Hot Games' Scores

  • Games
For 717 reviews, this publication has graded:
  • 74% higher than the average critic
  • 2% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 5.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Marvel vs. Capcom 2
Lowest review score: 10 Blues Brothers 2000
Score distribution:
  1. Negative: 25 out of 717
717 game reviews
    • 71 Metascore
    • 70 Critic Score
    More likely to drive you insane than put you to sleep, counting these Sheep is a treat for die-hard puzzle gamers.
    • 78 Metascore
    • 70 Critic Score
    This one is just for the old-schoolers who want to remember when gaming was a niche and not a business.
    • 78 Metascore
    • 70 Critic Score
    Plays little more than an interactive "Choose Your Own Adventure" book.
    • 71 Metascore
    • 70 Critic Score
    Pro BMX was a solid game on the PS One – this should have been just as solid.
    • 68 Metascore
    • 70 Critic Score
    The objectives in the game go from too easy to patience-busting hard, and that's a shame, because if there was consistency in the objectives, the game could have headed in another direction.
    • 72 Metascore
    • 70 Critic Score
    It's a little better than last year's game, and the play editor helps, but you've seen this, and done this, before.
    • 72 Metascore
    • 70 Critic Score
    A walk down memory lane with one of the better platform games of the early days of the Super NES and Genesis.
    • 64 Metascore
    • 70 Critic Score
    The game is exhausting because of the number of different races, but it doesn’t take long to get bored with it.
    • 85 Metascore
    • 70 Critic Score
    It’s like playing with Hot Wheels when you’ve grown up with Matchbox racers. Variety aside, there’s not much in the way of style.
    • 57 Metascore
    • 70 Critic Score
    The game won’t be taking home trophies for the game play, which is the most serious of the game’s flaws.
    • 63 Metascore
    • 70 Critic Score
    And it is fun, for a while, at least until you discover the unbalanced gameplay and learn to beat your opponents into submission with just a few hits.
    • 67 Metascore
    • 70 Critic Score
    The game is not there for the amusement or entertainment of the general public - it's a special, silly game reserved for true aficionados of the Simpsons. Count us in.
    • 76 Metascore
    • 70 Critic Score
    This game ultimately rises above average with equal parts charm and challenge, qualities that have been missing from the 2D side-scrolling titles of late.
    • 70 Metascore
    • 70 Critic Score
    A well-rounded, challenging game without much flash or innovation.
    • 53 Metascore
    • 70 Critic Score
    The game’s ugliness is its major flaw, though the free-roaming nature of many of the levels can be frustrating too.
    • 51 Metascore
    • 70 Critic Score
    GameDay 2002 finally got the ball, but it's late in the fourth and the other teams (Madden and NFL 2K2) are already celebrating.
    • 76 Metascore
    • 70 Critic Score
    No big surprises here, from level design to weapon selection. A complete retread of yesteryear's game play.
    • 70 Metascore
    • 70 Critic Score
    A fairly dry, emotionless golf simulation that’s competent in execution but lacks inspiration.
    • 69 Metascore
    • 70 Critic Score
    Oni
    It's just that Bungie was obviously trying for an ambitiously epic, innovative game with a distinct style and a hip, futuristic plot, and almost none of those new and unique elements work well.
    • 62 Metascore
    • 70 Critic Score
    It doesn't seem to have the same tension and competitive spirit that past T&F games did - and the selection of games represented seems overly eclectic.
    • 79 Metascore
    • 70 Critic Score
    This radical departure adds a level of depth to the series as a whole - MM fans should pick it up out of loyalty - anyone who's not a hardcore fan should let this one settle back into the big blue.
    • 72 Metascore
    • 70 Critic Score
    Nostalgia freaks and curious geeks could use the history lesson that this disc teaches - it's an emotional purchase.
    • 57 Metascore
    • 70 Critic Score
    The fact is except for a resolution bump-up, there is almost no difference between the PSX and PS2 ports of this title -- and that's a sad state of affairs given the extra horsepower under the PS2's hood. Kinda makes you wonder what that $300 you spent on the system bought you.
    • tbd Metascore
    • 70 Critic Score
    The scenery you drive through never stops being interesting -- one of the best incentives to keep playing is to see how attractive the next stage will be.
    • 67 Metascore
    • 70 Critic Score
    Brevity is what kills this game. It's not impossible to play through the whole game in under an hour, and some of the side games, like a 2-player head-to-head game, just don't seem to extend the fun.
    • 75 Metascore
    • 70 Critic Score
    They score major points on style, definition, and realism in movement. But points get taken away for the sparse look and sound effects.
    • 66 Metascore
    • 70 Critic Score
    This is an un-pretentious little role playing game that doesn't try to be anything more than it is, and as a side-quest to a larger RPG universe, it succeeds.
    • 66 Metascore
    • 70 Critic Score
    Cleaner looking than "Triple Play," but lacking solid mechanics in the pitching and fielding.
    • 79 Metascore
    • 70 Critic Score
    Except for deathmatch mode it's really no different than any other space sim, and the controls are much too difficult. Otherwise, though, it's well-executed and solid, if a bit too familiar.
    • 78 Metascore
    • 70 Critic Score
    The most interesting thing about the game is its very nice looking 3D engine.

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