Hyper Magazine's Scores

  • Games
For 498 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 498
498 game reviews
    • 85 Metascore
    • 100 Critic Score
    This is a true must-play. [Aug 2012, p.31]
    • Hyper Magazine
    • 76 Metascore
    • 100 Critic Score
    From around the halfway mark onwards, The Line is a gripping, at time harrowing, and unforgettable experience. [Sept 2012, p.66]
    • Hyper Magazine
    • 87 Metascore
    • 100 Critic Score
    Robust mechanics give rise to endless experimentation. [Sept 2012, p.70]
    • Hyper Magazine
    • 89 Metascore
    • 100 Critic Score
    Builds on the foundations of the first game to produce an experience that is both hugely enjoyable and technically impressive. [Nov 2012, p.59]
    • Hyper Magazine
    • 90 Metascore
    • 100 Critic Score
    An expertly-crafted love letter to stealth gaming, and so far one of the year's best titles. [Nov 2012, p.73]
    • Hyper Magazine
    • 94 Metascore
    • 100 Critic Score
    It is a triumph of artistry, technology and design. It isn’t perfect, but nothing this ambitious ever is. [Issue#235]
    • Hyper Magazine
    • 91 Metascore
    • 100 Critic Score
    It's a wonderful, essential party game. [May 2013, p.82]
    • Hyper Magazine
    • 92 Metascore
    • 100 Critic Score
    Device 6 positions itself outside the box, looks back inside, and laughs heartily. [Jan 2014, p.81]
    • Hyper Magazine
    • 93 Metascore
    • 100 Critic Score
    You wanted a reason to buy a Wii U? Here you go. [March 2014, p.67]
    • Hyper Magazine
    • 62 Metascore
    • 100 Critic Score
    It's more than stupid, it's so moronic it becomes something almost sublime. [Issue#249, p.66]
    • Hyper Magazine
    • 93 Metascore
    • 90 Critic Score
    Thematically, the end of Mass Effect 3 and the conclusion of Shepard's story is pitch-perfect. But upon closer inspection after the fact, the manner in which you arrive at your fate - through bare number crunching and a tenuous causal link between war assets - fails to convince. [May 2012, p.55]
    • Hyper Magazine
    • 80 Metascore
    • 90 Critic Score
    Everything is tied together by yet another gorgeous soundtrack by long term Sakaguchi collaborator and true mater of the art, Nobuo Uematsu. [May 2012, p.62]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    The game is fun and exciting to play, and it's great fun leading your fighter to championship glory. [May 2012, p.65]
    • Hyper Magazine
    • 84 Metascore
    • 90 Critic Score
    Straightforward and deeply satisfying... for now. [May 2012, p.66]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    Another fantastic slice of battles and city building from Creative Assembly. [May 2012, p.74]
    • Hyper Magazine
    • 79 Metascore
    • 90 Critic Score
    Easily one of the best looking launch titles available. [May 2012, p.78]
    • Hyper Magazine
    • 78 Metascore
    • 90 Critic Score
    It's a mess of fun at a fraction of the price of a full Vita title. Insanity. Get into it. [May 2012, p.80]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    It's a bit of a meta-game for you to participate in and we like it. [May 2012, p.82]
    • Hyper Magazine
    • 90 Metascore
    • 90 Critic Score
    Crazy value for money and impossible to put down. Kiss the rest of your life goodbye. [June 2012, p.55]
    • Hyper Magazine
    • 92 Metascore
    • 90 Critic Score
    Clever, emotive, and easily the best downloadable game so far this year. [June 2012, p.58]
    • Hyper Magazine
    • 57 Metascore
    • 90 Critic Score
    Trash talk, petty grudges, suicidal vendettas. That's what wrecked is all about. [June 2012, p.62]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    What impresses most is the subtle way in which each additional part has been woven into the original game. [June 2012, p.64]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    Nintendo magic strikes again, if you can adapt to the controls. [June 2012, p.68]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    A sublimely clever, well-designed, borderline impossible shooter. It will utterly consume you if you let it. [June 2012, p.71]
    • Hyper Magazine
    • 82 Metascore
    • 90 Critic Score
    Fantastic stuff. [June 2012, p.29]
    • Hyper Magazine
    • 89 Metascore
    • 90 Critic Score
    Fez
    It's the most thought-provoking and fascinating game I've played all year. [July 2012, p.66]
    • Hyper Magazine
    • 82 Metascore
    • 90 Critic Score
    A learning experience of the best kind. [July 2012, p.67]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    A compelling, down and dirty bullet basket populated by real characters and visceral gunplay. [July 2012, p.55]
    • Hyper Magazine
    • 74 Metascore
    • 90 Critic Score
    If you love the journey more than the destination, The Secret World offers the most refreshingly unique, genuinely scary, fiendishly clever and immersive journey I've ever seen in the genre. [Sept 2012, p.63]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    A bursting at the seams port that sets a precedent for future Vita titles. [Sept 2012, p.74]
    • Hyper Magazine