Hyper Magazine's Scores

  • Games
For 517 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Super Mario 3D World
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 39 out of 517
517 game reviews
    • 85 Metascore
    • 100 Critic Score
    This is a true must-play. [Aug 2012, p.31]
    • Hyper Magazine
    • 76 Metascore
    • 100 Critic Score
    From around the halfway mark onwards, The Line is a gripping, at time harrowing, and unforgettable experience. [Sept 2012, p.66]
    • Hyper Magazine
    • 87 Metascore
    • 100 Critic Score
    Robust mechanics give rise to endless experimentation. [Sept 2012, p.70]
    • Hyper Magazine
    • 89 Metascore
    • 100 Critic Score
    Builds on the foundations of the first game to produce an experience that is both hugely enjoyable and technically impressive. [Nov 2012, p.59]
    • Hyper Magazine
    • 90 Metascore
    • 100 Critic Score
    An expertly-crafted love letter to stealth gaming, and so far one of the year's best titles. [Nov 2012, p.73]
    • Hyper Magazine
    • 94 Metascore
    • 100 Critic Score
    It is a triumph of artistry, technology and design. It isn’t perfect, but nothing this ambitious ever is. [Issue#235]
    • Hyper Magazine
    • 91 Metascore
    • 100 Critic Score
    It's a wonderful, essential party game. [May 2013, p.82]
    • Hyper Magazine
    • 92 Metascore
    • 100 Critic Score
    Device 6 positions itself outside the box, looks back inside, and laughs heartily. [Jan 2014, p.81]
    • Hyper Magazine
    • 93 Metascore
    • 100 Critic Score
    You wanted a reason to buy a Wii U? Here you go. [March 2014, p.67]
    • Hyper Magazine
    • 62 Metascore
    • 100 Critic Score
    It's more than stupid, it's so moronic it becomes something almost sublime. [Issue#249, p.66]
    • Hyper Magazine
    • 91 Metascore
    • 100 Critic Score
    Yes, even with sh.tty story and questionable gender politics. [Issue#255, p.64]
    • Hyper Magazine
    • 93 Metascore
    • 90 Critic Score
    Thematically, the end of Mass Effect 3 and the conclusion of Shepard's story is pitch-perfect. But upon closer inspection after the fact, the manner in which you arrive at your fate - through bare number crunching and a tenuous causal link between war assets - fails to convince. [May 2012, p.55]
    • Hyper Magazine
    • 80 Metascore
    • 90 Critic Score
    Everything is tied together by yet another gorgeous soundtrack by long term Sakaguchi collaborator and true mater of the art, Nobuo Uematsu. [May 2012, p.62]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    The game is fun and exciting to play, and it's great fun leading your fighter to championship glory. [May 2012, p.65]
    • Hyper Magazine
    • 84 Metascore
    • 90 Critic Score
    Straightforward and deeply satisfying... for now. [May 2012, p.66]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    Another fantastic slice of battles and city building from Creative Assembly. [May 2012, p.74]
    • Hyper Magazine
    • 79 Metascore
    • 90 Critic Score
    Easily one of the best looking launch titles available. [May 2012, p.78]
    • Hyper Magazine
    • 78 Metascore
    • 90 Critic Score
    It's a mess of fun at a fraction of the price of a full Vita title. Insanity. Get into it. [May 2012, p.80]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    It's a bit of a meta-game for you to participate in and we like it. [May 2012, p.82]
    • Hyper Magazine
    • 90 Metascore
    • 90 Critic Score
    Crazy value for money and impossible to put down. Kiss the rest of your life goodbye. [June 2012, p.55]
    • Hyper Magazine
    • 92 Metascore
    • 90 Critic Score
    Clever, emotive, and easily the best downloadable game so far this year. [June 2012, p.58]
