metascore
    • 55 Critic Score
    In the rail shooter category IS Defense is quite good. It's repetitive and with poor content but has a cool skill system and offers an honest two hours of fun. You don't have to think, you just have to shoot. But if the game was called anything else no one would look in its general direction. It's all in the marketing, but it's quite sad that a talented studio wastes time on such mediocre projects.
    • 69 Metascore
    • 60 Critic Score
    Ashes of the Singularity is a game for veterans, people who love real time strategies and tend to improve their tactics over and over again. It's similar to Supreme Commander and offers a reasonable amount of fun but it won't be as popular. All the positive feedback comes from multiplayer - the single player is flawed and quite boring. All in all the game feels unfinished.
    • 85 Metascore
    • 85 Critic Score
    Quotation forthcoming.
    • 40 Metascore
    • 35 Critic Score
    Alekhine's Gun could have been a really good game if only it had debuted 10 years ago. It's a stealth game that copies gameplay mechanics from the Hitman series and adds some semi-original ideas but it turns out not to be enough. The complete game is an outdated little monster that lies far from today's standards and is priced like a much, much better game.

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