Hardcore Gamer Magazine's Scores

  • Games
For 1,073 reviews, this publication has graded:
  • 54% higher than the average critic
  • 5% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Bravely Default
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1,073 game reviews
    • 77 Metascore
    • 40 Critic Score
    Here Anomaly 2 is trying to reinvent its own wheel with little tiny incremental upgrades instead of taking the same drastic approach that gained it such praise in the first place. The result isn’t something groundbreaking; the result is a confused and missed opportunity that has more in common with RTS games in every wrong way possible.
    • 76 Metascore
    • 45 Critic Score
    It doesn't matter how good the rest of a game is, though, if the controls betray you just when you need them most. [May 2007, p.55]
    • 76 Metascore
    • 30 Critic Score
    Undertow is an obnoxious, aggravating mess that, while trying something clever by combining a 2D twin-stick arena shooter with team-based gameplay, fails to be any fun whatsoever. [Spring 2008, p.61]
    • 76 Metascore
    • 45 Critic Score
    It doesn't matter how good the rest of a game is, though, if the controls betray you just when you need them most. [May 2007, p.55]
    • 74 Metascore
    • 40 Critic Score
    Until the bugs are ironed out, it’s just not worth the headache.
    • 72 Metascore
    • 45 Critic Score
    RACE Pro has compelling racing mechanics when it is just you versus the track, but it has more than a few rough patches elsewhere.
    • 72 Metascore
    • 40 Critic Score
    If you love the idea of speed runs and like the thrill of making every move count to beat the clock, then 10 Second Ninja might be for you. For everyone else, though, 10 Second Ninja is a repetitive and dull game, one whose philosophy on improvement is player-hostile for the entire ride.
    • 71 Metascore
    • 40 Critic Score
    As-is, it's a very, very pretty demo of what the SIXAXIS can do. [May 2007, p.69]
    • 70 Metascore
    • 40 Critic Score
    Maybe there's a great game beyond level 8. Maybe it turns into peaches and honey. Maybe a magical unicorn bursts from the screen. Who knows? After playing a single level beyond any possibility of ever getting any enjoyment from it again, I turned the game off and walked away. Gameplay masochism only stays enjoyable so long before a feeling best described as "screw this!" sets in, and Fractured Soul blew past that point and never looked back.
    • 69 Metascore
    • 45 Critic Score
    Earth Defense Force 2017 is the action game equivalent of potato chips: no nutritional value, but tasty nonetheless. [May 2007, p.61]
    • 68 Metascore
    • 40 Critic Score
    Cognition: Episode 2 fails to live up to the standards of Episode 1, which wasn’t exactly a lofty bar to aim for in the first place.
    • 67 Metascore
    • 45 Critic Score
    The Wii Fit Balance Board is of little help, and only serves to complicate things further.
    • 65 Metascore
    • 40 Critic Score
    Among the Sleep is a surprisingly bad execution of a deceptively weak idea.
    • 65 Metascore
    • 40 Critic Score
    Journey of a Roach is a bog-standard adventure game built around a single kind of nifty idea.
    • 65 Metascore
    • 45 Critic Score
    I can see the novel ideas going on here, but this game needs some serious extra time in the oven. Also, an analog stick. [Vol 3, Issue 2, p.63]
    • 64 Metascore
    • 40 Critic Score
    This isn't a remake or a reimagining of the original Painkiller; this is a high-resolution texture pack for an outdated eight-year old game that's missing significant story beats.
    • 63 Metascore
    • 40 Critic Score
    A big budget project gone horribly wrong. The graphics and voice acting are top notch, but everything else is a complete wreck. Environments are boring and repetitive, combat is uninspired, platforming is a joke and the stealth elements are some of the worst ever conceived from a major publisher. It’s a dismal affair through and through and an absolute slog to finish.
    • 61 Metascore
    • 30 Critic Score
    As it stands, Violett is a mess, and a disappointment on every level.
    • 61 Metascore
    • 40 Critic Score
    If you played through the entirety of the first game and didn’t have a problem with it, this may be your thing. While the collision detection, and some other things have taken some serious hits, there’s still a good story to be found. Otherwise I would skip this and wait for the inevitable sale.
    • 59 Metascore
    • 40 Critic Score
    There’s certainly worse driving games on the platform, but it’s hard to find a reason why anybody would want to play this revival of a dormant series that was mediocre to begin with and is even weaker over a decade later.
    • 59 Metascore
    • 30 Critic Score
    Contrast is a mess. It’s ugly, tiresome, insipid and occasionally insulting. It aspires to be like other, better games, and wears that on its sleeve, but has nothing worthwhile to call its own.
    • 58 Metascore
    • 40 Critic Score
    Good looks and smooth movement mechanics can’t cover for a shallow game. On almost every level, Secrets of Raetikon is a disappointment.
    • 57 Metascore
    • 40 Critic Score
    Tough racetracks and quick losses lend themselves very well to short bursts of gameplay, but in a world where Jet Car Stunts 2 exists, alongside other, more polished challenging games, it simply doesn’t hold up.
    • 57 Metascore
    • 40 Critic Score
    Dawn of Mana is a hodgepodge of ideas that range from nonsensical to decent, all smooshed together in a failure of a game. [June 2007, p.54]
    • 57 Metascore
    • 25 Critic Score
    The host of technical issues mean that Warhammer 40,000: Squad Command ultimately feels like a bad joke played on anyone who expected it to provide a compelling strategy experience.
    • 56 Metascore
    • 30 Critic Score
    As a big fan of the developer, I’m sorry to say that if you’re not feeling nostalgic of the original, stay away from Superfrog HD. It isn’t good, but worst of all, it’s not fun.
    • 56 Metascore
    • 35 Critic Score
    All said and done, while Gameloft may have had some good intentions with Texas Hold’em Poker – a family-friendly game of Texas Hold’em with online play to boot – I simply can not recommend this game to anyone outside of those looking strictly for a Wii poker experience.
    • 56 Metascore
    • 40 Critic Score
    Bound by Flame is a charming RPG that’s fundamentally and mechanically flawed.
    • 56 Metascore
    • 40 Critic Score
    BeatBlasters III encourages excitement and the party vibe with its aesthetic, but its design does nothing but slog around obnoxious escorts and defense missions that instantly overstay their welcome.
    • 55 Metascore
    • 40 Critic Score
    To be fair, however, Humans Must Answer is a good example of a specific sub-genre of shooter, but it’s just not one that happens to be much fun.