    • Hyper Magazine
    • 57 Metascore
    • 90 Critic Score
    Trash talk, petty grudges, suicidal vendettas. That's what wrecked is all about. [June 2012, p.62]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    What impresses most is the subtle way in which each additional part has been woven into the original game. [June 2012, p.64]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    Nintendo magic strikes again, if you can adapt to the controls. [June 2012, p.68]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    A sublimely clever, well-designed, borderline impossible shooter. It will utterly consume you if you let it. [June 2012, p.71]
    • Hyper Magazine
    • 82 Metascore
    • 90 Critic Score
    Fantastic stuff. [June 2012, p.29]
    • Hyper Magazine
    • 89 Metascore
    • 90 Critic Score
    Fez
    It's the most thought-provoking and fascinating game I've played all year. [July 2012, p.66]
    • Hyper Magazine
    • 82 Metascore
    • 90 Critic Score
    A learning experience of the best kind. [July 2012, p.67]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    A compelling, down and dirty bullet basket populated by real characters and visceral gunplay. [July 2012, p.55]
    • Hyper Magazine
    • 74 Metascore
    • 90 Critic Score
    If you love the journey more than the destination, The Secret World offers the most refreshingly unique, genuinely scary, fiendishly clever and immersive journey I've ever seen in the genre. [Sept 2012, p.63]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    A bursting at the seams port that sets a precedent for future Vita titles. [Sept 2012, p.74]
    • Hyper Magazine
    • 75 Metascore
    • 90 Critic Score
    It'll keep you going for a while. [Sept 2012, p.31]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    A stunning achievement in creative larceny that improves on its predecessor in pretty much every way that matters. A pity about the lacklustre endgame though. [Oct 2012, p.49]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    Stunningly beautiful, ridiculously run, and incredibly well-designed. This has been a strong year for XBLA, but Dust is still a standout. [Oct 2012, p.60]
    • Hyper Magazine
    • 74 Metascore
    • 90 Critic Score
    Because you've always wanted to play a game in which a pack of beagles fight a gorilla. And then get eaten by a cheetah. [Nov 2012, p.76]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    Manages to nail the sense of dread inherent in all good zombie fiction. [Nov 2012, p.29]
    • Hyper Magazine
    • 79 Metascore
    • 90 Critic Score
    Succinct, smart, tight, fresh, mature and beautiful. One of the year's standout titles. [Dec 2012]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Precise and elegant systemic design engenders an absurd degree of player agency, but is marred somewhat by a sloppy, unconvincing narrative and soulless characters. [Dec 2012]
    • Hyper Magazine
    • 89 Metascore
    • 90 Critic Score
    Amazing tactical complexity, satisfying strategic depth; slightly dodgy ending, but your own stories are more important anyway. A modern classic.
    • Hyper Magazine
    • 84 Metascore
    • 90 Critic Score
    Even if it a lot of it comes down to dice rolling or coin flips, FTL leaves the player more than enough control to create a compelling, addictive experience.
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Torchlight 2 is a distilled Diablo, a pure addictive flow of loot, gibs and skill trees. All for a third of the price. [Dec 2012]
    • Hyper Magazine
    • 90 Metascore
    • 90 Critic Score
    The fluidity and speed of FIFA makes it pure joy to play, an area where it reigns supreme over its rival Pro Evo.
