GRYOnline.pl's Scores

  • Games
For 432 reviews, this publication has graded:
  • 55% higher than the average critic
  • 6% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Arcania: Fall of Setarrif
Score distribution:
  1. Negative: 33 out of 432
432 game reviews
    • 78 Metascore
    • 65 Critic Score
    The Walking Dead: 400 Days is a good expansion, but definitely not good enough. This DLC is very short and does not use the full potential of new characters (there isn't enough time to care for any of them). What's more, every piece of the game allows to play with the gameplay mechanic in different ways. The most important thing are the dialogues and attempts to introduce character in a very short time span. All in all (despite its flaws) 400 Days is a must buy for fans of the series that want to continue the story.
    • 78 Metascore
    • 75 Critic Score
    Dead Space 3 has a long campaign full of well known things. There are claustrophobic hallways and some bigger, more open spaces. There are some spectacular action sequences and many quiet, suspenseful moments. Pretty landscapes are mixed with ugly, repulsive necromorphs. Unfortunately DS3 isn't scary and has a really stupid story. Still the gameplay is really pleasant and new additions in the form of a smart co-op mode and the weapons creation system are a breeze of fresh air. The developers prove that they have ideas and courage to take some new roads.
    • 78 Metascore
    • 75 Critic Score
    A strategy game full of absorbing gameplay and a one of a kind dictatorship atmosphere. It's a pity that fans of the previous game could feel a little disappointed with a small amout of gameplay changes - sure, the whole campaign has been written from scratch but adding only a few new buildings, factions and challenges seems not enough. On the other hand, the developers managed to keep the original mechanics and used some well known patterns in a good way.
    • 78 Metascore
    • 80 Critic Score
    End Game DLC will appeal to fans of battles that feature all kinds of units, where every soldier has a role to play. Capture the Flag makes a return, and even it is sometimes frustrating, it demands the team's cooperation, rewards crazy runs and offers tons of excitement. New maps go well with old game modes, and new vehicles provide variety. All in all, End Game is a worthy closure to BF3's series of add-ons.
    • 77 Metascore
    • 70 Critic Score
    Starhawk has some great moments. Situations that give the illusion of taking part in a great battle somewhere beyond and still dependent on the strategic skill of the players can be seen quite often. But the price is that you have to spend additional time playing.
    • 77 Metascore
    • 85 Critic Score
    F1 2013 is a better and more varied game than its predecessor - Codemasters fixed issues and filled in some missing gameplay options. The new F1 Classics mode is great, but has far too little content. There's no revolution in the virtual Formula 1 world, just a simple return to the right path. The new F1 is a well made and really pretty racing game that generates lots of fun - and that's the most important thing.
    • 77 Metascore
    • 75 Critic Score
    Namco's newest game should be recommended "only" to those players, that require the most basic ways of beating up another person. Fans of more complex modes will stop playing after a couple of nights and forget about the game soon after.
    • 77 Metascore
    • 60 Critic Score
    Conqiustador's main problem is its small budget. You can't shake the feeling that lots of things weren't finished properly or were simply drafted. The developer's ambition was big, the end result is not that great. There are too few adventures, a too simple character development system, too schematic battles and the game lacks the option to act for yourself (instead, you always work for someone). All of this adds up to a sandbox game with an interesting universe and original story, that is boring and limited.
    • 77 Metascore
    • 75 Critic Score
    I honestly don't know what the deal is with Shadows of the Damned. Great names produce a fairly good game - we should be happy. But despite that I feel something's not quite right. It's just like being fooled by Banksy's "Exit Through the Gift Shop". But maybe it's a good thing? Reservoir Dogs' ending left us with a feeling that something is off as well. My intuition tells me to smile: Electronic Arts introduced a new franchise to the market and that's a dying habit. I recommend Shadows of the Damned only to those that can keep a healthy distance to the world of video games.
    • 77 Metascore
    • 80 Critic Score
    In theory Anomaly 2 is a sequel better in every way, but after a closer look you can see some flaws. The game is prettier and more spectacular that its predecessor, has a lot of interesting ideas and guarantees the same amount of fun. What it lacks, is more content - the campaign is too short, and the multiplayer mode has too few maps and variations. This is a well made evolution, and not a revolution.
    • 77 Metascore
    • 80 Critic Score
    A mad, break-neck ride and locations changing in front of our eyes on such a scale is something that the competitors haven't had a chance to show. Evolution Studios have yet again proved to be a true master of off-road racers.
    • 77 Metascore
    • 80 Critic Score
    The Wolf Among Us is yet another good game from Telltale Games. One major flaw is dismissing some characters - that's the reason the first season of The Walking Dead is and will be a better offering. Everything else - from the atmosphere to the storyline - is really good. Apparently Lee and Clementine's adventure wasn't a one-time high quality offer. I can recommend this game with a clear conscience.
    • 77 Metascore
    • 55 Critic Score
    The Incredible Adventures of Van Helsing II is a very weak sequel with lots of technical issues and poor choices in terms of gameplay mechanics. New adventures of Van Helsing is still funny and can show off its excellent, steampunk atmosphere, but all in all it's not a good game. The developers failed to fix mistakes from the original and added some new ones.
    • 77 Metascore
    • 75 Critic Score
    I can recommend this add-on to everyone, especially the ones who have finished the game and would like to spend more time in Albion. It is a pity though, that the decision making mechanic isn't extended – the developers kept what was in the original game.
