Hyper Magazine's Scores

  • Games
For 543 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Spaceteam
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 39 out of 543
543 game reviews
    • 86 Metascore
    • 80 Critic Score
    A charming, entertaining romp with bucket-loads of character. Luigi's back in action! [May 2013, p.79]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    A must play for Sega stalwarts, and damn good fun to boot. Mario best watch his arse. [Feb 2013, p.76]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    A better game overall than its predecessors, but not quite the revolution we were hoping for. [Issue#250, p.66]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Pretty damn creepy. [May 2013, p.82]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    A bit abstruse, but beautiful and engaging nonetheless. [Issue#250, p.69]
    • Hyper Magazine
    • 69 Metascore
    • 80 Critic Score
    If you enjoy hacking and slashing and screaming at randoms, this is the one. [Sept 2012, p.76]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    Some parts of the game come off as half-baked, but killing innumerable zombies is always fun. [Feb 2014, p.63]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    You're getting a lot of content and some clever ideas for you money. [May 2013, p.82]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    Sleeping Dogs is an addictive diamond in the rough with a compelling story and insane combat only slightly let down by poor driving and racing mechanics. [Oct 2012, p.54]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Easily the best form Tekken has been in for years. [Nov 2012, p.68]
    • Hyper Magazine
    • 73 Metascore
    • 80 Critic Score
    A long, compelling, satisfying and simply gorgeous campaign with a serviceable but less engaging multiplayer element. [Feb 2014, p.66]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    As intricate and rewarding as any 2D Mario game, provided you're willing to put the effort and time into appreciating its depth. Flaccid otherwise. [Oct 2012, p.56]
    • Hyper Magazine
    • 63 Metascore
    • 80 Critic Score
    Polished, thoughtful, and joyful. [Feb 2013, p.79]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    Improved immeasurably by its clean, amusing art style and general sense of verve. [May 2013, p.82]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    Simultaneously tense and strangely meditative. [Feb 2014, p.72]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    This is a must for fans from the Monday Night Wars period. [Feb 2013, p.81]
    • Hyper Magazine
    • 69 Metascore
    • 80 Critic Score
    Damn is this ever weirdly enjoyable. [May 2013, p.82]
    • Hyper Magazine
    • 71 Metascore
    • 80 Critic Score
    A nice little reintroduction to the genre's enduing popularity. [Issue#250, p.75]
    • Hyper Magazine
    • 90 Metascore
    • 80 Critic Score
    Subscription MMOs are dead. Guild Wars 2's size is incredible and its strong focus on exploration and community creates a bubbling liveliness. However, if you're looking for true innovation you will be left wanting. [Nov 2012, p.70]
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    More of the same, but it's not broke and doesn't need fixing. [Feb 2014, p.84]
    • Hyper Magazine
    • 89 Metascore
    • 80 Critic Score
    Fun stuff. [Sept 2012, p.31]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    The story is very well-written. [Feb 2014, p.85]
    • Hyper Magazine
    • 91 Metascore
    • 80 Critic Score
    Worth it for the first few hours of hopeless addiction, the satisfaction of encountering new creatures, and the enticing allure of testing out all the new equipment. [June 2013, p.84]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    There's a real sense of tangibility to the table on screen. [June 2013, p.84]
    • Hyper Magazine
    • 70 Metascore
    • 80 Critic Score
    An addictive, time-consuming take on grinding and grid-based battles. It lacks innovation, but it's very enjoyable and extremely lengthy. [Oct 2012, p.59]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    A tribute to the old point and click games of the 80s. [June 2013, p.85]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    This is what Hercules must've felt like. [July 2012, p.58]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    Amazing design, solid mechanics and gorgeous presentation. An impressive effort from newcomers Revenge. [July 2012, p.74]
    • Hyper Magazine
    • 77 Metascore
    • 80 Critic Score
    A great survival horror with combat that exacerbates the tension rather than distracts from its. [Oct 2012, p.65]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Great both standalone and as a gateway to a larger series. Let's hope it all pans out. [July 2012, p.76]
    • Hyper Magazine