GRYOnline.pl's Scores

  • Games
For 516 reviews, this publication has graded:
  • 55% higher than the average critic
  • 6% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Ride to Hell: Retribution
Score distribution:
  1. Negative: 36 out of 516
516 game reviews
    • 87 Metascore
    • 70 Critic Score
    Armored Kill add-on doesn't change the basics of Battlefield 3 in such a way, that we'd want it to. Quality of new maps is uneven, and there are no massive vehicle based battles (even though the title can suggest it). There is some disappointment spread around this DLC - most importantly the new Tank Superiority game mode is not as interesting as one might think. But all in all, fans of Battlefield 3 should consider buying this expansion - for them it'll be worth it.
    • 86 Metascore
    • 70 Critic Score
    Gone Home is an interesting experiment, that didn't move me as much, as the developers probably wanted it to. The way of telling the story and the quality of the script seem a bit simplistic and tend to look at the gamer from a high position. Still, I think Gone Home is a step in a right direction and I really like these kinds of experiences. If only the developers had put more work into polishing the game - perhaps next time?
    • 85 Metascore
    • 70 Critic Score
    Ni No Kuni is a game that conjures mixed emotions. Sometimes I got bored of chasing monsters, got tired of the fighting system that is hard to control, got irritated by some characters that like to repeat their dialogue over and over again, and I got saddened by plot twists - they were too obvious and stripped of symbolism that is present in Ghibli's movies. Despite that I wanted to play more, because almost every time something good happened at the exactly right moment, something that restored my faith in this universe. Ni No Kuni can surprise you till the end, but all in all - I wish it was something more.
    • 85 Metascore
    • 70 Critic Score
    I'm disappointed with the new Forza, but not because it's a poor game or one that doesn't meet my expectations. It's a really good game, but there's no big ambition. You play it and you put it away. The first admiration fades away quickly and later on it is evident, that the developers lacked ideas for filling an open world with content. It looks as if the new Forza is a framework that will be filled by the means of DLC. How else can you think about it, when all the game's secrets can be revealed by using real money? It can be done using the game's virtual currency as well, but it will take more time. Playground's new game is a technological gem and nothing more.
    • 81 Metascore
    • 65 Critic Score
    On one hand Alien: Isolation has great levels and some excellent sequences, but on the other it's too predictable, has technical issues and a disappointing Alien. In the beginning you'll be amazed, then you'll get bored, just to be excited at the very end. Isolation is much better than Colonial Marines but not as good as other survival horrors out there. It could (and should!) have been great.
    • 81 Metascore
    • 60 Critic Score
    Blood Dragon is one of the most original expansions I have ever come across. The developers have succeeded in smuggling absurd atmosphere into Far Cry 3 and create a really funny parody. Unfortunately all the main assets of Far Cry 3 have been lost in the process and the game quickly becomes monotonous. Making fun of trending themes is great up to a point, when Blood Dragon becomes boring. What we have is a really funny missed chance.
    • 81 Metascore
    • 70 Critic Score
    Wasteland is a mediocre game and an excellent adventure rolled into one product - thanks to a great atmosphere I found determination to overlook bugs, ugly graphics and a very weak interface. People who fell in love with Fallout and Wasteland should be satisfied. It's a pity that the developers haven't had the time/will to improve and rethink some things. Wasteland 2 could have been an atom bomb. Instead it's just a really loud grenade.
    • 81 Metascore
    • 70 Critic Score
    God of War III is a great game and an excellent slasher, one of the best games of previous generation. It's worth to get to know this game through the remastered version but only if you haven't had the pleasure of finishing it on the PS3. People who know Kratos well won't be able to justify spending money on the PS4 version. It's very pretty but all in all: the game is terrific, the remaster is mediocre.
    • 80 Metascore
    • 65 Critic Score
    The technology and mechanics clearly show how good this game could be. Naughty Dog's genius spark is missing and what we got is just good craftmanship. It's a great base for a real Uncharted for PS Vita, that most likely will debut in a year or two.
