Hyper Magazine's Scores

  • Games
For 464 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Super Mario 3D World
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 36 out of 464
464 game reviews
    • 86 Metascore
    • 80 Critic Score
    A big improvement on the first game, albeit one hampered by the free to play model. [Oct 2013, p.77]
    • 71 Metascore
    • 80 Critic Score
    It's pulled off with verve. [Oct 2013, p.78]
    • 76 Metascore
    • 80 Critic Score
    If this is the quality we can expect of Kickstarter games, then bring on Project Eternity and Doublefine Adventure. [Oct 2013, p.57]
    • 84 Metascore
    • 80 Critic Score
    A ludicrous story and some gameplay missteps still don't stop Blacklist from being a truly enjoyable stealth sandbox. [Nov 2013, p.52]
    • 75 Metascore
    • 80 Critic Score
    Old fan or new, they got you, and they don't have to skimp on nothing do do it. [Nov 2013, p.58]
    • 81 Metascore
    • 80 Critic Score
    It may not blow your mind graphically and has some niggling issues, but this is easily the most fun you can have with you clothes on, or pixelated off. [Nov 2013, p.60]
    • 79 Metascore
    • 80 Critic Score
    A unique and captivating multiplayer experience that rewards team work over personal glory. But make sure you bring friends for the true experience. [Nov 2013, p.62]
    • 75 Metascore
    • 80 Critic Score
    There's something in Infinity for everyone (although there's slightly more for your kids.) [Nov 2013, p.74]
    • 84 Metascore
    • 80 Critic Score
    Compelling and fun. [Nov 2013, p.80]
    • 80 Metascore
    • 80 Critic Score
    Accessible, addictive and oodles of fun. [Jan 2014, p.62]
    • 86 Metascore
    • 80 Critic Score
    Like you needed an excuse to play more XCOM. [Jan 2014, p.64]
    • 74 Metascore
    • 80 Critic Score
    That it's so thoroughly entertaining despite being mostly identical to its predecessors speaks volumes about the quality of Rocksteady's original design, and of Warner Montreal's understanding of same. [Jan 2014, p.68]
    • 83 Metascore
    • 80 Critic Score
    Full of enough adventure, daring-do and chocobos to make any MMO fan happy. [Jan 2014, p.72]
    • 81 Metascore
    • 80 Critic Score
    Thankfully coutroom battles are still as tense as ever, but it's clear the script was written by the B-team without series head Shu Takumi. [Jan 2014, p.74]
    • 79 Metascore
    • 80 Critic Score
    Duet is wonderful. [Jan 2014, p.82]
    • 78 Metascore
    • 80 Critic Score
    Some parts of the game come off as half-baked, but killing innumerable zombies is always fun. [Feb 2014, p.63]
    • 73 Metascore
    • 80 Critic Score
    A long, compelling, satisfying and simply gorgeous campaign with a serviceable but less engaging multiplayer element. [Feb 2014, p.66]
    • 84 Metascore
    • 80 Critic Score
    Simultaneously tense and strangely meditative. [Feb 2014, p.72]
    • 86 Metascore
    • 80 Critic Score
    More of the same, but it's not broke and doesn't need fixing. [Feb 2014, p.84]
    • 82 Metascore
    • 80 Critic Score
    The story is very well-written. [Feb 2014, p.85]
    • 85 Metascore
    • 80 Critic Score
    A JRPG that only occasionally gives into the genre's worst impulses, and one that rewards strategy and dedication. [March 2014, p.70]
    • 78 Metascore
    • 80 Critic Score
    Impossible to judge in isolation, but definitely a good start. [March 2014, p.73]
    • 88 Metascore
    • 80 Critic Score
    May simply expand on what the original did, but it does so with style. [March 2014, p.76]
    • 81 Metascore
    • 80 Critic Score
    Enormous fun. [March 2014, p.76]
    • 73 Metascore
    • 80 Critic Score
    High score focused mountain sliding is a perfect fit for the show. [March 2014, p.76]
    • 80 Metascore
    • 80 Critic Score
    A fantastic combination of fantasy storytelling and RPG tactics. One hell of a debut from Stoic. [Apr 2014, p.62]
    • 83 Metascore
    • 80 Critic Score
    Beautifully presented. [Apr 2014, p.75]
    • 80 Metascore
    • 80 Critic Score
    It has enough depth and twisted charisma to make it worth your time. [May 2014, p.70]
    • 77 Metascore
    • 80 Critic Score
    An excellent combination of detailed combat mechanics, gripping progression, and well thought out pay-to-play options. [May 2014, p.72]
    • 82 Metascore
    • 80 Critic Score
    Utterly generic but brilliant fun nevertheless. Shame about the perfunctory ending, though. [May 2014, p.74]