Guardian's Scores

  • Games
For 358 reviews, this publication has graded:
  • 48% higher than the average critic
  • 5% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 L.A. Noire
Lowest review score: 20 Goat Simulator
Score distribution:
  1. Negative: 22 out of 358
358 game reviews
    • 61 Metascore
    • 60 Critic Score
    Riptide isn't especially good, but I can't help but feel that it might well be the most accurate depiction of what trying to survive a zombie apocalypse would be like in reality.
    • 79 Metascore
    • 60 Critic Score
    The best thing one can say about Absolution is that it's impossible to feel ambivalent about it; players will love and loathe aspects of this game in equal measure. In Absolution, terrible ideas rub up against great ones almost on a moment-to-moment basis, and the end result is a title which is impossible to consider with the same clinical detachment that it's protagonist is known for.
    • tbd Metascore
    • 60 Critic Score
    Given that each four-song session probably burns less than 100 calories, this isn't going to see anyone shimmying their way into svelteness, but it's OK if you're after some cheery cardio. And that's the best you can say for Get Up and Dance: it's OK. Not broken, not bad, and not doing anything you can't find better elsewhere.
    • 84 Metascore
    • 60 Critic Score
    It's frenetic and anarchic, but hardly the stuff that will convince you to buy a Wii U. Come on, Mr Miyamoto: let's have a proper Mario game for the Wii U. And a Zelda, and a Metroid, and a Pikmin, and a Donkey Kong and so on.
    • 47 Metascore
    • 60 Critic Score
    A perfectly decent game (although in no way spectacular), with a three-player drop-in co-op mode and the characters' different secret agendas adding some replay value. But all the way through, the abandonment of the Western theme nags at you.
    • 81 Metascore
    • 60 Critic Score
    Despite these creative flourishes, Sunset Overdrive never quite surpasses the chaotic physics of Just Cause, the coherent style of Blood Dragon or the assured sense of place of GTAV – nor does it manage to draw its story and systems toward a coherent, impactful point. In the end its hero escapes the purgatory of a boring job and successfully wreaks revenge on the judgmental consumers he once served. But the game itself does little to undermine the increasingly over-familiar, open-world establishment, instead quietly celebrating the status quo.
    • 75 Metascore
    • 60 Critic Score
    All Stars will put a smile on the face of any lapsed wrestling fan pining for the simple, undemanding action of the WWF games of yore. Still, it's hard to justify paying the full RRP for a game that seems to go out of its way to have as little depth as possible.
    • 61 Metascore
    • 60 Critic Score
    Certainly Disney's best video game in a long time – especially for the youngsters, who will enjoy the simple, trial-and-error gameplay and diverse styles, looks and challenges.
    • 68 Metascore
    • 60 Critic Score
    It lacks the surreal genius of Gamecube's WarioWare, but it has more than enough charm to divert you from Trivial Pursuit until it's time for Doctor Who.
    • 78 Metascore
    • 60 Critic Score
    Sonic Colours never feels like a world you want to hang out in. There are smart ideas and neat challenges here, but in the end there's probably too much stuff and the untidy interface makes it hard to get at the goodies.
    • 66 Metascore
    • 60 Critic Score
    For a relatively tiny price, you get to pretend that you're a part of the greatest pop group ever, and it's a pretty convincing show.
    • 67 Metascore
    • 60 Critic Score
    I know it's a Sims game, so recycled moves and gobbledygook lyrics are perhaps to be expected, but surely they could have splashed out on better backing tracks?
    • 76 Metascore
    • 60 Critic Score
    While there's some genuine heart and originality in Spec Ops: The Line, the experience of playing the game is just too hit and miss for me to recommend it unreservedly.
    • 52 Metascore
    • 60 Critic Score
    A decent game that has been horrifically let down by one sub-standard element.
    • 77 Metascore
    • 60 Critic Score
    Quantum Conundrum feels like the PC's answer to a smartphone app – a simple idea, well executed but never quite reaching the level of a "real" game. You'll play it for a few hours, enjoying the experience and then suddenly think: "Well, that's enough of that," and never go back. It is what it is; a small slice of casual gaming at a slightly inflated price.
    • 72 Metascore
    • 60 Critic Score
    Close Quarters has a nice balance of new geography, modes and tactics but not enough to really excite.
    • 80 Metascore
    • 60 Critic Score
    In Blood Dragon the risk-taking, while welcome, is arguably in the wrong place. After 60 minutes' play, the joke wears away to near invisibility, and all that's left are the familiar systems that underpin the game. These remain enjoyable and, after the slow start, most players will be compelled to push through to the end. But there's an undeniable thinness here, the sense of a mild joke that's been eked out for too long, that can't fully wrap around the heft of the underlying game onto which it's been grafted.
    • 67 Metascore
    • 60 Critic Score
    SOCOM: Special Forces is, by some distance, the best SOCOM game yet, although it still lacks polish in comparison with the likes of Call of Duty and Crysis 2.
    • 64 Metascore
    • 60 Critic Score
    This remains an odd mix of sporting events that adds little to the franchise or the party game genre that Nintendo created and still dominates.
    • 74 Metascore
    • 60 Critic Score
    It's nice to see such a rich franchise reinvented, but lets hope for more ambition and invention in the episodes that follow.
    • 65 Metascore
    • 60 Critic Score
    Singstar Dance feels like a logical next-step for the series then and will likely get a few parties going this Christmas.
    • 60 Metascore
    • 60 Critic Score
    In a motion control game it is simple; control is paramount. When Kinect 2.0 behaves, Rare’s creation can be plenty of fun, especially in a social setting. But its lack of consistency breeds a sense of distrust in players, and with that the fun fades. It seems that flawless hands-free motion control applicable to a variety of living room environments continues to remain just out of our reach.
    • 61 Metascore
    • 60 Critic Score
    The Crew offers these moments of emergent gameplay for those willing to go find them but, tragically, doesn’t have them naturally stitched into its design upholstery. As such, the potential is too often unpicked by the game’s frustrating shortcomings.
    • 78 Metascore
    • 60 Critic Score
    The frantic and occasional flawed action on the pitch harks back to older PES games. Fifa 12 is the more complete football experience but PES 2012 can still deliver in short hectic doses.
    • 66 Metascore
    • 60 Critic Score
    Mario & Sonic at the London 2012 Olympic Games may not do either universe justice when it comes to their distinctive gameplay or graphic styles. However, the use of London landmarks and actual event venues makes for a colourful diversion with more than enough variety to keep the kids happy.
    • 56 Metascore
    • 60 Critic Score
    If only the game gave you more encouragement to improve.
    • 58 Metascore
    • 60 Critic Score
    Those previously unaware of Time Crisis will find the whole affair bafflingly cheesy, but devotees of the franchise will love Razing Storm as a package, although most will surely agree that it should have been billed as Deadstorm Pirates, with a free copy of Time Crisis: Razing Storm thrown in.
    • 71 Metascore
    • 60 Critic Score
    But for gamers wanting a nicely sedate, yet increasingly fiddly and demanding challenge, Pilotwings Resort delivers in the same way as that introverted bass player – with modest, affable confidence.
    • 77 Metascore
    • 60 Critic Score
    A solid enough title – but it's certainly not a game for the casual console golfer.
    • 71 Metascore
    • 60 Critic Score
    Yes, it is indeed a proper, grown-up third-person shooter. But not, alas, a particularly good one.