    • 77 Metascore
    • 85 Critic Score
    Revelation has some flaws - an imperfect controlling system, some short and too easy levels and really stupid story moments, that are typical for the Resident Evil series. Still, despite all this, the new RE is a great game. Episodic formula works great with telling a large, multithreaded story, the game has some real horror, great boss fights and a new game mode. It's definitely worth your time.
    • 77 Metascore
    • 75 Critic Score
    Quantum Conundrum offers fresh gameplay mechanics that are used to create interesting challenges. The game is constructed in such a way, that looking for solutions for problems is fun and solving them gives a lot of satisfaction. Moreover, the campaign lasts for 5-6 hours what is a rather good accomplishment for a reasonably priced, download only game. There is just one big flaw – lack of overall polish.
    • 77 Metascore
    • 85 Critic Score
    Many of you will have a problem with accepting some of the new gaming solutions, for many this game will never surpass you-know-which installment of the series, but nevertheless you should give the new Heroes a chance. I don't regret the time spent with Heroes VI and truthfully - it gave me more satisfaction than playing HoMM V a few years back. There is no doubt that Ubisoft made a right choice by choosing a hungarian team to develop this game. I'm waiting for more.
    • 77 Metascore
    • 90 Critic Score
    There's no denying, that Amplitude Studios' debut is spot on. There's epicness and complexity that make the player use tactical thinking, teach management, panience and provr that war isn't always the key to victory. Despite a few setbacks, Endless Space is a very well made, relaxing game. It's no revolution but clearly shows that 4X games won't be forgotten.
    • 77 Metascore
    • 75 Critic Score
    New PES is a significant step forward in terms of gameplay and defensive actions, but it has some minor flaws and unnecessary solutions that allow to easily gain field on the opponent's side. It's a pity, that the developers decided to introduce simplifications in offensive actions - dozens of goals and faulty opponent defensive aren't the things we want to see.
    • 77 Metascore
    • 75 Critic Score
    Sims Medieval is different from the previous installment and won't satisfy all fans. What we've got is a fairly complicated and surprisingly demanding game, which sometimes bores you with its peculiar gameplay mechanic but more often simply entertains thanks to its easygoing attitude and a wide variety of possibilities.
    • 77 Metascore
    • 85 Critic Score
    TERA is a well done classic MMORPG with great attention to detail. It takes what is best from the genre and adds just enough original things to keep it fresh and interesting. And most of all - TERA is very pleasing to the eyes.
    • 77 Metascore
    • 80 Critic Score
    Duels of the Planewalkers 2013 is a game for everyone. It offers various game modes for a solo player and some interesting options for online gameplay – for a small amount of money you get a high quality, complete product. New user will get to know the virtual world of magic cards thanks to a very well made tutorial, and hardcore gamers will find lots of fun in some of the more demanding modes and, of course, multiplayer.
    • 77 Metascore
    • 85 Critic Score
    FIFA Street proves that some solutions and ideas never get old - fast street football, great competitiveness and fighting to the last second work perfectly. A variety of different game modes make sure that everyone should find something interesting and the opportunity to create unique trick combinations and actions ignites imagination.
    • 76 Metascore
    • 70 Critic Score
    Insanely Twisted Shadow Planet is a puzzle-arcade game with some shooting elements and as such is a job well done. It satisfies but does not enchant. It seems that the game would be better if the developers focused more either on the puzzle side or on the shooting side. The game's strongest moments are its looks and boss fights but you need to remember that a trip to this interesting world won't last longer than one afternoon.
    • 76 Metascore
    • 75 Critic Score
    Resonance is an interesting story almost to the very end. A game that challenges fans of the genre by introducing some new things into the gameplay. It's a modest, pixelated clickfest that will take gamers on a long journey and give them lots of fun. Resonance reminds us that a game is first and foremost a story, a way to deliver something, a form of expression – much like a book, a comic or a movie.
    • 76 Metascore
    • 80 Critic Score
    LEGO Star Wars III: The Clone Wars is a very good product for every fan on the world's most popular bricks. It is obvious that the developers want to introduce some changes to the series. Even though they didn't play out so well this time, you can still spend some quality time with Traveller's Tales' newest game.
    • 76 Metascore
    • 75 Critic Score
    Crysis 3 shows that Crytek follows the path from Crysis 2, but tries to incorporate things from the original game. This nod to the gamers deserves some respect, because the developer could have taken the easy route and prepare a completely linear campaign. Still - the mix of open and closed gameplay isn't as good, as one might expect. Even with this grand arsenal of resources the game turned out to be less satisfying than its predecessors. It's not a step forward - it's more of a job well done by talented people, that perhaps were pressured by the market or deadlines.
    • 76 Metascore
    • 95 Critic Score
    Total War: Rome II is an extremely well made game: the campaign is long and complex, tactical battles are really absorbing (and naval battles are really difficult: a small mistake can cost you several ships). Changes made in the game make it easier to keep track of everything that's happening, rewarding fast decision-making and - all in all - generating tons of fun for less-experienced generals as well. Creative Assembly have created something that will be tough to top.
    • 76 Metascore
    • 80 Critic Score
    Capybara Games have created a fighting system that delivers decent amounts of fun. Defeating numbers of enemies and solving some battle puzzles is extremely satisfying and all of that is magnified by beautiful, hand-drawn graphics.
    • 76 Metascore
    • 70 Critic Score
    A really unique game - the developers have changed the concept multiple times and the final product differs from the basic idea. The most obvious thing is that the RPG layer is smaller and less important, than the dominant strategic one. Fans of previous games in the series may be disappointed, but strategy fans should give it a try. Dragon Commander's big advantage is the fact, that it works perfectly as a real time and turn-based game at the same time.