Hyper Magazine's Scores

  • Games
For 543 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Mark of the Ninja
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 39 out of 543
543 game reviews
    • 79 Metascore
    • 80 Critic Score
    A unique and captivating multiplayer experience that rewards team work over personal glory. But make sure you bring friends for the true experience. [Nov 2013, p.62]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    Deduct [20] points if you're only gonna play it once. [June 2014, p.62]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    Duet is wonderful. [Jan 2014, p.82]
    • Hyper Magazine
    • 76 Metascore
    • 80 Critic Score
    A few rough spots do little to tarnish this energetic and purely fun and unpretentious FPS. [Aug 2013, p.78]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    There's something in Infinity for everyone (although there's slightly more for your kids.) [Nov 2013, p.74]
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
    • Hyper Magazine
    • 70 Metascore
    • 80 Critic Score
    For those who persist, there is so much originality here - which speaks louder than the sum of its parts. [Aug 2012, p.64]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    A surprisingly engaging campaign with a slew of co-op options, let down by okay graphics and inconsistent connectivity. Get some. [Aug 2012, p.66]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    As glorious as its central mechanic is, it would be good if there was a bit more to Gravity Rush. [Aug 2012, p.68]
    • Hyper Magazine
    • 73 Metascore
    • 80 Critic Score
    There's an overwhelming sense of melancholy and dread as well as a real element of body horror. [July 2012, p.68]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    Compelling and fun. [Nov 2013, p.80]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    A relic of the RPG's golden era, revived and refined for the modern age. [July 2012, p.71]
    • Hyper Magazine
    • 77 Metascore
    • 80 Critic Score
    Gorgeous and captivating with a great combat system. [Issue#249, p.57]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    Get some booze, get some friends, get some DiRT. Good times guaranteed. [Aug 2012, p.76]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    A fantastic combination of fantasy storytelling and RPG tactics. One hell of a debut from Stoic. [Apr 2014, p.62]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    Exhilarating, rewarding and maddeningly frustrating, you'll have an intense love-hate relationship with Trials Fusion, always chasing that elusive absolutely magical run. [Issue#249, p.63]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    A great golf game. [Issue#249, p.64]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    Even losing a game of Awesomenauts is still fantastic fun. [Aug 2012, p.80]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    Customisation and upgrades keep Luftrausers compelling over the long-term. [June 2014, p.70]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    An extremely enjoyable rogue-like that works really well on iOS (but still, Vita version please). [Issue#249, p.76]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Beautifully presented. [Apr 2014, p.75]
    • Hyper Magazine
    • 70 Metascore
    • 80 Critic Score
    Fun and addictive, and a great way to get into the genre. [Issue#249, p.77]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    A JRPG that only occasionally gives into the genre's worst impulses, and one that rewards strategy and dedication. [March 2014, p.70]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    Come for the excellent aesthetic design. Stay for the endless fun and frustration of chipping away at those best times. [Oct 2012, p.57]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    Impossible to judge in isolation, but definitely a good start. [March 2014, p.73]
    • Hyper Magazine
    • 73 Metascore
    • 80 Critic Score
    A truly versatile play experience that should continue to grow. [Issue#254, p.64]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    As excellent and generous rhythm game first and a loving series tribute second. [Issue#254, p.56]
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    May simply expand on what the original did, but it does so with style. [March 2014, p.76]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    A grim, tight, wonderful story of prostitution, loan-sharking and power plays. [Issue#254, p.59]
    • Hyper Magazine
    • tbd Metascore
    • 80 Critic Score
    The sort of game that feels great in your hands. [March 2014, p.76]
    • Hyper Magazine