Hyper Magazine's Scores

  • Games
For 517 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Sandbox
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 39 out of 517
517 game reviews
    • 75 Metascore
    • 80 Critic Score
    A great reinterpretation of what makes Mario work. [March 2013, p.72]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    For 99c it's an absolute steal. [March 2013, p.27]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    Rises to the occasion, even if it's not quite "Metal Gear" solid. A slightly tweaked, Kojima-written sequel would be perfect. [Apr 2013, p.61]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    An ambitious, unique, and intelligently-designed puzzle game that is as gratifying as it is frustrating. [Apr 2013, p.72]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    The puzzles are fun and it gets your brain working. [Apr 2013, p.23]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    The fast pace, the offbeat humour, the randomness...it was a bit like being trapped in a giant Pachinko machine, which would go some way towards why the Japanese like it so much. [Issue#235]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    With the possible exception of the Katamari games, there are few other series that have as good a grasp on scale as God of War. [Issue#235]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    A reminder of why you want Darkstalkers 4 to happen so bad in more ways than a million. [May 2013, p.74]
    • Hyper Magazine
    • 66 Metascore
    • 80 Critic Score
    The difficulty is unrelenting. [May 2013, p.76]
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    A charming, entertaining romp with bucket-loads of character. Luigi's back in action! [May 2013, p.79]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Pretty damn creepy. [May 2013, p.82]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    You're getting a lot of content and some clever ideas for you money. [May 2013, p.82]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    Improved immeasurably by its clean, amusing art style and general sense of verve. [May 2013, p.82]
    • Hyper Magazine
    • 69 Metascore
    • 80 Critic Score
    Damn is this ever weirdly enjoyable. [May 2013, p.82]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    Despite some balance issues, Injustice is spectacular and satisfying, and should please many a DC comics fan. [June 2013, p.61]
    • Hyper Magazine
    • 91 Metascore
    • 80 Critic Score
    Worth it for the first few hours of hopeless addiction, the satisfaction of encountering new creatures, and the enticing allure of testing out all the new equipment. [June 2013, p.84]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    There's a real sense of tangibility to the table on screen. [June 2013, p.84]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    A tribute to the old point and click games of the 80s. [June 2013, p.85]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    A more coherent and compelling story than the first marred by an occasional lack of direction. [July 2013, p.66]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    A vibrant, compact and ruthlessly difficult Metroidvania let down only slightly by its own (occasionally) insufferable self-awareness. [July 2013, p.81]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    It's short and perhaps too forgiving for some, but Sorcery is a fun romp that respects your decisions. [July 2013, p.83]
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    A strong, smart, moderately lengthy adventure game. [July 2013, p.84]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Crabitron's charm wins out. [July 2013, p.85]
    • Hyper Magazine
    • 72 Metascore
    • 80 Critic Score
    Lacks a proper end game, but for the 12 odd hours it will take to finish the campaign is still a great deal of fun. [Aug 2013, p.66]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    A great way back into the point and click genre - but be prepared to invest a little time. [Aug 2013, p.76]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    A bit of a bargain. [Aug 2013, p.82]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    An incredibly elegant piece of design. [Aug 2013, p.82]
    • Hyper Magazine
    • 76 Metascore
    • 80 Critic Score
    A few rough spots do little to tarnish this energetic and purely fun and unpretentious FPS. [Aug 2013, p.78]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Surprisingly engaging and addictive, the strategic elements are challenging and it's just so darned irresistibly cute to boot. [Sept 2013, p.72]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Delightful and clever, but also a bit limited. [Sept 2013, p.74]
    • Hyper Magazine