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Halo 4 eschews esoteric delivery for a sledgehammer story with a blockbuster aesthetic. Epic, engaging and sensorially awesome. [Jan 2013, p.60]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    A drug-induced coma of violence, strategy, death and rebirth. [Jan 2013, p.67]
    • Hyper Magazine
    • 79 Metascore
    • 90 Critic Score
    A meticulous, engaging game and accomplished sequel that improves upon its predecessors in an organic way series fans will appreciate. [Jan 2013, p.55]
    • Hyper Magazine
    • 84 Metascore
    • 90 Critic Score
    Great multiplayer and a huge sandbox to play in make this a wild and crazy ride. [Jan 2013, p.64]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    There's no need for another basketball game series if the NBA 2K franchise keeps releasing games like this. [Jan 2013, p.74]
    • Hyper Magazine
    • 67 Metascore
    • 90 Critic Score
    Still creepy, still fun eight years later. Not quite enough new content to win back old fans, but first-timers will delight. [Jan 2013, p.74]
    • Hyper Magazine
    • 93 Metascore
    • 90 Critic Score
    Certainly the best kind of F2P game. [Jan 2013, p.31]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Tighter and more accessible than Far Cry 2, the third outing is a master class in open world shooting. [Feb 2013, p.59]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    When you strip away the fluff of the career mode it's one of the deepest, most addictive games around. [Feb 2013, p.67]
    • Hyper Magazine
    • 84 Metascore
    • 90 Critic Score
    An astonishing technological and gameplay accomplishment, Planetside 2 leverages every ounce of today's broadband and processing power to deliver war on a truly epic scale. [Feb 2013, p.70]
    • Hyper Magazine
    • 74 Metascore
    • 90 Critic Score
    Check it out if you like brief frustration and big smiles. [Feb 2013, p.31]
    • Hyper Magazine
    • 89 Metascore
    • 90 Critic Score
    A test of your moral fortitude in a world that's gone to the dogs. [March 2013, p.76]
    • Hyper Magazine
    • 93 Metascore
    • 90 Critic Score
    True, it can be exasperating and tedious, but it can also be touching and insightful and supremely gratifying. [March 2013, p.78]
    • Hyper Magazine
    • 84 Metascore
    • 90 Critic Score
    Thematic appropriateness aside, a fantastic, mind-blowing narrative that will wreck havoc with your brain. [March 2013, p.82]
    • Hyper Magazine
    • 79 Metascore
    • 90 Critic Score
    Extremely well executed and addictive. [March 2013, p.27]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Despite occasional dissonance between narrative and game mechanics, Tomb Raider is a highly polished, highly accomplished reboot. Kudos, Crystal Dynamics. [Issue#235]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    Heart of the Swarm is ScarCraft made better. Welcoming to newcomers, but never dumbed-down, the franchise at its best. [June 2013, p.66]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    A simple idea executed almost flawlessly. One of the most enjoyable stealth/action games in years. [June 2013, p.78]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Brilliant proof that it's possible to craft amazing, substantial games around simple tap controls. [June 2013, p.83]
    • Hyper Magazine
    • 69 Metascore
    • 90 Critic Score
    With surprisingly intricate tactical gameplay hidden behind a charming interface and nonchalant storytelling, 7 Grand Steps is one of gaming's greatest metaphors for life. [July 2013, p.73]
    • Hyper Magazine
    • 92 Metascore
    • 90 Critic Score
    Ignore Casual mode, set the difficulty to hard, and enjoy what is arguably the best turn-based strategy game released since Final Fantasy Tactics. [July 2013, p.76]
    • Hyper Magazine
    • 81 Metascore
    • 90 Critic Score
    Blood Dragon is to the 80s what Fallout is to the 50s. [July 2013, p.78]
    • Hyper Magazine
    • 95 Metascore
    • 90 Critic Score
    As someone who was never a great fan of Uncharted or Jak and Daxter, I am genuinely amazed at how much I liked this game. If this isn't art, then I don't know what is. [Aug 2013, p.59]
    • Hyper Magazine
    • 80 Metascore
    • 90 Critic Score
    A beautiful, dynamic, unforgiving and remarkably snowy RTS that perfectly showcases the absolute hell that was the Eastern Front. [Aug 2013, p.64]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    Still the best 2D platformer in years. [Aug 2013, p.77]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Still one of the best RPGs around. As great as the port is, though, it'll never quite match using a keyboard or controller. [Aug 2013, p.81]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Rogue Legacy might not change the face of gaming, but hell if it isn't one amazingly addictive, well designed, good-looking, goddamn fun game. [Sept 2013, p.79]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Grade A. [Sept 2013, p.81]