    • 80 Metascore
    • 65 Critic Score
    From Dust is a fun game, especially when someone wants to play god. Light and short missions allow the player to enjoy creating the world but after a while boredom creeps in. The locations change but the player is forced to do the same things over and over again. It's a game worth getting to know thanks to its great physics engine, but its not for everybody.
    • 80 Metascore
    • 70 Critic Score
    F1 2012 is a very uneven game. Some decisions in terms of game modes are really strange - scaling down the career mode and removing the Grand Prix are not the things one would expect from such a game, and challenges can't be considered a real substitute. Fortunately the racing is still full of positive emotions and an improved driving model makes the game exciting for any virtual driver. Better AI and full usage of KERS and DRS systems are pleasant as well. The new F1 game is also a technical masterpiece, but overall - as a product - it's a little disappointing.
    • 80 Metascore
    • 70 Critic Score
    In terms of gameplay mechanics and story progression inFamous: Second Son is like a typical sandbox game from the previous generation. The most important thing about it is the graphics - they're amazing, and Seattle in this game outshines every other virtual city. Second Son is "just" a good TPP shooter that shows the power of PS4 - but there will be lots of better and prettier games for this console in the future. Buy it only if the graphics are the most important thing for you and you need to test your expensive new equipment. Otherwise wait for a price drop.
    • 79 Metascore
    • 70 Critic Score
    Forza Motorsport 5 is a truly great game burdened with very bad marketing choices. It has an excellent driving model and superb graphics, but lack of some basic elements and the publisher's greed, that makes gamers pay lots of extra money for something that should be free, are really serious flaws. In case this extra content is made available for free, I will happily modify my opinion.
    • 79 Metascore
    • 70 Critic Score
    It's difficult to grade games that are as good, as they are bad (and vice versa). You need to consider how certain good and bad parts are important to you. In that case Sang-Froid looks better, than you might think. You need to keep a blind eye for the graphics, some unfortunate mechanics and take long breaks between sessions - then the game can be pleasant. Of course it's still not a AAA game, but it should provide some satisfaction.
    • 79 Metascore
    • 70 Critic Score
    I wasn't expecting miracles - the word "revolution" hasn't been associated with id Software for a long time. But still I was expecting an 8/10 game and even during E3 it seemed Rage would be just that. Unfortunatelly sometimes things simply don't work that way. Various flaws of the game - beginning with a fairly short single player, ending with technical issues - don't allow me to call it a well made product. I had fun, but that's not enough to praise a game that doesn't belong on a shelf labeled "hit".
    • 78 Metascore
    • 60 Critic Score
    Both parts of Baldur's Gate have been given a ton of excellent modifications that make the Enhanced Edition look poor. The overall grade given to the "new" Baldur can seem controversial, so let me explain. Baldur's Gate as a game deserves a full 10 out of 10, but the Enhanced Edition introduces so few interesting new elements, that it's impossible to give it more than 6/10. And in this case we really should consider only the new content.
    • 78 Metascore
    • 70 Critic Score
    Call of Duty: Ghosts has a weak campaign and a good multiplayer. It's not the best game in the series and is definitely not a next generation game. Activision has missed the opportunity to painlessly move the franchise to the next level. Call of Duty will be a shadow of its grandeur, as long as it hangs on to old technology and a boring "future war" setting, and as long as the developers lack the guts to take risks, as they once did with Modern Warfare.
    • 78 Metascore
    • 65 Critic Score
    The Walking Dead: 400 Days is a good expansion, but definitely not good enough. This DLC is very short and does not use the full potential of new characters (there isn't enough time to care for any of them). What's more, every piece of the game allows to play with the gameplay mechanic in different ways. The most important thing are the dialogues and attempts to introduce character in a very short time span. All in all (despite its flaws) 400 Days is a must buy for fans of the series that want to continue the story.
    • 77 Metascore
    • 70 Critic Score
    Everybody's Gone to the Rapture is an ambiguous game. It can amaze you with graphics and audio, and the story is definitely a very strong selling point, but - on the other hand - the walking speed is excruciatingly slow and the answers given by the game are sometimes not enough. Still, I managed to endure until the end and emerged victorious (and satisfied). It's a game for true fans of "walking simulators".