    • Hyper Magazine
    • 75 Metascore
    • 90 Critic Score
    Nails the design, gameplay and mechanics. [Oct 2013, p.66]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    Dialo III feels more at home on console than it did on PC, but not in the least bit "dumbed down." [Nov 2013, p.56]
    • Hyper Magazine
    • 76 Metascore
    • 90 Critic Score
    Madden 25 includes enough changes to keep the game fresh and enjoyable for the fans of the series. [Nov 2013, p.71]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    For all its depth, it is also Paradox's most accessible game to date. [Nov 2013, p.73]
    • Hyper Magazine
    • 91 Metascore
    • 90 Critic Score
    One of the best platformers we've played in a hell of a long time with a mix of traditional design and clever reinvention. [Nov 2013, p.76]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    The best pirate game ever. [Jan 2014, p.51]
    • Hyper Magazine
    • 91 Metascore
    • 90 Critic Score
    An excellent update that revitalises Human Revolution in a number of ways. Time to play it again. [Jan 2014, p.78]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Here's hoping the rest lives up to this stellar first episode. [Jan 2014, p.79]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    The writing continues to deliver. [Jan 2014, p.82]
    • Hyper Magazine
    • 91 Metascore
    • 90 Critic Score
    Offers a solid adventure that should sate old and new gamers alike. [Feb 2014, p.74]
    • Hyper Magazine
    • 75 Metascore
    • 90 Critic Score
    A wonderful rarity. [May 2014, p.76]
    • Hyper Magazine
    • 91 Metascore
    • 90 Critic Score
    A well-paced, immersive RPG that is constantly challenging, but never impossible. [May 2014, p.59]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Almost flawless. [May 2014, p.63]
    • Hyper Magazine
    • 80 Metascore
    • 90 Critic Score
    A blast to play either way, Infamous: Second Son's only detractor is its rigid morality (and floaty imprecise climbing mechanics). Let us swim in the muddied waters. [June 2014, p.55]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    The revamped characters, loot system and Adventure mode breathe new life into Diablo III. [June 2014, p.58]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    Forget the throwaway campaign and embrace the faster-paced style of gameplay and movement... and the big freakin' robots. [June 2014, p.68]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    A beautifully designed game, as gratifying and addictive as anything Blizzard has ever done. [June 2014, p.72]
    • Hyper Magazine
    • 89 Metascore
    • 90 Critic Score
    A neat little piece of artistic expressionism to warm your heart and push your mind with. [June 2014, p.78]
    • Hyper Magazine
    • 79 Metascore
    • 90 Critic Score
    Intelligent level design, solid plot and gunplay options aplenty make this puppy something you'll want to revisit. [Issue#250, p.60]
    • Hyper Magazine
    • 80 Metascore
    • 90 Critic Score
    Oodles of fun in perhaps the most living game world we've ever experienced. Holster your weapon and hack the planet. [Issue#250, p.53]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    The best Mario Kart ever. All faults are forgiven when you're drifting the inside of a vertical corner. [Issue#250, p.58]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Combines the best aspects of old-school RPG approach and modern mechanics. [Issue#251, p.76]
    • Hyper Magazine
    • 81 Metascore
    • 90 Critic Score
    Artfully drawn, confronting and informative this is a different look at war, its consequences and it isn't afraid to put you though the wringer. Play it. [Issue#251, p.77]
    • Hyper Magazine
    • 81 Metascore
    • 90 Critic Score
    Not just a loving tribute to apocalypses past, Wasteland 2 is an incredible, engrossing experience. [Issue#254, p.53]
    • Hyper Magazine
    • 73 Metascore
    • 90 Critic Score
    This is what we like to see from downloadable content. [Issue#254, p.68]
    • Hyper Magazine
    • 81 Metascore
    • 90 Critic Score
    Almost perfect 4X fun. [Issue#255, p.45]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Addictive combat with a multitude of variants and silky smooth gameplay make this hard to put down. [Issue#255, p.51]
    • Hyper Magazine
    • 78 Metascore
    • 90 Critic Score
    Thrilling from start to finish, Alien: Isolation is the game fans of the franchise have long been waiting for. [Issue#255, p.57]
    • Hyper Magazine
    • 58 Metascore
    • 80 Critic Score
    By far the most thoughtful game in the series and also the most accessible. Is that a good thing? I obviously think so; purists may beg to differ. [May 2012, p.58]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    SSX
    Kudos to the development team for creating some truly insane courses. [May 2012, p.72]
    • Hyper Magazine