    • 77 Metascore
    • 70 Critic Score
    Starhawk has some great moments. Situations that give the illusion of taking part in a great battle somewhere beyond and still dependent on the strategic skill of the players can be seen quite often. But the price is that you have to spend additional time playing.
    • 77 Metascore
    • 60 Critic Score
    Conqiustador's main problem is its small budget. You can't shake the feeling that lots of things weren't finished properly or were simply drafted. The developer's ambition was big, the end result is not that great. There are too few adventures, a too simple character development system, too schematic battles and the game lacks the option to act for yourself (instead, you always work for someone). All of this adds up to a sandbox game with an interesting universe and original story, that is boring and limited.
    • 77 Metascore
    • 55 Critic Score
    The Incredible Adventures of Van Helsing II is a very weak sequel with lots of technical issues and poor choices in terms of gameplay mechanics. New adventures of Van Helsing is still funny and can show off its excellent, steampunk atmosphere, but all in all it's not a good game. The developers failed to fix mistakes from the original and added some new ones.
    • 77 Metascore
    • 70 Critic Score
    Evolve is a game with an interesting, original concept and good execution that suffers from lack of diversity. The game has enormous potential and playing with a team of good friends should provide tons of fun - the battles are really intense. It is a real shame that Evolve doesn't really "evolve" into something great - this feast tastes good but consists of only one dish that after some time gets bland.
    • 76 Metascore
    • 70 Critic Score
    Insanely Twisted Shadow Planet is a puzzle-arcade game with some shooting elements and as such is a job well done. It satisfies but does not enchant. It seems that the game would be better if the developers focused more either on the puzzle side or on the shooting side. The game's strongest moments are its looks and boss fights but you need to remember that a trip to this interesting world won't last longer than one afternoon.
    • 76 Metascore
    • 65 Critic Score
    Destiny has an interesting, original idea for an online shooter that is wrapped in some excellent production value but stands on really weak legs. Bungie's game has a potential to be adored by many, but it depends on their tolerance for repetitiveness. In time, all of this will probably be extended and built upon, but right now this is just a dream. I quite like Destiny, but I won't be spending many more hours with this game.
    • 76 Metascore
    • 70 Critic Score
    A really unique game - the developers have changed the concept multiple times and the final product differs from the basic idea. The most obvious thing is that the RPG layer is smaller and less important, than the dominant strategic one. Fans of previous games in the series may be disappointed, but strategy fans should give it a try. Dragon Commander's big advantage is the fact, that it works perfectly as a real time and turn-based game at the same time.
    • 76 Metascore
    • 65 Critic Score
    On one hand we have to deal with lots of mistakes and bugs, mediocre graphics, a poor order giving system, stupid AI and a short single player campaign. On the other hand Spec Ops has expressive characters, cool locations (Dubai looks great) and a grown-up, memorable story. The most painful thing about Spec Ops: The Line is the fact that "unused potential" is the best way to describe it.
    • 76 Metascore
    • 70 Critic Score
    Shadowrun Returns meets lots of expectations outlined during the Kickstarter campaign. It's an atmospheric story based on the Shadowrun universe and its adaptations. The game looks like a good "analog" RPG session, with a clear goal and epilogue. Unfortunately the campaign is a simple, one-shot experience, and not a deep RPG system. Don't expect a complex, multi-threaded game with lots of important decisions to make - Shadowrun Returns is not like that, but a really good story makes up for it. And there's the editor that allows to create great things, but requires suitable and talented people.
    • 76 Metascore
    • 70 Critic Score
    There is not enough games that tend to smuggle some deeper content under the guise of entertainment. Alan Wake is one of the few. Alan Wake's American Nightmare isn't even trying to be in the same league. It's just a fun little game that allows you to shoot monsters.
    • 76 Metascore
    • 65 Critic Score
    An unfinished game with many bugs casting a shadow on an otherwise good and demanding FPS. Do you remember all the announcements preparing us for a multiplayer campaign and cooperative skirmish? These modes are not finished yet. I'm disappointed that a game not so different from the beta version appeared on the market. Tripwire Interactive has a thing for supporting its games so I'm sure that after several patches and mods Red Orchestra 2 will fly. But for now it's not worth a full price.